jt Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 41, D:1) a +0 dagger (21, 20, D:1) a +0 dagger (24, 9, D:1) 5 large rocks (31, 4, D:1) a +0 robe (37, 45, D:1) a +0 club (54, 25, D:1) a +0 dagger Level 2 of the Dungeon Level 3 of the Dungeon (18, -28, D:3) a +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, 31, D:4) a +0 dagger a +0 falchion (10, -4, D:4) a +0 spear (50, 10, D:4) a +0 scimitar Level 5 of the Dungeon Level 6 of the Dungeon (4, -31, D:6) a +0 leather armour (29, -33, D:6) a +0 chain mail (32, -33, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a potion of ambrosia (2, -28, D:7) a +0 giant club a +0 dagger a +0 robe a +0 chain mail a +0 hand axe a +0 leather armour (2, -27, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (2, -3, D:7) a ring of positive energy (4, -3, D:7) 17 gold pieces (5, -3, D:7) a potion of mutation (8, -2, D:7) a potion of ambrosia (17, -8, D:7) a +0 spear (18, -41, D:7) a +0 leather armour (54, -15, D:7) a +0 mace Level 8 of the Dungeon [Shop] Atheo's Magic Scroll Emporium 3 scrolls of noise (39 gold) a scroll of vulnerability (97 gold) (11, -16, D:8) a +0 whip (unseen) (28, -9, D:8) a +0 dagger (34, 20, D:8) a +0 spear (34, 28, D:8) a +0 robe (40, 32, D:8) a +0 quarterstaff (46, 14, D:8) a +0 dagger (47, 15, D:8) a +0 dagger a +0 war axe (48, 15, D:8) a +0 hand axe a +0 whip (49, -6, D:8) a ring of see invisible (53, -8, D:8) a +0 dagger a +0 whip a +0 dagger a +0 dagger a +0 whip a +0 short sword (53, -7, D:8) a +0 war axe a +0 leather armour a +0 mace a +0 dagger a +0 robe a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (14, 0, D:9) a +0 falchion a +0 robe a +0 long sword a +0 robe a +0 robe (15, 0, D:9) a +0 war axe a +0 hand axe a +0 robe (16, 0, D:9) a +0 flail a +0 robe (29, -3, D:9) a +0 whip a +0 leather armour (29, -2, D:9) a +0 club (30, -2, D:9) a +0 club (30, -1, D:9) a +1 whip of freezing (38, 24, D:9) a +0 battleaxe (38, 25, D:9) a +0 dagger a +0 leather armour a +1 dagger of speed a +0 plate armour (40, 47, D:9) a +0 ring mail (51, 2, D:9) a +0 scale mail (57, 1, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 troll leather armour (7, 23, D:10) the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +6 Majin-Bo {vamp, MP+6 Int+6} It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). (33, -4, D:10) the +6 quarterstaff "Etsyud" {freeze, Fragile rPois Int+3 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. (62, 28, D:10) a +0 dire flail (62, 35, D:10) an amulet of the acrobat Level 11 of the Dungeon (2, -8, D:11) a +0 quarterstaff (3, -40, D:11) a +0 shortbow (17, -27, D:11) a +0 hunting sling (23, -36, D:11) a +0 dagger (24, -35, D:11) a +0 short sword (still there?) a +0 dagger (still there?) (25, -34, D:11) a +0 plate armour a +0 glaive (31, -26, D:11) a +0 robe a +0 dagger a +0 hand axe (31, -24, D:11) a +0 club (still there?) a +0 club (still there?) (32, -26, D:11) a +0 robe a +0 dagger a +0 chain mail a +0 whip a +0 dagger (32, -24, D:11) a +0 troll leather armour (still there?) a +1 vorpal hand axe (still there?) a +0 leather armour (still there?) a +0 club (still there?) a +0 falchion (still there?) a +0 plate armour (still there?) a +2 dire flail of protection (still there?) a +0 leather armour (still there?) a +0 flail (still there?) (33, -23, D:11) a +0 dagger (46, 0, D:11) 4 stones Level 12 of the Dungeon (0, 0, D:12) a +0 halberd (1, 0, D:12) a +0 ring mail (1, 