jt the Dungeon (0, 0, D) +3 storm dragon scales (0, 1, D) a +4 ring of evasion (0, 4, D) a +3 ring of strength (0, 15, D) a +3 great mace a +0 plate armour (0, 16, D) a ring of magical power (0, 17, D) a +0 great sword a +0 plate armour (1, 3, D) a +0 pair of gloves of stealth (1, 4, D) a +6 ring of dexterity (1, 5, D) a +6 ring of intelligence (1, 15, D) a +2 vorpal mace a +0 robe (1, 16, D) a +2 morningstar of draining a +0 ring mail a +0 short sword a +0 scimitar a +0 battleaxe (1, 17, D) a +0 glaive a +2 plate armour of cold resistance a +0 war axe a +0 plate armour (2, 2, D) +5 acid dragon scales (2, 4, D) a +0 pair of boots of flying (2, 5, D) a +6 demon blade (2, 6, D) the +3 great mace "Corin" {drain, Str+3} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). (3, 2, D) a +0 vorpal spear a +1 vorpal hand axe a +0 vorpal trident a +3 scimitar of flaming (3, 3, D) a +6 battleaxe (3, 4, D) a +6 demon blade (3, 5, D) the +3 demon blade of the Special Ears {flame, rElec rF+ Str+2 Dex+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). Dex: It affects your dexterity (+2). rF: It protects you from fire. rElec: It insulates you from electricity. (3, 6, D) a +3 executioner's axe (3, 7, D) a +3 vampiric demon trident (3, 13, D) a tin of tremorstones (2/2) (3, 15, D) a +0 scimitar a +0 hunting sling a +0 leather armour a +0 robe (3, 16, D) a +0 great sword 2 poisoned darts a +0 chain mail (3, 17, D) a +1 mace of draining a +0 robe a +2 trident of venom a +0 robe a +0 robe (3, 29, D) a +0 hand axe (still there?) a +0 leather armour (still there?) (3, 30, D) a +0 club (4, 10, D) a ring of wizardry (4, 11, D) the amulet of Gais {Spirit rN+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rN: It protects you from negative energy. (4, 13, D) 38 stones (4, 15, D) a +0 glaive a +0 short sword (4, 16, D) a staff of conjuration an amulet of guardian spirit a +0 war axe (4, 34, D) a +0 dagger (4, 38, D) a +0 vorpal flail a +0 scale mail (5, 10, D) a +0 hand axe of freezing (5, 16, D) a +0 mace (5, 24, D) a +2 mace a +2 hand axe (6, 14, D) a +0 chain mail (6, 16, D) a staff of poison a +2 leather armour of willpower a +0 hunting sling a +0 chain mail (6, 17, D) a +0 dagger a +0 mace (6, 24, D) a +2 falchion a +2 dagger (7, 3, D) a +0 arbalest a +0 shortbow (7, 12, D) a +2 buckler a +3 chain mail of poison resistance a +6 chain mail a +2 chain mail of cold resistance (7, 24, D) a +2 quarterstaff a +2 trident (8, 12, D) a lightning rod (4/4) (8, 16, D) a tin of tremorstones (2/2) (8, 17, D) a +2 dagger of venom (8, 30, D) a +2 quarterstaff of protection (8, 31, D) a +2 dagger of venom (8, 39, D) a +0 dagger (9, 25, D) a ring of ice (9, 30, D) a +2 long sword of flaming (9, 31, D) a +2 flail of protection (9, 32, D) a +3 scale mail (12, 4, D) a +1 arbalest of freezing (16, 6, D) a +1 demon whip of draining (16, 10, D) a +3 battleaxe a +0 war axe (16, 13, D) a +0 spear (17, 4, D) a +2 great sword of flaming (17, 6, D) a +0 short sword +0 storm dragon scales a +0 rapier a +0 rapier a +0 leather armour (17, 11, D) a +0 trident a +0 leather armour (17, 12, D) a +0 dagger a +0 halberd a +3 war axe a +0 plate armour (17, 39, D) a +5 ring mail (17, 41, D) a +2 rapier of draining (17, 42, D) a +2 halberd of venom (17, 43, D) a +0 lajatang (18, 5, D) a +0 long sword (18, 11, D) a +0 rapier a +0 robe a +0 buckler (18, 13, D) a +0 demon whip (18, 