jt the Dungeon (1, 4, D) 5 scrolls of amnesia (2, 13, D) a +0 dagger (2, 20, D) a +0 short sword (3, 13, D) a +2 dagger of venom a +0 leather armour (3, 17, D) a +0 giant club (4, 12, D) a +0 hand axe a +0 hand axe (4, 13, D) a +0 scimitar a +0 plate armour (5, 4, D) a +2 falchion a +2 dagger (6, 4, D) a +2 quarterstaff a +2 trident (7, 4, D) a +2 mace a +2 hand axe (7, 6, D) a +0 club (8, 9, D) a +2 quarterstaff of protection (8, 10, D) a +2 flail of protection (8, 11, D) a +2 dagger of venom (8, 12, D) a +3 ring mail (8, 18, D) a +0 whip 6 poisoned darts (8, 19, D) a +0 halberd a +0 robe (8, 20, D) a +0 hand axe a +0 robe a +0 morningstar a +0 robe (8, 21, D) a +0 shortbow 18 arrows (9, 9, D) a +0 vorpal trident (9, 10, D) a +2 long sword of flaming (9, 11, D) a +1 vorpal hand axe (9, 12, D) a +3 chain mail (11, 21, D) a +0 rapier a +0 leather armour (11, 22, D) a +0 giant spiked club (11, 23, D) a +4 scimitar of flaming (17, 19, D) a +4 scale mail (17, 20, D) a +4 scale mail (17, 21, D) a +2 rapier of distortion (17, 22, D) the +2 scimitar "Focoxemmot" {flame, Fly Str+7 Dex+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+7). Dex: It affects your dexterity (+3). Fly: It grants you flight. (17, 23, D) a +2 halberd of protection (18, 19, D) a +5 ring mail (18, 20, D) a +0 helmet (18, 21, D) a +4 quarterstaff of speed (18, 22, D) the +2 war axe "Fiwnuu Mupti" {vamp, Dex+2} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+2). (18, 23, D) a +2 dire flail of protection (28, 12, D) a +0 trident (30, 22, D) a +0 robe a +2 vampiric long sword (30, 23, D) a +0 robe a +0 dagger (35, 16, D) a +0 chain mail a +2 great sword of holy wrath (35, 17, D) a +0 robe a +0 dagger a staff of death (35, 18, D) a +0 flail (36, 16, D) a +0 chain mail a +0 trident (36, 17, D) a +0 club (40, 18, D) a +0 club (41, 17, D) a +0 plate armour a +3 great sword 21 arrows a +0 shortbow a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 dagger (42, 16, D) a +0 whip a +0 dagger a +0 whip (42, 17, D) a +0 trident (42, 18, D) a +0 short sword a +0 leather armour a +0 dagger (43, 5, D) a +0 short sword a +0 buckler an elf corpse (skeletalised by now) (45, 15, D) a +0 leather armour a +0 dagger (50, 20, D) a +0 hand axe of venom (50, 21, D) a staff of cold (51, 20, D) 24 bolts (51, 21, D) a +0 chain mail (51, 22, D) a +2 whip of pain (52, -3, D) a curare-tipped dart (54, 12, D) a +2 dagger of venom (54, 13, D) 15 arrows (64, -3, D) a +3 eudemon blade of holy wrath (64, -2, D) a +0 short sword an elf skeleton (74, -3, D) a +0 dagger a +0 robe an orc corpse (74, -2, D) a +0 dagger a +0 battleaxe of electrocution a +0 plate armour a +0 flail a +0 leather armour an orc corpse (75, 1, D) a +0 dagger a +0 robe an orc corpse (75, 2, D) a +0 battleaxe a +0 chain mail an orc corpse