jt Level 1 of the Dungeon [Shop] Archuj's Assorted Antiques a phial of floods (720 gold) a phial of floods (720 gold) a +0 whip (45 gold) (0, 0, D:1) a +0 whip (2, 10, D:1) a +0 short sword (2, 18, D:1) a +0 robe (2, 42, D:1) a +0 dagger a +0 dagger (28, 14, D:1) a +0 dagger (52, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -28, D:2) a +0 flail (2, -15, D:2) a +0 dagger (4, -18, D:2) a +0 dagger (5, -32, D:2) a +0 club (14, -26, D:2) a stone (15, -35, D:2) a +0 dagger (16, -7, D:2) a +0 whip (16, -5, D:2) a +0 club (17, -19, D:2) a +0 club (21, -15, D:2) 30 arrows (26, -10, D:2) a +0 club (41, -27, D:2) a +0 hunting sling (46, 0, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Tovar's Weapon Shop the +10 short sword of Dithmenos's Grace {venom, *Noise Fragile rElec Str+8} (753 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+8). rElec: It insulates you from electricity. *Noise: It may make noises in combat. Fragile: It will be destroyed if unequipped. a +0 hand axe (30 gold) a +0 trident (35 gold) a +0 dagger (20 gold) a +1 vorpal war axe (122 gold) a +0 dagger (20 gold) a +0 short sword (30 gold) 23 stones (23 gold) a +0 war axe (35 gold) (3, -14, D:3) a +0 dagger (4, 3, D:3) a +0 scale mail (11, 5, D:3) a +0 leather armour (17, -15, D:3) a +0 club (18, -16, D:3) a +0 hand axe (19, -15, D:3) a +0 hand axe (23, -26, D:3) a +0 dagger (29, 13, D:3) a +0 war axe (29, 14, D:3) a +0 leather armour a +0 dagger a +0 robe (29, 15, D:3) a +0 dagger a +0 robe (30, -12, D:3) a +1 long sword of holy wrath (30, 15, D:3) a +0 dagger a +0 ring mail (34, 9, D:3) 22 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 mace (3, -1, D:4) a +2 quarterstaff of chaos (4, -41, D:4) a +0 robe (8, 7, D:4) 24 arrows (9, -2, D:4) a +0 mace (9, -1, D:4) a +0 mace (10, -1, D:4) a +0 mace (11, 8, D:4) a +0 ring mail (25, -31, D:4) a +0 short sword (26, -31, D:4) a +0 dagger (38, -22, D:4) 24 arrows (40, -35, D:4) a +0 falchion (41, -6, D:4) a potion of attraction (41, -5, D:4) 24 stones (43, -31, D:4) a +0 mace a +0 dagger a +0 robe (46, -28, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (15, -3, D:5) a +0 robe a +3 dagger a +0 short sword (16, -3, D:5) a +0 robe a +0 dagger a +0 hand axe Level 6 of the Dungeon [Shop] Timmieqa's Antique Weapon Shop a +0 flail (94 gold) a +0 club (27 gold) the +5 falchion "Cualos" {vorpal, Fly rF- rC- Dex+8} (1117 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+8). rF: It makes you vulnerable to fire. rC: It makes you vulnerable to cold. Fly: It grants you flight. a +0 club (27 gold) a +0 war axe (94 gold) a +0 dagger (54 gold) a +0 scimitar (108 gold) (0, 0, D:6) 24 arrows (3, 5, D:6) a +0 short sword (4, 5, D:6) a +0 leather armour a +0 club (5, 4, D:6) a +0 flail (13, 4, D:6) 16 arrows (34, 5, D:6) a +0 shortbow 23 arrows (35, 6, D:6) a +0 ring mail (36, -9, D:6) a +0 flail (36, 2, D:6) a +0 flail (40, -7, D:6) a +0 club (41, -9, D:6) a +0 spear (41, -8, D:6) a +0 club a +0 robe (41, 3, D:6) a +0 giant club (44, 14, D:6) a +0 flail (49, 15, D:6) 18 arrows (58, 34, D:6) a +0 dagger (58, 36, D:6) a +0 whip (58, 37, D:6) a +0 trident a +0 leather armour Level 7 of the Dungeon (0, 20, D:7) a +0 shortbow 20 arrows (2, -6, D:7) a +0 hand axe a +0 falchion (2, -5, D:7) a +0 hand axe (3, -6, D:7) a +0 whip (12, 23, D:7) a +0 ring mail (16, -14, D:7) a +0 halberd (16, -9, D:7) a +0 spear (16, -8, D:7) a +0 spear (16, 