jt Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 3, D:1) 4 stones (4, 34, D:1) a +0 hand axe (17, 29, D:1) a +0 club (18, 14, D:1) a +0 mace (19, -5, D:1) a +0 club (22, 31, D:1) a +0 rapier (23, 34, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) 5 stones (19, -9, D:2) a +0 robe (20, -4, D:2) a +0 whip (21, -5, D:2) a +0 dagger (21, -4, D:2) a +0 dagger Level 3 of the Dungeon (9, -1, D:3) a +0 ring mail (29, -24, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Muk Hob's Antique Weapon Shop a +0 dagger (58 gold) the +7 sling of Syvoec {freeze, rF+ Int+4} (1742 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). rF: It protects you from fire. a +3 war axe of venom (614 gold) a +0 hand axe (87 gold) a +0 dagger (58 gold) a +2 dagger of freezing (452 gold) a +2 flail of protection (469 gold) a +4 hand axe of flaming (794 gold) the +7 mace "Vusuisin" {protect, Contam rN++} (1464 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rN: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. a +0 rapier (116 gold) (5, -14, D:4) a +0 ring mail (10, 3, D:4) a +0 robe (16, 9, D:4) a +0 whip (17, 9, D:4) a +0 whip (26, -1, D:4) a +0 club (30, -6, D:4) a +0 ring mail (35, -20, D:4) a +0 robe a +0 battleaxe (36, -17, D:4) a +0 short sword (38, -24, D:4) a +0 short sword (47, -26, D:4) a +0 robe Level 5 of the Dungeon [Shop] Numeba's Distillery a potion of heal wounds (70 gold) a potion of resistance (140 gold) a potion of brilliance (56 gold) a potion of mutation (112 gold) a potion of ambrosia (112 gold) a potion of haste (140 gold) [Shop] Tueps's Jewellery Shoppe a +6 ring of dexterity (396 gold) a ring of positive energy (220 gold) a ring of wizardry (330 gold) a ring of poison resistance (220 gold) an amulet of the acrobat (330 gold) a ring of poison resistance (220 gold) a ring of ice (275 gold) [Shop] Ireiguge's Assorted Antiques a ring of flight (297 gold) a +0 club (17 gold) a lightning rod (4/4) (510 gold) a +0 quarterstaff (68 gold) a +1 short sword of draining (210 gold) [Shop] Iklug's General Store 8 stones (12 gold) a +0 scale mail (60 gold) a potion of curing (45 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a +0 falchion (45 gold) 8 stones (12 gold) (0, 0, D:5) a +0 hand axe a +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 robe (13, -28, D:5) a +0 ring mail (26, -18, D:5) a +0 dagger a +0 robe (31, -24, D:5) a +0 flail a +0 hand axe a +0 scale mail (33, 1, D:5) a +0 chain mail (40, -33, D:5) a +0 hand axe a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 4 stones (4, 24, D:6) a +0 leather armour (7, 30, D:6) a +0 flail (12, 25, D:6) a +0 club (13, 25, D:6) a +0 leather armour a +0 short sword (13, 26, D:6) a +0 plate armour (14, 26, D:6) a +0 whip (18, 20, D:6) a +0 ring mail (18, 24, D:6) a +0 rapier (19, 9, D:6) a +0 mace a +0 dagger a +0 leather armour a +0 hand axe (44, 27, D:6) a +0 scythe a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 whip (6, 1, D:7) a +0 spear (6, 2, D:7) a +0 club a +0 leather armour (8, 1, D:7) a +0 whip (8, 3, D:7) a +0 club (9, 23, D:7) a +0 spear (9, 24, D:7) a +0 whip (10, 22, D:7) a +0 spear (11, 21, D:7) a +0 club (11, 22, D:7) a +0 scale mail a +0 spear (12, 22, D:7) a +0 spear (16, 15, D:7) a +0 leather armour a +0 mace Level 8 of the Dungeon [Shop] Osobbir's Assorted Antiques a potion of brilliance (96 gold) a potion of haste (240 gold) a lightning rod (4/4) (720 gold) a potion of might (96 gold) a potion of flight (72 gold) a potion of curing (72 gold) a scroll of identify (48 gold) a scroll of fog (96 gold) (0, 0, D:8) a +0 hand axe (7, 26, D:8) a +0 robe (18, -4, D:8) a +0 scale mail (27, -13, D:8) a +0 chain mail (47, 18, D:8) a +0 sling (48, 20, D:8) a +0 short sword a +0 chain mail (49, 20, D:8) a +0 whip a +0 leather armour (50, 20, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 troll leather armour (37, 27, D:9) a +0 chain mail (40, 45, D:9) a +0 whip Level 10 of the Dungeon [Shop] Cilotwew's Armour Emporium a +0 leather armour (22 gold) a +0 chain mail (49 gold) the +1 leather armour of the Butterfly {rF+ rN+ Will+ Slay+2} (431 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. rN: It protects you from negative energy. Will: It increases your willpower. a +0 chain mail (49 gold) the +6 scale mail of Timuschu {Rampage rC+++ Int-4 Dex+7} (905 gold) Int: It affects your intelligence (-4). Dex: It affects your dexterity (+7). rC: It renders you almost immune to cold. Rampage: It bestows one free step when moving towards enemies. a +0 plate armour (253 gold) a +0 robe of positive energy (51 gold) a +0 robe (7 gold) (0, 0, D:10) a +0 flail a +0 dagger a +0 robe (1, -1, D:10) a +0 hand axe (9, -16, D:10) a +0 short sword (10, -16, D:10) a +0 whip a +0 club (11, 24, D:10) a +0 leather armour (12, 24, D:10) a +0 chain mail a +0 trident (13, 23, D:10) a +0 hand axe a +0 leather armour a +0 dagger (18, 14, D:10) a potion of degeneration (29, -7, D:10) a +0 ring mail (33, -1, D:10) a +0 flail (34, -1, D:10) a +0 flail (35, -1, D:10) a +0 halberd a +0 robe (36, -2, D:10) a +0 war axe Level 11 of the Dungeon (6, 1, D:11) a +0 chain mail a +0 mace a +0 hand axe a +0 hand axe a +0 chain mail a +2 flail of protection (7, 1, D:11) a +0 hand axe a +0 chain mail a +0 scimitar (8, 2, D:11) a +0 war axe (17, 9, D:11) a +0 short sword (17, 10, D:11) a +0 short sword (18, 10, D:11) a +0 dagger of flaming (still there?) a +0 robe (still there?) a +0 dagger (still there?) (19, 9, D:11) a +0 robe a +0 dagger (19, 10, D:11) a +0 whip a +0 whip (24, -6, D:11) a +0 dagger (25, -7, D:11) a +0 dagger a +0 club (25, -6, D:11) a +0 dagger of venom (37, 10, D:11) a +6 flail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (0, 1, Orc:1) a +0 chain mail a +0 club a +0 war axe (0, 22, Orc:1) a +0 flail (0, 23, Orc:1) a +0 club (0, 24, Orc:1) a +0 spear (1, 1, Orc:1) a +0 plate armour a +0 long sword (2, 0, Orc:1) a +0 robe a +0 dagger (9, 3, Orc:1) a +0 whip (10, 1, Orc:1) a +0 leather armour a +0 short sword (10, 2, Orc:1) a +0 giant club a +0 leather armour a +0 flail a +0 whip (10, 3, Orc:1) a +0 plate armour a +0 long sword (13, 23, Orc:1) a +0 giant club (13, 25, Orc:1) a +0 giant club (15, -6, Orc:1) a +0 giant spiked club a +0 giant club (18, 21, Orc:1) a +0 club 24 gold pieces (19, 21, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 club (20, 21, Orc:1) a +0 trident a +0 scale mail a +0 club a +0 dagger a +0 robe (20, 22, Orc:1) a +0 battleaxe a +0 plate armour (20, 23, Orc:1) a +0 flail (21, 22, Orc:1) a +0 long sword (21, 23, Orc:1) a +0 halberd (22, 22, Orc:1) a +0 spear (23, 17, Orc:1) a +0 short sword a +0 plate armour (23, 19, Orc:1) a +0 giant club (25, 33, Orc:1) a +0 spear (26, 28, Orc:1) a +0 longbow a +0 dagger a +0 leather armour (27, 29, Orc:1) a +0 dagger a +1 robe of cold resistance a +0 glaive (28, 28, Orc:1) a +0 halberd a +0 robe (30, 28, Orc:1) a +0 flail a +0 plate armour Level 2 of the Orcish Mines [Shop] Xuplid's Armour Emporium a +0 plate armour (299 gold) a +0 pair of boots (58 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) +0 