jt the Dungeon [Shop] Ekidoewk's Armour Boutique a +2 plate armour of positive energy (407 gold) a +4 ring mail of poison resistance (308 gold) an orb of energy (176 gold) the +0 steam dragon scales of Summer {rPois rF- rC+} (563 gold) rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. the +3 scale mail of Submission {Fly Stlth+} (339 gold) Fly: It grants you flight. Stlth: It makes you more stealthy. a +2 ring mail of fire resistance (231 gold) a +2 pair of gloves of strength (236 gold) [Shop] Ukooxoic's Jewellery Shoppe a ring of flight (210 gold) a ring of protection from cold (300 gold) a ring of willpower (300 gold) a ring of fire (300 gold) a ring of positive energy (240 gold) a +6 ring of intelligence (702 gold) a ring of wizardry (360 gold) a ring of protection from fire (300 gold) a ring of positive energy (240 gold) the amulet of the Philosopher {Spirit Int+5} (570 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+5). the amulet "Momneziwk" {Faith Str+2} (614 gold) [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+2). [Shop] Gogicot's Magic Scroll Boutique a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of magic mapping (52 gold) a scroll of magic mapping (52 gold) a scroll of identify (30 gold) [Shop] Onguber's Antique Armour Boutique a +4 chain mail of fire resistance (693 gold) a +2 robe of cold resistance (389 gold) the +3 leather armour "Meteub" {+Blink rF- Will++ Str+2} (805 gold) Str: It affects your strength (+2). rF: It makes you vulnerable to fire. +Blink: It lets you blink. Will: It greatly increases your willpower. the +5 robe of Night {Dark Will+ SInv} (1320 gold) It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. the +0 scale mail "Zaxty" {Will+} (365 gold) Will: It increases your willpower. a +3 ring mail of fire resistance (572 gold) the +4 troll leather armour of the Imp {Fly rF+ Regen+ Str+4} (1309 gold) Str: It affects your strength (+4). rF: It protects you from fire. Fly: It grants you flight. Regen: It increases your rate of health regeneration. [Shop] Zasabb's Antique Weapon Boutique the +8 dagger "Beastslayer" {pain, Fragile rPois SInv} (1150 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rPois: It protects you from poison. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. a +6 arbalest (766 gold) a +1 war axe of freezing (279 gold) a +1 halberd of venom (247 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (1558 gold) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a +3 spear of flaming (470 gold) the +6 falchion "Concordance" {vorpal, Dex+2} (959 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). a +3 mace of holy wrath (470 gold) a +2 long sword of holy wrath (384 gold) a +2 vorpal hunting sling (298 gold) [Shop] Woakhiri's Weapon Shoppe a +0 dagger of venom (74 gold) a +2 antimagic lajatang (969 gold) a +2 hunting sling of freezing (249 gold) a +0 mace of holy wrath (125 gold) the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} (1422 gold) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. the +6 war axe of Gehenna {chaos, Fragile rPois rF+ Dex+5} (1009 gold) Each time it hits an enemy it has a different, random effect. Dex: It affects your dexterity (+5). rF: It protects you from fire. rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. a +2 whip of distortion (309 gold) a +2 great sword of venom (336 gold) [Shop] Meloshuy's Antique Armour Boutique a +0 chain mail of positive energy (314 gold) a +2 pair of gloves of infusion (795 gold) a +1 chain mail of cold resistance (610 gold) a +2 robe of willpower (654 gold) a +1 chain mail of willpower (610 gold) the +4 steam dragon scales "Ennosal" {Drain rN++ Str+3 Stlth+} (2997 gold) Str: It affects your strength (+3). rN: It greatly protects you from negative energy. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. a +0 cloak of preservation (425 gold) a +2 robe of resistance (1394 gold) a +2 robe of willpower (654 gold) [Shop] Beis's General Store a +2 scale mail of fire resistance (210 gold) a scroll of identify (20 gold) an amulet of faith (400 gold) 2 throwing nets (60 gold) +0 fire dragon scales (600 gold) a +1 long sword of holy wrath (133 gold) a +1 quarterstaff of draining (142 gold) [Shop] Sucroz's Magic Scroll Shop a scroll of fear (70 gold) 3 scrolls of magic mapping (210 gold) a scroll of fear (70 gold) a scroll of identify (40 gold) a scroll of torment (150 gold) (0, 0, D) a +6 ring of evasion (0, 1, D) an amulet of faith (0, 2, D) +6 storm dragon scales (0, 3, D) a +7 chain mail (0, 4, D) a +6 double sword (0, 5, D) a +6 demon trident (0, 18, D) a +0 dagger a +0 robe (0, 20, D) the amulet of Idealism {Faith MP+9 Int-4 Dex+6} [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+6). MP: It affects your magic capacity (+9). (0, 41, D) a +0 flail (0, 42, D) a +0 dagger a +0 flail a +0 dagger a +0 dagger a +0 robe a +0 short sword (0, 43, D) a +0 dagger 2 boomerangs (1, 0, D) a +6 ring of protection (1, 1, D) a +6 ring of evasion (1, 2, D) a +2 cloak (1, 3, D) the +4 chain mail of the Tarantula {Stlth+} Stlth: It makes you more stealthy. (1, 4, D) a +6 giant spiked club (1, 5, D) a +5 longbow of freezing (1, 14, D) a +2 battleaxe of electrocution a +0 chain mail (1, 17, D) a +4 halberd of flaming a +0 plate armour (1, 18, D) a +3 halberd of flaming a +0 chain mail a +4 broad axe a +0 chain mail (1, 20, D) a +5 demon whip a +0 chain mail a +0 dagger a +0 robe (1, 42, D) a +0 dagger a +0 robe (2, 0, D) an amulet of regeneration (2, 1, D) a ring of wizardry (2, 2, D) quicksilver dragon scales (2, 3, D) a +0 helmet of intelligence (2, 4, D) a +6 glaive (2, 19, D) a +0 demon whip a +0 chain mail the +6 hand axe "Ogreslayer" {flame, rElec MP-9 Dex+6} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). a +0 plate armour a +1 long sword a +0 chain mail (3, 2, D) a +0 helmet of see invisible (3, 3, D) the +0 bardiche "Saovumes" {vorpal, rElec rCorr Dex-4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (3, 4, D) a +9 scythe (3, 17, D) a +0 dire flail a +0 chain mail a +0 great mace a +0 chain mail an amulet of regeneration (3, 18, D) a +0 dagger a +0 robe a staff of poison (3, 19, D) a +0 dagger (still there?) a +0 robe (still there?) a +3 trident of protection (still there?) (3, 21, D) a +0 dagger a +0 robe a staff of death (3, 22, D) a scroll of amnesia (3, 31, D) a +0 plate armour a +0 long sword a +0 chain mail a +0 dire flail (3, 36, D) a +0 whip (3, 38, D) a +0 club (4, 12, D) a +2 robe of the Archmagi (4, 16, D) a +0 war axe (4, 17, D) 149 stones the ring of the Invisible Hand {rElec rC+ Str+4} [ring of protection from cold] Str: It affects your strength (+4). rC: It protects you from cold. rElec: It insulates you from electricity. the