22, D:7) a +0 chain mail (17, -10, D:7) a +0 spear (17, -9, D:7) a +0 spear (33, 22, D:7) a +0 robe a +0 dagger (34, 15, D:7) 4 scrolls of noise (34, 25, D:7) a +0 robe a +2 flail (35, 25, D:7) a +2 morningstar a +0 robe a +0 robe of willpower 26 arrows (36, 25, D:7) a +0 halberd a +0 spear (42, 6, D:7) a +0 club (42, 7, D:7) a +0 whip (43, 6, D:7) a +0 dagger (48, -3, D:7) 20 arrows (66, -25, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Peynwuty's General Store 20 stones (28 gold) 22 stones (30 gold) a +0 leather armour (28 gold) 25 arrows (70 gold) (0, 0, D:8) +0 steam dragon scales (0, 1, D:8) a +3 long sword a +0 robe (1, -32, D:8) a scroll of noise (1, 1, D:8) a +0 scimitar of flaming a +0 robe a +4 short sword a +0 robe a +0 flail a +0 robe (8, -5, D:8) a +0 shortbow 20 arrows (32, 1, D:8) a +0 short sword (32, 2, D:8) a +0 club (32, 3, D:8) a +0 short sword (33, 3, D:8) a +0 dagger Level 9 of the Dungeon (6, -4, D:9) an amulet of reflection (7, -5, D:9) 16 gold pieces (still there?) a wand of flame (11) (still there?) (7, -4, D:9) 2 scrolls of enchant weapon (7, -3, D:9) 16 gold pieces (8, -8, D:9) a scroll of amnesia (18, -25, D:9) a +0 dagger (20, -4, D:9) a +0 chain mail a +0 club (20, -3, D:9) a +0 leather armour a +0 hand axe (21, -3, D:9) a +0 short sword (22, -3, D:9) a +0 whip (23, -7, D:9) a +0 club (23, -3, D:9) a +0 chain mail a +0 short sword (24, -9, D:9) a +0 whip a +0 club (24, -8, D:9) a +0 dagger (24, -7, D:9) a +0 spear (25, -7, D:9) a +0 whip a +0 hand crossbow (26, -8, D:9) a +0 club a +0 whip (39, 12, D:9) a +0 dagger (49, -34, D:9) a +0 long sword (50, -10, D:9) a +0 ring mail a +0 trident (51, -11, D:9) a +0 halberd (51, -10, D:9) a +0 club (58, -18, D:9) a +0 whip (61, -15, D:9) a +0 flail a +2 whip of venom a +0 spear Level 10 of the Dungeon (0, 0, D:10) 17 arrows (4, -8, D:10) a +0 giant club a +0 giant club (4, -5, D:10) a +0 shortbow 11 arrows (11, -14, D:10) a +0 robe a +0 dagger (13, 7, D:10) a +0 short sword (15, 20, D:10) a +0 plate armour a +2 great mace (16, 20, D:10) a +0 long sword (18, 22, D:10) a +4 glaive of freezing a +0 chain mail (23, -1, D:10) a +0 chain mail a +0 whip (24, -1, D:10) a +0 war axe a +0 plate armour a +0 battleaxe (25, -17, D:10) a +0 animal skin (27, -18, D:10) a +0 animal skin (27, -17, D:10) a +0 animal skin (27, -16, D:10) a +0 animal skin (28, -22, D:10) a +0 animal skin a +0 animal skin (32, -17, D:10) a +0 shortbow (40, -2, D:10) a +0 giant club a +0 giant spiked club (45, -16, D:10) a staff of fire (52, 21, D:10) a +0 hunting sling (53, -4, D:10) a +0 scale mail (54, 9, D:10) a +0 club (55, 8, D:10) a +0 dagger a +0 dagger (55, 9, D:10) a +0 whip (56, 9, D:10) a +0 short sword (56, 15, D:10) a +0 dagger of venom (56, 16, D:10) 10 boomerangs Level 11 of the Dungeon (0, 0, D:11) 181 bolts (0, 1, D:11) a +2 mace of draining (1, 10, D:11) a ring of magical power (4, 2, D:11) 4 potions of lignification (8, -1, D:11) a +0 leather armour (23, -12, D:11) a +0 trident (26, 6, D:11) a +0 ring mail (33, -2, D:11) a staff of air (33, -1, D:11) a staff of cold (34, -1, D:11) a +0 hand crossbow (34, 24, D:11) a +0 spear (35, -1, D:11) a +0 war axe of draining a +0 war axe of electrocution (42, 1, D:11) 3 large rocks (44, -5, D:11) a +0 long sword (44, 8, D:11) a +0 giant club a +0 dire flail (48, -4, D:11) 16 arrows a +0 shortbow (48, 13, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) a +0 flail (3, -9, D:12) a +0 short sword (5, -29, D:12) 3 large rocks (9, -21, D:12) a +0 dagger a +0 flail (17, -21, D:12) a +0 flail a +0 ring mail (17, -20, D:12) a +0 hand axe a +0 ring mail (18, -20, D:12) a +0 trident (24, -20, D:12) a +0 ring mail (25, -19, D:12) a +0 robe (25, -18, D:12) a +0 dagger a +2 flail of protection a +0 chain mail (26, -20, D:12) a ring of see invisible (26, -19, D:12) a +0 club 2 boomerangs (30, 10, D:12) 3 large rocks (32, 10, D:12) a +2 scimitar of flaming (39, -22, D:12) a +0 ring mail (45, -4, D:12) the +7 spear "Qemix" {antimagic, Drain rC+ Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It protects you from cold. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (46, -17, D:12) 4 large rocks (49, -31, D:12) a +0 hunting sling Level 13 of the Dungeon (0, 0, D:13) a +0 war axe (8, -27, D:13) a +0 club (12, -25, D:13) a +0 hand axe a +0 leather armour (12, 5, D:13) a +0 chain mail (15, -1, D:13) a +1 short sword of draining (15, 0, D:13) a potion of brilliance (16, -21, D:13) a +0 dagger a +2 robe of willpower (16, -1, D:13) 3 potions of attraction (23, 11, D:13) 24 arrows a +2 vorpal shortbow (23, 12, D:13) 26 arrows a +0 shortbow (23, 13, D:13) 23 arrows a +0 shortbow (24, 13, D:13) 13 arrows a +0 shortbow (27, 0, D:13) 3 large rocks (30, -19, D:13) 5 boomerangs (32, -15, D:13) 4 javelins (40, 12, D:13) a +0 scale mail (42, -18, D:13) a +0 short sword (42, 14, D:13) 2 large rocks (47, -18, D:13) a +0 trident Level 14 of the Dungeon (0, 5, D:14) 20 arrows (6, -4, D:14) 5 boomerangs (12, -10, D:14) a +0 broad axe a +0 robe a +0 hand axe a +0 robe (12, -9, D:14) a +1 hand axe of freezing a +0 robe (12, 6, D:14) a +0 scimitar (18, -32, D:14) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (19, -32, D:14) a +0 dagger a +0 robe (19, -20, D:14) a +0 leather armour (20, -21, D:14) a +0 robe (20, -20, D:14) a +0 barding (24, -20, D:14) a potion of flight (25, -30, D:14) the +3 rapier of Res Nullius {speed, Will+ Str+3} Attacks with this weapon are significantly faster. Str: It affects your strength (+3). Will: It increases your willpower. (26, -30, D:14) a +0 leather armour (26, -29, D:14) a scroll of amnesia (27, -23, D:14) a +0 dagger a +0 robe (27, -21, D:14) a +2 dagger of flaming a +0 robe (27, -7, D:14) a staff of earth (27, -6, D:14) a +1 helmet (34, -4, D:14) the +4 great sword of Qas Awnu {protect, Str+7} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+7). (35, -28, D:14) 23 bolts (35, -25, D:14) +0 fire dragon scales (36, 5, D:14) a +0 robe a +0 long sword (41, 6, D:14) a +0 trident (42, -3, D:14) a +0 leather armour Level 15 of the Dungeon (0, 0, D:15) a scroll of identify (2, 31, D:15) a +0 rapier (17, 6, D:15) a +1 vorpal hand axe a +0 chain mail (17, 7, D:15) a +0 war axe a +0 plate armour (18, 7, D:15) a +0 hand axe (21, 15, D:15) a +0 club a +0 scimitar a +0 chain mail (21, 16, D:15) a +0 club a +0 ring mail a +0 hand axe a +0 chain mail a +0 long sword a +0 plate armour (21, 17, D:15) a +0 troll leather armour (23, 18, D:15) a +1 great mace a +0 plate armour (35, 17, D:15) a +0 arbalest 16 bolts (36, 18, D:15) 5 large rocks (42, 10, D:15) a +0 war axe (42, 26, D:15) a +0 flail (43, 10, D:15) a +0 war axe (44, 10, D:15) a +1 short sword of draining (47, 26, D:15) a +0 hand axe (49, 22, D:15) a +0 scimitar the Ecumenical Temple Level 2 of the Orcish Mines [Shop] Plog's