1, D:12) a +2 spear of venom a +0 flail (2, 1, D:12) a +0 spear a +0 spear a +0 whip (6, 0, D:12) a +6 ring of dexterity (6, 8, D:12) an amulet of faith (12, 6, D:12) a +0 chain mail (13, 5, D:12) 3 large rocks (13, 7, D:12) a +0 giant club a +4 great sword of electrocution (15, 6, D:12) a +0 dire flail (18, 5, D:12) the +5 ring mail of Inevitability {Str+2} Str: It affects your strength (+2). Level 13 of the Dungeon (0, 0, D:13) a potion of degeneration (9, -24, D:13) a +0 troll leather armour (9, -23, D:13) a +0 giant club a +0 dire flail (11, -21, D:13) a +0 short sword a +0 dagger (12, -24, D:13) 5 poisoned darts (12, -21, D:13) a +0 leather armour (12, -20, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (1, -1, D:14) a +0 robe (1, 4, D:14) 3 large rocks (5, 0, D:14) a +0 scale mail (5, 3, D:14) the +9 rapier of Xirrigev {vorpal, Fly rElec rPois Str+2 Dex-3} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. (8, -4, D:14) a +0 shortbow (8, 3, D:14) a piece from Xom's chessboard (15/15) (11, 4, D:14) a +0 short sword (12, 4, D:14) a +0 shortbow a +0 longbow (13, 23, D:14) a +0 pair of boots (15, 2, D:14) a +0 longbow 3 atropa-tipped darts (19, 2, D:14) 14 stones (29, 15, D:14) 21 stones (49, 16, D:14) a +0 short sword a +0 short sword a boomerang a +0 plate armour (50, 16, D:14) a +0 whip a +0 dagger a +0 club a +0 leather armour a +0 ring mail (50, 17, D:14) a +0 trident a +0 short sword a +0 club a +0 whip a +0 short sword a +1 dagger of electrocution a +0 leather armour a +0 mace a +0 short sword a +0 dagger a +0 giant club a +0 club a +0 giant spiked club a +0 war axe a +0 plate armour a +0 flail a +0 scimitar a +0 plate armour a +0 chain mail a +0 flail a +0 short sword (50, 18, D:14) a +0 dire flail (51, 16, D:14) a +0 flail a +0 club a +0 hand axe a +0 leather armour a +0 dagger Level 15 of the Dungeon (0, 0, D:15) an amulet of faith (1, 31, D:15) a potion of attraction (3, 6, D:15) a +0 glaive a +0 halberd (3, 23, D:15) a +0 long sword (4, 16, D:15) 18 stones (7, 24, D:15) a +0 dagger (still there?) a +0 robe (still there?) (12, 1, D:15) 3 large rocks (15, 43, D:15) a +0 leather armour (23, 36, D:15) a +0 ring mail (23, 37, D:15) a +0 great mace a +0 leather armour (24, 37, D:15) a +0 battleaxe (30, 1, D:15) 2 large rocks (30, 18, D:15) a +0 shortbow (65, 12, D:15) 2 poisoned darts the Ecumenical Temple Level 1 of the Orcish Mines (3, 20, Orc:1) a +0 ring mail (3, 21, Orc:1) a +0 hand axe (4, 20, Orc:1) a +0 short sword a +0 scale mail a +0 scale mail (4, 22, Orc:1) a +0 dagger a +0 robe (5, 21, Orc:1) a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (14, 21, Orc:1) a +0 trident (15, 21, Orc:1) a +0 plate armour a +0 hand axe (15, 22, Orc:1) a +0 robe a +0 dagger a +0 robe (16, 21, Orc:1) a +0 dagger a +0 robe a +0 trident a +0 ring mail (16, 22, Orc:1) a +0 flail a +0 hand axe a +0 hand axe a +0 dagger (17, 21, Orc:1) a +0 leather armour (19, 21, Orc:1) a +0 dagger (20, 20, Orc:1) a +0 hand axe (unseen) (29, 34, Orc:1) the +2 leather armour "Sauvogev" {Fly rElec rF+} rF: It protects you from fire. rElec: It insulates you from electricity. Fly: It grants you flight. the +2 robe of Jufira {rF- Str+5 Dex+8} Str: It affects your strength (+5). Dex: It affects your dexterity (+8). rF: It makes you vulnerable to fire. the +4 scale mail of the Wheelwright {Rampage} Rampage: It bestows one free step when moving towards enemies. Level 2 of the Orcish Mines [Shop] Saos's Antique Armour Shoppe a +0 leather armour (52 gold) an orb of wrath (338 gold) the +11 chain mail of Winter {rF+ Dex+4} (2129 gold) Dex: It affects your dexterity (+4). rF: It protects you from fire. a +0 kite shield (117 gold) a +0 scale mail (104 gold) a +2 ring mail of willpower (546 gold) a +0 chain mail (117 gold) [Shop] Ewasm's Book Shop a book of Storms (480 gold) a book of Touch (390 gold) a book of Displacement (360 gold) a book of Blasting (480 gold) a book of Sloth (540 gold) a book of Misfortune (540 gold) a book of Rime (420 gold) [Shop] Vyumoex's Book Boutique a book of Debilitation (360 gold) a book of Spatial Translocations (468 gold) a book of Dreams (432 gold) a book of Pain (504 gold) a book of Misfortune (648 gold) a book of Callings (360 gold) a book of Changes (324 gold) the Handbook of Supportive Hexes (576 gold) Spells Type Level a - Slow Hexes 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Call Canine Familiar Summoning 3 d - Summon Mana Viper Hexes/Summoning 5 a book of Flames (540 gold) [Shop] Qeowub's Antique Weapon Shoppe a +0 short sword (102 gold) a +0 morningstar (136 gold) a +0 hand crossbow (119 gold) a +2 morningstar of venom (571 gold) a +0 fustibalus (510 gold) a +0 short sword (102 gold) a +0 dagger (68 gold) [Shop] Kobleuk's Antique Armour Emporium a +0 plate armour (805 gold) a +0 chain mail (157 gold) a +0 scale mail (140 gold) a +0 ring mail of poison resistance (280 gold) a +0 chain mail (157 gold) a +0 chain mail (157 gold) a +0 ring mail (140 gold) a +4 plate armour of willpower (1750 gold) a +3 plate armour of poison resistance (1470 gold) a +0 plate armour (805 gold) a +0 leather armour (70 gold) [Shop] Qutacloyq's Book Shoppe a book of Blood (476 gold) the Papyrus of Evil Displacement (680 gold) Spells Type Level a - Gell's Gravitas Translocation 3 b - Haunt Necromancy/Summoning 7 c - Malign Gateway Summoning/Translocation 7 a book of Flames (510 gold) a book of the Warp (544 gold) an Inescapable Atlas (578 gold) a book of Geomancy (306 gold) a book of Death (748 gold) a book of Maledictions (578 gold) a book of Frost (374 gold) a book of Winter (578 gold) (31, 34, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) a +0 flail (still there?) a +0 scale mail (still there?) (31, 35, Orc:2) a +0 short sword a +0 plate armour (32, 34, Orc:2) a +0 dagger (32, 35, Orc:2) a +0 robe (33, 35, Orc:2) a +0 long sword a +0 chain mail (34, 34, Orc:2) a +3 hand axe (unseen) (40, -3, Orc:2) a +0 dagger a +0 robe (41, -3, Orc:2) a +0 robe (41, -2, Orc:2) a +0 dagger a +0 chain mail a +0 club a +0 chain mail (58, 28, Orc:2) a +0 robe a +0 dagger (59, 29, Orc:2) a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (19, 29, Lair:1) a scroll of noise Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (still there?) a +0 dagger (still there?) (36, -44, Lair:2) a +0 mace (44, -4, Lair:2) a +0 spear (47, -31, Lair:2) a +0 scale mail (53, -16, Lair:2) a +0 club a +0 ring mail Level 3 of the Lair of Beasts (1, 9, Lair:3) a +0 spear (24, 7, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (31, 4, Lair:4) a +0 hunting sling (54, 16, Lair:4) a ring of ice Level 5 of the Lair of Beasts Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (0, 3, Lair:6) a +0 club (1, -1, Lair:6) a +0 short sword a +0 rapier (1, 0, Lair:6) a +0 dagger a +0 robe a +0 robe a +2 buckler (5, 4, Lair:6) a +0 great sword (6, 10, Lair:6) a +1 rapier