jt the Dungeon (0, 0, D) a +2 quarterstaff a +2 trident (0, 4, D) a +0 whip (1, 0, D) a +2 mace a +2 hand axe (2, 0, D) a +2 falchion (5, 2, D) a +0 club (9, 9, D) a +0 club a gnoll skeleton