Dungeon Sprint DCSS version 0.25.1-1-g288607f5aa (webtiles) character file. Game seed: 5773705759760105702 0 jt the Skirmisher (level 1, -3/18 HPs) Began as a Formicid Abyssal Knight on July 26, 2020. Was a Follower of Lugonu. Killed from afar by a white imp (5 damage) ... with a puff of frost ... summoned by a neqoxec ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:08 (10 turns). jt the Skirmisher (Formicid Abyssal Knight) Turns: 10, Time: 00:00:09 Health: -3/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3, clumsy 1 a: Dig, Renounce Religion You were in the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: - Level 3.2 Fighting + Level 2.0 Axes - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) You are clumsy. (Dex -2) Message History The white imp barely misses you. You hit the neqoxec but do no damage. You hit the white imp. The neqoxec gestures at you. Strange energies course through your body. You feel clumsy. The white imp barely misses you. You barely miss the neqoxec. You hit the white imp but do no damage. The neqoxec hits you! * * * LOW HITPOINT WARNING * * * The white imp closely misses you. The neqoxec closely misses you. You hit the neqoxec. The neqoxec is lightly wounded. You closely miss the white imp. The white imp completely misses you. The neqoxec barely misses you. You closely miss the neqoxec. The neqoxec is lightly wounded. You hit the white imp. The white imp gestures at you. The puff of frost hits you. You die... {{ {{ #+# { ##.## { +.<.+ ##5## { #@# #3## #5# {{ ##{ { You could see a neqoxec, a crimson imp (summoned) and a white imp (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jt the Formicid Abyssal Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 2/2 1 | D | Noticed a neqoxec 6 | D | Noticed a crimson imp 7 | D | Gained mutation: You are clumsy. (Dex -2) [a neqoxec] 10 | D | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Hand axe || 7 Use: Potion || 1 Armor: Leather armour || 1 Dodge: Dodged || 6