jt Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 3, D:1) a +0 short sword (4, 27, D:1) a +0 dagger (14, -1, D:1) a +0 short sword (34, -12, D:1) a +0 robe (39, 37, D:1) a +0 club (42, -1, D:1) a +0 flail of flaming (still there?) a +0 shortbow (still there?) a +0 robe (still there?) a +1 whip of holy wrath (still there?) a +0 robe (still there?) (43, -1, D:1) a +5 scimitar of holy wrath a +2 tower shield (44, -2, D:1) a +8 great sword of flaming (45, 10, D:1) a +0 ring mail (46, 3, D:1) a +0 short sword (48, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club Level 3 of the Dungeon (4, 14, D:3) a +0 ring mail (24, -14, D:3) a +0 dagger (28, -33, D:3) a +0 club (28, -32, D:3) a +0 club a +0 flail a +0 leather armour (29, -33, D:3) a +0 hand axe Level 4 of the Dungeon (4, 33, D:4) a +0 giant club (27, 22, D:4) a +0 robe a +0 club (33, 21, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Mumma's Assorted Antiques a +2 morningstar of venom (336 gold) a +0 dagger (40 gold) a scroll of magic mapping (150 gold) a +0 flail (70 gold) a +0 flail (70 gold) a +1 chain mail of cold resistance (330 gold) a potion of flight (60 gold) a +5 vorpal shortbow (630 gold) a scroll of magic mapping (150 gold) (0, 0, D:6) a +0 sling Level 7 of the Dungeon (22, -4, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Abre's Antique Armour Emporium a +2 robe of fire resistance (424 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +1 ring mail of cold resistance (384 gold) a +3 leather armour (456 gold) a +0 robe (16 gold) a +0 robe (16 gold) (0, 0, D:8) a +0 hand axe a +0 leather armour (18, -34, D:8) a +0 hand axe (27, -34, D:8) a +1 long sword a +0 robe a +0 dire flail a +0 robe a +0 flail a +0 robe (42, -3, D:8) a +0 whip (43, 1, D:8) a +0 whip Level 9 of the Dungeon (8, -18, D:9) a +0 sling (47, 29, D:9) a +2 pair of boots of stealth (47, 30, D:9) a +0 club (53, 27, D:9) a +0 trident (54, 24, D:9) a +2 hand axe of distortion a +0 long sword a +0 plate armour (54, 27, D:9) a +0 morningstar a +0 robe (55, 23, D:9) a +0 glaive a +0 plate armour of cold resistance (55, 25, D:9) a +0 short sword a +0 flail a +2 robe of willpower a +0 hand axe (55, 26, D:9) a +0 flail (56, 23, D:9) a +4 ring of protection a +0 trident the +0 plate armour of Death's Door {rPois rC+ Str-3 Dex+2} Str: It affects your strength (-3). Dex: It affects your dexterity (+2). rC: It protects you from cold. rPois: It protects you from poison. (56, 24, D:9) a ring of ice Level 10 of the Dungeon (0, 0, D:10) 4 large rocks (6, -6, D:10) the +7 trident "Death Rattle" {vorpal, Contam Fly Stlth+} It inflicts extra damage upon your enemies. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (9, 3, D:10) a +0 scale mail (11, -16, D:10) a +0 halberd a +2 short sword of speed (16, 5, D:10) a +0 short sword a scroll of noise (16, 6, D:10) 4 large rocks (17, 5, D:10) +0 acid dragon scales (17, 6, D:10) a +0 club (19, 5, D:10) a +0 giant club a +0 giant club (21, 4, D:10) a +0 troll leather armour (23, 7, D:10) a +0 giant spiked club a +0 giant club (24, 7, D:10) 6 potions of degeneration a +0 dagger a +0 dagger a +0 robe (25, 6, D:10) a +6 ring of strength a +6 ring of dexterity (27, 24, D:10) the +4 dagger of Fimbulwinter {protect, Dex+2} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+2). the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. (36, 14, D:10) a +0 club (37, 15, D:10) an amulet of the acrobat (38, 14, D:10) a ring of see invisible (38, 15, D:10) a +0 chain mail (38, 16, D:10) 107 stones Level 11 of the Dungeon [Shop] Korphu Jauf's Assorted Antiques the +1 leather armour of Ygel {Rampage rPois Str+2} (694 gold) Str: It affects your strength (+2). rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. a +4 ring of protection (1116 gold) a +0 falchion (93 gold) a potion of degeneration (31 gold) a +4 ring of protection (1116 gold) a +5 war axe of electrocution (1106 gold) the +8 dagger of Psychosis {vorpal, rF+ rCorr} (1940 gold) It inflicts extra damage upon your enemies. rF: It protects you from fire. rCorr: It protects you from acid and corrosion. a +0 leather armour of poison resistance (186 gold) a +0 mace (93 gold) a scroll of vulnerability (124 gold) (0, 0, D:11) a +0 trident (3, 21, D:11) a +0 leather armour (34, 21, D:11) the +0 pair of gloves of Cippemow {-Cast Harm Str+3} Str: It affects your strength (+3). -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. (35, -16, D:11) a +0 long sword (36, 0, D:11) a +0 war axe (41, 32, D:11) a +0 quarterstaff (46, 32, D:11) a ring of ice (47, 32, D:11) a +0 shortbow (49, 34, D:11) a +0 pair of gloves Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (1, 0, D:12) a +0 shortbow (1, 1, D:12) a +0 shortbow (3, -1, D:12) a +0 shortbow of freezing (4, -1, D:12) a +0 shortbow (5, 0, D:12) a +0 shortbow (19, -1, D:12) 8 stones (24, 8, D:12) a +0 dagger a +0 robe (24, 9, D:12) a +0 dagger a +0 robe (25, 10, D:12) a +0 dagger (26, 8, D:12) a +0 dagger a +0 dagger (29, -8, D:12) a +0 long sword (29, -1, D:12) a +0 shortbow (30, -7, D:12) 3 large rocks (55, 21, D:12) 4 large rocks (60, 21, D:12) a +0 robe a +0 dagger (61, 21, D:12) a +0 chain mail a +1 dagger of venom (61, 23, D:12) a ring of see invisible (62, -13, D:12) a +0 flail (65, -10, D:12) a +0 war axe (65, -5, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) a +0 plate armour (0, 2, D:13) the +12 great mace of the Depths {venom, Dex+3} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). (0, 4, D:13) a +0 broad axe (0, 6, D:13) a +0 broad axe (0, 8, D:13) a +0 great sword (0, 10, D:13) a +0 plate armour (11, -6, D:13) 8 stones (14, -12, D:13) a +2 flail of protection (15, -12, D:13) a +1 war axe of electrocution (16, -13, D:13) a scroll of identify (16, 0, D:13) a scroll of identify (28, 3, D:13) a +2 vorpal flail (36, -11, D:13) a +0 long sword (38, -11, D:13) +0 acid dragon scales (45, -34, D:13) 3 large rocks (48, -16, D:13) a +1 long sword of electrocution a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) the ring of Meutt {*Corrode rPois rN+ Dex+6} [ring of poison resistance] Dex: It affects your dexterity (+6). rPois: It protects you from poison. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Level 15 of the Dungeon (0, 0, D:15) 3 stones (22, 23, D:15) a +0 robe (23, 22, D:15) a +0 dagger (26, -23, D:15) a +0 shortbow of flaming (53, 8, D:15) 4 large rocks (67, -13, D:15) a +0 quarterstaff Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail a +0 leather armour (0, 3, Orc:1) a +0 glaive a +0 plate armour (1, 1, Orc:1) a +0 hand axe a +0 leather armour (2, 1, Orc:1) a +1 flail of holy wrath (13, 5, Orc:1) a +3 dire flail of freezing a +4 morningstar a +0 plate armour a +0 club a +0 leather armour (13, 6, Orc:1) a +0 dagger a +0 robe (15, 1, Orc:1) a +0 dagger a +0 robe (15, 10, Orc:1) a +0 plate armour