of speed (7, 11, Lair:6) a +0 buckler a +0 robe (9, 11, Lair:6) a staff of fire (20, 6, Lair:6) a +0 robe a +0 dagger (25, 8, Lair:6) a +0 robe a +0 dagger (26, 8, Lair:6) a +0 buckler a +0 robe a +0 rapier (27, 9, Lair:6) a +0 spear (28, 9, Lair:6) a +0 robe a +0 rapier (36, 11, Lair:6) a +0 buckler a +0 spear (37, 10, Lair:6) a +0 robe (37, 11, Lair:6) a +0 rapier Level 1 of the Swamp Level 2 of the Swamp (0, 3, Swamp:2) a +0 robe (still there?) a +0 quarterstaff (still there?) (9, 1, Swamp:2) the +7 war axe of Theory {vorpal, rF+ Dex+2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rF: It protects you from fire. (16, 5, Swamp:2) a +2 vorpal trident (19, 5, Swamp:2) a ring of magical power Level 3 of the Swamp (0, 0, Swamp:3) a +0 spear (1, -14, Swamp:3) a potion of degeneration (3, 13, Swamp:3) the +8 mace of the Establishment {vorpal, rCorr SInv} It inflicts extra damage upon your enemies. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (5, 16, Swamp:3) a +0 buckler (unseen) (5, 17, Swamp:3) a +0 spear Level 4 of the Swamp (1, 5, Swamp:4) a +0 dagger a +0 robe (2, -7, Swamp:4) a +0 long sword (5, 12, Swamp:4) a +0 robe a +0 buckler a +0 rapier (6, -10, Swamp:4) a +0 robe (6, 12, Swamp:4) a +0 quarterstaff a +0 robe (21, 2, Swamp:4) (unseen) (23, 4, Swamp:4) a +0 robe (still there?) a +0 quarterstaff (still there?) (24, -18, Swamp:4) a +0 quarterstaff (24, -4, Swamp:4) a +0 rapier (25, -4, Swamp:4) a +0 dagger a +0 robe a +0 robe a +0 buckler (26, -25, Swamp:4) +0 swamp dragon scales (27, -25, Swamp:4) a +3 lajatang a +0 robe (35, -18, Swamp:4) a +0 robe Level 1 of the Snake Pit (0, 0, Snake:1) a +0 arbalest a +0 war axe (1, -14, Snake:1) a +0 hunting sling (1, -8, Snake:1) a +0 mace (still there?) a +0 robe (still there?) (2, -10, Snake:1) a +0 hand axe (2, -8, Snake:1) a +0 battleaxe (2, -7, Snake:1) a +0 whip 25 stones (4, -8, Snake:1) a +1 trident of venom (10, -33, Snake:1) a book of Vapours (10, -21, Snake:1) a +0 hunting sling (10, -4, Snake:1) 3 boomerangs of dispersal (12, -29, Snake:1) a +2 robe of positive energy a +0 trident (16, 2, Snake:1) a +0 scimitar (19, -31, Snake:1) a +0 flail (19, -28, Snake:1) a +0 halberd (20, -32, Snake:1) a +0 robe (unseen) (21, 2, Snake:1) a +0 leather armour (22, -22, Snake:1) a +0 flail (39, -30, Snake:1) a +0 leather armour Level 2 of the Snake Pit (7, 18, Snake:2) a +0 mace (17, 36, Snake:2) a +0 halberd (19, 18, Snake:2) a +0 dire flail (20, 17, Snake:2) a +0 flail a +3 trident a +0 flail (21, 17, Snake:2) a +0 glaive (22, 17, Snake:2) a +0 shortbow (37, 1, Snake:2) a +0 robe (38, 0, Snake:2) a +0 whip Level 3 of the Snake Pit (0, 0, Snake:3) a +0 leather armour (4, 9, Snake:3) the +3 spear of Qeapish {elec, rC- Dex+8 SInv} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+8). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. (5, 18, Snake:3) a +0 glaive (6, 18, Snake:3) a +0 scimitar a +0 robe (6, 19, Snake:3) a +0 short sword a +0 robe (6, 20, Snake:3) a +0 battleaxe a +0 club (7, 39, Snake:3) 15 stones (17, 32, Snake:3) a Grand Grimoire (17, 33, Snake:3) 28 stones (17, 34, Snake:3) 31 gold pieces (17, 38, Snake:3) 25 gold pieces (17, 39, Snake:3) 27 gold pieces (17, 40, Snake:3) the +3 arbalest "Xelick" {venom, Will+} Any ammunition fired from it poisons the flesh of those it strikes. Will: It increases your willpower. (18, 42, Snake:3) a +2 trident of distortion (20, 43, Snake:3) a +0 whip (still there?) 