jt Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 14, D:1) a +0 dagger (6, 14, D:1) a +0 club (13, 28, D:1) a +0 barding (17, 17, D:1) a +0 short sword (25, 16, D:1) a +0 dagger (33, -7, D:1) a +0 short sword (35, 12, D:1) a +0 short sword (37, -8, D:1) a +0 dagger (39, 24, D:1) a +0 leather armour (42, 28, D:1) a +0 dagger (44, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 4, D:2) a +0 robe (4, -1, D:2) a +0 ring mail (6, 2, D:2) a +0 trident (11, -10, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (24, -8, D:3) a +0 flail (26, -6, D:3) a +0 club (35, -12, D:3) a +0 ring mail Level 4 of the Dungeon (50, -12, D:4) a +0 club a +0 flail Level 5 of the Dungeon (9, 25, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 halberd a +0 robe (1, -15, D:6) a +0 leather armour (22, 35, D:6) a +0 dagger (23, 36, D:6) a +0 robe a +0 dagger (24, 34, D:6) a +0 flail (24, 35, D:6) a +0 dagger (24, 36, D:6) a +0 leather armour a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (40, -18, D:7) a +0 hand axe (40, -16, D:7) a +0 hand axe (41, -18, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe a +0 plate armour (0, 1, D:8) a +0 flail (1, 0, D:8) a +0 long sword a +0 dagger of speed a +0 robe (15, -24, D:8) the +10 short sword of Otub Dit {freeze, rElec rPois Int+3} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. (15, -12, D:8) a throwing net (16, -10, D:8) 3 stones (18, -12, D:8) a +0 ring mail (36, -33, D:8) a +2 flail of protection (40, -31, D:8) a +0 robe of willpower a +3 scimitar of flaming (41, -24, D:8) 2 stones (42, -24, D:8) 2 stones (43, -24, D:8) 8 stones Level 9 of the Dungeon (20, 18, D:9) a +0 short sword a book of Minor Magic (20, 19, D:9) a book of Minor Magic Level 10 of the Dungeon (0, 0, D:10) a +0 flail (20, -30, D:10) the +8 spear of Discord {protect, Contam Fragile rCorr SInv} SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. Level 11 of the Dungeon (11, 31, D:11) the +3 hat of the Ageless Prophets {Int+2} Int: It affects your intelligence (+2). (27, 29, D:11) 6 boomerangs Level 12 of the Dungeon (30, 20, D:12) a +0 scale mail a +0 club (31, 18, D:12) a +0 robe a +0 dagger (31, 20, D:12) a +0 robe a +0 dagger Level 13 of the Dungeon (4, 42, D:13) a +3 plate armour (21, 51, D:13) a +1 dagger of electrocution (25, 46, D:13) 3 stones (40, 6, D:13) a +0 whip of venom (40, 46, D:13) the +3 chain mail of the Prince of Darkness {rC- Will+ MP+9 Dex+7} Dex: It affects your dexterity (+7). rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). Will: It increases your willpower. (40, 55, D:13) a +0 falchion (41, 55, D:13) a +0 club a +0 leather armour a +0 great mace a +0 chain mail (41, 56, D:13) a +0 giant spiked club a +0 flail 3 boomerangs (42, 35, D:13) a +0 broad axe of flaming a +0 leather armour a +0 war axe a +0 leather armour (43, 35, D:13) a +0 hand axe a +0 leather armour (46, 4, D:13) 7 stones (53, 44, D:13) 6 stones (70, 51, D:13) a +0 leather armour of poison resistance Level 14 of the Dungeon (0, 3, D:14) a +0 broad axe (2, 3, D:14) a +0 glaive (4, 3, D:14) a +1 heavy broad axe (6, 3, D:14) a +0 plate armour (7, 1, D:14) a +3 great sword of freezing a +0 plate armour (8, 3, D:14) a +0 kite shield (14, 5, D:14) a +0 broad axe (15, 7, D:14) the +4 mace of Winol {protect, rC+ rN+} (still there?) rC: It protects you from cold. rN: It protects you from negative energy. a +1 chain mail of cold resistance (still there?) (16, -36, D:14) a scroll of identify (16, 8, D:14) a +0 chain mail a +0 heavy great sword (47, -21, D:14) 4 large rocks Level 15 of the Dungeon (0, 0, D:15) a scroll of noise (1, 29, D:15) a +0 shortbow (2, -9, D:15) a +0 chain mail (3, -4, D:15) 7 stones (4, 3, D:15) a scroll of noise (5, 31, D:15) a +3 chain mail of willpower (7, -4, D:15) a scroll of noise (14, 25, D:15) a +0 giant spiked club a +0 giant spiked club a +0 dire flail a +0 giant club a +0 dire flail a +0 giant club a +0 giant club a +0 flail a +0 robe a +0 giant club a +0 dire flail (19, 2, D:15) a scroll of identify (20, -2, D:15) a +0 shortbow (21, 2, D:15) a +0 dagger a +0 robe a scroll of identify (23, -5, D:15) a +0 dagger a +0 robe (25, 4, D:15) a +0 arbalest (25, 10, D:15) a +2 flail of protection (25, 31, D:15) 6 stones (27, 3, D:15) 5 large rocks (29, 5, D:15) a +0 robe (31, 3, D:15) a +0 arbalest (32, 43, D:15) a +0 chain mail (33, 42, D:15) 2 stones (35, 27, D:15) a +0 whip (35, 37, D:15) a +0 robe (39, 49, D:15) a scroll of amnesia the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Xihooman's Distillery a potion of might (56 gold) a potion of flight (42 gold) a potion of might (56 gold) a potion of flight (42 gold) a potion of curing (42 gold) (0, 0, Orc:1) a ring of ice +0 ice dragon scales (17, -1, Orc:1) a +0 leather armour 2 boomerangs a +0 whip (18, -1, Orc:1) a +0 leather armour a +0 war axe (19, -4, Orc:1) a +0 leather armour 2 boomerangs a +0 club (19, -3, Orc:1) a +0 chain mail a +0 short sword (19, -2, Orc:1) a +0 robe a +0 dagger (19, -1, Orc:1) a +0 whip (20, -4, Orc:1) a +0 scale mail a +0 dagger (20, -3, Orc:1) a +0 plate armour a +0 arbalest (20, -2, Orc:1) a +0 flail a +0 robe a +0 dagger (21, -4, Orc:1) a +5 ring of evasion a +0 mace a +0 dire flail a +1 robe of cold resistance (21, -3, Orc:1) a +0 giant spiked club (22, -4, Orc:1) a +0 whip a +0 quarterstaff of freezing Level 2 of the Orcish Mines [Shop] Den Itah's General Store a wand of iceblast (7) (235 gold) the Thoughts on Malisons (392 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Summon Mana Viper Hexes/Summoning 5 a wand of digging (5) (294 gold) a scroll of fear (56 gold) a box of beasts (560 gold) a scroll of noise (14 gold) 2 potions of brilliance (112 gold) a +0 tower shield (63 gold) [Shop] Qiptojao's Assorted Antiques a +0 leather armour (54 gold) a lightning rod (4/4) (810 gold) a potion of berserk rage (135 gold) a potion of degeneration (27 gold) a +0 robe (18 gold) a potion of mutation (216 gold) a wand of flame (4) (75 gold) an amulet of faith (1080 gold) a +0 falchion (81 gold) a scroll of fog (108 gold) a potion of flight (81 gold) a ring of protection from fire (675 gold) [Shop] Jaiq Rac's Weapon Emporium a +0 long sword (45 gold) a +0 flail (45 gold) the +6 morningstar of the Final Ships {freeze, *Noise rF+ rCorr Stlth+} (729 gold) rF: It protects you from fire. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +1 mace of protection (137 gold) a +0 battleaxe (84 gold) a +1 long sword of electrocution (204 gold) a +1 morningstar of flaming (184 gold) 2 javelins (20 gold) 3 stones (3 gold) [Shop] Cidenol's Armour Emporium a +1 plate armour of cold resistance (560 gold) a +0 leather armour (32 gold) a +0 chain mail (72 gold) a +0 scale mail (64 gold) a +2 chain mail of cold resistance (344 gold) a +0 pair of gloves (72 gold) a +0 scale mail (64 gold) a +0 leather armour (32 gold) a +0 robe (11 gold) a +0 scale mail (64 gold) Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (0, 0, Lair:2) the +0 robe of Noon {rPois Int+2} Int: It affects your intelligence (+2). rPois: It protects you from poison. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 great sword of electrocution a +0 trident a +0 flail (25, -46, Lair:3) a +0 whip of electrocution Level 4 of the Lair of Beasts (3, 12, Lair:4) a +3 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 executioner's axe (7, -28, Lair:5) a +0 hand axe of venom (28, 0, Lair:5) a +0 robe (39, -14, Lair:5) a +0 robe Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (4, 3, Shoals:1) a +0 trident (16, 15, Shoals:1) a +0 trident a scroll of noise (16, 17, Shoals:1) a +0 trident (34, 9, Shoals:1) 8 stones Level 2 of the Shoals (0, 0, Shoals:2) a +0 spear a +2 sling of electrocution (1, -3, Shoals:2) a +0 spear (2, -1, Shoals:2) a +0 spear a +0 quarterstaff a +0 sling (2, 0, Shoals:2) a +0 spear a +0 sling (2, 3, Shoals:2) 6 stones (3, -15, Shoals:2) a +2 antimagic trident a +0 leather armour (3, -1, Shoals:2) a +0 spear a +0 sling (5, 15, Shoals:2) a +0 spear a +0 sling (5, 16, Shoals:2) a +0 spear (6, 5, Shoals:2) a +0 long sword (6, 16, Shoals:2) a +0 spear a +0 longbow (7, 15, Shoals:2) a +0 spear a +0 sling (9, 8, Shoals:2) a wand of polymorph (4) (13, -16, Shoals:2) 3 boomerangs a +0 trident (25, 10, Shoals:2) a +0 leather armour (28, -18, Shoals:2) 3 boomerangs a +0 trident (30, 15, Shoals:2) a +0 sling of draining a +0 quarterstaff (32, 25, Shoals:2) a +0 ring mail (33, -27, Shoals:2) a +2 heavy spear (34, -29, Shoals:2) a +2 halberd of protection 3 boomerangs (34, -27, Shoals:2) a +0 trident a +0 leather armour (35, -28, Shoals:2) a +4 glaive (35, 15, Shoals:2) 2 poisoned darts (40, -25, Shoals:2) a throwing net (40, -20, Shoals:2) 5 stones (40, -11, Shoals:2) a +0 longbow (41, 22, Shoals:2) a +0 spear (44, 17, Shoals:2) a +0 heavy spear a +0 longbow (44, 19, Shoals:2) a +0 trident (44, 20, Shoals:2) a +0 spear of pain a +0 sling (45, -22, Shoals:2) a +0 trident (51, 6, Shoals:2) a +0 trident (53, 15, Shoals:2) a +0 trident (54, 13, Shoals:2) 2 potions of degeneration Level 3 of the Shoals (0, 0, Shoals:3) a ring of poison resistance (1, 0, Shoals:3) a +2 trident of protection (1, 1, Shoals:3) a scroll of identify (2, 0, Shoals:3) a +0 mace of protection (4, 1, Shoals:3) a throwing net a +0 trident (38, 21, Shoals:3) the +3 short sword of an ossuary {protect, Will+ Str+4 Int+4} Str: It affects your strength (+4). Int: It affects your intelligence (+4). Will: It increases your willpower. Level 4 of the Shoals (2, -25, Shoals:4) a +0 longbow a +0 club (6, -3, Shoals:4) 11 large rocks (6, 14, Shoals:4) a +0 trident (7, -15, Shoals:4) a +0 hand axe (8, -30, Shoals:4) a scroll of torment (11, 9, Shoals:4) a +0 trident of protection (12, 10, Shoals:4) a +0 leather armour (16, -4, Shoals:4) 2 potions of degeneration (17, -9, Shoals:4) a +2 scale mail of fire resistance (19, -37, Shoals:4) a +0 trident (19, -23, Shoals:4) a +4 ring of protection (39, -20, Shoals:4) a +0 flail (42, -34, Shoals:4) a +0 chain mail (44, -32, Shoals:4) a scroll of noise (45, -30, Shoals:4) a +0 longbow a +0 spear (47, -30, Shoals:4) a +0 trident 3 boomerangs (48, -4, Shoals:4) a +0 spear (49, -3, Shoals:4) a +0 leather armour a +1 spear of venom a +0 leather armour a +1 rapier of venom a +0 robe (49, -2, Shoals:4) a +0 spear a +1 trident of freezing a +3 leather armour of cold resistance a +0 robe (50, -29, Shoals:4) a +2 heavy scimitar Level 1 of the Spider Nest (0, 0, Spider:1) the +5 mace of Yduezoeri {pain, rPois rF+ Int+2} Int: It affects your intelligence (+2). rF: It protects you from fire. rPois: It protects you from poison. Level 2 of the Spider Nest (0, 0, Spider:2) a +0 ring mail (33, -52, Spider:2) a +5 ring of evasion (37, -54, Spider:2) a +0 scimitar Level 3 of the Spider Nest (0, 0, Spider:3) 4 stones (4, 13, Spider:3) a +0 club (6, 22, Spider:3) a +0 club (8, 