jt Level 1 of the Dungeon (6, -2, D:1) a +0 robe (7, -5, D:1) a +0 dagger (7, 15, D:1) a +0 club (25, 2, D:1) a +0 club a +0 dagger (29, -3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 dagger (4, 0, D:2) a +0 club (5, 0, D:2) a +0 dagger (6, 24, D:2) a +0 club (7, 21, D:2) a +0 spear a +0 animal skin (11, 0, D:2) a +0 dagger a +0 dagger a +0 dagger (12, 11, D:2) a +0 short sword (25, 11, D:2) a +0 long sword a +0 leather armour (35, 35, D:2) a +0 leather armour Level 3 of the Dungeon (28, -12, D:3) a +0 club (32, 0, D:3) a +0 whip (36, 17, D:3) a +0 ring mail (37, 5, D:3) a +0 club a +0 whip (37, 6, D:3) a +0 dagger (38, -13, D:3) a +0 dagger (39, 5, D:3) a +0 dagger (43, -14, D:3) a +0 robe (44, 5, D:3) a +0 leather armour (46, 1, D:3) a +0 pair of boots (47, -14, D:3) a +0 giant spiked club (49, -11, D:3) a +0 club (53, -19, D:3) a +0 falchion Level 4 of the Dungeon [Shop] Focaeb's Antique Weapon Emporium a +0 spear (90 gold) the +6 battleaxe "Ogreslayer" {spect, rElec Int+4} (2058 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. a +0 quarterstaff (120 gold) a +0 spear (90 gold) a +0 falchion (90 gold) a +1 short sword of freezing (372 gold) a +0 dagger (60 gold) a +0 mace (90 gold) (13, 16, D:4) a +0 dagger (23, -2, D:4) 9 gold pieces (25, 0, D:4) a potion of curing (26, 0, D:4) 6 gold pieces (36, 5, D:4) a +2 rapier of venom Level 5 of the Dungeon (0, 0, D:5) a +0 spear (3, -3, D:5) a +0 flail a +0 spear (4, -3, D:5) a +0 spear a +0 club (17, -5, D:5) a +0 robe (20, 1, D:5) a +0 flail (21, 2, D:5) a +0 dagger (22, -10, D:5) a +0 spear (23, -26, D:5) a +0 scale mail (26, -11, D:5) a +0 dagger a +0 short sword a +0 flail (29, -7, D:5) a +0 morningstar (31, 13, D:5) a +0 falchion a +0 chain mail (31, 15, D:5) a +0 trident (31, 21, D:5) a +0 giant spiked club (32, -9, D:5) a +0 dagger (34, -7, D:5) a +0 chain mail a +0 chain mail (37, 18, D:5) a +0 leather armour a +0 flail (39, 18, D:5) a +0 robe a +0 dagger (50, 13, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 leather armour an orc corpse (skeletalised by now) (1, -1, D:6) a +0 trident (3, 11, D:6) a +0 quarterstaff (9, -25, D:6) a +0 pair of gloves (12, -9, D:6) a +0 hand axe a +0 robe a +0 dagger (12, -8, D:6) a +0 robe a +0 dagger (12, -6, D:6) a +0 hand axe (14, -16, D:6) a +0 robe (21, -16, D:6) a +0 trident a +0 robe (26, -18, D:6) a +0 club a +0 leather armour a +0 robe (27, -18, D:6) a poisoned dart (28, -18, D:6) a poisoned dart (28, -17, D:6) a poisoned dart (29, -17, D:6) a poisoned dart (still there?) a +0 dagger of electrocution (still there?) a +0 robe (still there?) a scroll of blinking (still there?) an orc corpse (still there?) (30, -11, D:6) a +0 dagger a +0 robe a scroll of magic mapping 7 gold pieces an orc corpse (33, -18, D:6) a +0 leather armour the Ecumenical Temple