jt Level 1 of the Dungeon (8, 3, D:1) a +0 dagger (46, 0, D:1) a +0 club (53, 5, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 34, D:2) a +0 ring mail (24, 16, D:2) a +0 club (28, 35, D:2) a +0 chain mail (29, 16, D:2) a +0 leather armour (40, 17, D:2) a +0 spear Level 3 of the Dungeon (2, 28, D:3) a +0 robe (21, 28, D:3) a +0 robe Level 4 of the Dungeon [Shop] Iniriome's Armour Boutique a +0 leather armour (26 gold) a +3 ring mail (273 gold) a +0 leather armour (26 gold) a +2 pair of gloves of infusion (279 gold) a +0 leather armour (26 gold) the +8 plate armour of the Page of Swords {Rampage MP+9 Str-5 SInv} (1073 gold) Str: It affects your strength (-5). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. a +0 robe (9 gold) a +0 plate armour (299 gold) [Shop] Micukkit's Assorted Antiques a +2 leather armour of willpower (570 gold) a scroll of teleportation (90 gold) a +2 antimagic battleaxe (945 gold) an amulet of faith (1200 gold) a +0 dagger (60 gold) a +0 hand axe (90 gold) a +0 spear (90 gold) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (1143 gold) Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. [Shop] Horim's Assorted Antiques a +5 glaive of protection (974 gold) a +0 scale mail (112 gold) a +4 ring mail of poison resistance (784 gold) a potion of curing (84 gold) a phantom mirror (1120 gold) a scroll of identify (56 gold) a potion of curing (84 gold) (0, 0, D:4) a +0 giant spiked club (22, 10, D:4) a +1 hat (26, -16, D:4) a +0 chain mail Level 5 of the Dungeon (27, 9, D:5) a +0 robe Level 6 of the Dungeon (1, -2, D:6) a +0 dagger (10, -44, D:6) a +0 ring mail (11, -46, D:6) a +0 morningstar a +0 ring mail (11, -45, D:6) a +0 club (12, -47, D:6) a +0 war axe Level 7 of the Dungeon (8, 5, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 flail (3, 3, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 glaive (1, 0, D:9) a +0 plate armour (2, 0, D:9) a +0 hand axe a +0 leather armour (8, 0, D:9) a +0 plate armour (11, -1, D:9) a +0 club (14, -2, D:9) a +0 dagger a +0 leather armour (15, -5, D:9) a +0 club (16, -4, D:9) a +0 whip a +0 club a +0 war axe a +0 hand axe a +0 dagger a +0 dagger (27, -9, D:9) a +0 leather armour a +0 hand axe (42, -39, D:9) a +0 leather armour (60, -24, D:9) a +0 club Level 10 of the Dungeon [Shop] Ygexe's Antique Weapon Shoppe a +0 shortbow (87 gold) a +0 glaive (188 gold) a +2 morningstar of distortion (638 gold) a +1 heavy battleaxe (542 gold) a +3 hand axe of venom (597 gold) the +4 hand axe "Rumilebu" {heavy, rElec} (1142 gold) rElec: It insulates you from electricity. a +0 glaive (188 gold) (51, -18, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) 5 large rocks (31, -3, D:11) the +0 chain mail of Failure {-Cast rElec Regen+ SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. -Cast: It prevents spellcasting. Regen: It increases your rate of health regeneration. Level 12 of the Dungeon (12, 34, D:12) a +0 short sword (36, 2, D:12) the ring of Isuosm {rPois Will++ MP+9 Str-2 Dex+8} [ring of magical power] Str: It affects your strength (-2). Dex: It affects your dexterity (+8). rPois: It protects you from poison. MP: It affects your magic capacity (+9). Will: It greatly increases your willpower. (52, 40, D:12) a +0 giant club a +0 giant club Level 13 of the Dungeon (0, 0, D:13) +0 ice dragon scales (0, 11, D:13) a +0 chain mail (14, -28, D:13) a +0 whip (20, -6, D:13) a +0 club (20, 5, D:13) a +0 shortbow (24, -14, D:13) a +0 rapier (25, 0, D:13) a book of Displacement (28, -25, D:13) 6 stones (49, -22, D:13) a +0 orcbow (50, -24, D:13) a +0 orcbow (50, -23, D:13) a +0 shortbow Level 14 of the Dungeon [Shop] Resyat's Distillery (Shop contents are unknown) [Shop] Xieske's Book Shop a book of Blood (476 gold) a There-And-Back Book (510 gold) a book of Winter (578 gold) Lehudib's Elucidation of Grey Blows (646 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Leda's Liquefaction Hexes/Earth 4 d - Starburst Conjuration/Fire 6 a book of Annihilations (1020 gold) a book of Callings (340 gold) a book of Vapours (442 gold) a book of Frost (340 gold) a book of Debilitation (340 gold) a book of the Senses (544 gold) [Shop] Tomp's Book Shoppe a book of Power (588 gold) a manual of Maces & Flails (1120 gold) a Necronomicon (784 gold) a book of Necromancy (336 gold) Ozocubu's Autobiography (336 gold) a book of Callings (280 gold) a book of Party Tricks (224 gold) a book of Ice (700 gold) [Shop] Plog's Magic Scroll Shop a scroll of enchant weapon (105 gold) a scroll of brand weapon (133 gold) 3 scrolls of brand weapon (399 gold) a scroll of fog (56 gold) a scroll of identify (28 gold) [Shop] Heunlemy's Book Shoppe a manual of Shields (1040 gold) an Everburning Encyclopedia (468 gold) a book of the Spheres (702 gold) a book of Alchemy (364 gold) the Elucidation of the Heated Storm (624 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Vhi's Electric Charge Translocation/Air 3 c - Fireball Conjuration/Fire 5 d - Fire Storm Conjuration/Fire 9 a book of Spectacle (520 gold) an Inescapable Atlas (416 gold) a book of Storms (338 gold) a book of Spatial Translocations (234 gold) (0, 0, D:14) a +0 scimitar of flaming (36, -3, D:14) a +0 robe a +0 dagger (36, -2, D:14) a +2 demon whip of venom (48, -30, D:14) 2 large rocks (53, 17, D:14) a +0 orcbow (55, 16, D:14) a +0 shortbow (56, 16, D:14) a +0 flail (56, 17, D:14) a +0 orcbow (57, -27, D:14) 5 large rocks Level 15 of the Dungeon (15, 4, D:15) a +0 great sword a +0 ring mail (17, -13, D:15) a +1 morningstar of draining a +2 flail of holy wrath a +2 chain mail of poison resistance (34, -10, D:15) 6 stones (42, 41, D:15) a +0 war axe the Ecumenical Temple Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Cadaofon's Antique Armour Boutique a +0 leather armour (52 gold) a +0 robe (18 gold) a +0 scale mail of cold resistance (286 gold) a +0 plate armour (598 gold) the +1 chain mail of Haepiur {Fly Will+ Str+3} (793 gold) Str: It affects your strength (+3). Fly: It grants you flight. Will: It increases your willpower. a +0 chain mail (117 gold) a +0 chain mail (117 gold) [Shop] Hoklerah's General Store 5 stones (7 gold) a +0 leather armour (30 gold) a +0 robe (10 gold) a scroll of identify (30 gold) a potion of cancellation (120 gold) a scroll of teleportation (45 gold) 3 scrolls of identify (90 gold) a +1 short sword of draining (186 gold) [Shop] Pempulag's Book Boutique a book of the Warp (420 gold) a book of Misfortune (360 gold) Great Wizards, Vol. II (380 gold) a book of Armaments (360 gold) a book of the Senses (320 gold) a book of the Moon (400 gold) a book of Displacement (220 gold) [Shop] Jirap's Antique Weapon Boutique a +0 dagger (60 gold) a +1 mace of protection (318 gold) a +0 battleaxe (195 gold) a +0 sling (45 gold) a +0 scimitar (120 gold) a +0 spear (90 gold) a +0 flail (105 gold) (0, 0, Orc:2) a +0 dire flail a +0 great mace (1, 0, Orc:2) a +0 hand axe a +2 chain mail of cold resistance (9, -43, Orc:2) a +0 troll leather armour (24, -52, Orc:2) a +2 great mace a +0 plate armour Level 1 of the Elven Halls (4, 2, Elf:1) a +0 club (24, 18, Elf:1) a scroll of torment (26, 10, Elf:1) a +0 dagger (32, -41, Elf:1) a +0 long sword (37, -40, Elf:1) a wand of mindburst (7) (37, -39, Elf:1) a +0 shortbow a +0 leather armour (41, -38, Elf:1) a +0 dagger (41, -36, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (42, -41, Elf:1) a +2 dagger of venom (43, -39, Elf:1) a +2 short sword of flaming (44, -38, Elf:1) a +0 dagger (53, -35, Elf:1) a +0 dagger Level 2 of the Elven Halls (0, 0, Elf:2) a +0 leather armour a +0 short sword a +0 longbow (0, 2, Elf:2) a +0 rapier a +0 ring mail (1, -4, Elf:2) a +1 trident of venom (1, -3, Elf:2) a +0 scimitar (1, -2, Elf:2) a +0 ring mail a +0 short sword (1, 14, Elf:2) a +0 long sword a +0 leather armour (1, 15, Elf:2) a +3 flail of draining (2, 14, Elf:2) a +0 short sword a +0 leather armour (3, -6, Elf:2) a +0 leather armour a +2 long sword of flaming (7, -12, Elf:2) a +0 scale mail (9, 22, Elf:2) 5 stones (11, -10, Elf:2) 4 silver javelins (17, 3, Elf:2) a +0 long sword a +0 buckler (17, 13, Elf:2) a +0 long sword (20, -26, Elf:2) the +0 pair of boots of Least Resistance {rN+ Int+2 Dex+2 Slay+3} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It protects you from negative energy. (24, 2, Elf:2) a +0 dagger (29, -34, Elf:2) Great Wizards, Vol. II (30, 1, Elf:2) a +0 scale mail (44, 17, Elf:2) a +0 falchion (47, 19, Elf:2) a +0 falchion (52, 21, Elf:2) a +0 falchion Level 3 of the Elven Halls [Shop] Tigohonn's Overcharged Wands a wand of digging (11) (693 gold) a wand of mindburst (30) (630 gold) a wand of charming (18) (648 gold) a wand of mindburst (30) (630 gold) a wand of digging (11) (693 gold) a wand of acid (18) (1134 gold) [Shop] Nati's General Store a +0 leather armour (28 gold) a +0 club (14 gold) a wand of mindburst (9) (176 gold) the +0 arbalest of Ruination {antimagic, rPois rC+} (443 gold) rC: It protects you from cold. rPois: It protects you from poison. a wand of roots (5) (168 gold) a +0 plate armour (322 gold) a +0 whip (35 gold) a potion of might (56 gold) a potion of haste (140 gold) (0, 0, Elf:3) a +0 short sword (1, -1, Elf:3) a +0 long sword (1, 0, Elf:3) a +0 long sword a +0 long sword (1, 4, Elf:3) a +0 rapier (1, 10, Elf:3) a +0 long sword (1, 12, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (2, 2, Elf:3) a +0 shortbow a +2 short sword of speed a +0 leather armour (3, 2, Elf:3) a +0 short sword a +0 scale mail (11, 12, Elf:3) a +2 short sword (15, 9, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (16, 7, Elf:3) 5 stones (21, 10, Elf:3) a book of Storms (22, 31, Elf:3) a +0 long sword (23, 30, Elf:3) a +0 long sword (23, 32, Elf:3) a +3 chain mail of poison resistance (24, 23, Elf:3) an amulet of the acrobat (24, 30, Elf:3) a +0 ring mail (24, 32, Elf:3) the +1 scale mail of the Raven {Will++ Regen+ Slay+4 Stlth-} Slay: It affects your accuracy & damage with ranged weapons and melee (+4). Regen: It increases your rate of health regeneration. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. (25, 21, Elf:3) 7 throwing nets (25, 23, Elf:3) 3 atropa-tipped darts (25, 30, Elf:3) the staff of Exceptional Defiance {rF+ rN+ Dex+2 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rF: It protects you from fire. rN: It protects you from negative energy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (26, 32, Elf:3) a +2 rapier of flaming (27, 32, Elf:3) the +1 falchion "Latido Gesi" {freeze, +Blink Str+3 Dex+5} Str: It affects your strength (+3). Dex: It affects your dexterity (+5). +Blink: It lets you blink. (28, 28, Elf:3) a +0 dire flail of holy wrath (28, 29, Elf:3) a book of Blasting (29, 28, Elf:3) a +2 heavy orcbow (29, 29, Elf:3) a +2 long sword of protection a +0 leather armour a +0 morningstar a +0 scale mail (29, 31, Elf:3) a +0 antimagic flail (30, 30, Elf:3) a staff of fire (30, 31, Elf:3) a wand of mindburst (7) (31, 17, Elf:3) a +0 longbow a +0 leather armour (31, 29, Elf:3) a +0 dagger a +0 chain mail (32, 29, Elf:3) Daegawn's Parchment of Ouranomancy and Battle Magic Spells Type Level a - Foxfire Conjuration/Fire 1 b - Stone Arrow Conjuration/Earth 3 c - Maxwell's Capacitive Coupling Air 8 d - Lehudib's Crystal Spear Conjuration/Earth 8 (32, 30, Elf:3) a +1 mace of protection (35, 13, Elf:3) a +0 long sword (36, 10, Elf:3) a +0 long sword (36, 13, Elf:3) a +0 longbow a +0 leather armour (37, 7, Elf:3) a +2 heavy trident a +0 ring mail a +0 long sword a +0 scale mail a +2 dagger of venom a +0 leather armour (37, 10, Elf:3) a +0 long sword (38, -1, Elf:3) a +0 chain mail of fire resistance (38, 1, Elf:3) a +0 long sword a +0 rapier a +0 rapier a +0 leather armour (38, 2, Elf:3) a +7 hand axe of pain a +0 ring mail an amulet of guardian spirit a +0 longbow a +0 leather armour (38, 3, Elf:3) a +0 dagger a +0 longbow a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour a +2 mace of venom (38, 4, Elf:3) a +0 long sword a +0 leather armour (38, 5, Elf:3) a +0 shortbow a +2 dagger of freezing a +0 leather armour a +0 longbow a +0 leather armour a +0 short sword (38, 6, Elf:3) a +0 long sword a +0 long sword a +0 leather armour (38, 7, Elf:3) a ring of positive energy a +0 long sword a +7 heavy battleaxe a +2 troll leather armour a scroll of immolation (38, 8, Elf:3) a +0 short sword a +0 ring mail (39, 7, Elf:3) a +0 short sword a +0 short sword a +0 leather armour (39, 8, Elf:3) a +0 long sword (39, 9, Elf:3) a +0 dagger (39, 10, Elf:3) a +1 short sword of venom a +0 buckler (39, 11, Elf:3) a +0 longbow a +0 leather armour (40, -6, Elf:3) a +0 long sword a +0 leather armour (41, -12, Elf:3) a +0 long sword (44, 29, Elf:3) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. (46, 28, Elf:3) a scroll of amnesia (46, 30, Elf:3) a +5 trident of flaming (46, 31, Elf:3) a staff of fire (47, 29, Elf:3) a ring