Dungeon Crawl Stone Soup version 0.31-a0-152-g6aa68a64a1 (webtiles) character file. Game seed: 8978384678285438145 13 jt the Trooper (level 2, 0/23 HPs) Began as a Djinni Wanderer on June 10, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:02 (322 turns). jt the Trooper (Djinni Wanderer) Turns: 322, Time: 00:02:02 Health: 0/23 AC: 3 Str: 11 XL: 2 Next: 50% Gold: 31 EV: 11 Int: 12 God: SH: 4 Dex: 13 rFire + + . a - +0 dagger rCold x . . c - +0 buckler rNeg . . . e - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) f - a +0 spear Missiles b - 4 throwing nets (quivered) d - 4 stones Armour c - a +0 buckler (worn) e - a +0 leather armour (worn) Skills: - Level 2.2 Fighting - Level 0.7 Short Blades - Level 2.1 Dodging + Level 1.2 Stealth - Level 2.2 Shields - Level 1.1 Spellcasting - Level 1.1 Conjurations - Level 1.1 Hexes - Level 1.1 Summonings - Level 1.1 Necromancy - Level 1.1 Translocations - Level 1.1 Transmutations - Level 1.1 Fire Magic - Level 1.1 Ice Magic - Level 1.1 Air Magic - Level 1.1 Earth Magic - Level 1.1 Poison Magic - Level 1.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Vampiric Draining Necr 3% 2d6 73% 3 b - Necrotise Necr 12% 1d4 36% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal is moderately wounded. You block the jackal's attack. The jackal bites you but does no damage. You block the jackal's attack. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. You block the jackal's attack. You hit the jackal. The jackal is severely wounded. You block the jackal's attack. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... .......# ######.###### ######.##...##### #...##.#.###....# #.#......# #..#.# #...##.#.###...†## .......##...#....####.## ##.##########....h...... #.# #...@####.## #.###### ###.## #......# #.# #.####.# #.# #.# #+# #.## # #..###.# #>.#.#.# ##......### You could see a jackal. Vanquished Creatures A dart slug (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 2 bats (D:1) A kobold (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jt the Djinni Wanderer began the quest for the Orb. 0 | D:1 | jt set off with the following items: a +0 dagger, 4 | throwing nets, a +0 buckler, a potion of might, a +0 | leather armourthe following spells memorised: Vampiric | Draining, Necrotise. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 6 | D:1 | Noticed a lindwurm 6 | D:1 | Noticed an anaconda 6 | D:1 | Noticed a black bear 7 | D:1 | Noticed a hound 76 | D:1 | Reached XP level 2. HP: 4/23 MP: 0/0 318 | D:1 | HP: 1/23 [jackal (1)] 322 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_corners, shapermc_ecumenical_altar_rom_forum, minmay_surrounded Action || total ---------------------------++------- Melee: Dagger || 66 Throw: Throwing net || 1 Use: Potion || 1 Armour: Leather armour || 50 Dodge: Dodged || 69 Block: Buckler || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 323 | 323 | 0 | 66 | 125 | 1 | 323.0 | Dungeon | 323 | 323 | 0 | 66 | 125 | 1 | 323.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 323 daAuts