fire dragon scales (780 gold) the +3 leather armour of Fun {Harm rCorr Str+4} (494 gold) Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. [Shop] Guezob's Distillery a potion of flight (36 gold) a potion of lignification (36 gold) a potion of brilliance (48 gold) [Shop] Neqatt's Jewellery Emporium the ring "Gaotini" {Wiz rN+ Will- Dex+8} (807 gold) [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+8). rN: It protects you from negative energy. Will: It decreases your willpower. a +6 ring of dexterity (540 gold) an amulet of the acrobat (450 gold) the ring "Liupnicy" {Wiz Str+3} (649 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+3). a +4 ring of protection (540 gold) an amulet of regeneration (450 gold) an amulet of regeneration (450 gold) a ring of protection from cold (375 gold) [Shop] Elyrchuot's Book Boutique a book of Death (704 gold) a book of Callings (320 gold) the Unrestrained Analects (704 gold) a book of Conjurations (320 gold) a book of Beasts (608 gold) a book of Vapours (256 gold) the Secrets of the Icy Map (608 gold) Spells Type Level a - Frozen Ramparts Ice 3 b - Gell's Gravitas Translocation 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Metabolic Englaciation Hexes/Ice 5 (2, 16, Orc:2) a +0 battleaxe a +0 plate armour a +0 hand axe a +0 trident (2, 17, Orc:2) a +0 club a +0 ring mail a +2 short sword of speed (2, 19, Orc:2) a +0 short sword a +0 plate armour (3, 16, Orc:2) a +0 flail a boomerang a +0 ring mail a +0 falchion a +0 leather armour a +0 giant club a +0 mace a +0 leather armour (3, 17, Orc:2) a +0 hand axe (4, 16, Orc:2) a +0 dagger a +0 flail (4, 17, Orc:2) a +0 dagger a +0 robe (10, 28, Orc:2) a +0 flail a +0 hand axe a +0 short sword (10, 29, Orc:2) a +0 trident a +0 plate armour a +0 hand axe (15, 36, Orc:2) a +0 dire flail a +0 leather armour (15, 37, Orc:2) a +0 plate armour (33, 34, Orc:2) a +0 flail (34, 54, Orc:2) a +0 battleaxe a +0 plate armour (35, 33, Orc:2) a +0 chain mail a +0 long sword (35, 54, Orc:2) a +0 dagger a +0 robe (35, 55, Orc:2) a +0 dagger a +0 robe (36, 33, Orc:2) a +0 whip a +0 scale mail a +0 falchion a +0 short sword a +0 chain mail a +0 halberd (37, 33, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail of willpower a +1 long sword (38, 33, Orc:2) a +1 short sword of venom a +1 hand axe a +0 spear a +0 chain mail a +2 mace of protection (46, 45, Orc:2) a +0 dagger a +0 robe (48, 39, Orc:2) a +0 club (48, 42, Orc:2) a +0 scale mail a +0 flail (49, 39, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 whip a +0 robe a +0 dagger a +0 whip of venom (49, 40, Orc:2) a +0 chain mail a +0 halberd a +0 arbalest a +0 chain mail a +0 long sword a +3 mace (49, 41, Orc:2) a +0 plate armour a +0 mace (50, 41, Orc:2) a +0 leather armour a +0 whip Level 1 of the Lair of Beasts (4, -43, Lair:1) a +0 hand axe (19, -41, Lair:1) a +0 dagger (20, -10, Lair:1) a +0 robe (27, -2, Lair:1) a +0 long sword (34, -24, Lair:1) a +0 chain mail a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (25, -2, Lair:2) a +2 great sword of flaming (unseen) (44, -18, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (10, 4, Lair:3) a +0 whip (11, 0, Lair:3) a potion of invisibility (18, -20, Lair:3) a +0 dagger (60, 28, Lair:3) 19 gold pieces Level 4 of the Lair of Beasts (9, 14, Lair:4) 21 gold pieces (16, 6, Lair:4) a +0 robe (28, -14, Lair:4) a +0 long sword Level 1 of the Spider Nest (0, 0, Spider:1) 5 stones (7, -3, Spider:1) a +0 antimagic hand axe (9, 4, Spider:1) a redback corpse