of flight (47, 31, Elf:3) a ring of ice (48, 29, Elf:3) a +0 dagger (48, 31, Elf:3) a +0 scale mail (49, 30, Elf:3) the staff "Lysaekeval" {rF++ rN+ SInv Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It greatly protects you from fire. rN: It protects you from negative energy. SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (50, 22, Elf:3) a ring of flight (50, 29, Elf:3) a +2 heavy long sword (50, 32, Elf:3) a book of the Warp (51, 23, Elf:3) a +0 leather armour (51, 29, Elf:3) a book of the Spheres (52, 22, Elf:3) the +8 flail "Idwawu" {pain, rElec rF++ Dex-4} Dex: It affects your dexterity (-4). rF: It greatly protects you from fire. rElec: It insulates you from electricity. (53, 32, Elf:3) a book of the Hunter (55, 32, Elf:3) a staff of death Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Flames (23, -27, Lair:1) the +5 short sword of Regicide {flame, Contam rF+ rC+ Str+4} Str: It affects your strength (+4). rF: It protects you from fire. rC: It protects you from cold. Contam: It causes magical contamination when unequipped. Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (4, -5, Lair:3) a +0 quarterstaff (55, 1, Lair:3) a book of Dreams (57, -45, Lair:3) a +0 club Level 4 of the Lair of Beasts (62, -5, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) the +0 ring mail of the Golden God {rC++ rCorr MP+9 Int-5} Int: It affects your intelligence (-5). rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. the +1 robe of Caowucup {Dex+3} Dex: It affects your dexterity (+3). a +0 pair of gloves Level 1 of the Shoals (0, 0, Shoals:1) a +3 sling (1, -3, Shoals:1) a +0 dagger (2, -3, Shoals:1) the +10 giant club "Pendulum" {flame, Int+5} Int: It affects your intelligence (+5). (2, -2, Shoals:1) the +1 helmet "Ruwam" {rF++ rCorr} rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. (3, -3, Shoals:1) a +2 glaive of protection (3, 5, Shoals:1) a +0 trident (4, -2, Shoals:1) a +5 ring of evasion (32, -40, Shoals:1) a +0 ring mail (40, -34, Shoals:1) a +0 trident (42, -31, Shoals:1) a potion of attraction Level 2 of the Shoals (0, 0, Shoals:2) 6 poisoned darts (9, 3, Shoals:2) a staff of poison (22, -45, Shoals:2) a potion of magic (26, -40, Shoals:2) a silver boomerang a +0 trident (32, -39, Shoals:2) a book of Changes (34, -40, Shoals:2) a +0 spear (36, -39, Shoals:2) a +0 trident (36, -38, Shoals:2) a +0 trident (37, -38, Shoals:2) a +0 spear (43, -5, Shoals:2) a +0 spear Level 3 of the Shoals [Shop] Dehaphod's Antique Weapon Shop a +0 hand axe (105 gold) a +0 lajatang (525 gold) a +4 trident of distortion (1074 gold) the +7 morningstar "Rummage" {freeze, rF+ Will++ Dex-3} (2236 gold) Dex: It affects your dexterity (-3). rF: It protects you from fire. Will: It greatly increases your willpower. a +0 short sword (105 gold) a +0 glaive (227 gold) a +0 great mace (227 gold) a +0 shortbow (105 gold) a +0 trident (122 gold) (0, 0, Shoals:3) a +0 sling a +0 quarterstaff (0, 1, Shoals:3) a +0 sling a +0 quarterstaff (1, 17, Shoals:3) 6 poisoned darts (2, 1, Shoals:3) a +0 spear a +0 longbow (6, 4, Shoals:3) a +0 sling a +0 spear (7, 4, Shoals:3) a +0 sling a +0 club (7, 5, Shoals:3) a +1 heavy spear (24, 31, Shoals:3) a +0 trident 2 boomerangs (27, -11, Shoals:3) a +2 spear of venom a javelin a +0 leather armour a +0 trident a boomerang (27, 28, Shoals:3) a +2 broad axe of flaming (28, -14, Shoals:3) a +0 trident 2 boomerangs (29, 0, Shoals:3) 9 stones (29, 27, Shoals:3) a +0 spear (31, -8, Shoals:3) an orb of energy (31, -7, Shoals:3) a scroll of noise (32, 8, Shoals:3) 6 large rocks (33, -5, Shoals:3) a +0 robe (33, -4, Shoals:3) a staff of poison (41, 10, Shoals:3) 3 boomerangs a +0 trident (42, 10, Shoals:3) 3 boomerangs a +0 trident a +0 leather armour a silver javelin a +1 spear of freezing Level 4 of the Shoals (4, -8, Shoals:4) a +1 sling of freezing (5, -9, Shoals:4) 6 large rocks (6, -8, Shoals:4) a +0 robe (7, -8, Shoals:4) a +3 trident of flaming (9, 11, Shoals:4) the +1 whip "Nuppod Juergh" {flame, rN+ Stlth+} rN: It protects you from negative energy. Stlth: It makes you more stealthy. (19, 42, Shoals:4) a +0 trident (35, 43, Shoals:4) a +0 trident of protection a +0 robe (55, 25, Shoals:4) a +0 trident a +0 trident (56, 25, Shoals:4) a +0 trident (57, 3, Shoals:4) a +1 leather