20, Spider:3) a +6 ring of dexterity (36, 30, Spider:3) a +0 robe Level 4 of the Spider Nest Level 5 of the Pits of Slime (14, -1, Slime:5) the +5 dagger of Iwkip {flame, rF+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 plate armour (3, 17, Zot:1) a +0 halberd (39, 21, Zot:1) +0 shadow dragon scales (39, 22, Zot:1) +0 shadow dragon scales (40, 11, Zot:1) a +0 halberd (41, 17, Zot:1) a +0 ring mail Level 2 of the Realm of Zot (0, 0, Zot:2) a ring of willpower (2, 1, Zot:2) a manual of Necromancy (4, 2, Zot:2) the +0 cloak "Zioss" {rCorr Str+3 Dex-4 Slay+3} Str: It affects your strength (+3). Dex: It affects your dexterity (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rCorr: It protects you from acid and corrosion. (unseen) (6, -5, Zot:2) a +0 scale mail (6, 1, Zot:2) the ring of Meoriwoi {Will+ Str+4} [ring of willpower] Str: It affects your strength (+4). Will: It increases your willpower. (unseen) (8, 0, Zot:2) 49 gold pieces (17, -2, Zot:2) a +0 battleaxe (17, -1, Zot:2) a +0 quarterstaff (28, 7, Zot:2) a +2 long sword of electrocution a +0 cloak a red draconian corpse (30, -6, Zot:2) a scroll of identify (31, -3, Zot:2) a +11 club of electrocution a Killer Klown skeleton (32, -5, Zot:2) a +0 long sword a +0 cloak a +0 mace a +0 tower shield a +0 cloak a +2 vampiric long sword a +0 war axe a red draconian skeleton a yellow draconian skeleton a black draconian skeleton (32, -3, Zot:2) a +3 war axe of freezing a white draconian skeleton (32, 3, Zot:2) a moth of wrath corpse (33, -4, Zot:2) a +0 heavy mace a red draconian skeleton (33, 0, Zot:2) a +11 club of flaming a Killer Klown corpse (34, -4, Zot:2) a +0 halberd a white draconian skeleton (37, -1, Zot:2) a +0 battleaxe (39, -1, Zot:2) a +0 glaive a black draconian corpse (39, 0, Zot:2) a +0 halberd a red draconian corpse (39, 1, Zot:2) a +0 cloak (44, -29, Zot:2) quicksilver dragon scales (51, -21, Zot:2) a +0 long sword (51, -20, Zot:2) a +0 scimitar a +0 war axe (51, -4, Zot:2) a scroll of amnesia (51, -2, Zot:2) a staff of poison (unseen) (52, -20, Zot:2) a +1 flail of protection a +3 flail of protection a +0 glaive (52, -19, Zot:2) a +0 glaive (52, -17, Zot:2) a +0 robe (52, -13, Zot:2) a +0 flail (52, -2, Zot:2) a +0 falchion (53, -23, Zot:2) a +0 hand axe (53, -16, Zot:2) a staff of fire (53, -14, Zot:2) a +0 short sword a +0 cloak (53, -2, Zot:2) 6 stones (55, -2, Zot:2) 2 curare-tipped darts (56, -23, Zot:2) +0 fire dragon scales (56, -18, Zot:2) a +0 dire flail (56, -3, Zot:2) a +0 long sword a +0 cloak 31 gold pieces (57, -20, Zot:2) a +0 scimitar of protection (60, -5, Zot:2) 6 stones (61, -8, Zot:2) a scroll of noise (64, -5, Zot:2) a +0 scale mail Level 1 of the Depths (0, 0, Depths:1) a +0 flail (4, -6, Depths:1) a +0 troll leather armour (4, -5, Depths:1) a +0 troll leather armour (19, 6, Depths:1) a +1 great sword of flaming (20, 11, Depths:1) a +0 troll leather armour (20, 12, Depths:1) a scroll of identify (22, 11, Depths:1) a +0 troll leather armour (22, 17, Depths:1) a +1 demon trident of flaming (24, 13, Depths:1) a +0 troll leather armour (27, -16, Depths:1) 4 poisoned darts (35, 22, Depths:1) the +5 whip "Giax" {flame, rN+} rN: It protects you from negative energy. (43, -6, Depths:1) 7 stones (60, -1, Depths:1) 5 stones Level 2 of the Depths (0, 0, Depths:2) a scroll of noise (0, 17, Depths:2) the +10 morningstar "Boff" {venom, rElec rF- Int+7} Int: It affects your intelligence (+7). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. (0, 21, Depths:2) a +0 robe a +1 lajatang of speed (1, 16, Depths:2) a +0 dire flail a +0 dire flail (1, 17, Depths:2) a +0 robe a +0 buckler a +0 robe a +2 flail of protection (1, 18, Depths:2) the +6 faerie dragon scales {rCorr Str+2 Int+7} Str: It affects your strength (+2). Int: It affects your intelligence (+7). rCorr: It protects you from acid and corrosion. a +2 lajatang of speed (1, 19, Depths:2) a +2 great sword of flaming (1, 21, Depths:2) +0 ice dragon scales (2, 15, Depths:2) a +0 leather armour a +2 halberd (2, 16, Depths:2) 2 large rocks a +0 robe (2, 17, Depths:2) a +0 robe a +0 buckler a +0 robe (14, 12, Depths:2) the +6 morningstar of Honour {venom, *Rage rF+ rCorr Str+3} Str: It affects your strength (+3). rF: It protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (30, 32, Depths:2) a +1 battleaxe of freezing (38, 41, Depths:2) a +0 great sword of flaming (45, -18, Depths:2) a +0 plate armour (45, 23, Depths:2) a +0 short sword of speed (45, 31, Depths:2) a piece from Xom's chessboard (15/15) (51, 17, Depths:2) a +0 robe a +0 dagger (51, 18, Depths:2) the +6 spear "Biofutz" {venom, rPois rC+} rC: It protects you from cold. rPois: It protects you from poison. (51, 19, Depths:2) 5 atropa-tipped darts (52, 18, Depths:2) a +0 great sword (52, 19, Depths:2) 2 scrolls of identify (53, 20, Depths:2) a scroll of amnesia (55, 16, Depths:2) a +0 chain mail a +0 battleaxe the +3 salamander hide armour {Flames rF++ rC--} It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. Level 3 of the Depths (0, 0, Depths:3) a scroll of identify (4, -1, Depths:3) a +4 ring of protection (11, -15, Depths:3) a +2 scimitar a +0 plate armour (14, -24, Depths:3) a scroll of identify (16, -23, Depths:3) a +0 battleaxe (16, 6, Depths:3) a +0 dire flail a +0 dire flail a +0 troll leather armour (17, -28, Depths:3) a +0 tower shield a +0 chain mail a +2 heavy trident (33, -30, Depths:3) a +0 whip a +0 robe (38, -18, Depths:3) a +0 dire flail a +0 chain mail (40, -2, Depths:3) a +0 dagger a +0 robe (41, -3, Depths:3) +0 gold dragon scales (42, -3, Depths:3) 5 large rocks (47, 10, Depths:3) 5 stones (48, -11, Depths:3) a +0 robe a +0 dagger (52, -27, Depths:3) the +1 chain mail of Greed {-Tele rC++ Will+ Dex+2} Dex: It affects your dexterity (+2). rC: It greatly protects you from cold. -Tele: It prevents most forms of teleportation. Will: It increases your willpower. (54, -17, Depths:3) a +0 animal skin a +0 flail (55, -17, Depths:3) a +1 battleaxe of freezing (57, -9, Depths:3) a +0 dire flail a +0 dire flail (58, -5, Depths:3) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Level 4 of the Depths [Shop] Yxen's Weapon Boutique a +2 heavy mace (243 gold) a +0 great mace (91 gold) a +0 glaive (91 gold) a +3 broad axe (294 gold) the +2 spear "Raidax" {freeze, Will+ Dex+3} (480 gold) Dex: It affects your dexterity (+3). Will: It increases your willpower. a +0 club (14 gold) a +0 falchion (42 gold) a +0 spear (42 gold) a +0 double sword (210 gold) 9 stones (12 gold) the +10 trident "Vuugaiwn" {freeze, rPois Str+2 Dex+3} (1092 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rPois: It protects you from poison. [Shop] Melif's General Store a potion of invisibility (120 gold) a ring of protection from fire (375 gold) a scroll of identify (30 gold) a tin of tremorstones (2/2) (600 gold) 6 stones (9 gold) a +2 heavy great sword (355 gold) a +0 hand axe (45 gold) 2 potions of cancellation (240 gold) (3, -26, Depths:4) a +0 ring mail (12, -23, Depths:4) a +0 flail (15, -20, Depths:4) a +2 heavy long sword a +1 scale mail of positive energy a +0 buckler (38, -4, Depths:4) the +7 long sword of Odothre {freeze, Str+2} Str: It affects your strength (+2). (42, 28, Depths:4) 3 large rocks