15, D) a +3 ring of evasion (18, 41, D) the +2 scimitar of Division {vamp, rC+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It protects you from cold. (18, 43, D) a +2 morningstar of distortion (19, 5, D) 10 large rocks (19, 14, D) a +0 longbow a +0 robe (20, 5, D) a +0 hand axe (21, -12, D) a silver javelin (21, 5, D) a +1 spear of freezing a +0 robe (21, 14, D) a +1 hand axe of electrocution (21, 38, D) +0 steam dragon scales (22, 13, D) a +3 vorpal falchion (22, 17, D) the +1 leather armour of Wigauhos {+Blink +Inv rCorr Dex-4} Dex: It affects your dexterity (-4). +Inv: It lets you turn invisible. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (23, 1, D) a +0 great mace (still there?) a +0 chain mail (still there?) (23, 5, D) a +0 giant club a +0 giant spiked club (23, 6, D) a +0 short sword (24, -11, D) a hellephant corpse (24, -9, D) a +0 short sword (24, 36, D) a +0 short sword (still there?) a +0 leather armour (still there?) (25, 1, D) a +0 quarterstaff (still there?) a +0 robe (still there?) (26, -10, D) +3 fire dragon scales {Xtahua} (still there?) the fire dragon corpse of Xtahua (still there?) (26, 3, D) a +0 giant spiked club (26, 15, D) a staff of death (27, -9, D) a +0 mace (27, -8, D) the +7 sceptre of Asmodeus It can be evoked to summon fiery demons, with success rate depending on Evocations skill. Those summoned this way will remain friendly only for a limited time. (28, 2, D) a +0 long sword a +0 robe a +0 flail a +0 robe (28, 32, D) a +0 short sword (still there?) a +0 cloak (still there?) (31, 3, D) a +0 dagger a +0 robe (31, 33, D) 5 large rocks (36, 21, D) a staff of air (36, 22, D) a +0 scythe of distortion (37, 22, D) a staff of death (38, 39, D) a +0 flail (39, 18, D) +0 swamp dragon scales (39, 37, D) a +0 dagger a +0 robe (40, 38, D) a +0 flail (41, 38, D) a +0 dagger a +0 robe a +0 hand axe (43, -10, D) a +0 halberd (44, 39, D) a +0 giant club (45, 20, D) a +3 double sword (45, 21, D) a +3 demon blade of electrocution (45, 27, D) a +3 battleaxe (45, 28, D) a +3 glaive (46, 21, D) a +3 great mace (46, 27, D) a +3 lajatang (46, 28, D) a +1 short sword of venom (48, 20, D) a +3 battleaxe (48, 21, D) a +1 triple sword (48, 27, D) a +0 flail of holy wrath (48, 28, D) a +3 glaive (49, 20, D) a +3 battleaxe (49, 21, D) a +3 double sword (49, 27, D) a +3 battleaxe (49, 28, D) a +4 dire flail of protection (51, 20, D) the +6 demon trident "Copnun" {venom, Dex+6} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+6). (52, 20, D) the +1 shortbow "Demonbane" {flame, Int+4} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). (53, 20, D) a +7 battleaxe of venom (53, 41, D) a +0 hand axe (54, 20, D) a +0 triple sword of holy wrath (54, 40, D) a +0 robe (55, 4, D) the amulet "Jungugui" {Faith rC+ Dex+4} [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+4). rC: It protects you from cold. (55, 5, D) the ring "Saate" {Fly rN+ Str+2 Dex+3} [ring of flight] Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Fly: It grants you flight. (55, 13, D) +10 ice dragon scales (55, 14, D) +5 swamp dragon scales (56, 4, D) the amulet of Omaibadgh {RegenMP -Tele rElec Dex+4 SInv} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. (56, 5, D) a +6 ring of protection a +6 ring of intelligence a +6 ring of evasion (56, 10, D) a +0 trident (56, 11, D) a +0 mace (56, 13, D) +8 acid dragon scales (56, 14, D) the +6 chain mail "Xior" {rC+ Int+5} Int: It affects your intelligence (+5). rC: It protects you from cold. (56, 25, D) a +0 great mace a +0 arbalest a +0 chain mail (57, 4, D) the ring "Ejeham" {rCorr Str-5 Int+5} [ring of resist corrosion] Str: It affects your strength (-5). Int: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. (57, 5, D) the amulet "Ojad" {Faith MP+9 Str-5 Dex+8} [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (-5). Dex: It affects your dexterity (+8). MP: It affects your magic capacity (+9). (57, 10, D) a +0 halberd (57, 13, D) +8 acid dragon scales (57, 32, D) the amulet of Nuick {Will+ Regen+} [amulet of regeneration] Regen: It increases your rate of health regeneration. Will: It increases your willpower. (57, 33, D) the ring "Gegis" {rN+ EV+4} [ring of evasion] EV: It affects your evasion (+4). rN: It protects you from negative energy. (57, 34, D) the ring of the Unkillable {rC- rCorr Int-2 Dex+5 Slay+5} [ring of slaying] Int: It affects your intelligence (-2). Dex: It affects your dexterity (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (57, 37, D) a staff of conjuration (57, 40, D) a +5 ring of slaying (57, 42, D) a +5 hand crossbow of flaming the +7 hand axe "Jooti" {antimagic, rC+ Str+4 Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rC: It protects you from cold. (57, 43, D) the ring "Cuawad" {rPois rF++ Int-5} [ring of poison resistance] Int: It affects your intelligence (-5). rF: It greatly protects you from fire. rPois: It protects you from poison. (58, 5, D) the amulet of the Cast Vote {Faith Fly Dex+4} [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+4). Fly: It grants you flight. (58, 10, D) a +0 dire flail a +0 glaive (58, 11, D) a +0 flail a +0 scimitar (58, 13, D) the +4 acid dragon scales of a sewer {-Tele Harm rCorr Str-4 Dex+8} Str: It affects your strength (-4). Dex: It affects your dexterity (+8). -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (58, 14, D) a +4 robe of resistance (58, 32, D) the amulet "Faezxogyaf" {RegenMP *Corrode rElec Dex+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. (58, 33, D) the amulet "Vageoso" {Faith Rampage +Inv} [amulet of faith] It allows you to gain divine favour quickly. +Inv: It lets you turn invisible. Rampage: It bestows one free step when moving towards enemies. (58, 34, D) the ring "Wameeb" {rPois Dex+3} [ring of poison resistance] Dex: It affects your dexterity (+3). rPois: It protects you from poison. (58, 40, D) a ring of willpower (58, 41, D) +6 storm dragon scales +5 acid dragon scales (58, 43, D) the ring of Etha Emu {EV+6 Str+4} [ring of evasion] EV: It affects your evasion (+6). Str: It affects your strength (+4). (59, 9, D) a +3 battleaxe of freezing (59, 11, D) a +0 cloak a +2 demon trident of venom (59, 36, D) a +0 flail of flaming a +5 broad axe of protection (59, 41, D) the ring of Fillap {*Corrode Will+ Dex+8} [ring of willpower] Dex: It affects your dexterity (+8). *Corrode: It may corrode you when you take damage. Will: It increases your willpower. (59, 42, D) a +5 ring of slaying (59, 43, D) the ring of Ephemeral Luck {Fire Drain rCorr Dex+2} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (60, 8, D) a +0 halberd (60, 11, D) a +3 hand axe (60, 13, D) the +7 glaive of Past Mistakes {vorpal, Str+3 Int+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Int: It affects your intelligence (+4). (60, 14, D) the +7 great mace of the Telling King {vorpal, rCorr Str-4 SInv} It inflicts extra damage upon your enemies. Str: It affects your strength (-4). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (60, 31, D) the ring "Bafirgha" {Wiz Str+8 Dex-3 SInv} [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+8). Dex: It affects your dexterity (-3). SInv: It lets you see invisible. (60, 32, D) the ring of Cahovy {rCorr Str+6} [ring of strength] Str: It affects your strength (+6). rCorr: It protects you from acid and corrosion. (60, 43, D) the ring of Plog {Str+3 Int-3 Dex+6 Slay+2} [ring of dexterity] Str: It affects your strength (+3). Int: It affects your intelligence (-3). Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). (61, 13, D) the +7 glaive of the Old World {speed, rPois Will- rCorr Int+3} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (61, 14, D) the +5 bardiche "Ivuojiud" {holy, rCorr Str+8 Dex+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+8). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (61, 24, D) a +0 trident (62, 13, D) a +9 demon trident of freezing (62, 14, D) the +7 giant spiked club "Hoti" {spect, Will+ Dex+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+3). Will: It increases your willpower. (63, 13, D) the +5 bardiche "Arbiter" {flame, Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Stlth: It makes you more stealthy. (63, 24, D) a +0 dire flail (64, 8, D) a +0 dagger of holy wrath a +0 leather armour (64, 20, D) a +3 scale mail of cold resistance (64, 24, D) a +0 shortbow a +0 ring mail (65, 8, D) a +0 troll leather armour (66, 8, D) +0 fire dragon scales (66, 20, D) a +1 chain mail of cold resistance (67, 5, D) +0 shadow dragon scales a +0 quarterstaff a +0 robe (67, 7, D) a +0 scimitar of flaming a +0 fustibalus a +0 robe a +0 buckler +0 storm dragon scales (68, 20, D) a +6 chain mail (68, 21, D) a +6 chain mail (68, 27, D) a +4 ring mail (68, 28, D) +2 acid dragon scales (69, 5, D) a +0 long sword (69, 21, D) a +4 ring mail (69, 27, D) a +5 plate armour (69, 28, D) a +5 plate armour (69, 35, D) a +0 rapier (69, 43, D) Great Wizards, Vol. VII (70, 35, D) a +0 robe (71, 21, D) a +1 leather armour of willpower (71, 26, D) a +1 chain mail of cold resistance (71, 27, D) a +5 plate armour (71, 28, D) +3 storm dragon scales (71, 36, D) a +2 spear of flaming (still there?) a +0 robe (still there?) (71, 38, D) a +0 long sword (still there?) a +0 leather armour (still there?) (72, 20, D) a +4 ring mail (72, 21, D) +2 swamp dragon scales (72, 26, D) a +5 plate armour a +4 chain mail a +2 plate armour (72, 27, D) +4 ice dragon scales (72, 37, D) a +0 long sword a +0 ring mail (73, 36, D) a +0 flail a +0 robe a +0 long sword (74, 0, D) a +0 mace (74, 1, D) a +0 long sword (74, 25, D) a +0 club a +0 shortbow a +0 leather armour a +0 flail a +0 leather armour (74, 29, D) a +0 flail a +0 robe (74, 35, D) a +0 halberd (74, 36, D) a +0 flail (still there?) a +0 robe (still there?) a +0 vorpal long sword (still there?) a +0 cloak (still there?) (75, -5, D) a +0 short sword a +0 cloak (75, -4, D) a +0 rapier a +0 rapier a +0 leather armour (75, 0, D) a +0 scythe of pain (75, 1, D) a +1 battleaxe of freezing (75, 3, D) a +0 dire flail (still there?) a +0 dire flail (still there?) (75, 35, D) a +0 short sword a +0 leather armour a +0 whip a +0 robe (75, 41, D) a book of Death