ring of the Scarab {rC+ Dex+6 Stlth+} [ring of dexterity] Dex: It affects your dexterity (+6). rC: It protects you from cold. Stlth: It makes you more stealthy. a +0 great sword a +0 chain mail a +0 dagger a +0 robe (4, 18, D) a +0 dagger (still there?) a +0 robe (still there?) a +0 helmet (still there?) (4, 19, D) a +1 dagger of venom a +1 robe of positive energy (4, 20, D) a +5 battleaxe of pain a +0 chain mail a +2 robe of fire resistance (4, 22, D) a +0 dagger a +0 robe 25 bolts (4, 31, D) a +0 chain mail a +2 long sword of protection (4, 34, D) a +0 club (5, 1, D) a +2 leather armour of positive energy (5, 2, D) a +0 plate armour (5, 11, D) a +1 pair of boots of flying (5, 12, D) a scarf of harm (5, 15, D) a +0 dagger (5, 16, D) a +4 halberd of draining a +0 chain mail a +0 dagger a +0 robe (5, 17, D) a +0 glaive a +0 chain mail a staff of conjuration (5, 18, D) a +1 battleaxe of electrocution a +2 chain mail of cold resistance (5, 19, D) a +0 great mace (still there?) a +0 chain mail (still there?) 19 stones (still there?) (5, 21, D) a +2 spear of venom (5, 22, D) a +0 vorpal trident (5, 29, D) a +2 mace (6, 0, D) a +2 vorpal falchion (6, 1, D) the +9 staff of Wucad Mu {*channel} It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. (6, 11, D) the ring of Eriako {MP+9 Dex+3} [ring of magical power] Dex: It affects your dexterity (+3). MP: It affects your magic capacity (+9). (6, 15, D) a +0 quarterstaff a +0 robe (6, 16, D) a +0 dagger a +0 robe (6, 17, D) a +0 dagger a +0 robe a +2 vorpal battleaxe (6, 18, D) a +3 long sword a +0 plate armour (6, 19, D) a +2 great sword a +0 chain mail a +0 robe (6, 20, D) a +0 dagger a +0 robe (6, 21, D) a +0 great sword a +0 plate armour (6, 29, D) a +2 falchion a +2 dagger (6, 33, D) a +0 dagger (7, 0, D) a +0 dagger (7, 1, D) a +0 dagger a +0 robe (7, 16, D) a +0 dagger (still there?) a +0 robe (still there?) a potion of lignification (still there?) (7, 17, D) a +0 dagger (still there?) a +0 robe (still there?) 19 stones (still there?) (7, 18, D) a +0 dagger (still there?) a +1 robe of willpower (still there?) a potion of brilliance (still there?) (7, 20, D) a +0 great mace a +0 chain mail (7, 21, D) a +0 battleaxe a +0 plate armour 20 arrows (7, 22, D) a +2 dagger of holy wrath a +0 robe a staff of cold (7, 29, D) a +2 quarterstaff a +2 trident (7, 31, D) a +0 buckler (8, 12, D) a +5 vorpal war axe (8, 16, D) a +0 dagger a +0 robe (8, 17, D) a +0 battleaxe a +0 chain mail (8, 19, D) a +0 dagger a +0 robe a condenser vane (8, 20, D) a +0 dagger a +2 robe of positive energy (8, 21, D) a +0 dagger a +0 robe (8, 22, D) a +0 dagger a +0 robe (8, 34, D) a +0 quarterstaff of protection (8, 35, D) a +2 mace of protection (8, 36, D) a +0 long sword of flaming (8, 37, D) a +3 ring mail (8, 45, D) a +0 club (8, 47, D) a +0 scale mail (8, 48, D) a +0 hand axe (9, 15, D) a +0 scale mail (9, 16, D) a +0 great sword of holy wrath (9, 17, D) a +0 ring mail (9, 18, D) 12 bolts (9, 22, D) a +0 dagger (still there?) a +0 robe (still there?) 18 bolts (still there?) (9, 34, D) a +1 dagger of draining (12, 30, D) a +0 chain mail a +0 battleaxe a +0 robe a +0 trident (13, 18, D) a +0 scale mail a +0 rapier (14, 20, D) a +2 great sword a +0 robe a +0 trident a +0 halberd a +0 long sword the +11 whip of Defenestration {drain, Fragile rPois rN+++ Dex+2} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+2). