Dungeon Sprint DCSS version 0.29-a0-330-g52719c12eb (webtiles) character file. Game seed: 17905814559215479395 0 jt the Caller (level 1, -3/10 HPs) Began as a Felid Summoner on May 13, 2022. Slain by a necrophage (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:16 (41 turns). jt the Caller (Felid Summoner) Turns: 41, Time: 00:00:17 Health: -3/10 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking (expiring), very quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 6% 2 Call Canine Familiar Summ 14% N/A 12% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Your quokka closely misses the necrophage. The necrophage barely misses you. Your rat closely misses the necrophage. Your quokka closely misses the necrophage. You barely miss the necrophage. Your bite misses the necrophage. The necrophage is lightly damaged. The necrophage completely misses you. Your rat closely misses the necrophage. Your quokka misses the necrophage. You closely miss the necrophage. The necrophage is lightly damaged. Your rat disappears in a puff of smoke! You scratch the necrophage. The necrophage is moderately damaged. The necrophage hits you. The necrophage closely misses you. Your quokka bites the necrophage. You closely miss the necrophage. The necrophage is moderately damaged. Your quokka bites the necrophage. The necrophage misses you. x2 You barely miss the necrophage. Your bite misses the necrophage. The necrophage is moderately damaged. Your quokka barely misses the necrophage. You scratch the necrophage. The necrophage is moderately damaged. The necrophage barely misses you. The necrophage hits you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the necrophage. The necrophage is moderately damaged. Your quokka misses the necrophage. The necrophage misses you. The necrophage barely misses you. You scratch the necrophage. The necrophage is moderately damaged. Your quokka bites the necrophage. You claw the necrophage! Your bite misses the necrophage. The necrophage is severely damaged. The necrophage hits you but does no damage. The necrophage hits you. Ouch! That really hurt! You die... #+# ##.## +nr.+ ##@## #n# n#n .. .. ##. .## ## ## You could see 4 necrophages and a friendly quokka (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jt the Felid Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 7/7 MP: 4/4 25 | D | Noticed a necrophage 25 | D | Noticed a necrophage 25 | D | Noticed a necrophage 25 | D | Noticed a necrophage 41 | D | Slain by a necrophage Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Summon Small Mamm || 3 Use: Potion || 1 Armor: Skin || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 37 | 37 | 0 | 21 | 0 | 1 | 37.0 | Dungeon | 37 | 37 | 0 | 21 | 0 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 37 daAuts