Weapon Boutique a +0 great sword (91 gold) a +2 morningstar of protection (235 gold) 6 poisoned darts (33 gold) a +0 hand axe (42 gold) a +0 short sword (42 gold) the +5 hunting sling of Hubris {vorpal, rPois rC- Int+3 Dex+7} (733 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+7). rC: It makes you vulnerable to cold. rPois: It protects you from poison. a +0 halberd (56 gold) 26 arrows (72 gold) a +0 broad axe (56 gold) 20 stones (28 gold) [Shop] Qariwag's Magic Scroll Shoppe a scroll of identify (32 gold) a scroll of torment (120 gold) a scroll of torment (120 gold) 2 scrolls of noise (32 gold) a scroll of identify (32 gold) a scroll of immolation (56 gold) a scroll of identify (32 gold) a scroll of enchant weapon (120 gold) a scroll of vulnerability (120 gold) [Shop] Imiguj's General Store a staff of cold (325 gold) a phantom mirror (520 gold) a scroll of fear (45 gold) a scroll of amnesia (45 gold) 27 stones (35 gold) 14 sling bullets (91 gold) [Shop] Vosaithri's Weapon Shoppe a +0 broad axe (40 gold) a +0 short sword (30 gold) the +10 shortbow "Renlonna" {vorpal, rPois Int+4 Stlth-} (727 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rPois: It protects you from poison. Stlth: It makes you less stealthy. a +3 shortbow of flaming (224 gold) a +0 shortbow (30 gold) 15 stones (15 gold) the +2 glaive of Defilement {flame, Dex+5} (392 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+5). a +0 rapier (40 gold) (0, 0, Orc:2) a +0 mace (1, 1, Orc:2) a +1 falchion of holy wrath (2, -12, Orc:2) a +0 dagger a +0 robe (2, 0, Orc:2) a +0 short sword a +0 leather armour (3, -14, Orc:2) a +0 flail 2 boomerangs of dispersal a +0 plate armour (3, -12, Orc:2) a +0 flail (5, -17, Orc:2) a +0 giant club (13, 13, Orc:2) a +0 chain mail a +0 glaive (13, 14, Orc:2) a +0 robe a +0 dagger (13, 15, Orc:2) a +0 club (14, -2, Orc:2) a +0 great mace a +0 arbalest of freezing 22 bolts a +0 chain mail a +1 war axe of distortion a +0 chain mail (14, 13, Orc:2) a +0 giant club a +0 plate armour a +0 hand axe (15, -25, Orc:2) a +0 chain mail a +0 scimitar (15, -23, Orc:2) a +0 leather armour a +0 flail (15, 13, Orc:2) a +0 scale mail a +0 mace a +0 dagger a +0 chain mail a +0 long sword a +0 long sword (15, 14, Orc:2) a +0 chain mail a +0 club a +1 chain mail of poison resistance 3 boomerangs a +3 morningstar of holy wrath (15, 15, Orc:2) a +0 leather armour a +0 flail (16, -27, Orc:2) a +0 ring mail a +0 trident (16, -25, Orc:2) a +0 leather armour a +0 dagger (16, 12, Orc:2) a +0 robe a +0 dagger (16, 13, Orc:2) a +0 leather armour a +0 scimitar (16, 16, Orc:2) a +0 chain mail a +0 glaive (17, -24, Orc:2) a +0 scale mail a +0 club (17, 18, Orc:2) a +0 scale mail a +0 war axe (18, 11, Orc:2) a +0 hand axe a +0 robe of fire resistance (18, 18, Orc:2) a +0 giant club a +4 morningstar of holy wrath a +0 ring mail a +0 flail (19, -8, Orc:2) a +0 ring mail a +0 club (19, -7, Orc:2) a +0 chain mail a +0 hand axe (19, 18, Orc:2) a +0 dagger (20, -9, Orc:2) a +0 chain mail a +0 hand axe (20, -8, Orc:2) a +0 robe a +0 dagger (20, 18, Orc:2) a +0 chain mail a +0 mace (20, 19, Orc:2) a +0 robe a +0 dagger (21, -10, Orc:2) a +0 club (21, -9, Orc:2) a +0 robe a +0 dagger a +0 flail (21, -7, Orc:2) a +0 robe a +0 dagger a +0 dagger (22, -20, Orc:2) a +0 battleaxe a +0 chain mail (22, -9, Orc:2) a +0 robe a +0 dagger a +0 hand axe (22, -8, Orc:2) a +0 club a +0 plate armour