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Fragile: It will be destroyed if unequipped. a +0 scale mail of willpower the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (14, 25, D) 3 boomerangs a +0 trident of freezing (15, 19, D) a +0 battleaxe a +0 halberd (15, 21, D) the ring "Gufar" {Ice Str+3 Int+4 Slay-5} [ring of ice] It enhances your ice magic. Str: It affects your strength (+3). Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rF: It makes you vulnerable to fire. rC: It protects you from cold. a scarf of resistance (15, 25, D) a +0 plate armour a +0 dire flail (15, 31, D) a +0 rapier (16, 18, D) a +0 robe a +0 spear (16, 20, D) a +0 robe a +0 dagger a staff of cold (17, 44, D) a +4 chain mail (17, 46, D) a +2 vorpal morningstar (17, 47, D) the +4 quarterstaff "Yrig" {pain, rC++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rC: It greatly protects you from cold. (17, 48, D) a +2 rapier of draining (18, 7, D) a +0 long sword (18, 20, D) a +0 whip (18, 31, D) a +0 trident (18, 44, D) a +4 scale mail (18, 46, D) a +2 scimitar of flaming (18, 47, D) a +2 halberd of protection (20, 4, D) a +0 demon trident of draining a +0 plate armour (20, 5, D) a +5 war axe of flaming a +0 plate armour (20, 6, D) a +3 short sword of electrocution a +0 robe (20, 20, D) a +0 dagger (20, 33, D) a +0 scale mail (21, -16, D) a +0 halberd (21, 5, D) a +4 great sword of pain a +0 chain mail a +1 vorpal battleaxe a +0 plate armour (21, 7, D) a +0 long sword (21, 36, D) a boomerang a +0 trident a +0 trident (21, 37, D) a +0 plate armour a +0 battleaxe (22, 4, D) a +0 arbalest a +0 arbalest a +0 arbalest a +0 glaive a +0 chain mail a +0 arbalest a +0 arbalest 95 bolts (22, 5, D) a +2 whip of holy wrath a +0 robe (22, 6, D) a +1 whip (22, 8, D) a +0 scimitar (22, 20, D) a +0 short sword (22, 33, D) 4 javelins (22, 36, D) a +0 chain mail a +0 glaive (22, 37, D) a +1 hand axe of distortion a +0 chain mail a +0 scimitar (23, 5, D) a +0 antimagic war axe a +0 animal skin (23, 6, D) a +0 arbalest 20 bolts (23, 25, D) 3 boomerangs a +0 flail a +0 plate armour (23, 32, D) 5 scrolls of amnesia (23, 37, D) a +0 giant spiked club a +0 giant club (23, 45, D) a +1 robe of willpower a +0 dagger (24, -15, D) a silver javelin (24, 20, D) a staff of air (26, -16, D) a +11 club of flaming (26, 20, D) a staff of earth (26, 42, D) a +3 ring of intelligence (27, -17, D) a +0 rapier (27, -16, D) a +12 club of freezing (27, 21, D) the +8 demon blade "Leech" {vamp, Harm Drain rN+} It heals its wielder for a portion of the damage dealt every time it strikes a living foe. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a +2 eveningstar of flaming (27, 33, D) a +0 cloak a +3 chain mail a +0 scale mail (27, 38, D) a +0 flail a +0 flail (27, 39, D) a +0 club a +0 club a +0 flail a +0 robe a +0 whip (27, 46, D) a +0 whip a +0 flail (27, 47, D) a +0 spear a +0 whip (28, 47, D) a +0 robe a +0 whip (29, 8, D) 26 bolts a +0 arbalest (30, 9, D) 12 bolts a +0 arbalest (30, 45, D) a +0 flail (31, 10, D) a +0 plate armour a +1 great sword of draining (31, 11, D) 19 bolts a +0 arbalest (34, 12, D) 16 bolts a +0 arbalest (34, 13, D) a +0 scimitar (34, 15, D) a +0 plate armour a +0 battleaxe (34, 17, D) a +0 glaive (34, 23, D) a +0 trident (34, 36, D) a +0 cloak a +2 short sword of flaming (35, 12, D) a +0 dagger (35, 14, D) 19 bolts a +0 arbalest (35, 22, D) a +0 chain mail a +0 battleaxe of flaming (36, 24, D) a +0 leather armour 2 javelins a +0 spear a +0 leather armour a +0 spear (36, 27, D) a +1 mace of protection (37, 6, D) a +0 robe a +0 rapier (37, 25, D) a +0 spear a +0 robe a +1 trident of freezing (37, 26, D) the +5 hunting sling of Addy {vorpal, rF- Str+7} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+7). rF: It makes you vulnerable to fire. (38, 5, D) 3 boomerangs a +0 trident (38, 6, D) a +0 trident (38, 7, D) a +0 trident of freezing (39, 25, D) a +5 halberd of flaming a +0 plate armour (40, 5, D) a +0 long sword (40, 6, D) 3 large rocks (42, 1, D) a +1 vorpal great sword a +0 plate armour (42, 29, D) a +0 scimitar a +0 buckler (42, 31, D) a +0 war axe a +0 plate armour a +0 broad axe a +0 plate armour a +1 battleaxe a +0 chain mail a +0 chain mail a +0 short sword (43, 1, D) a +0 flail (43, 26, D) a +0 plate armour a +0 war axe (44, -1, D) a +0 short sword (44, 18, D) a +0 robe 25 arrows a +3 long sword of flaming a +0 shortbow (44, 39, D) a +0 rapier of protection a +0 leather armour (45, 26, D) a +1 executioner's axe (45, 32, D) a +3 demon blade of draining (45, 33, D) a +3 battleaxe (46, 25, D) a +5 dire flail (46, 26, D) a +3 lajatang (46, 32, D) a +5 rapier of venom (46, 33, D) a +1 executioner's axe (47, 11, D) a +0 robe a +0 dagger (47, 12, D) a +8 plate armour of ponderousness a +4 great sword (47, 32, D) a +0 dire flail (47, 33, D) a +3 battleaxe (48, 32, D) a +1 executioner's axe (48, 33, D) a +1 bardiche (49, 10, D) a +0 robe a +0 halberd (49, 14, D) the ring of Kojeaha {rN+ Will+} [ring of positive energy] rN: It protects you from negative energy. Will: It increases your willpower. (49, 18, D) a +0 battleaxe (50, 10, D) a +2 buckler a +0 robe a +2 demon whip of electrocution (50, 11, D) a +2 great sword of flaming (50, 12, D) a +12 vorpal club (50, 17, D) a +0 battleaxe of freezing (50, 23, D) a +2 bardiche a +0 plate armour (50, 32, D) a +1 short sword of electrocution (50, 33, D) the +6 shortbow of the Well-Known Visions {venom, rPois Stlth+} Any ammunition fired from it poisons the flesh of those it strikes. rPois: It protects you from poison. Stlth: It makes you more stealthy. (51, 28, D) a +2 vorpal great sword a +0 chain mail (51, 32, D) a +4 scimitar of electrocution (51, 33, D) a +1 spear of venom (51, 40, D) a +0 war axe a +2 hand axe of freezing a +2 hand axe (51, 44, D) a +2 shortbow of freezing (52, 25, D) a +3 double sword (52, 26, D) a +0 flail (52, 43, D) a +0 arbalest (53, 17, D) a +0 animal skin a +0 rapier (53, 18, D) a +12 club (53, 25, D) a +5 vorpal quarterstaff (53, 26, D) a +3 double sword (53, 45, D) the +4 ring mail of the Ward {Fly rPois Will+} rPois: It protects you from poison. Fly: It grants you flight. Will: It increases your willpower. (53, 46, D) a +0 short sword (54, 18, D) a +0 broad axe (54, 46, D) a ring of poison resistance (54, 47, D) the +0 ring mail of the Ancient Mice {Drain +Inv Int+3 Dex+2} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). +Inv: It lets you turn invisible. Drain: It drains your maximum health when unequipped. (55, 12, D) the +7 giant spiked club of Yplen {vorpal, Dex+7} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+7). (55, 13, D) the +9 double sword "Orenke" {flame, rElec rF+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. rElec: It insulates you from electricity. (55, 15, D) a +2 helmet of intelligence (55, 16, D) a +8 plate armour of fire resistance (55, 32, D) 50 arrows (55, 33, D) 50 arrows (56, 12, D) a +11 scythe of protection (56, 13, D) the +9 glaive of the Moon {venom, rElec rC+ SInv} It poisons the flesh of those it strikes. rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (56, 15, D) the +8 plate armour of Rakhletsu {Int+5} Int: It affects your intelligence (+5). (56, 16, D) +10 gold dragon scales (56, 32, D) 50 arrows (56, 33, D) 50 arrows (57, 12, D) a +9 demon trident of draining (57, 13, D) a +7 triple crossbow of flaming (57, 15, D) a +1 helmet (57, 16, D) a +2 hat (57, 23, D) a +0 battleaxe a +0 chain mail (57, 25, D) a +2 great sword a +0 chain mail (57, 26, D) a +0 arbalest 8 bolts (57, 36, D) the ring "Zaich" {rN+ Int+6} [ring of intelligence] Int: It affects your intelligence (+6). rN: It protects you from negative energy. (57, 37, D) the amulet of Enoomet {RegenMP *Slow rElec Int+4 SInv} [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (57, 38, D) the amulet "Beti" {Spirit rN+ Slay+2 SInv} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rN: It protects you from negative energy. SInv: It lets you see invisible. (57, 42, D) a staff of death (57, 45, D) the ring "Wym Gaashre" {rN+ Stlth+} [ring of positive energy] rN: It protects you from negative energy. Stlth: It makes you more stealthy. (57, 46, D) the ring of the Ancients {Fire Dex+4} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. (58, 13, D) the +7 lajatang of the Dwarven Hall {speed, *Noise Str-4 Int+8 Dex+5} Attacks with this weapon are significantly faster. Str: It affects your strength (-4). Int: It affects your intelligence (+8). Dex: It affects your dexterity (+5). *Noise: It may make noises in combat. (58, 15, D) a +6 barding (58, 16, D) +10 gold dragon scales (58, 25, D) a +0 arbalest 27 bolts a +0 dagger a +0 robe (58, 27, D) a +3 vampiric scythe (58, 28, D) a +0 arbalest a +0 arbalest 35 bolts (58, 39, D) the amulet "Byinn" {Faith Harm rPois Int+4} [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+4). rPois: It protects you from poison. Harm: It increases damage dealt and taken. (58, 46, D) the ring of Wemaim {rElec rC+ Int+6} [ring of intelligence] Int: It affects your intelligence (+6). rC: It protects you from cold. rElec: It insulates you from electricity. (58, 47, D) the ring "Waute" {Str+3 Dex+6} [ring of dexterity] Str: It affects your strength (+3). Dex: It affects your dexterity (+6). (58, 48, D) the ring of Ytotsumi {rC+ Str+4} [ring of protection from cold] Str: It affects your strength (+4). rC: It protects you from cold. (59, 25, D) a +0 arbalest 18 bolts (59, 27, D) a +0 scimitar a +0 arbalest 26 bolts (59, 28, D) a +3 great sword a +0 chain mail a +0 arbalest 25 bolts a +0 bardiche a +0 chain mail (59, 36, D) the ring "Usotaro" {Drain Fly rElec rC++ rCorr} [ring of flight] rC: It greatly protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (59, 47, D) a ring of willpower a ring of willpower a ring of positive energy a +3 ring of protection (60, 15, D) the ring "Radaeham" {rPois rC- rCorr Str+6 Slay-5} [ring of strength] Str: It affects your strength (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (60, 16, D) the amulet "Laumaoly" {Acrobat Rampage