armour of positive energy a javelin a +2 spear of freezing 4 large rocks (57, 25, Shoals:4) a +0 trident (58, 25, Shoals:4) 3 large rocks (60, 3, Shoals:4) a book of Touch (60, 25, Shoals:4) a +2 whip of venom Level 1 of the Snake Pit (0, 0, Snake:1) a +0 hand axe (3, -53, Snake:1) a +1 dire flail of holy wrath a +0 robe (6, -50, Snake:1) a +0 war axe a +0 robe (15, -15, Snake:1) 4 datura-tipped darts (31, -49, Snake:1) a +0 trident (39, -49, Snake:1) the Handbook of Geology Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Lee's Rapid Deconstruction Earth 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Statue Form Transmutation/Earth 6 Level 2 of the Snake Pit [Shop] Gaic's Distillery a potion of magic (136 gold) a potion of haste (170 gold) a potion of magic (136 gold) a potion of attraction (51 gold) 2 potions of degeneration (34 gold) a potion of brilliance (68 gold) a potion of degeneration (17 gold) (0, 0, Snake:2) the +1 mace of Cheese {venom, Int+5} Int: It affects your intelligence (+5). (2, 0, Snake:2) a staff of earth a staff of cold (13, -1, Snake:2) an Everburning Encyclopedia (20, 30, Snake:2) a +2 longbow of electrocution a +0 dire flail a +0 robe (20, 33, Snake:2) a +0 flail a +0 robe (21, 31, Snake:2) a +0 hand axe a +0 robe (32, 10, Snake:2) a +1 trident of protection Level 3 of the Snake Pit (7, 8, Snake:3) 7 stones (8, 17, Snake:3) a +0 tower shield (11, 16, Snake:3) a +0 robe a +0 short sword (12, 15, Snake:3) a +0 war axe a +0 robe (13, 15, Snake:3) a +0 long sword a +0 scimitar (13, 16, Snake:3) a +0 shortbow of flaming a +0 scimitar (28, -1, Snake:3) 3 stones (29, -11, Snake:3) a +0 pair of gloves (38, 5, Snake:3) a +0 battleaxe a +0 robe Level 4 of the Snake Pit [Shop] Fufriffo's Antique Weapon Emporium a +0 orcbow of flaming (290 gold) the +10 sling of Exchange {freeze, rF+ rC+ Str-3 Dex+4} (2653 gold) Str: It affects your strength (-3). Dex: It affects your dexterity (+4). rF: It protects you from fire. rC: It protects you from cold. a +3 long sword of flaming (815 gold) a +0 quarterstaff (140 gold) the +7 flail "Pischec" {drain, rN+ MP+9 Dex+2} (2646 gold) Dex: It affects your dexterity (+2). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). a +1 falchion of draining (434 gold) a +0 trident (122 gold) the +3 halberd "Wiqufuitt" {venom, Fly rF+ Str+3 Stlth+} (1575 gold) Str: It affects your strength (+3). rF: It protects you from fire. Fly: It grants you flight. Stlth: It makes you more stealthy. [Shop] Ruzosh's Assorted Antiques a +0 war axe (98 gold) a potion of degeneration (28 gold) a scroll of enchant weapon (210 gold) a +1 demon blade of venom (700 gold) a wand of acid (3) (352 gold) a +0 great mace of holy wrath (383 gold) a +3 chain mail of cold resistance (742 gold) a scroll of identify (56 gold) [Shop] Gahiqaev's General Store a potion of attraction (36 gold) a scroll of fear (48 gold) a scroll of amnesia (48 gold) the +4 longbow of Duty {antimagic, Str+7 Int-2} (684 gold) Str: It affects your strength (+7). Int: It affects your intelligence (-2). a +0 pair of gloves (54 gold) a +2 chain mail of cold resistance (258 gold) a scroll of torment (114 gold) a scroll of teleportation (36 gold) 2 scrolls of identify (48 gold) a +0 giant club (20 gold) [Shop] Uprarir's General Store 5 atropa-tipped darts (94 gold) a +0 ring mail (84 gold) a potion of resistance (210 gold) a scroll of amnesia (84 gold) a potion of attraction (63 gold) a scroll of identify (42 gold) a +0 robe (14 gold) a +0 pair of gloves (94 gold) a +0 cloak (94 gold) [Shop] Lainkir's Weapon Emporium a +0 great sword (130 gold) a +0 broad axe (80 gold) a +0 orcbow (70 gold) a +0 quarterstaff (80 gold) a +0 sling (30 gold) a +2 dagger of venom (288 gold) a +0 lajatang (300 gold) a +0 quick blade (300 gold) a +1 short sword of protection (212 gold) (0, 0, Snake:4) a +0 helmet a staff of poison (2, -2, Snake:4) a +0 war axe a +0 tower shield (4, 4, Snake:4) a +0 hand axe (5, -3, Snake:4) a +0 quarterstaff a +0 robe (11, -17, Snake:4) a +0 long sword (31, 19, Snake:4) a +0 robe a +0 whip (33, 19, Snake:4) a +3 spear (34, 4, Snake:4) the +10 long sword of Dim Light {heavy, Fly rN+} rN: It protects you from negative energy. Fly: It grants you flight. (40, -8, Snake:4) a potion of degeneration (49, 27, Snake:4) the +4 morningstar of the Depths {holy, rC+ Will+ rCorr} rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (53, 22, Snake:4) a +0 ring mail Level 5 of the Pits of Slime (0, 0, Slime:5) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (1, 10, Slime:5) the Incunabulum of Relocation Spells Type Level a - Vhi's Electric Charge Translocation/Air 3 b - Gell's Gravitas Translocation 3 c - Disjunction Translocation 8 Level 1 of the Vaults [Shop] Kayd's General Store a +1 leather armour of poison resistance (132 gold) 2 atropa-tipped darts (21 gold) a +0 scale mail (48 gold) a scroll of teleportation (36 gold) a wand of roots (5) (144 gold) a +0 quarterstaff (48 gold) 2 scrolls of identify (48 gold) a +2 orcbow of draining (219 gold) (0, 0, Vaults:1) a +0 morningstar a +0 ring mail (7, -6, Vaults:1) a +0 shortbow (8, -6, Vaults:1) a +0 long sword a +0 ring mail (9, -8, Vaults:1) a +0 scale mail (9, -7, Vaults:1) a +0 great mace a +0 leather armour a +1 long sword of venom a +0 chain mail a +0 war axe a +0 scale mail (16, -2, Vaults:1) a +1 pair of gloves (17, -1, Vaults:1) a +0 kite shield a +0 leather armour (31, -18, Vaults:1) a +0 shortbow (43, -28, Vaults:1) a +0 scale mail (44, -27, Vaults:1) a +0 plate armour a +0 long sword a +0 arbalest (45, -28, Vaults:1) a +0 ring mail a +0 great mace (45, -27, Vaults:1) a +0 animal skin a +0 dire flail (45, -25, Vaults:1) a +1 heavy arbalest Level 2 of the Vaults (0, 0, Vaults:2) a +0 chain mail (13, 1, Vaults:2) a +0 war axe a +0 chain mail (14, 1, Vaults:2) a +4 great mace a +0 leather armour (16, 0, Vaults:2) a +0 great sword of flaming a +0 dagger of venom a +0 robe (16, 7, Vaults:2) a +0 cloak (26, 13, Vaults:2) a +3 battleaxe of freezing (28, 0, Vaults:2) a +0 ring mail (28, 1, Vaults:2) a +0 dagger (46, 29, Vaults:2) a +0 long sword (46, 30, Vaults:2) a +0 long sword (47, 27, Vaults:2) a +0 scale mail a +0 flail (47, 30, Vaults:2) a +0 scale mail (47, 31, Vaults:2) a +0 robe a +0 dagger (47, 32, Vaults:2) a +0 ring mail a +0 flail (47, 38, Vaults:2) a scroll of noise (48, 32, Vaults:2) a +0 great sword of flaming (48, 33, Vaults:2) a +0 robe a +0 dagger a +4 chain mail of ponderousness a +2 great sword of electrocution (49, 23, Vaults:2) a piece from Xom's chessboard (15/15) (49, 32, Vaults:2) a +0 flail a +0 scale mail (49, 33, Vaults:2) a +0 scale mail a +0 war axe a +0 arbalest (49, 34, Vaults:2) a +0 troll leather armour a +3 demon whip of electrocution a +0 ring mail a +0 scale mail a +0 flail a +0 chain mail a +3 bardiche of protection (49, 35, Vaults:2) a +0 animal skin a +0 great mace a +0 ring mail a +0 long sword (50, 34, Vaults:2) a +0 morningstar a +0 leather armour a +0 morningstar of protection a +0 animal skin a +0 dire flail (51, 36, Vaults:2) a +0 ring mail (57, -5, Vaults:2) 2 stones (59, -12, Vaults:2) a +0 scale mail a +0 dire flail Level 3 of the Vaults (0, 0, Vaults:3) a +0 ring mail (0, 37, Vaults:3) 4 stones (15, 32, Vaults:3) a +0 scale mail a +0 long sword a +0 arbalest (19, 46, Vaults:3) a +1 glaive of pain a +0 plate armour (20, 46, Vaults:3) 6 boomerangs of dispersal (23, 29, Vaults:3) +0 storm dragon scales (24, 6, Vaults:3) a +0 robe a +0 dagger (24, 10, Vaults:3) a +0 troll leather armour (25, 5, Vaults:3) a +0 ring mail a +0 morningstar (25, 7, Vaults:3) a +0 scale mail a +0 war axe a +0 arbalest a +0 ring mail a +0 morningstar a +0 arbalest (25, 8, Vaults:3) a +0 ring mail a +0 dire flail a +0 scale mail a +1 great mace of protection (25, 11, Vaults:3) a +0 leather armour a +0 dire flail (29, 38, Vaults:3) a +2 halberd of flaming 6 stones a +0 plate armour (30, 36, Vaults:3) a +0 arbalest a +0 arbalest (31, 36, Vaults:3) a +0 arbalest (33, 38, Vaults:3) a +0 dagger a +0 robe (49, 10, Vaults:3) a +2 cloak (49, 51, Vaults:3) a +0 troll leather armour (50, 52, Vaults:3) a +0 troll leather armour (51, 52, Vaults:3) a +0 morningstar a +0 ring mail Level 4 of the Vaults (0, 0, Vaults:4) a +0 falchion a +0 scale mail (1, -4, Vaults:4) a +0 great mace a +0 ring mail (1, -1, Vaults:4) a +0 morningstar a +0 scale mail (1, 7, Vaults:4) a book of Scorching (10, -24, Vaults:4) a +0 ring mail (11, 25, Vaults:4) a +0 morningstar a +0 arbalest a +0 scale mail (11, 26, Vaults:4) a +0 ring mail (13, 23, Vaults:4) a +0 arbalest a +0 