Dungeon Sprint DCSS version 0.29-a0-330-g52719c12eb (webtiles) character file. Game seed: 9665821171782025799 0 jt the Vexing (level 1, -1/19 HPs) Began as a Barachi Enchanter on May 7, 2022. Slain by Ijyb ... wielding a +3 dagger of freezing (3 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:24 (11 turns). jt the Vexing (Barachi Enchanter) Turns: 11, Time: 00:00:24 Health: -1/19 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, unable to hop, invisible, quick A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 2.6 Stealth - Level 2.1 Spellcasting - Level 3.2 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 11% N/A 17% 3 Tukima's Dance Hex 11% N/A 17% 3 Dazzling Flash Conj/Hex 12% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You fade into invisibility! You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +3 dagger of freezing and carrying a wand of iceblast (9). There is an open door here. The helpless Ijyb fails to defend herself. You puncture Ijyb! Ijyb is heavily wounded. Ijyb hits you with a +3 dagger of freezing! Ouch! That really hurt! Ijyb freezes you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +3 dagger of freezing. * * * LOW HITPOINT WARNING * * * Ijyb freezes you. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. You aren't carrying any items that you can evoke. Unknown command. Okay, then. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. Press: ? - help, v - describe, . - travel Here: Ijyb, wielding a +3 dagger of freezing, wearing a +0 leather armour and carrying a wand of iceblast (9) (heavily wounded, can't see you) The floor. Hop to where? Press: ? - help, Dir - move target Boing! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You catch the helpless Ijyb completely off-guard! You hit Ijyb. Ijyb is severely wounded. You hit Ijyb. Ijyb is almost dead. Ijyb hits you with a +3 dagger of freezing. You die... ####### #<.#..+ #..g..# #.@#### #..# #..# #..# #⌠⌠# #### You could see Ijyb (can't see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jt the Barachi Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Noticed Ijyb 11 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Dagger || 5 Abil: Hop || 1 Use: Potion || 2 Stab: Invisible || 1 Sleeping || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 11 daAuts