jt Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -9, D:1) a +0 dagger (12, -5, D:1) a +0 dagger (16, 18, D:1) a +0 robe (45, -8, D:1) a +0 dagger Level 2 of the Dungeon (28, -2, D:2) a +0 leather armour (29, 14, D:2) a +0 club (31, 13, D:2) a +0 dagger (31, 33, D:2) a +0 short sword (35, -3, D:2) a +0 dagger (40, 35, D:2) a +0 club (49, 7, D:2) a +0 club (51, -1, D:2) a +0 club (51, 24, D:2) a +0 mace a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (4, -9, D:3) a cursed -2 club (39, 7, D:3) a +0 spear (43, 16, D:3) a +0 mace (55, 0, D:3) a +0 robe (55, 18, D:3) a +0 club Level 4 of the Dungeon [Shop] Hinu's Jewellery Emporium an uncursed ring of ice (250 gold) an uncursed amulet of rage (400 gold) an uncursed ring of protection from cold (250 gold) a +3 ring of dexterity (157 gold) an uncursed ring of fire (250 gold) an uncursed ring of protection from magic (250 gold) a cursed -2 ring of evasion (20 gold) an uncursed amulet of regeneration (300 gold) (0, 0, D:4) a +0 short sword (22, -1, D:4) a +0 hand axe (26, 6, D:4) a +0 spear a +0 spear a +0 spear (27, 6, D:4) a +0 robe a +0 whip (29, 3, D:4) a +0 robe a +0 dagger (29, 5, D:4) a +0 flail (30, 3, D:4) a +0 chain mail a +0 club a +0 robe a +0 dagger (31, 2, D:4) a +0 short sword (46, 34, D:4) a +0 spear (48, 11, D:4) a +0 mace (54, 41, D:4) a +0 club Level 5 of the Dungeon [Shop] Daled's Weapon Shoppe the +7 Singing Sword {vorpal, sonic wave} (1300 gold) It inflicts extra damage upon your enemies. a +0 short sword (39 gold) 13 poisoned darts (67 gold) a +0 hand crossbow (45 gold) 21 stones (27 gold) a +2 rapier of speed (312 gold) a +0 hunting sling (19 gold) a +0 whip (32 gold) a +0 hand crossbow (45 gold) a +0 flail (45 gold) a +0 battleaxe (84 gold) a +0 whip of freezing (84 gold) (0, 0, D:5) a +0 robe (1, -1, D:5) a +0 scale mail (16, -29, D:5) 19 gold pieces (18, -1, D:5) a +0 dagger (32, -19, D:5) a +0 leather armour (36, 8, D:5) a +0 short sword (38, -23, D:5) a +0 great mace (47, 1, D:5) a +0 ring mail (51, -8, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a cursed +0 ring mail (1, -1, D:6) a +0 flail a +0 leather armour (1, 0, D:6) a +0 club (4, -37, D:6) a +0 dagger a +0 robe (6, -37, D:6) a +0 short sword (15, -48, D:6) a +0 vampiric scythe a +0 robe (18, -46, D:6) a +0 giant club (19, -45, D:6) a +0 spear a +0 whip (44, -19, D:6) a cursed -1 rapier (45, -35, D:6) a cursed -1 mace a cursed -2 mace (45, -33, D:6) a +0 dagger (46, -35, D:6) a +0 robe a +0 dagger (48, -35, D:6) a +0 mace (60, 3, D:6) a +0 rapier Level 7 of the Dungeon [Shop] Piorghaep's Antique Armour Boutique a +0 robe of fire resistance (261 gold) a +4 scale mail (884 gold) a +0 robe (23 gold) a +0 chain mail (153 gold) a +0 leather armour (68 gold) the +6 plate armour of Sovereignty {rC+ Str+4} (2563 gold) It affects your strength (+4). It protects you from cold. a cursed +0 ring mail (34 gold) a +0 hat (136 gold) (0, 0, D:7) a cursed -2 giant club (13, 5, D:7) a +0 flail (19, -9, D:7) a +0 trident a +0 leather armour (20, -9, D:7) a +0 dagger a +0 robe a +0 flail a +0 club (24, 52, D:7) a +0 whip (34, 40, D:7) a +0 quarterstaff (55, 37, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (1, 4, D:8) a +0 leather armour a +0 mace (6, -1, D:8) a +0 whip (7, -17, D:8) a +0 whip a +0 shortbow (10, -15, D:8) a +0 battleaxe a +0 scale mail (12, -15, D:8) a +0 scale mail a +0 short sword a +0 robe a +0 dagger a +0 animal skin a -2 vampiric glaive (13, -15, D:8) a +0 whip (14, -15, D:8) a +0 flail (26, -42, D:8) a +0 dagger (26, -28, D:8) a -3 ring of strength a +0 robe a +0 ring mail (26, -26, D:8) a +0 club (27, -18, D:8) a +0 robe a +0 plate armour a +0 club a +0 ring mail a +0 falchion a +0 spear (27, -17, D:8) a +0 halberd (28, -18, D:8) a +0 leather armour a +0 hand axe (29, -38, D:8) a +0 robe (29, -18, D:8) a +0 whip a +0 spear (30, -38, D:8) a cursed +0 short sword a +0 robe (30, -15, D:8) a +0 leather armour a +0 whip (32, -39, D:8) a cursed -1 halberd a +0 robe (39, -28, D:8) a +0 helmet (41, -15, D:8) a +0 robe a +2 dire flail (42, -25, D:8) a +0 giant club (42, -17, D:8) 2 boomerangs (49, -28, D:8) a cursed +0 morningstar a +0 robe Level 9 of the Dungeon (0, 0, D:9) the cursed +1 trident "Goblin's Death Toll" {vamp, +Blink rElec} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It lets you blink. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (4, -12, D:9) a +0 war axe (unseen) (4, -11, D:9) a cursed -1 shortbow (still there?) 2 arrows (still there?) (4, -8, D:9) 2 arrows (5, -11, D:9) a +0 war axe (5, -9, D:9) an arrow (5, -7, D:9) 2 arrows (7, -12, D:9) a wand of flame (16) (10, 4, D:9) a +0 spear (11, 4, D:9) a +0 giant club (11, 5, D:9) a +0 spear (12, 4, D:9) a +0 club a +0 robe (14, -21, D:9) a lamp of fire (17, 5, D:9) a +0 chain mail (18, -23, D:9) an orc corpse (skeletalised by now) (19, -23, D:9) a +0 mace a cursed +0 scale mail a scroll of identify an orc corpse (skeletalised by now) (19, -21, D:9) 22 bolts (20, -21, D:9) a cursed -2 club (unseen) (23, 6, D:9) a scroll of noise (29, -19, D:9) a +0 flail (30, -10, D:9) a +0 club (unseen) (31, -20, D:9) a +0 giant club a +0 giant club (31, -18, D:9) a +0 hand axe a +0 animal skin (32, -17, D:9) a +0 long sword a +0 dagger a +0 short sword a +3 mace (41, -30, D:9) a +0 leather armour