a +0 scale mail of poison resistance a +0 robe a +0 buckler (16, 1, Orc:1) a +0 scimitar a +0 plate armour a +0 short sword a +0 leather armour (38, -6, Orc:1) a +0 leather armour a +0 hand axe (40, -19, Orc:1) a +0 cloak a +0 plate armour (40, -5, Orc:1) a +0 flail (43, -2, Orc:1) a +0 chain mail a +0 long sword (44, -6, Orc:1) a +0 plate armour a +0 broad axe (44, -5, Orc:1) a +0 robe a +0 dagger (45, -6, Orc:1) a +0 giant club (48, -6, Orc:1) a +0 hand axe (49, -36, Orc:1) a +0 giant club a +0 giant club (50, -21, Orc:1) a +0 giant spiked club a +0 dire flail a +0 dire flail Level 2 of the Orcish Mines [Shop] Nirufosch's Antique Weapon Boutique a +1 dagger of freezing (318 gold) the +4 dagger of Lucroce {spect, rElec Str-2 Dex+2} (1170 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-2). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. a +0 great mace (195 gold) a +0 spear (90 gold) a +0 rapier (120 gold) a +0 quarterstaff (120 gold) a +1 rapier of venom (354 gold) the +10 great sword of Blood {vorpal, Will+} (2169 gold) It inflicts extra damage upon your enemies. Will: It increases your willpower. [Shop] Hahuamm's Weapon Shop a +0 war axe (49 gold) a +2 vampiric scimitar (336 gold) a +0 quarterstaff (56 gold) 4 stones (5 gold) a +0 shortbow (42 gold) a +3 flail of protection (296 gold) [Shop] Xoth's Book Emporium a book of Rime (420 gold) a Young Poisoner's Handbook (300 gold) a book of Spatial Translocations (390 gold) a book of the Senses (480 gold) the Essays on Terrestrial Malediction (690 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Confusing Touch Hexes 3 c - Iron Shot Conjuration/Earth 6 d - Discord Hexes 8 a book of the Moon (600 gold) a book of Blasting (480 gold) a book of Hexes (540 gold) a book of Storms (480 gold) a book of the Moon (600 gold) [Shop] Kemuifis's Book Shop a book of Iron (468 gold) a book of Storms (416 gold) a book of Beasts (494 gold) the Volume of the Doomed Impact (338 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Dispel Undead Necromancy 4 c - Iskenderun's Battlesphere Conjuration 5 a book of the Warp (416 gold) Great Wizards, Vol. VII (390 gold) a book of Spectacle (416 gold) an Everburning Encyclopedia (338 gold) a Necronomicon (728 gold) a book of Blasting (416 gold) (16, -7, Orc:2) a +0 war axe a +0 plate armour (17, -10, Orc:2) a +0 giant club a +0 giant spiked club (19, -15, Orc:2) a +0 troll leather armour (19, -11, Orc:2) a +1 hand axe of electrocution (21, -10, Orc:2) a +0 mace a +0 ring mail Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 cloak (6, 2, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts Level 1 of the Shoals (2, -34, Shoals:1) a +0 robe (10, 4, Shoals:1) a +0 spear a +0 sling (11, 4, Shoals:1) a +0 trident (11, 6, Shoals:1) a +0 club a +0 sling (13, 3, Shoals:1) a +0 trident (14, 5, Shoals:1) a +0 trident (14, 6, Shoals:1) a +0 robe a +2 rapier of electrocution (18, 0, Shoals:1) a +0 robe (25, -39, Shoals:1) 2 stones (36, -33, Shoals:1) a scroll of identify (46, -3, Shoals:1) a +0 sling a +0 club (48, -2, Shoals:1) a +0 quarterstaff a +0 sling (50, -17, Shoals:1) a +0 whip (50, -1, Shoals:1) a +1 spectral quarterstaff a +0 sling Level 2 of the Shoals (0, 0, Shoals:2) 6 large rocks (3, -27, Shoals:2) a +0 sling a +0 spear (4, -27, Shoals:2) a +0 sling a +0 spear (5, -28, Shoals:2) a +0 sling a +0 spear (7, -18, Shoals:2) 2 stones (8, 6, Shoals:2) a +0 scale mail (9, -23, Shoals:2) a +0 great sword (10, -15, Shoals:2) a +0 trident (13, -12, Shoals:2) a +3 trident of freezing a +0 leather armour (14, 14, Shoals:2) a +0 longbow a +0 club (16, -21, Shoals:2) a scroll of torment (23, -14, Shoals:2) 5 stones (49, -17, Shoals:2) a ring of protection from fire (59, 16, Shoals:2) a scroll of identify Level 3 of the Shoals (4, -7, Shoals:3) 6 large rocks Level 4 of the Shoals (0, 0, Shoals:4) a ring of willpower (13, -32, Shoals:4) a +0 barding (15, -35, Shoals:4) a +0 robe (17, -30, Shoals:4) 8 boomerangs (36, -3, Shoals:4) a +2 buckler of fire resistance (45, -4, Shoals:4) the +6 sling "Oriwuchi" {vorpal, Fly rC+ Str-3} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (-3). rC: It protects you from cold. Fly: It grants you flight. (52, -22, Shoals:4) a +0 trident (55, -37, Shoals:4) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Level 1 of the Snake Pit [Shop] Bitulum's Jewellery Emporium a ring of ice (400 gold) an amulet of reflection (480 gold) the ring "Mequurph" {rN+ MP+9 Str+2 Int+2} (633 gold) [ring of magical power] Str: It affects your strength (+2). Int: It affects your intelligence (+2). rN: It protects you from negative energy. MP: It affects your magic capacity (+9). an amulet of regeneration (480 gold) a ring of poison resistance (320 gold) a ring of magical power (320 gold) a ring of fire (400 gold) the amulet "Goeheun" {RegenMP Drain +Blink Regen+ Int+8} (883 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+8). +Blink: It lets you blink. Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. [Shop] Gelu's Antique Weapon Shoppe a +0 hand axe (105 gold) a +2 broad axe of flaming (672 gold) a +0 dagger (70 gold) the +8 halberd "Acocaose" {vorpal, MP+9 Str-5 SInv Stlth-} (2247 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-5). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Stlth: It makes you less stealthy. the +8 long sword "Bingo" {speed, rF+ Will+} (2453 gold) Attacks with this weapon are significantly faster. rF: It protects you from fire. Will: It increases your willpower. a +2 bardiche of pain (1207 gold) a +0 trident (122 gold) a +2 whip of freezing (577 gold) a +0 halberd (140 gold) [Shop] Yfuraif's Jewellery Emporium an amulet of the acrobat (420 gold) a ring of willpower (350 gold) an amulet of the acrobat (420 gold) a ring of positive energy (280 gold) a +4 ring of protection (504 gold) the ring "Jegem Yco" {Ice Int+6 Dex+4} (742 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. a ring of resist corrosion (280 gold) [Shop] Uschirch's Magic Scroll Shoppe a scroll of teleportation (48 gold) a scroll of enchant armour (120 gold) a scroll of teleportation (48 gold) a scroll of teleportation (48 gold) a scroll of identify (32 gold) a scroll of summoning (152 gold) a scroll of teleportation (48 gold) (0, 0, Snake:1) a +0 glaive (12, -22, Snake:1) a +0 sling (16, -32, Snake:1) a +0 demon whip of venom a +1 spectral war axe (19, -32, Snake:1) a +0 robe a +0 hand axe (35, -20, Snake:1) a +0 trident (36, -21, Snake:1) a +0 flail Level 2 of the Snake Pit (0, 0, Snake:2) a +0 robe (1, 0, Snake:2) a +0 hand axe (2, -15, Snake:2) a scroll of identify (36, -11, Snake:2) a +0 quarterstaff a +0 robe (39, -25, Snake:2) a +0 glaive (39, -9, Snake:2) a +0 shortbow of flaming (39, -8, Snake:2) a +0 trident (56, -36, Snake:2) a +0 dagger Level 3 of the Snake Pit [Shop] Raadiepsa's Armour Shoppe a +0 helmet (81 gold) a +0 chain mail (81 gold) a +2 scale mail of fire resistance (378 gold) a +0 plate armour (414 gold) a +0 barding (414 gold) a +0 ring mail (72 gold) a +0 robe (12 gold) a +0 robe (12 gold) a +0 robe (12 gold) (0, 0, Snake:3) a +0 trident (2, -1, Snake:3) a +3 halberd (2, 0, Snake:3) a +0 halberd (3, 1, Snake:3) a +0 spear Level 4 of the Snake Pit (0, 0, Snake:4) the +5 quarterstaff "Maphudgho" {antimagic, Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Stlth: It makes you more stealthy. (13, 11, Snake:4) a +0 long sword a +0 robe (14, -15, Snake:4) a +0 short sword (40, -25, Snake:4) a +2 whip of venom a +0 robe (41, -24, Snake:4) a +0 flail (42, -25, Snake:4) a +0 glaive a +2 robe of willpower (42, -24, Snake:4) a +0 scimitar Level 5 of the Pits of Slime (4, 8, Slime:5) the +1 chain mail of Unreason {rElec rPois Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) Level 1 of the Realm of Zot (0, 0, Zot:1) 4 stones (6, 31, Zot:1) a +0 glaive of freezing (8, 30, Zot:1) a +0 battleaxe (8, 32, Zot:1) a +2 flail of protection (still there?) a +0 long sword (still there?) (12, 4, Zot:1) a +0 scale mail (15, 8, Zot:1) a +0 cloak a +0 long sword (22, 16, Zot:1) +0 shadow dragon scales (24, 18, Zot:1) an amulet of magic regeneration Level 2 of the Realm of Zot (2, -1, Zot:2) a +5 vorpal great sword (2, 2, Zot:2) a potion of attraction (3, 10, Zot:2) quicksilver dragon scales (9, -19, Zot:2) +0 gold dragon scales (12, 8, Zot:2) a +2 dire flail a +0 cloak (13, 10, Zot:2) a +0 rapier a +0 cloak (14, 9, Zot:2) a +0 trident (14, 10, Zot:2) a +0 mace (15, 10, Zot:2) a +0 halberd (17, 14, Zot:2) a +0 club (27, -16, Zot:2) 3 poisoned darts (32, -6, Zot:2) a scroll of vulnerability (48, -4, Zot:2) a +0 dagger a +1 cloak of preservation Level 3 of the Realm of Zot (0, 0, Zot:3) 4 atropa-tipped darts (0, 1, Zot:3) 4 stones (5, -9, Zot:3) a +0 robe (6, -10, Zot:3) a ring of resist corrosion (13, -10, Zot:3) a +0 animal skin a +7 glaive of draining (14, -7, Zot:3) a +0 flail (27, -46, Zot:3) a +0 long sword (29, -51, Zot:3) a +0 dire flail (31, -51, Zot:3) a +0 cloak a +0 dagger (48, -46, Zot:3) a +0 mace (49, -47, Zot:3) a +0 rapier a +0 cloak (49, -46, Zot:3) a +0 war axe (50, -47, Zot:3) a +0 battleaxe a +0 cloak a +0 long sword a +0 cloak Level 4 of the Realm of Zot (4, -8, Zot:4) a +0 rapier (45, -34, Zot:4) +0 gold dragon scales a +0 troll leather armour {Parghit} 5 large rocks (45, -33, Zot:4) a +0 hand axe Level 5 of the Realm of Zot (10, -5, Zot:5) a +0 dagger a +0 cloak (11, -5, Zot:5) a +0 cloak (11, -4, Zot:5) a +2 scimitar of protection a +0 halberd (29, 14, Zot:5) a ring of poison resistance (40, -34, Zot:5) a +0 dire flail (44, -1, Zot:5) a potion of degeneration (still there?) a +0 tower shield (still there?) the ring of Bewuh {Str+3 Int+2 SInv} (still there?) [ring of see invisible] Str: It affects your strength (+3). Int: It affects your intelligence (+2). SInv: It lets you see invisible. a +1 long sword of holy wrath (still there?) a +8 club (still there?) (44, 0, Zot:5) a +0 dire flail (48, -2, Zot:5) a +0 chain mail a +1 cloak a +0 long sword (48, 0, Zot:5) a +0 scimitar of draining a +0 cloak a +0 rapier (49, -2, Zot:5) a +2 cloak (49, 0, Zot:5) a +0 short sword a +0 cloak a +2 whip of venom a +0 flail (50, -1, Zot:5) a +0 scimitar (50, 1, Zot:5) a +1 glaive of freezing (51, 2, Zot:5) a ring of poison resistance (52, -2, Zot:5) a +2 cloak a +0 long sword (60, 0, Zot:5) a ring of see invisible Level 1 of the Depths (0, 0, Depths:1) the ring "Zuttuwu" {rPois rN+} [ring of poison resistance] rPois: It protects you from poison. rN: It protects you from negative energy. Level 2 of the Depths (0, 0, Depths:2) a +0 rapier a +0 animal skin 6 large rocks (0, 1, Depths:2) a +0 dire flail a +0 dire flail (1, 1, Depths:2) a +3 quick blade a +0 robe a +0 buckler (2, 1, Depths:2) a +1 battleaxe of freezing (43, 33, Depths:2) a scroll of noise Level 3 of the Depths [Shop] Wustriv's Jewellery Shop a ring of magical power (480 gold) a ring of positive energy (480 gold) a ring of flight (420 gold) a ring of willpower (600 gold) an amulet of regeneration (720 gold) a ring of positive energy (480 gold) an amulet of magic regeneration (720 gold) an amulet of reflection (720 gold) (9, -9, Depths:3) a +0 robe a spriggan corpse (skeletalised by now) (28, 1, Depths:3) 21 gold pieces (28, 3, Depths:3) 24 gold pieces (28, 5, Depths:3) 29 gold pieces (29, 0, Depths:3) 32 gold pieces (29, 2, Depths:3) 29 gold pieces (29, 4, Depths:3) 29 gold pieces (29, 6, Depths:3) 9 gold pieces (30, -1, Depths:3) 6 gold pieces (30, 1, Depths:3) a potion of haste (30, 2, Depths:3) a potion of flight (30, 3, Depths:3) 41 gold pieces (30, 4, Depths:3) 3 scrolls of amnesia (30, 5, Depths:3) 25 gold pieces (31, 1, Depths:3) 34 gold pieces (31, 2, Depths:3) a book of Conjurations (31, 3, Depths:3) a +6 ring of dexterity (31, 4, Depths:3) 53 gold pieces (31, 6, Depths:3) 35 gold pieces (32, -1, Depths:3) 8 gold pieces (32, 1, Depths:3) a +0 longbow (32, 2, Depths:3) a book of Vapours (32, 3, Depths:3) a +3 chain mail of fire resistance (unseen) (32, 4, Depths:3) 4 atropa-tipped darts (32, 5, Depths:3) 34 gold pieces (33, 1, Depths:3) 46 gold pieces (33, 2, Depths:3) a scroll of immolation (33, 3, Depths:3) a scroll of amnesia (33, 4, Depths:3) a +0 falchion (33, 6, Depths:3) 32 gold pieces (34, -1, Depths:3) 22 gold pieces (34, 1, Depths:3) 29 gold pieces (34, 3, Depths:3) 25 gold pieces (34, 5, Depths:3) 20 gold pieces (35, 0, Depths:3) 25 gold pieces (35, 2, Depths:3) 20 gold pieces (35, 4, Depths:3) 19 gold pieces (47, 13, Depths:3) +0 ice dragon scales (48, 13, Depths:3) a +1 antimagic war axe a +0 animal skin (51, -5, Depths:3) a +2 kite shield (51, -4, Depths:3) a +1 dire flail of protection a +0 dire flail (54, -13, Depths:3) a +0 spear (55, -12, Depths:3) a +0 spear (56, -12, Depths:3) a +0 robe a +1 battleaxe of freezing a +2 antimagic hand axe a +0 animal skin Level 4 of the Depths (4, 18, Depths:4) a +3 antimagic hand axe a +0 animal skin (5, 10, Depths:4) 2 poisoned darts (12, 13, Depths:4) a +0 ring mail (20, 25, Depths:4) a +0 trident (38, 9, Depths:4) the +1 robe "Nonach" {+Blink rPois Str+4} Str: It affects your strength (+4). rPois: It protects you from poison. +Blink: It lets you blink. (44, 31, Depths:4) 3 large rocks (45, 38, Depths:4) a +0 arbalest (45, 49, Depths:4) a +0 arbalest (51, 20, Depths:4) a +0 troll leather armour a +0 troll leather armour (56, 34, Depths:4) a +0 war axe a +0 leather armour (57, 35, Depths:4) a +0 war axe a +0 ring mail a +2 buckler of protection (58, 28, Depths:4) an amulet of reflection (64, 47, Depths:4) a +0 trident (64, 48, Depths:4) a +0 long sword a +0 scale mail a +0 long sword (66, 52, Depths:4) a +0 troll leather armour (70, 46, Depths:4) an amulet of the acrobat