Dungeon Sprint DCSS version 0.29-a0-330-g52719c12eb (webtiles) character file. Game seed: 16172038534599923074 25 jt the Shield-Bearer (level 2, -8/27 HPs) Began as a Deep Dwarf Fighter on Apr 21, 2022. Mangled by an ogre ... wielding a +0 giant club (17 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:27 (20 turns). jt the Shield-Bearer (Deep Dwarf Fighter) Turns: 20, Time: 00:00:27 Health: -8/27 AC: 6 Str: 19 XL: 2 Next: 82% Magic: 2/2 EV: 9 Int: 8 God: Gold: 0 SH: 5 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty, on berserk cooldown, slowed, very slow A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: - Level 2.6 Fighting + Level 4.9 Axes - Level 3.2 Armour + Level 5.5 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The now-empty wand crumbles to dust. You barely miss Ijyb. Ijyb hits you but does no damage. You completely miss Ijyb. Ijyb closely misses you. You hit Ijyb but do no damage. You closely miss Ijyb. Ijyb hits you with a +0 club. You closely miss Ijyb. Ijyb hits you with a +0 club. You slash Ijyb! Ijyb is heavily wounded. Ijyb closely misses you. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You slash Ijyb! You kill Ijyb! Your Axes skill gained 2 levels and is now at level 4! Your Shields skill gained 2 levels and is now at level 5! You have reached level 2! Things that are here: a +0 club; a +0 ring mail You feel a strong urge to attack something. The door flies open with a bang! An ogre comes into view. It is wielding a +0 giant club. You are no longer berserk. You are exhausted. You feel yourself slow down. The ogre shouts! You aren't carrying any items that you can evoke. You feel very mighty all of a sudden. You closely miss the ogre. The ogre completely misses you. You closely miss the ogre. The ogre completely misses you. The ogre barely misses you. You slash the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You slash the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## * #<.#.@O..# * #..').#..+ , #..#### +# #..# * #..# _ **, * #..# * #⌠⌠# ,∩ * ≈ #### * You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jt the Deep Dwarf Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 2 | D | Noticed Ijyb 12 | D | Killed Ijyb 13 | D | Reached skill level 5 in Shields 13 | D | Reached XP level 2. HP: 27/27 MP: 2/2 15 | D | Noticed an ogre 20 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Axes | 4 | 4.9 Shields | 5 | 5.5 Fighting | | 2.6 Armour | | 3.2 Action || total -------------------------++------- Melee: War axe || 13 Use: Potion || 2 Armor: Scale mail || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 22 daAuts