Dungeon Sprint DCSS version 0.25.1-1-g288607f5aa (webtiles) character file. Game seed: 13081735239943870188 0 jt the Skirmisher (level 1, -1/17 (18) HPs) Began as a Formicid Abyssal Knight on July 26, 2020. Was a Follower of Lugonu. Slain by a necrophage (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:13 (19 turns). jt the Skirmisher (Formicid Abyssal Knight) Turns: 19, Time: 00:00:14 HP: -1/17 (18) AC: 3 Str: 16 XL: 1 Next: 0% MP: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Renounce Religion You were in the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls i - a scroll of blinking Potions f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: - Level 3.2 Fighting + Level 2.0 Axes - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The necrophage barely misses you. The necrophage hits you! * * * LOW HITPOINT WARNING * * * You feel your flesh rotting away! You feel much better. The necrophage hits you. You hit the necrophage. The necrophage is heavily damaged. The necrophage hits you. You feel your flesh rotting away! You closely miss the necrophage. The necrophage is heavily damaged. The necrophage barely misses you. You hit the necrophage. The necrophage is severely damaged. The necrophage closely misses you. You barely miss the necrophage. The necrophage is severely damaged. The necrophage barely misses you. You barely miss the necrophage. The necrophage is severely damaged. The necrophage barely misses you. The necrophage hits you! You die... { { { #+# { ##.## { +.<.+ { ##@## { { #n# nn. .n#.. ##. .## { ## ## You could see 4 necrophages. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jt the Formicid Abyssal Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 2/2 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 19 | D | Slain by a necrophage Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Hand axe || 15 Use: Potion || 2 Armor: Leather armour || 2 Dodge: Dodged || 11