Dungeon Sprint DCSS version 0.28-a0-239-g68911e0c57 (webtiles) character file. Game seed: 1203081980293362269 0 jt the Skirmisher (level 1, -2/19 HPs) Began as a Palentonga Fighter on Aug 23, 2021. Slain by a scorpion (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:08 (12 turns). jt the Skirmisher (Palentonga Fighter) Turns: 12, Time: 00:00:09 Health: -2/19 AC: 6 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 5 Int: 8 God: Gold: 0 SH: 7 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no barding) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: lethally poisoned (-2 -> -10) A: large, rugged brown scales 3, see invisible, deformed body, roll 1, armoured tail a: Rolling Charge You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: - Level 3.0 Fighting + Level 2.0 Axes - Level 2.4 Armour + Level 2.4 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are completely covered in rugged brown scales. (AC +3, +7% HP) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. You can roll at nearby foes to attack. You have a long armoured tail. Message History Welcome, jt the Palentonga Fighter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Setting a skill training target for Axes at 16.0. Setting a skill training target for Shields at 9.0. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. A scorpion comes into view. Roll where? Press: ? - help, Dir - move target, f - scorpion Aim: a scorpion You roll forward with a clatter of scales! You closely miss the scorpion. You block the scorpion's attack. The scorpion stings you. You barely miss the scorpion. Your tail-slap misses the scorpion. The scorpion stings you but does no damage. You block the scorpion's attack. You hit the scorpion but do no damage. You tail-slap the scorpion! The scorpion is heavily wounded. The scorpion stings you but does no damage. The scorpion stings you! You are lethally poisoned! The scorpion poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the scorpion. Your tail-slap misses the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. The scorpion stings you. You die... ##########++ #........... + #......#..# #####.##.......... ......s@........... ##+#####......#..#. #........... ####'#####+ #.......# #.......# #.......# #...<...# #.......# You could see a scorpion. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jt the Palentonga Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 8 | D | Noticed a scorpion 12 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_8, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_6, iron_vault_1, final_vault] Action || total -------------------------++------- Melee: War axe || 4 Tailslap || 1 Abil: Rolling Charge || 1 Armor: Scale mail || 2 Dodge: Dodged || 1 Block: Kite shield || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts