jt Level 1 of the Dungeon [Shop] Kugueb's Jewellery Shop a ring of willpower (350 gold) a ring of protection from cold (350 gold) a ring of poison resistance (280 gold) a +4 ring of protection (504 gold) a +6 ring of intelligence (504 gold) a +6 ring of dexterity (504 gold) a ring of poison resistance (280 gold) a ring of ice (350 gold) an amulet of magic regeneration (420 gold) an amulet of the acrobat (420 gold) (0, 0, D:1) a +0 club (4, -9, D:1) a +0 robe (11, -9, D:1) a +0 dagger (12, 9, D:1) a +0 club (12, 35, D:1) a +0 leather armour (15, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (31, 14, D:2) a +0 scale mail (34, 11, D:2) 2 scrolls of noise (44, 11, D:2) a potion of mutation (45, 3, D:2) a scroll of enchant weapon (45, 11, D:2) a scroll of noise (46, 18, D:2) 2 potions of curing (53, 12, D:2) a +2 pair of gloves (unseen) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 4, D:3) a +0 dagger (1, -1, D:3) a +0 club (1, 1, D:3) a +0 spear (1, 2, D:3) a +0 club a +0 sling (1, 3, D:3) a +0 animal skin a +0 helmet a +0 club a +0 dagger (1, 4, D:3) a +0 sling (2, 4, D:3) a +0 club (5, 11, D:3) a +0 dagger a +0 dagger (11, 4, D:3) a +0 sling (12, -6, D:3) a +0 club (14, -7, D:3) a +0 dagger (15, 4, D:3) a +0 sling (20, 14, D:3) a +0 ring mail (28, 37, D:3) a +0 plate armour (37, 1, D:3) a +0 whip (41, 48, D:3) a +0 mace a +0 leather armour (43, 26, D:3) a +0 short sword (60, 15, D:3) a +0 whip Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Uskayaw's Fury {rN+ Regen+ MP-9 Str+3} (3000 gold) [amulet of regeneration] Str: It affects your strength (+3). rN: It protects you from negative energy. MP: It affects your magic capacity (-9). Regen: It increases your rate of health regeneration. the ring "Faps" {Int+6 Dex+6 Stlth+} (5840 gold) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+6). Stlth: It makes you more stealthy. the +1 dagger of Famine {freeze, *Noise rElec rC+ Dex+3} (3240 gold) Dex: It affects your dexterity (+3). rC: It protects you from cold. rElec: It insulates you from electricity. *Noise: It may make noises in combat. the +5 dagger of the Puffball {heavy, rN+ Stlth+} (4260 gold) rN: It protects you from negative energy. Stlth: It makes you more stealthy. [Shop] Carchoer's Distillery a potion of invisibility (104 gold) a potion of mutation (104 gold) a potion of invisibility (104 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) (1, -1, D:4) 13 gold pieces (1, 0, D:4) Domapt's Grimoire of the Deathly Evil Eye Spells Type Level a - Necrotise Necromancy 1 b - Dazzling Flash Conjuration/Hexes 3 c - Portal Projectile Hexes/Translocation 3 (unseen) (2, 0, D:4) 16 gold pieces (3, 2, D:4) a +0 hand axe a +0 leather armour (4, -33, D:4) a +0 chain mail (4, 0, D:4) a +0 spear (6, 0, D:4) a +3 ring mail of fire resistance (8, -5, D:4) 13 gold pieces (8, 0, D:4) 9 gold pieces (9, -3, D:4) a scroll of silence (9, 0, D:4) 5 stones (12, -18, D:4) a +0 dagger (12, 0, D:4) a +0 spear (13, -17, D:4) a +0 club (16, -15, D:4) a +0 club (17, -8, D:4) 4 large rocks (19, -10, D:4) a +0 long sword (35, -25, D:4) a +0 leather armour (36, -35, D:4) a +0 spear (36, -17, D:4) a +0 ring mail (36, 1, D:4) a +0 hand axe (38, -6, D:4) a +0 rapier (42, -37, D:4) a +0 club (48, -7, D:4) a +0 spear (49, -23, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Sofuc's Antique Armour Emporium a +0 robe (16 gold) the +0 robe of Inaction {rCorr SInv} (402 gold) SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +1 cloak of willpower (379 gold) a +0 robe (16 gold) a +0 scale mail (92 gold) a +0 robe (16 gold) a +4 ring mail of fire resistance (713 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) (0, 0, D:5) a +0 short sword (3, -6, D:5) a +0 shortbow (7, 7, D:5) a +0 spear (13, -12, D:5) 6 large rocks (15, 5, D:5) a +0 dagger (19, 0, D:5) a +0 leather armour (22, -12, D:5) a +0 giant spiked club (46, 6, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (9, 28, D:6) a +0 hand axe (14, 21, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 club 14 gold pieces (1, 0, D:7) a +2 whip of venom a stone (1, 1, D:7) a +0 dagger (2, 1, D:7) a +0 dagger of draining a stone (3, 1, D:7) a +2 dagger of electrocution (still there?) a +0 whip (still there?) 2 poisoned darts (still there?) a +0 short sword (still there?) (3, 2, D:7) a boomerang (4, 1, D:7) a +0 hand axe a +0 scale mail a boomerang (5, 0, D:7) a +1 dagger of venom (6, 0, D:7) a +0 flail a +0 scale mail a +0 dagger a +0 robe (6, 6, D:7) a scroll of immolation (12, -1, D:7) a +0 short sword (29, 0, D:7) a +0 heavy quarterstaff a +0 sling a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a potion of curing (6, -1, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) 7 gold pieces (4, 7, D:9) a staff of conjuration (unseen) (5, -4, D:9) a +0 rapier (6, -5, D:9) a +0 quarterstaff (7, 8, D:9) a +0 quarterstaff (8, -6, D:9) a +0 dagger (8, 15, D:9) a +0 long sword (19, 14, D:9) a +0 falchion a bailey (0, 0, Bailey) a +0 war axe a +0 ring mail a +0 hand axe a +0 leather armour a +0 war axe a +0 plate armour an orc skeleton (0, 1, Bailey) a +0 war axe a +0 leather armour a goblin skeleton (1, 1, Bailey) a +0 hand axe a +0 leather armour (2, 7, Bailey) a +0 hand axe a +0 leather armour (6, 3, Bailey) a staff of death (unseen) (7, 3, Bailey) a potion of might (8, -11, Bailey) a poisoned dart (unseen) (11, 10, Bailey) a +0 hand axe a +0 leather armour a goblin skeleton (12, -11, Bailey) a +0 war axe a +0 leather armour a goblin corpse a kobold corpse (12, -10, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (13, 3, Bailey) a potion of experience (14, -11, Bailey) a +0 hand axe a +0 leather armour (14, 3, Bailey) a +6 ring of dexterity (16, 5, Bailey) a kobold skeleton (16, 6, Bailey) a +0 hand axe a +0 leather armour a goblin skeleton (18, 1, Bailey) a +0 war axe a +0 ring mail