jt Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -4, D:1) a +0 club (11, -36, D:1) a book of Callings (15, -31, D:1) a +0 leather armour (17, -19, D:1) a +0 whip (22, -24, D:1) a +0 short sword (22, -23, D:1) a +0 dagger (23, -23, D:1) a +0 dagger Level 2 of the Dungeon (4, -7, D:2) a +0 buckler (9, 0, D:2) a +0 short sword (11, 1, D:2) a +0 club (21, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 4, D:3) a +0 dagger (11, 0, D:3) a potion of degeneration (12, -8, D:3) a +0 buckler Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (2, -17, D:4) a +0 club (9, -25, D:4) a +0 short sword a +0 leather armour (14, 20, D:4) a +0 buckler (19, 7, D:4) a +0 leather armour (20, 6, D:4) a +0 whip (20, 7, D:4) a +0 dagger (21, 7, D:4) a +0 scale mail a +0 short sword (21, 8, D:4) a +0 leather armour a +0 whip (33, -4, D:4) a +0 short sword (35, 12, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 flail (17, 22, D:5) a +0 whip (19, 22, D:5) a +0 halberd (20, 20, D:5) a +0 club (20, 21, D:5) a +0 dagger a +0 scale mail (21, 21, D:5) a +0 whip a +0 robe (23, 18, D:5) a +0 halberd (24, 19, D:5) a +0 whip (37, -8, D:5) a +0 club (41, 3, D:5) a +0 giant club (55, -2, D:5) a scroll of noise Level 6 of the Dungeon (0, 0, D:6) a +0 mace (6, 21, D:6) a +0 long sword (7, 20, D:6) a +0 club (11, 0, D:6) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 giant spiked club (15, -2, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (5, -3, D:7) a +0 whip a +0 leather armour a +0 dagger (6, -4, D:7) a +0 club a +0 chain mail a +0 hand axe (7, -3, D:7) a +0 leather armour a +0 mace a +0 sling Level 8 of the Dungeon [Shop] Waxirr's Magic Scroll Shoppe 2 scrolls of summoning (228 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of noise (12 gold) 2 scrolls of identify (48 gold) a scroll of summoning (114 gold) a scroll of fog (48 gold) a scroll of noise (12 gold) [Shop] Wunt's Armour Emporium a +0 pair of boots (54 gold) the +2 hat of Resilience {Int+7 Dex-4} (327 gold) Int: It affects your intelligence (+7). Dex: It affects your dexterity (-4). a +0 chain mail (54 gold) a +2 ring mail of fire resistance (252 gold) a scarf of resistance (384 gold) the +1 robe "Ilequh" {Str+3} (228 gold) Str: It affects your strength (+3). [Shop] Intoc's Antique Armour Boutique a +0 leather armour (60 gold) the +1 chain mail of Birdsong {rC- rCorr Int+3} (642 gold) Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a +0 ring mail (120 gold) a +0 plate armour (690 gold) the +0 mask of the Dragon {Will+ Slay+3 SInv} (1002 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Will: It increases your willpower. a +0 robe (21 gold) [Shop] Lexa's Weapon Boutique (Shop contents are unknown) (0, 0, D:8) a +0 shortbow (3, -18, D:8) a +0 robe (4, -20, D:8) a +0 robe (7, -28, D:8) a +0 trident (7, -11, D:8) +0 steam dragon scales (7, -10, D:8) a +0 scale mail (still there?) a +2 vampiric scimitar (still there?) (7, -9, D:8) a +0 robe a +3 short sword (8, -15, D:8) a +0 club (8, -8, D:8) a +0 glaive a +0 robe (9, -15, D:8) a +0 flail (10, -15, D:8) a +0 club (11, -32, D:8) a +4 great sword of freezing a +0 robe (12, -28, D:8) a +0 dagger (12, -15, D:8) a +0 chain mail a +0 whip (13, -32, D:8) a +0 robe (13, -31, D:8) a +0 battleaxe a +0 robe (13, -26, D:8) a +3 dagger (14, -21, D:8) a +0 short sword (15, -19, D:8) a +0 robe a +0 dagger (17, -16, D:8) a +0 leather armour (21, -7, D:8) a +0 robe a +0 dagger (21, -6, D:8) a +0 robe a +0 dagger a +0 hand axe a +0 ring mail (22, -6, D:8) a +0 flail (32, 0, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a scroll of identify (2, -1, D:9) a poisoned dart (2, 2, D:9) 5 stones (4, -1, D:9) a poisoned dart (5, -1, D:9) a +0 buckler a +0 ring mail a +3 long sword (7, 8, D:9) a +0 shortbow (9, 1, D:9) a +0 robe a +4 dagger of freezing 2 large rocks (9, 7, D:9) a +0 robe a +0 dagger (10, -1, D:9) a +0 robe a +0 dagger (10, 5, D:9) +0 steam dragon scales a +0 robe a +0 short sword (18, -32, D:9) a +3 dire flail a +4 halberd a +0 hand axe a +0 mace a +0 spear (18, -31, D:9) a +0 hand axe a +0 leather armour (18, -30, D:9) a +0 club (19, -31, D:9) a +0 dagger a +0 robe (19, -30, D:9) a +0 flail (20, -30, D:9) a +0 glaive a +0 plate armour (20, 3, D:9) a +0 scale mail a +0 leather armour (25, -8, D:9) a scroll of summoning (29, 16, D:9) a potion of degeneration (31, 6, D:9) a +0 whip of flaming (31, 8, D:9) a +0 robe of willpower Level 10 of the Dungeon (0, 0, D:10) 3 poisoned darts (17, 12, D:10) 9 gold pieces (19, 16, D:10) a +0 robe (21, 9, D:10) a +0 long sword (25, 12, D:10) 22 gold pieces Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (3, -1, D:11) a +0 robe a +0 giant spiked club (5, 13, D:11) a +0 dagger (10, 15, D:11) a phantom mirror (32, 17, D:11) a +3 spectral quarterstaff Level 12 of the Dungeon (12, 15, D:12) a potion of degeneration the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (5, 2, Orc:1) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (5, 3, Orc:1) a +0 club an orc corpse (skeletalised by now) (6, 3, Orc:1) a +1 short sword of venom an orc corpse (skeletalised by now) (11, 2, Orc:1) a +0 giant club (30, 2, Orc:1) 11 gold pieces (32, -2, Orc:1) a +0 falchion (33, -2, Orc:1) a +0 short sword a +0 leather armour 32 gold pieces (40, -6, Orc:1) 20 gold pieces (56, 39, Orc:1) a +0 giant spiked club (56, 41, Orc:1) a +0 short sword a boomerang (57, 40, Orc:1) a +0 dagger a +0 chain mail a +0 dagger Level 2 of the Orcish Mines (1, -1, Orc:2) a +0 antimagic battleaxe (7, -22, Orc:2) a +0 plate armour a +0 dire flail (7, -21, Orc:2) a +0 dagger (7, -20, Orc:2) a +0 leather armour a +0 morningstar (7, -19, Orc:2) a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger (8, -21, Orc:2) a +0 dagger (8, -20, Orc:2) a +0 leather armour a +0 short sword (8, -19, Orc:2) a +0 giant spiked club a +0 dire flail (9, -20, Orc:2) a +0 short sword (11, 5, Orc:2) a +0 mace (12, 4, Orc:2) a +0 falchion (12, 5, Orc:2) a +0 plate armour a +0 halberd 12 gold pieces (12, 6, Orc:2) a +0 crystal plate armour (still there?) a +0 chain mail (still there?) a +0 triple crossbow of freezing (still there?) a +0 giant spiked club (still there?) a +2 glaive of freezing (still there?) (13, 4, Orc:2) a +2 hand axe of electrocution (unseen) (13, 6, Orc:2) a +0 ring mail a +0 hand axe (13, 7, Orc:2) a +0 war axe a +1 pair of boots 3 boomerangs a +0 club (14, 4, Orc:2) a +0 robe a +0 dagger (14, 6, Orc:2) a +0 ring mail a +0 mace (15, -15, Orc:2) a +0 robe a +0 dagger (15, -14, Orc:2) a +0 short sword a +0 plate armour 3 boomerangs a +0 battleaxe (15, 5, Orc:2) a +0 giant club a +0 plate armour a +0 mace a +0 leather armour a +0 club (16, 0, Orc:2) a +0 battleaxe of freezing (17, -14, Orc:2) a +0 chain mail (still there?) a +0 war axe of venom (still there?) (22, 5, Orc:2) a +0 dagger a +1 robe of resistance (22, 6, Orc:2) a +0 trident (23, -17, Orc:2) a +0 club a +0 ring mail (23, 4, Orc:2) a +0 war axe a +0 plate armour (23, 6, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, -11, Orc:2) a +0 dagger a +0 robe (25, 4, Orc:2) a +0 ring mail a +0 club a +0 falchion a +0 chain mail a +0 battleaxe a +0 arbalest (26, -11, Orc:2) a +0 dagger a +0 robe (26, 6, Orc:2) a +0 great sword a +0 arbalest a +0 plate armour (26, 26, Orc:2) a +0 hand axe a +0 hand axe (27, 3, Orc:2) a poisoned dart a +0 whip a +0 robe a +0 dagger (27, 4, Orc:2) a +0 dagger a +0 plate armour a +0 long sword a +0 chain mail a +3 long sword a +0 short sword a +0 plate armour a +2 mace of holy wrath (27, 6, Orc:2) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (27, 25, Orc:2) a +0 falchion a +0 chain mail (28, 5, Orc:2) a +0 trident (28, 25, Orc:2) a +0 hand axe a +0 leather armour (34, -6, Orc:2) a +0 hand axe (35, -6, Orc:2) a +0 club (35, -4, Orc:2) a +0 whip (36, -8, Orc:2) a +0 chain mail a +0 short sword (38, -8, Orc:2) a +0 troll leather armour a +0 war axe a +0 plate armour a +0 club a +0 hand axe a +0 leather armour (38, 21, Orc:2) a +0 dagger a +1 robe (39, -7, Orc:2) a +0 troll leather armour (43, -6, Orc:2) a +0 flail a +0 leather armour (44, -10, Orc:2) a +0 glaive a +0 chain mail (44, -7, Orc:2) a +0 flail (45, -9, Orc:2) a +0 war axe a +0 plate armour a +0 bardiche a +0 chain mail (45, -8, Orc:2) a +0 dagger a +0 robe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword a +0 leather armour (0, 1, Elf:1) a +0 rapier a +0 ring mail (0, 2, Elf:1) a +0 long sword a +0 long sword an elf corpse an elf corpse (0, 4, Elf:1) a +0 long sword a +0 leather armour an elf corpse (1, 1, Elf:1) a +0 short sword an elf corpse (6, 15, Elf:1) a +0 dagger (6, 20, Elf:1) a +0 dagger a +0 leather armour an elf corpse (7, 18, Elf:1) a +2 dagger of pain (unseen) (7, 19, Elf:1) a +1 long sword of holy wrath a +0 chain mail (9, 14, Elf:1) 5 stones (10, 16, Elf:1) a +0 long sword (11, 16, Elf:1) the +4 bardiche of Heresy {flame, Drain rF- rCorr SInv} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It makes you vulnerable to fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (12, 16, Elf:1) a +1 vampiric battleaxe (16, 4, Elf:1) 4 stones (22, 10, Elf:1) a +0 pair of gloves