Dungeon Sprint DCSS version 0.30-a0-457-g4b7bca3bfa (webtiles) character file. Game seed: 17677007481909614953 10 jt the Caller (level 2, 0/16 HPs) Began as a Felid Summoner on Dec 13, 2022. Succumbed to a water moccasin's poison ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:49 (130 turns). jt the Caller (Felid Summoner) Turns: 130, Time: 00:01:50 Health: 0/16 AC: 1 Str: 4 XL: 2 Next: 10% Magic: 1/7 EV: 17 Int: 16 God: Gold: 243 SH: 0 Dex: 16 Spells: 4/7 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) @: berserking, lethally poisoned (0 -> -8), very slightly contaminated, very quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 3.3 Spellcasting + Level 5.0 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 18% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 7% 3 Summon Guardian Golem Hex/Summ 10% N/A 19% 3 Summon Lightning Spire Summ/Air 10% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Your bat completely misses the water moccasin. The water moccasin bites your bat. Your bat misses the water moccasin. Press: ? - help, v - describe, . - travel Here: a water moccasin (moderately wounded, ally target) The floor. You aren't carrying any items that you can evoke. Unknown command. Okay, then. Okay, then. Your bat hits the water moccasin but does no damage. The water moccasin bites your bat! Your bat dies! Your bat's corpse disappears in a puff of smoke! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! Ouch! That really hurt! You are lethally poisoned! The water moccasin poisons you! You miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin completely misses you. You barely miss the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. Your crimson imp barely misses the water moccasin. You barely miss the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. Your crimson imp hits the water moccasin. You miss the water moccasin. The water moccasin is moderately wounded. You die... ## ## ##. .## #### ..#m. ..# # .$. ## ..## #l #+# #.##..# #.##.####.#..# #+.@S5.##'..### #l##.##...#....# #. #+###.##......~~ # ##. ###~~.....~# #3 ~~~~~~..~# ##~~~~~~§~.~# ~~~§≈≈§~~~~# ~~~~§≈≈≈≈~~~# +++#§≈≈≈≈§≈≈~# You could see a water moccasin (ally target) and a friendly crimson imp (summoned). Vanquished Creatures (collateral kills) 3 worms (D) 3 creatures vanquished. Vanquished Creatures (others) Menkaure (D) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jt the Felid Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 7/7 MP: 4/4 3 | D | Noticed a neqoxec 6 | D | Noticed a wyvern 6 | D | Noticed a wyvern 9 | D | Noticed a merfolk siren 72 | D | Killed Menkaure 106 | D | Reached skill level 5 in Summonings 106 | D | Reached XP level 2. HP: 11/11 MP: 5/7 106 | D | Noticed a water moccasin 109 | D | Learned a level 2 spell: Call Imp 130 | D | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.3 Summonings | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 8 Bite || 2 Cast: Summon Small Mamm || 11 Call Imp || 1 Use: Potion || 1 Armor: Skin || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 123 | 123 | 0 | 26 | 0 | 1 | 123.0 | Dungeon | 123 | 123 | 0 | 26 | 0 | 1 | 123.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 123 daAuts