Dungeon Crawl Stone Soup version 0.28-a0-390-gb254ac4902 (webtiles) character file. Game seed: 18006133616010734509 53 jt the Chopper (level 3, -4/31 HPs) Began as a Draconian Cinder Acolyte on Sept 3, 2021. Was a High Priest of Ignis. Slain by a water moccasin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:05:28 (1889 turns). jt the Chopper (Draconian Cinder Acolyte) Turns: 1889, Time: 00:05:29 Health: -4/31 AC: 7 Str: 16 XL: 3 Next: 64% Magic: 0/4 EV: 10 Int: 17 God: Ignis [*****.] Gold: 5 SH: 2 Dex: 4 Spells: 2/4 levels left rFire + + . SeeInvis . a - -1 hand axe (flame) rCold + . . Faith . n - +0 buckler {reflect} rNeg . . . Spirit . (armour unavailable) rPois + Reflect + o - +2 hat rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... Rnd*Rage + (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (-4 -> -10), resistant A: AC +5, unfitting armour, cold-blooded, berserk 1, clever 1, clumsy 1 a: Renounce Religion, Sea of Fire, Foxfire Swarm, Rising Flame You were on level 3 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. You spent 93 gold pieces at shops. Inventory: Hand Weapons a - a -1 hand axe of flaming (weapon) l - a +0 hunting sling Missiles d - 19 bolts f - 45 stones g - 13 sling bullets Armour n - a +0 buckler of reflection (worn) o - a +2 hat (worn) Scrolls c - a scroll of vulnerability {unknown} j - a scroll of enchant armour {unknown} k - 2 scrolls of immolation {unknown} m - a scroll of identify {unknown} Potions h - a potion of curing {unknown} i - a potion of brilliance {unknown} Skills: - Level 3.2 Fighting + Level 4.5 Axes + Level 0.8 Shields - Level 1.0 Spellcasting - Level 3.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 22% 2d6 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ([ Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You tend to lose your temper in combat. Your mind is acute. (Int +2) You are clumsy. (Dex -2) Message History The water moccasin is severely wounded. The water moccasin's fire resistance burns away. The water moccasin bites you. You hit the water moccasin but do no damage. The water moccasin is severely wounded. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you but does no damage. Casting: Scorch (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is severely wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: a water moccasin (severely wounded, more vulnerable to fire) The floor, spattered with blood. You miss the water moccasin. Your tail-slap misses the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin closely misses you. It was a potion of mutation. You feel extremely strange. You feel clumsy. You feel clever. You feel a little pissed off. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin is no longer more vulnerable to fire. The water moccasin barely misses you. Press: ? - help, v - describe, . - travel Here: a water moccasin (severely wounded) The floor, spattered with blood. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. The water moccasin bites you. You die... . # ##. .. .#.# # ... ...#.# #.. .#... # #... ##...#..# #....#.†.....# #.....@......# #####S####.#.# ... ###. ## You could see a water moccasin. Vanquished Creatures An adder (D:2) 2 dart slugs (D:2) An endoplasm (D:2) 3 giant cockroaches 6 goblins 2 hobgoblins (D:1) 4 jackals (D:1) 4 kobolds 2 quokkas (D:2) 5 ball pythons 2 bats A frilled lizard (D:2) A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jt the Draconian Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 368 | D:1 | Reached XP level 2. HP: 25/26 MP: 3/3 532 | D:1 | Learned a level 2 spell: Scorch 555 | D:1 | Reached skill level 4 in Axes 992 | D:2 | Found Reicsug's Armour Shoppe. 1013 | D:2 | Reached XP level 3. HP: 16/31 MP: 1/4 1566 | D:2 | Bought a +0 buckler of reflection for 93 gold pieces 1755 | D:2 | Found Visch's Weapon Emporium. 1879 | D:3 | Noticed a water moccasin 1888 | D:3 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1888 | D:3 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 1888 | D:3 | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 1889 | D:3 | HP: 1/31 [poisoned by a water moccasin] 1889 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_loops_ring D:2: layout_basic, serial_shops, shop, shop D:3: layout_basic, serial_shops, nicolae_shop_crystal, hellmonk_ecumenical_altar_heavens_door, hangedman_decor_points, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Axes | 4 | 4.5 Fighting | | 3.2 Shields | | 0.8 Spellcasting | | 1.0 Fire Magic | | 3.0 Action || total -------------------------++------- Melee: Hand axe || 78 Tailslap || 6 Fire: Hunting sling || 2 Throw: Stone || 1 Cast: Scorch || 14 Use: Potion || 2 Armor: Skin || 26 Dodge: Dodged || 51 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1904 | 1846 | 58 | 600 | 861 | 3 | 634.7 | Dungeon | 1904 | 1846 | 58 | 600 | 861 | 3 | 634.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 975 daAuts D:2: 918 daAuts D:3: 10 daAuts