war axe a +0 ring mail (27, -25, Vaults:4) a +0 arbalest (28, -28, Vaults:4) a +0 arbalest (28, -27, Vaults:4) a +1 dire flail of protection a +0 chain mail (28, -26, Vaults:4) a +0 arbalest a +2 arbalest of freezing (32, -23, Vaults:4) 6 stones (36, -27, Vaults:4) a +0 dire flail a +0 dire flail (40, 1, Vaults:4) a +0 war axe a +0 plate armour (43, 0, Vaults:4) a +4 heavy long sword a +0 chain mail a +0 tower shield (44, 1, Vaults:4) a +0 battleaxe a +0 chain mail (44, 2, Vaults:4) 5 stones (44, 15, Vaults:4) a +1 great mace of holy wrath a +0 ring mail a +0 arbalest (45, 1, Vaults:4) a +1 vampiric glaive a +0 chain mail (57, -14, Vaults:4) a +0 scale mail (63, -29, Vaults:4) a +0 arbalest (67, -8, Vaults:4) a +0 long sword a +0 ring mail Level 1 of the Realm of Zot (0, 0, Zot:1) a +1 war axe of freezing a +0 cloak a +0 kite shield a +0 short sword (1, 0, Zot:1) a +0 trident (2, -1, Zot:1) a +0 trident (2, 0, Zot:1) a +1 mace of holy wrath (10, -7, Zot:1) +0 gold dragon scales (18, -9, Zot:1) a stone (19, 11, Zot:1) 2 stones (31, -3, Zot:1) a +0 trident (32, 29, Zot:1) the ring "Yzurhogg" {rPois rCorr Str+4 Int-2} [ring of resist corrosion] Str: It affects your strength (+4). Int: It affects your intelligence (-2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (33, 29, Zot:1) the +6 dagger "Weaxutua" {spect, Fly rElec} rElec: It insulates you from electricity. Fly: It grants you flight. (44, -1, Zot:1) a +0 cloak a +0 vampiric dagger (45, -1, Zot:1) a +0 cloak (46, 0, Zot:1) a +0 long sword a +0 leather armour a +0 dire flail Level 2 of the Realm of Zot (0, 0, Zot:2) the +8 plate armour of Amorality {*Corrode Dex+5} Dex: It affects your dexterity (+5). *Corrode: It may corrode you when you take damage. (5, 2, Zot:2) the +11 long sword of Defence by Offence {vamp, rPois Will++ SInv Stlth-} rPois: It protects you from poison. SInv: It lets you see invisible. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. (7, 6, Zot:2) 6 stones (10, 4, Zot:2) a +0 leather armour (14, -12, Zot:2) the +4 whip "Ultimatum" {drain, rN+ Int+2} Int: It affects your intelligence (+2). rN: It protects you from negative energy. (16, 15, Zot:2) a +0 dagger the Directory of The Black Sun Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Sticky Flame Conjuration/Fire 4 c - Starburst Conjuration/Fire 6 d - Infestation Necromancy 8 (22, 17, Zot:2) +0 shadow dragon scales (34, 5, Zot:2) a +0 mace (35, 4, Zot:2) a +0 hand axe (35, 6, Zot:2) a +0 battleaxe (36, -1, Zot:2) a +0 eveningstar a +0 scimitar a +0 halberd a +0 short sword (38, -4, Zot:2) a +0 battleaxe (38, 20, Zot:2) a +0 rapier of freezing a +0 cloak (39, -3, Zot:2) a +0 long sword Level 3 of the Realm of Zot (0, 0, Zot:3) a +1 scimitar of flaming (0, 1, Zot:3) a +0 troll leather armour (9, -24, Zot:3) a +0 robe (9, -22, Zot:3) a +6 ring of strength (9, -3, Zot:3) a +0 orcbow (9, -1, Zot:3) a +0 great sword of flaming (20, -15, Zot:3) a +4 great sword of flaming (30, -1, Zot:3) a +0 cloak a +0 whip (30, 0, Zot:3) a +3 battleaxe (31, 0, Zot:3) a +2 battleaxe of freezing (31, 1, Zot:3) a +0 trident (32, 0, Zot:3) a +0 cloak of willpower (32, 1, Zot:3) a +0 cloak a +0 troll leather armour (35, 4, Zot:3) a +0 short sword (37, 7, Zot:3) a +0 long sword (54, -38, Zot:3) a +0 pair of gloves (56, 8, Zot:3) a +1 short sword of draining Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 plate armour (14, 25, Zot:4) a +0 flail (21, 20, Zot:4) a scroll of immolation Level 5 of the Realm of Zot (35, -5, Zot:5) 3 large rocks +7 gold dragon scales a potion of attraction Level 1 of the Depths [Shop] Acanuqubli's Evil Emporium a book of Death (1012 gold) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (1534 gold) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a book of Decay (690 gold) a book of Unlife (828 gold) a book of Unlife (828 gold) a +3 falchion of pain (563 gold) a +1 demon whip of venom (575 gold) a Grand Grimoire (782 gold) a +2 demon trident of pain (1138 gold) (3, -2, Depths:1) a +0 demon whip of draining (unseen) (11, 21, Depths:1) a +0 trident a +0 robe (15, -8, Depths:1) a +0 ring mail a +0 great sword (15, -7, Depths:1) a +0 robe a +0 scimitar (16, -7, Depths:1) a +0 demon whip (20, -10, Depths:1) a +0 battleaxe of freezing (20, -9, Depths:1) a +1 demon whip a +0 plate armour (26, 1, Depths:1) a +4 glaive a +0 chain mail Level 2 of the Depths (36, -19, Depths:2) a +1 battleaxe of freezing (36, -18, Depths:2) a +0 great mace a +1 plate armour of cold resistance (37, -31, Depths:2) the +5 sling of Charmed Tender Mercy {drain, Fragile rF++ rC- Dex+3} Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. Fragile: It will be destroyed if unequipped. (37, -19, Depths:2) a +0 war axe a +0 animal skin (38, -30, Depths:2) the +0 chain mail of Impermeability {rF+ SInv} rF: It protects you from fire. SInv: It lets you see invisible. (39, -17, Depths:2) a +2 rapier of venom a +0 animal skin (47, 7, Depths:2) a +0 battleaxe of freezing (51, 14, Depths:2) a +0 chain mail a +0 broad axe (52, 14, Depths:2) a +0 robe (58, -10, Depths:2) a +0 troll leather armour (63, -32, Depths:2) a +0 long sword Level 3 of the Depths (0, 0, Depths:3) a +4 trident of protection (1, -11, Depths:3) a book of Decay (1, -10, Depths:3) a +1 arbalest of draining (1, -9, Depths:3) a +1 heavy spear (1, 0, Depths:3) a staff of earth (2, -11, Depths:3) a +6 ring of intelligence (2, -9, Depths:3) a +3 heavy war axe (2, -8, Depths:3) a +2 chain mail of cold resistance (3, -12, Depths:3) a +0 plate armour (3, -8, Depths:3) a +0 short sword (4, 2, Depths:3) a +0 demon whip of electrocution (5, -8, Depths:3) a +0 short sword a +0 ring mail (6, -7, Depths:3) a +0 great sword of flaming a +0 chain mail (7, -7, Depths:3) a +0 rapier a +0 leather armour (9, -18, Depths:3) a +5 broad axe of flaming a +0 chain mail (11, -19, Depths:3) a +3 halberd a +0 chain mail (19, 0, Depths:3) a +0 rapier (19, 1, Depths:3) a +5 long sword a +0 chain mail a +0 demon whip of flaming a +0 chain mail (20, 0, Depths:3) a +0 short sword a +0 leather armour (21, -19, Depths:3) a potion of magic (21, -18, Depths:3) a +2 demon whip of venom (22, -11, Depths:3) a +0 demon trident a +0 plate armour (23, -16, Depths:3) a +1 long sword of flaming a +0 plate armour (23, -13, Depths:3) a +3 halberd of flaming a +0 plate armour (24, -16, Depths:3) a +0 dagger (25, -16, Depths:3) a +0 demon whip of flaming a +0 chain mail a +4 halberd of flaming a +0 chain mail (28, -23, Depths:3) a +0 club (29, -23, Depths:3) a +0 plate armour (33, -11, Depths:3) a +1 demon trident of venom (34, -11, Depths:3) a +0 plate armour (34, -10, Depths:3) a +0 demon trident a +0 chain mail a +3 scimitar of flaming a +0 chain mail (35, -10, Depths:3) a +0 battleaxe of flaming a +0 plate armour (35, 20, Depths:3) the ring "Ruveoh" {rElec rF+ rN+ Will- Str+5} [ring of positive energy] Str: It affects your strength (+5). rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It decreases your willpower. the +1 rapier "Guses" {venom, rC+ rN+++ Will- Dex+3} Dex: It affects your dexterity (+3). rC: It protects you from cold. rN: It renders you almost immune to negative energy. Will: It decreases your willpower. (41, 2, Depths:3) a stone (41, 3, Depths:3) a +4 short sword of venom (41, 5, Depths:3) the +1 hat "Nirgh" {rC- Dex+6} Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. (41, 6, Depths:3) the +12 shortbow of the Dwarven Hall {heavy, rF+ Int+2 Stlth+} Int: It affects your intelligence (+2). rF: It protects you from fire. Stlth: It makes you more stealthy. (41, 7, Depths:3) a +0 dagger (42, 5, Depths:3) a +1 great mace of freezing (44, 5, Depths:3) a +0 great mace of flaming (45, 4, Depths:3) the +6 great mace "Pyrag" {heavy, rPois} rPois: It protects you from poison. a +0 great mace a +0 dire flail (48, 32, Depths:3) a +1 pair of gloves (61, 8, Depths:3) a +0 dagger a +1 robe of the Archmagi Level 4 of the Depths (0, 0, Depths:4) a +2 great sword of flaming (23, 10, Depths:4) a +2 rapier of venom (35, 3, Depths:4) the staff of Fedhas's Castigation {+Blink Fly rF- rC+ Int+2 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. Fly: It grants you flight. +Blink: It lets you blink. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (37, 3, Depths:4) the Opusculum on the Shapeshifter Spells Type Level a - Sting Transmutation/Poison 1 b - Statue Form Transmutation/Earth 6 c - Dragon Form Transmutation 7 (37, 8, Depths:4) the +5 trident of Akeux {venom, Str+4 SInv} Str: It affects your strength (+4). SInv: It lets you see invisible. (53, 42, Depths:4) 4 large rocks