Int+3} [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+3). Rampage: It bestows one free step when moving towards enemies. (60, 25, D) a +0 battleaxe a +0 chain mail (60, 28, D) a +0 arbalest a +0 arbalest 44 bolts (60, 36, D) the amulet of Life {Regen+ Stlth+} [amulet of regeneration] Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. (61, 15, D) the ring "Ufazydeb" {Fly rElec rC+ Int+3} [ring of protection from cold] Int: It affects your intelligence (+3). rC: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. (61, 16, D) the ring "Dotamm" {Int+4 SInv} [ring of see invisible] Int: It affects your intelligence (+4). SInv: It lets you see invisible. (61, 32, D) 50 bolts (61, 33, D) 50 bolts (62, 15, D) the ring "Mopnezoi" {Will+ Dex+2 Stlth+} [ring of willpower] Dex: It affects your dexterity (+2). Will: It increases your willpower. Stlth: It makes you more stealthy. (62, 16, D) the amulet of Sunlight {RegenMP rF- Regen+ Int+7 Stlth+} [amulet of magic regeneration] It increases your rate of magic regeneration. Int: It affects your intelligence (+7). rF: It makes you vulnerable to fire. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. (62, 32, D) 50 bolts (62, 33, D) 50 bolts (62, 43, D) a +0 arbalest 11 bolts (63, 9, D) a +0 robe a +0 whip (63, 15, D) the ring "Zughiny" {Ice Str+3} [ring of ice] It enhances your ice magic. Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. (63, 16, D) the ring of Megalomania {Will+ rCorr} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (63, 42, D) a +0 scimitar a +0 arbalest 24 bolts (64, 10, D) a +0 scimitar (64, 25, D) a +0 chain mail of cold resistance (64, 26, D) a +0 ring mail (64, 32, D) a +5 plate armour the +5 chain mail "Wofyj" {rN+ Will+} rN: It protects you from negative energy. Will: It increases your willpower. a +3 plate armour (64, 42, D) a +0 arbalest 17 bolts a +0 short sword a +0 cloak a +0 dire flail a +0 chain mail a +0 flail a +0 robe (64, 48, D) a book of Weapons (65, 11, D) a +2 battleaxe of freezing (65, 25, D) a +1 pair of gloves (66, 11, D) a +0 trident a +0 chain mail a +0 halberd of freezing (66, 12, D) a +0 cloak (66, 32, D) a +1 scale mail of willpower (66, 40, D) a +0 short sword a +0 cloak a +0 dagger a +0 robe (67, 32, D) +0 acid dragon scales (67, 33, D) a +3 scale mail of willpower (68, 11, D) a +0 chain mail a +0 hand axe (68, 12, D) a +0 animal skin a +0 flail (68, 13, D) a +0 battleaxe (68, 39, D) a +0 long sword (69, 10, D) a +0 whip (69, 12, D) a +0 dagger (69, 32, D) a +0 ring mail (69, 33, D) a +6 chain mail (69, 40, D) a +0 dagger (still there?) a +0 robe (still there?) (70, 32, D) +4 ice dragon scales (70, 33, D) a +1 pair of boots (71, 25, D) a +1 pair of boots (71, 32, D) +4 ice dragon scales (72, 26, D) a +7 scale mail (72, 32, D) a +1 pair of boots (72, 33, D) a +1 pair of gloves (74, 26, D) a +0 plate armour (75, 18, D) 243 gold pieces (still there?) a +1 great sword of flaming (still there?) (75, 19, D) 81 gold pieces (still there?) a +0 arbalest (still there?) 24 bolts (still there?) (75, 20, D) 108 gold pieces a +0 arbalest of flaming 25 bolts (75, 22, D) 36 gold pieces (still there?) a +0 long sword (still there?) (75, 23, D) 54 gold pieces (still there?) a +0 long sword (still there?) (75, 24, D) 198 gold pieces (75, 25, D) a +0 rapier (75, 26, D) 63 gold pieces (still there?) a +0 short sword (still there?)