a +0 glaive (22, 18, Orc:2) a +0 robe a +0 dagger (29, -18, Orc:2) a +0 flail (31, -20, Orc:2) a ring of fire (31, -19, Orc:2) a +0 spear a +0 leather armour a +1 vorpal flail (31, -18, Orc:2) a +0 chain mail a +0 glaive (31, -17, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 halberd (32, -19, Orc:2) a +0 leather armour a +0 flail a +0 chain mail of fire resistance a +0 trident (32, -18, Orc:2) a +0 hand axe a +0 chain mail a +0 mace (32, -17, Orc:2) a +0 dagger (33, -19, Orc:2) a +0 dire flail a +0 great mace a +0 war axe a +0 plate armour a +0 mace a +0 robe a +0 dagger (33, -17, Orc:2) a +0 leather armour a +0 dagger (35, -13, Orc:2) a potion of berserk rage (36, -13, Orc:2) 5 scrolls of identify (38, -10, Orc:2) a +0 dagger (still there?) a +0 dagger of venom (still there?) (38, -7, Orc:2) a +0 robe a +1 dagger of venom (39, -7, Orc:2) a +0 halberd a +0 chain mail (40, -7, Orc:2) a +0 long sword a +0 leather armour (41, -22, Orc:2) a +1 robe a +0 dagger (41, -4, Orc:2) a +0 robe a +0 dagger (43, -23, Orc:2) a +0 robe a +0 dagger (43, -19, Orc:2) a +0 plate armour a +0 great sword (43, -18, Orc:2) a +0 club a +1 robe of fire resistance a +0 dagger a +0 club (43, -5, Orc:2) a +0 chain mail a +0 glaive (44, -18, Orc:2) a +0 leather armour a +0 club (44, -6, Orc:2) a +0 plate armour a +0 trident (44, -5, Orc:2) a +0 chain mail a +0 short sword (46, -13, Orc:2) a +0 flail (47, -19, Orc:2) a +0 leather armour a +0 hand axe (47, -14, Orc:2) a +0 robe a +0 dagger (47, -9, Orc:2) a +1 falchion of protection (52, -10, Orc:2) a +0 robe a +0 dagger (52, -6, Orc:2) a +0 giant spiked club a +0 robe a +0 dagger (53, -5, Orc:2) a +0 ring mail a +0 club (53, -4, Orc:2) a +0 robe a +0 dagger (54, -5, Orc:2) a +0 trident Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 pair of gloves (8, 3, Lair:1) 2 potions of flight Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 potions of degeneration Level 3 of the Lair of Beasts (8, -30, Lair:3) a +2 halberd of draining a +1 halberd of electrocution (17, -28, Lair:3) 26 bolts (18, 4, Lair:3) a +5 hand axe (24, -31, Lair:3) the +2 broad axe "Hampamoh" {freeze, *Rage rPois Int+6 Dex+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+6). Dex: It affects your dexterity (+3). rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). (28, -7, Lair:3) a +0 arbalest (40, -21, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) (unseen) (2, -3, Lair:4) a scroll of identify (21, 13, Lair:4) a +0 long sword (24, 12, Lair:4) a +0 robe (still there?) a +0 halberd (still there?) (31, -8, Lair:4) a +0 robe a +0 trident Level 5 of the Lair of Beasts (7, -10, Lair:5) a +0 hand axe (8, 13, Lair:5) a +0 quarterstaff (27, 10, Lair:5) a +0 scale mail (34, 25, Lair:5) a +0 plate armour (42, -8, Lair:5) a +0 ring mail (44, 22, Lair:5) 17 arrows (46, 29, Lair:5) the +0 robe "Irryfun" {-Tele rC- rN+ Dex+9} Dex: It affects your dexterity (+9). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. (48, 28, Lair:5) 29 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) 2 potions of brilliance (4, 7, Lair:6) a +0 flail (4, 10, Lair:6) 3 scrolls of amnesia (5, 7, Lair:6) a +0 flail (16, -27, Lair:6) +0 steam dragon scales (24, 10, Lair:6) a +0 giant club (33, -14, Lair:6) an amulet of regeneration (40, -39, Lair:6) a potion of flight (49, -31, Lair:6) 15 arrows (49, -12, Lair:6) a +0 scale mail Level 1 of the Pits of Slime