25 gold pieces (still there?) a +3 mace (still there?) (21, 42, Snake:3) a +0 battleaxe (still there?) a +0 robe (still there?) (22, 42, Snake:3) a +0 short sword (23, 41, Snake:3) a +0 scimitar (23, 42, Snake:3) a +0 robe a +0 morningstar (23, 43, Snake:3) a +0 battleaxe (24, 39, Snake:3) a +0 trident (24, 40, Snake:3) a +0 flail (30, 33, Snake:3) a +0 trident Level 4 of the Snake Pit (0, 0, Snake:4) a +0 spear (1, -2, Snake:4) a +0 robe (2, -4, Snake:4) a +0 battleaxe (2, -3, Snake:4) a +0 whip a +0 flail (2, 10, Snake:4) a +0 trident (3, -4, Snake:4) a +0 scimitar (3, -3, Snake:4) a +0 shortbow a +0 battleaxe (3, 11, Snake:4) a +0 robe (6, 12, Snake:4) a +0 long sword a +0 glaive a +0 morningstar (18, -7, Snake:4) a +0 war axe (19, -10, Snake:4) a +0 robe (19, -9, Snake:4) a +0 halberd a +2 vorpal hand axe a +0 halberd (20, -10, Snake:4) a +0 kite shield of positive energy (23, 23, Snake:4) a +0 quarterstaff a +0 robe a +0 trident of flaming (23, 27, Snake:4) 20 boomerangs (28, -2, Snake:4) a +0 robe a +0 whip (28, -1, Snake:4) a +0 glaive (29, -3, Snake:4) a +0 spear a +0 robe (29, 5, Snake:4) a +0 quarterstaff (30, -3, Snake:4) a +0 halberd (30, 6, Snake:4) a +0 robe (32, -4, Snake:4) a +0 robe (33, -4, Snake:4) a +0 club (33, 7, Snake:4) a +0 robe (34, 7, Snake:4) a +0 short sword a +0 trident (36, -4, Snake:4) a +0 halberd a +0 robe (36, 1, Snake:4) a +1 vampiric short sword a +0 robe (36, 8, Snake:4) a scroll of amnesia (37, -4, Snake:4) a +1 mace of protection (37, -3, Snake:4) 32 poisoned darts a staff of death (38, -2, Snake:4) a +0 mace (38, 18, Snake:4) a +0 robe a +0 kite shield (39, 19, Snake:4) a +2 vorpal dire flail a +0 war axe a +0 short sword a +0 trident (40, 3, Snake:4) a +0 robe (40, 4, Snake:4) a +0 quarterstaff (45, 4, Snake:4) 25 stones Level 2 of the Pits of Slime Level 5 of the Pits of Slime Level 1 of the Realm of Zot (1, -1, Zot:1) a +0 glaive a +0 glaive (1, 0, Zot:1) a +0 battleaxe (2, -1, Zot:1) a +0 hand axe a +0 battleaxe (19, -7, Zot:1) a +0 great sword Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 war axe (5, 1, Zot:2) a +1 cloak (11, -4, Zot:2) a scroll of brand weapon (14, -7, Zot:2) a +0 flail Level 3 of the Realm of Zot (0, 0, Zot:3) 23 stones (0, 4, Zot:3) a ring of positive energy (1, 26, Zot:3) 9 stones (2, 20, Zot:3) 24 stones (7, 23, Zot:3) a +0 cloak (9, 22, Zot:3) a +0 trident a +0 halberd a +0 dagger a +0 dire flail a +2 short sword of speed a +0 whip a +0 dire flail a +0 glaive (9, 23, Zot:3) a +0 dire flail (9, 24, Zot:3) a +0 scimitar (10, 21, Zot:3) a +1 cloak (10, 25, Zot:3) a +0 long sword a +0 cloak (11, -18, Zot:3) a +0 flail (11, 22, Zot:3) a +0 dire flail a +0 trident 12 gold pieces (12, -18, Zot:3) a +0 short sword of protection (12, -17, Zot:3) a +1 long sword of draining (13, -19, Zot:3) a +0 cloak a +0 short sword (13, -15, Zot:3) a +0 scimitar (14, -16, Zot:3) a +0 cloak (14, -15, Zot:3) a +0 long sword a +2 rapier of speed (14, -14, Zot:3) a +0 trident of venom (15, -15, Zot:3) a +0 mace a +0 cloak (16, 17, Zot:3) the +5 scale mail of the Moon {rN+ Str+2 Stlth+} Str: It affects your strength (+2). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (17, -16, Zot:3) a +1 cloak (17, 20, Zot:3) a +0 war axe (22, -3, Zot:3) a +0 flail a +0 cloak a +1 war axe of freezing (28, 8, Zot:3) 6 large rocks 5 silver boomerangs Level 4 of the Realm of Zot (1, -14, Zot:4) a +0 glaive (3, 0, Zot:4) a ring of ice (13, -14, Zot:4) a +0 short sword (unseen) (14, -15, Zot:4) a +0 glaive (14, -14, Zot:4) a +0 mace (14, -13, Zot:4) a +1 flail of holy wrath (16, -15, Zot:4) a +0 mace Level 5 of the Realm of Zot (0, 0, Zot:5) a book of Dreams (4, -1, Zot:5) a +1 cloak (6, -4, Zot:5) a golden dragon corpse (skeletalised by now) (7, -5, Zot:5) a +2 rapier of venom (8, -6, Zot:5) a +0 long sword (still there?) a +2 cloak (still there?) (8, -4, Zot:5) a +4 long sword (still there?) a +2 cloak (still there?) (10, 1, Zot:5) 33 gold pieces (14, -7, Zot:5) a +0 flail (23, 9, Zot:5) a +0 rapier (still there?) a +0 cloak (still there?) a white draconian corpse (skeletalised by now) (still there?) (23, 10, Zot:5) a +0 halberd (23, 12, Zot:5) a ring of flight (24, 9, Zot:5) a +0 battleaxe (25, 10, Zot:5) a +0 rapier (25, 16, Zot:5) an amulet of magic regeneration (34, -16, Zot:5) a +0 glaive (35, -18, Zot:5) a +0 scale mail (37, -7, Zot:5) 4 poisoned darts (38, -3, Zot:5) +0 storm dragon scales a storm dragon skeleton (40, 0, Zot:5) a +0 war axe (43, 1, Zot:5) a +8 vorpal club (still there?) a Killer Klown corpse (skeletalised by now) (still there?) (44, -12, Zot:5) a +9 club (44, -11, Zot:5) a moth of wrath corpse (44, 1, Zot:5) a +0 long sword a +0 cloak (44, 3, Zot:5) a +0 mace (45, -11, Zot:5) a +11 club of distortion (45, 1, Zot:5) a +0 cloak (48, 3, Zot:5) 26 stones Level 1 of the Depths [Shop] Afuybryk's Weapon Shop a +0 club (12 gold) a +0 hand crossbow (42 gold) the +2 Maxwell's thermic engine {flame, freeze} (528 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. a +0 morningstar (48 gold) a +4 mace of protection (307 gold) a +1 hand axe of electrocution (174 gold) a +1 shortbow of freezing (148 gold) a +7 shortbow (480 gold) a +0 whip (30 gold) 20 stones (24 gold) (27, -13, Depths:1) the +6 longbow "Keov" {speed, Dex+2} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+2). a +2 chain mail (27, 3, Depths:1) the +4 lajatang "Xunaumik" {flame, rC+ SInv} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. SInv: It lets you see invisible. (45, -20, Depths:1) an amulet of guardian spirit the ring "Lybbo" {rElec MP+9 Str+6 Dex+3} [ring of magical power] Str: It affects your strength (+6). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). the +7 hand crossbow "Xuizeypt" {freeze, rN+ Will- Str+5} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+5). rN: It protects you from negative energy. Will: It decreases your willpower. (46, -8, Depths:1) a +0 dagger a +0 robe (50, -10, Depths:1) a +1 scythe of flaming (53, -24, Depths:1) a +0 ring mail (57, -2, Depths:1) 5 large rocks Level 2 of the Depths (0, 0, Depths:2) 5 large rocks (still there?) a +0 dagger (still there?) a +0 robe (still there?) (1, 0, Depths:2) a +1 great mace of holy wrath a +0 dire flail (5, -5, Depths:2) +0 ice dragon scales (23, 23, Depths:2) a +0 fustibalus Level 3 of the Depths (0, 0, Depths:3) 4 large rocks (3, 1, Depths:3) a +0 long sword Level 4 of the Depths (0, 0, Depths:4) a +0 robe a +0 spear (10, 3, Depths:4) a +0 war axe (10, 4, Depths:4) a +0 scimitar (11, 15, Depths:4) the +1 scale mail of Parlour Games {rF- rN+++ Str+8 Dex-5} Str: It affects your strength (+8). Dex: It affects your dexterity (-5). rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. (12, 21, Depths:4) 24 stones (17, -1, Depths:4) a +0 trident (17, 0, Depths:4) a +0 cloak (21, 2, Depths:4) a +0 short sword a +0 long sword