jt Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 41, D:1) a +0 dagger a +0 robe (6, 40, D:1) a +0 club a +0 robe (7, 16, D:1) a +0 dagger (14, 14, D:1) a +0 club (18, 40, D:1) a +0 whip (21, 33, D:1) a +0 robe (28, 38, D:1) a +0 short sword a +0 leather armour (29, 39, D:1) a +0 club (37, 37, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of speed (22, 43, D:2) a +0 spear (23, 12, D:2) a +0 sling a +0 spear a +0 dagger a +0 short sword (31, 39, D:2) a +0 dagger (35, 16, D:2) a +0 dagger (39, 25, D:2) a +0 mace (43, 33, D:2) a +0 club (63, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 5 javelins (13, -2, D:3) a +0 dagger (19, -6, D:3) a +0 dagger (21, -5, D:3) a +0 short sword (24, -7, D:3) a +0 robe (26, -1, D:3) a +0 hand axe a +0 leather armour (26, 0, D:3) a +2 dagger of freezing (26, 8, D:3) a +0 short sword (27, 15, D:3) a +0 club (34, 9, D:3) a +0 ring mail (35, 3, D:3) a +0 club a +0 ring mail (44, 5, D:3) a +0 leather armour Level 4 of the Dungeon (4, 36, D:4) a +0 short sword (37, -9, D:4) a +0 leather armour (42, 34, D:4) a +0 flail (50, 29, D:4) a +0 giant spiked club (51, 2, D:4) a +0 hand axe (51, 3, D:4) a +0 short sword a +0 leather armour (53, 3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 whip (4, -13, D:5) a +0 dagger (6, 41, D:5) a scarf of harm (12, 7, D:5) a +0 club (14, 7, D:5) a +0 club (17, 7, D:5) a +0 hand axe a +0 chain mail (18, -11, D:5) a +0 whip (18, 7, D:5) a +0 whip of freezing a +0 robe (24, 30, D:5) a +0 robe (31, -10, D:5) a +0 leather armour (46, 30, D:5) a +0 trident Level 6 of the Dungeon (3, 11, D:6) a +0 falchion (7, 12, D:6) a +4 flail a +0 robe (17, 16, D:6) a +0 falchion (20, 15, D:6) a +0 robe a +0 scimitar (23, 15, D:6) a +0 mace (28, 15, D:6) a +0 dagger a +0 robe (29, 14, D:6) a +1 dire flail a +0 robe (29, 23, D:6) a ring of poison resistance (37, -2, D:6) a +0 halberd a +0 robe a +0 robe a +0 flail a +0 robe a +0 hand axe a +0 robe a +5 great sword a +0 robe (42, 8, D:6) a scroll of noise Level 7 of the Dungeon (12, 24, D:7) a +4 quarterstaff of chaos (13, 27, D:7) a +0 hammer (22, 8, D:7) a +0 club (30, 5, D:7) a +0 giant spiked club (33, 11, D:7) a +0 club a +0 dagger (35, -11, D:7) a +0 leather armour (35, 5, D:7) a +0 dagger (35, 13, D:7) a +0 leather armour (37, 11, D:7) a +0 dagger a +0 dagger (37, 14, D:7) a +0 dagger (38, -3, D:7) a +0 falchion a +0 ring mail (38, 17, D:7) a +0 flail (40, -4, D:7) a +0 club a +0 leather armour (40, 9, D:7) a +0 short sword (41, -3, D:7) a +0 dagger a +0 robe (41, 32, D:7) a +0 dagger a +0 robe (43, 17, D:7) a +0 whip (43, 22, D:7) 3 boomerangs (48, 12, D:7) a +0 robe (48, 16, D:7) a +0 giant club (49, -5, D:7) a +0 robe (49, 17, D:7) a +0 robe Level 8 of the Dungeon [Shop] Jarphol's Weapon Emporium a +0 hand axe (30 gold) 4 stones (4 gold) a +0 club (10 gold) a +2 long sword of electrocution (207 gold) a +4 whip (245 gold) 3 stones (3 gold) a +0 whip (25 gold) a +0 flail (35 gold) a +0 sling (15 gold) a +0 mace (30 gold) (0, 0, D:8) a +0 cloak (5, -33, D:8) a +0 quarterstaff (11, -17, D:8) a staff of conjuration (12, -35, D:8) a +0 shortbow (28, -27, D:8) a book of Vapours (32, -3, D:8) a +0 dagger (46, -8, D:8) 2 potions of degeneration (57, 8, D:8) a +0 club (58, 6, D:8) a +0 club a +0 spear a +0 flail (65, -23, D:8) a scroll of noise Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 dagger (0, 1, D:9) a +0 club (2, 1, D:9) a +0 short sword a +0 short sword a +0 club (3, 1, D:9) a +0 whip (16, -19, D:9) a +0 cloak (33, -47, D:9) a +0 dagger a +0 robe (33, -46, D:9) a +0 war axe a +0 leather armour (34, -47, D:9) a +0 hand axe (34, -46, D:9) a +0 hand axe (38, -18, D:9) a +0 robe (38, 1, D:9) 2 potions of degeneration Level 10 of the Dungeon [Shop] Duoq's Antique Weapon Shoppe a +3 rapier of draining (822 gold) a +0 whip (85 gold) a +0 falchion (102 gold) a +0 battleaxe of holy wrath (465 gold) a +3 vorpal sling (652 gold) a +0 quarterstaff of speed (476 gold) the +5 quarterstaff of Turmoil {spect, Int+8} (1999 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+8). a +0 war axe (119 gold) a +0 war axe (119 gold) the +11 quarterstaff of the Tortured God {vorpal, rElec} (2550 gold) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. (0, 0, D:10) a +0 whip a +0 leather armour (1, -2, D:10) a +0 dagger a +0 robe (19, 21, D:10) a +0 hat a +5 morningstar a +2 shortbow of flaming a +2 mace of draining (19, 41, D:10) a staff of cold (30, 19, D:10) 4 scrolls of torment (30, 46, D:10) a +0 falchion a +0 leather armour a +0 hand axe (30, 48, D:10) a +0 dagger (31, 10, D:10) a +0 whip a +0 robe a scroll of noise (31, 45, D:10) a +0 flail (31, 46, D:10) a +0 dagger (33, 13, D:10) a +0 hand axe a +0 plate armour (34, 16, D:10) a +0 sling (36, 16, D:10) a +0 rapier (37, 29, D:10) a +0 longbow a +2 bardiche of venom a +0 leather armour (38, 5, D:10) +0 steam dragon scales a staff of poison (38, 20, D:10) a +0 shortbow (39, 18, D:10) a +0 dagger (39, 20, D:10) a +0 mace a +0 arbalest a +0 plate armour (40, 14, D:10) 73 stones (41, 30, D:10) a +0 spear a +0 ring mail (44, -6, D:10) a +0 quarterstaff a +0 sling a +0 leather armour (44, 17, D:10) a +0 flail a +0 chain mail (48, 24, D:10) a +0 dagger a +0 robe (50, 24, D:10) a +0 long sword (50, 45, D:10) a +0 short sword of draining (58, 43, D:10) a +0 whip (60, 17, D:10) a +0 chain mail Level 11 of the Dungeon (13, 29, D:11) a +1 pair of boots (23, 15, D:11) a potion of flight (34, 7, D:11) 7 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a stone (1, -1, Lair:1) a +0 falchion (7, 9, Lair:1) a +0 leather armour (14, 10, Lair:1) a +1 trident a +0 falchion of freezing (15, 11, Lair:1) a +1 vampiric glaive (19, 9, Lair:1) 6 stones (20, 26, Lair:1) an amulet of guardian spirit (34, 2, Lair:1) a +1 plate armour of positive energy (37, -13, Lair:1) a +0 robe (50, -14, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) 26 gold pieces (0, 8, Lair:2) a +0 robe (12, -18, Lair:2) a water moccasin corpse (skeletalised by now) (13, -3, Lair:2) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. a +2 helmet of intelligence (16, -21, Lair:2) a scroll of fear (18, -23, Lair:2) a potion of curing