Dungeon Sprint DCSS version 0.29-a0-330-g52719c12eb (webtiles) character file. Game seed: 18279051605303812051 0 jt the Magician (level 1, -10/22 HPs) Began as a Djinni Enchanter on Apr 30, 2022. Mangled by an ogre ... wielding a +0 giant club (13 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:13 (13 turns). jt the Magician (Djinni Enchanter) Turns: 13, Time: 00:00:14 Health: -10/22 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: berserking, flying, invisible, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste Skills: - Level 0.8 Short Blades - Level 2.1 Dodging + Level 2.4 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 b - Confusing Touch Hex 9% N/A 22% 3 c - Tukima's Dance Hex 9% N/A 22% 3 d - Dazzling Flash Conj/Hex 18% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, jt the Djinni Enchanter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, Dazzling Flash. You fade into invisibility! You reach down and open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 dagger and carrying a wand of iceblast (12). There is an open door here. The helpless Ijyb fails to defend herself. You hit Ijyb. Ijyb is moderately wounded. Ijyb closely misses you. Press: ? - help, v - describe, . - travel Here: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of iceblast (12) (moderately wounded, can't see you) The floor. Ijyb barely misses you. You reach down and open the door. Ijyb hits you with a +0 dagger. An ogre comes into view. It is wielding a +0 giant club. Ijyb misses you. There is an open door here. The helpless ogre fails to defend itself. You puncture the ogre! The ogre is moderately wounded. You hit the ogre. The ogre is moderately wounded. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ########## #<.#.g'O.# #..'..#@.+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre (can't see you) and Ijyb (can't see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jt the Djinni Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 3 | D | Noticed Ijyb 8 | D | Noticed an ogre 13 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Dagger || 4 Use: Potion || 2 Stab: Sleeping || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts