Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.28-a0-390-gb254ac4902 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16301892949319264958, deterministic pregen: 1 Command line: /usr/games/crawl-git-b254ac4902 -name jt -rc /dgldir/rcfiles/crawl-git/jt.rc -macro /dgldir/rcfiles/crawl-git/jt.macro -morgue /dgldir/morgue/jt/ -webtiles-socket /crawl-master/webserver/sockets/jt:2021-09-04.10:48:29.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 35 stack frames. /usr/games/crawl-git-b254ac4902(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x55bd55cdea9b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-b254ac4902(_Z13do_crash_dumpv+0x47a) [0x55bd55ce70aa]: do_crash_dump() /usr/games/crawl-git-b254ac4902(_Z20crash_signal_handleri+0xae) [0x55bd55cdee0e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f256c014f20]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xc7) [0x7f256c014e97]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x141) [0x7f256c016801]: /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x8c957) [0x7f256cc28957] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x92ab6) [0x7f256cc2eab6] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x92af1) [0x7f256cc2eaf1] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x92d24) [0x7f256cc2ed24] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x8e809) [0x7f256cc2a809] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x124899) [0x7f256ccc0899] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE12_M_constructEmc+0x5c) [0x7f256ccc092c] /usr/games/crawl-git-b254ac4902(_Z16fill_status_infoiR11status_info+0x42e) [0x55bd561c999e]: fill_status_info(int, status_info&) /usr/games/crawl-git-b254ac4902(_ZN14TilesFramework12_send_playerEb+0x1ac1) [0x55bd562d0491]: TilesFramework::_send_player(bool) /usr/games/crawl-git-b254ac4902(_ZN14TilesFramework6redrawEv+0xa2) [0x55bd562d30f2]: TilesFramework::redraw() /usr/games/crawl-git-b254ac4902(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x178) [0x55bd562d33b8]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-git-b254ac4902(_ZN13mouse_controlC1E10mouse_mode+0x19) [0x55bd55f13b39]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-git-b254ac4902(+0x649d8b) [0x55bd55f9ed8b]: /usr/games/crawl-git-b254ac4902(_ZN14message_window4moreEbb+0x1ba) [0x55bd55fa002a]: message_window::more(bool, bool) /usr/games/crawl-git-b254ac4902(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3fc) [0x55bd55fa070c]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-git-b254ac4902(_ZN13message_store9store_msgERK12message_line+0x136) [0x55bd55fa0eb6]: message_store::store_msg(message_line const&) /usr/games/crawl-git-b254ac4902(_ZN13message_store10flush_prevEv+0x1af) [0x55bd55fa10cf]: message_store::flush_prev() /usr/games/crawl-git-b254ac4902(+0x646eec) [0x55bd55f9beec]: /usr/games/crawl-git-b254ac4902(_Z3mprRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x47) [0x55bd55f9c437]: mpr(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-b254ac4902(_Z15cast_flame_waveib+0x26b) [0x55bd5617015b]: cast_flame_wave(int, bool) /usr/games/crawl-git-b254ac4902(_Z11your_spells10spell_typeibPK8item_defP4dist+0x1ef9) [0x55bd56165859]: your_spells(spell_type, int, bool, item_def const*, dist*) /usr/games/crawl-git-b254ac4902(_Z12cast_a_spellb10spell_typeP4dist+0x138) [0x55bd56166b78]: cast_a_spell(bool, spell_type, dist*) /usr/games/crawl-git-b254ac4902(_Z17do_cast_spell_cmdb+0x14) [0x55bd561677e4]: do_cast_spell_cmd(bool) /usr/games/crawl-git-b254ac4902(_Z15process_command12command_typeS_+0x10d6) [0x55bd562df556]: process_command(command_type, command_type) /usr/games/crawl-git-b254ac4902(+0x988501) [0x55bd562dd501]: /usr/games/crawl-git-b254ac4902(+0x988eed) [0x55bd562ddeed]: /usr/games/crawl-git-b254ac4902(main+0x39b) [0x55bd55c39e7b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f256bff7b97]: /usr/games/crawl-git-b254ac4902(_start+0x2a) [0x55bd55c3a6ba]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b254ac4902/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b254ac4902/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b254ac4902/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 13 Level id: D:13 Level build method = random_map_in_depth, level layout type = open_caves, absdepth0 = 12 Level vaults: cheibrodos_histonic layout_cave_pods grunt_vaults_entry_fortified portal_ice_cave_entry_ice_simulacra serial_shops nicolae_shop_statue_plus Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The black bear bites you but does no damage. The black bear claws you. The black bear barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear is severely wounded. The black bear's fire resistance burns away. The black bear goes berserk! You slice the black bear!! You burn the black bear. You kill the black bear! The blink frog completely misses you. You closely miss the blink frog. The blink frog is almost dead. The blink frog hits you but does no damage. You hit the blink frog. You burn the blink frog. Your tail-slap misses the blink frog. The blink frog is almost dead. The blink frog blinks! The blink frog blinks! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the blink frog. You kill the blink frog! Magic restored. There is a stone staircase leading down here. A black bear comes into view. The black bear growls angrily. You hear a loud, deep croak! A cane toad comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear is moderately wounded. The black bear's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear is burned terribly! The black bear is almost dead. The black bear goes berserk! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the black bear. The black bear is burned terribly! You kill the black bear! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cane toad. The cane toad is moderately wounded. The cane toad's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cane toad. The cane toad is burned terribly! The cane toad is heavily wounded. You slash the cane toad! You burn the cane toad. The cane toad is almost dead. The cane toad stings you! You barely miss the cane toad. The cane toad is almost dead. The cane toad barely misses you. You slice the cane toad!! You burn the cane toad. You kill the cane toad! A cane toad comes into view. Your Evocations skill increases to level 7! The cane toad gives a loud, deep croak! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cane toad. The cane toad is lightly wounded. The cane toad's fire resistance burns away. The cane toad closely misses you. You slash the cane toad! You burn the cane toad! You tail-slap the cane toad. You kill the cane toad! You start resting. Magic restored. You see here a cane toad corpse. You now have 1184 gold pieces (gained 14). A basilisk comes into view. The basilisk hisses angrily. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the basilisk. The basilisk is moderately wounded. The basilisk's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the basilisk. The basilisk is burned terribly! The basilisk is severely wounded. The basilisk gazes at you. You resist with almost no effort. You barely miss the basilisk. You tail-slap the basilisk. The basilisk is severely wounded. The basilisk gazes at you. You resist with almost no effort. You hit the basilisk. You burn the basilisk. The basilisk is almost dead. You hit the basilisk. You burn the basilisk. The basilisk is almost dead. The basilisk gazes at you. You resist with almost no effort. You closely miss the basilisk. The basilisk is almost dead. The basilisk barely misses you. You barely miss the basilisk. The basilisk is almost dead. The basilisk barely misses you. You barely miss the basilisk. The basilisk is almost dead. The basilisk is no longer more vulnerable to fire. The basilisk gazes at you. You resist with almost no effort. You slash the basilisk! You burn the basilisk. You kill the basilisk! Found a robe. You see here a basilisk corpse. A wyvern comes into view. The wyvern moves out of view. The wyvern hisses angrily. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wyvern. The wyvern is moderately wounded. The wyvern's fire resistance burns away. You hit the wyvern. You burn the wyvern. The wyvern is heavily wounded. The wyvern bites you! The wyvern misses you. You barely miss the wyvern. The wyvern is heavily wounded. The wyvern bites you. You slice the wyvern!! You burn the wyvern. You kill the wyvern! No target in view! You see here a wyvern corpse. You start resting. Magic restored. Found the Handbook of Hexes. Found a runed battleaxe. Found 17 poisoned darts and a scale mail. You pick up the Handbook of Hexes and begin reading... You add the spells Summon Guardian Golem and Metabolic Englaciation to your library. You see here a +3 vorpal battleaxe. You see here a +3 vorpal battleaxe. p - a +3 vorpal battleaxe f - 68 poisoned darts (gained 17) You see here a +0 scale mail. You stumble into a teleport trap! You are suddenly yanked towards a nearby monster! Your surroundings suddenly seem different. A five-headed hydra comes into view. Found a stone staircase leading up. The five-headed hydra roars! The five-headed hydra moves out of view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the five-headed hydra. The five-headed hydra is lightly wounded. The five-headed hydra's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You barely miss the five-headed hydra. The five-headed hydra is lightly wounded. The five-headed hydra barely misses you. The five-headed hydra bites you! The five-headed hydra barely misses you. The five-headed hydra bites you. The five-headed hydra bites you! You lop one of the five-headed hydra's heads off! The flame cauterises the wound! You slice the four-headed hydra!! You burn the four-headed hydra. The four-headed hydra is heavily wounded. The four-headed hydra bites you but does no damage. The four-headed hydra bites you! The four-headed hydra closely misses you. The four-headed hydra bites you! You lop one of the four-headed hydra's heads off! The flame cauterises the wound! You slash the three-headed hydra! You burn the three-headed hydra. The three-headed hydra is severely wounded. You chop one of the three-headed hydra's heads off! The flame cauterises the wound! You hit the two-headed hydra. You burn the two-headed hydra. The two-headed hydra is severely wounded. The two-headed hydra bites you but does no damage. The two-headed hydra bites you. You chop one of the two-headed hydra's heads off! The flame cauterises the wound! You slice the one-headed hydra!! You burn the one-headed hydra! You kill the one-headed hydra! An elephant comes into view. Your Fighting skill increases to level 11! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the elephant. The elephant is lightly wounded. The elephant's fire resistance burns away. You hear a trumpeting! x3 An elephant comes into view. The elephant moves out of view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the elephant but do no damage. You hear a trumpeting! An elephant comes into view. You slice the elephant!! You burn the elephant. You tail-slap the elephant. The elephant is heavily wounded. The elephant is no longer more vulnerable to fire. The elephant barely misses you. The elephant trunk-slaps you but does no damage. You slice the elephant!! You burn the elephant. The elephant is almost dead. The elephant tramples you. You are shoved backwards! You hit the elephant. You burn the elephant. You tail-slap the elephant. The elephant is almost dead. The elephant tramples you but does no damage. The elephant barely misses you. You hit the elephant. You burn the elephant. You kill the elephant! An elephant comes into view. The elephant trumpets! An elephant comes into view. You see here an elephant corpse. An elephant comes into view. The elephant closely misses you. The elephant barely misses you. You see here a hydra corpse. You hit the elephant. You burn the elephant. The elephant is lightly wounded. The elephant tramples you! You are shoved backwards! You slash the elephant! You burn the elephant! You tail-slap the elephant. The elephant is heavily wounded. The elephant tramples you! You are shoved backwards! You hit the elephant but do no damage. The elephant is heavily wounded. The elephant tramples you! You hold your ground! The elephant barely misses you. You are too injured to fight recklessly! The elephant barely misses you. x2 The elephant tramples you. You are shoved backwards! There is a stone staircase leading up here. The elephant closely misses you. The elephant trunk-slaps you but does no damage. You fly upwards. There is a stone staircase leading down here. You hit the elephant but do no damage. You hit the plant. The plant begins to die. You burn the plant. The elephant tramples you but does no damage. The elephant barely misses you. You barely miss the elephant. You slash the plant! You burn the plant. The elephant tramples you! You are shoved backwards! You slice the elephant!! You burn the elephant. The elephant is heavily wounded. You slice the plant!! You burn the plant. The elephant tramples you! You are shoved backwards! You slice the elephant!! You burn the elephant. The elephant is almost dead. You hit the plant. The plant begins to die. You burn the plant. You slash the plant! You burn the plant. The elephant closely misses you. The elephant trunk-slaps you. You hit the elephant but do no damage. The elephant is almost dead. You slash the plant! You burn the plant. You slash the plant! You burn the plant. A nearby plant withers and dies. The elephant tramples you but does no damage. The elephant misses you. You hit the elephant but do no damage. The elephant is almost dead. You hit the plant. You burn the plant. A nearby plant withers and dies. The elephant tramples you. You hold your ground! The elephant barely misses you. You hit the elephant. You burn the elephant. The elephant is almost dead. The elephant misses you. The elephant trunk-slaps you but does no damage. You hit the elephant. You burn the elephant. The elephant is almost dead. The elephant misses you. The elephant closely misses you. You hit the elephant. You burn the elephant. The elephant is almost dead. You slash the elephant! You burn the elephant. You kill the elephant! (D) Dungeon (T) Temple (L) Lair (S) Swamp (M) Slime Pits (O) Orcish Mines Where to? (Enter - D:12, ? - help) Things that are here: an amulet of faith; a +6 ring of dexterity There is a stone staircase leading up, spattered with blood here. You fly upwards. There is a stone staircase leading down, spattered with blood here. You see here 30 stones. There is a stone staircase leading up, spattered with blood here. You fly upwards. There is a stone staircase leading down here. HP restored. There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 scale mail; a +0 flail There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. A wraith comes into view. You slice the wraith!! You burn the wraith. The wraith is almost destroyed. The wraith misses you. You hit the wraith but do no damage. The wraith is almost destroyed. The wraith hits you but does no damage. You completely miss the wraith. Your tail-slap misses the wraith. The wraith is almost destroyed. The wraith hits you but does no damage. You closely miss the wraith. The wraith is almost destroyed. The wraith closely misses you. You barely miss the wraith. You tail-slap the wraith, but do no damage. The wraith is almost destroyed. The wraith hits you but does no damage. You barely miss the wraith. The wraith is almost destroyed. A killer bee comes into view. The wraith barely misses you. You barely miss the wraith. The wraith is almost destroyed. The wraith hits you but does no damage. You closely miss the wraith. The killer bee buzzes angrily. You tail-slap the wraith. The wraith is almost destroyed. You hear an angry buzzing noise. The wraith hits you. You hit the wraith. You burn the wraith. You destroy the wraith! The killer bee barely misses you. You miss the killer bee. Your tail-slap misses the killer bee. A killer bee comes into view. The killer bee stings you but does no damage. The killer bee closely misses you. You miss the killer bee. The killer bee barely misses you. The killer bee stings you but does no damage. You miss the killer bee. The killer bee closely misses you. x2 You miss the killer bee. The killer bee closely misses you. You barely miss the killer bee. Your tail-slap misses the killer bee. You slash the killer bee! You burn the killer bee! You kill the killer bee! The killer bee stings you but does no damage. x2 You barely miss the killer bee. You tail-slap the killer bee. The killer bee is lightly wounded. The killer bee stings you. You are poisoned. The killer bee poisons you! The killer bee closely misses you. You closely miss the killer bee. The killer bee is lightly wounded. You feel sick. The killer bee barely misses you. The killer bee stings you. You are more poisoned. The killer bee poisons you! You miss the killer bee. The killer bee is lightly wounded. You feel sick. The killer bee barely misses you. x2 You completely miss the killer bee. The killer bee is lightly wounded. You feel sick. The killer bee stings you but does no damage. The killer bee barely misses you. You closely miss the killer bee. The killer bee is lightly wounded. You feel sick. The killer bee closely misses you. The killer bee stings you but does no damage. You barely miss the killer bee. The killer bee is lightly wounded. You feel sick. The killer bee completely misses you. You miss the killer bee. The killer bee is lightly wounded. You feel sick. The killer bee closely misses you. The killer bee stings you. You slash the killer bee! You burn the killer bee. You kill the killer bee! You feel sick. No target in view! You feel sick. You see here a killer bee corpse. You start resting. You feel sick. x2 You are no longer poisoned. You start resting. HP restored. Found a ring of see invisible. Left ring : y - the ring of the Empire {Will++ Int+6} Right ring : t - a ring of protection from fire Amulet : R - an amulet of regeneration You see here a ring of see invisible. G - 4 scrolls of teleportation (gained 1) You see here a ring of see invisible. A meliai comes into view. It is wielding a +0 hand axe. The meliai buzzes angrily. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the meliai. The meliai is moderately wounded. The meliai's fire resistance burns away. You slice the meliai!! You burn the meliai. You kill the meliai! No target in view! Things that are here: a +0 hand axe; a +0 robe Things that are here: a +0 ring mail; a +0 long sword; an elf skeleton A deep elf annihilator comes into view. It is wielding a +0 dagger. The deep elf annihilator shouts! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the deep elf annihilator. The deep elf annihilator is moderately wounded. The deep elf annihilator's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the deep elf annihilator. The deep elf annihilator is burned terribly! The deep elf annihilator is heavily wounded. The deep elf annihilator points at you and mumbles some strange words. The poison arrow hits you. You are poisoned. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the deep elf annihilator. The deep elf annihilator is burned terribly! The deep elf annihilator is almost dead. You feel very sick. The deep elf annihilator casts a spell. The deep elf annihilator blinks! You start resting. You feel very sick. A deep elf annihilator is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the deep elf annihilator. The deep elf annihilator is burned terribly! You kill the deep elf annihilator! You feel sick. Your Axes skill increases to level 15! You start resting. You feel sick. x7 You are no longer poisoned. You start resting. HP restored. b - 2 potions of ambrosia (gained 1) Things that are here: a +0 dagger; an elf corpse Found a potion of magic. f - 70 poisoned darts (gained 2) Things that are here: a +0 robe; a +0 war axe Found a potion of heal wounds. c - 2 potions of magic (gained 1) Magic restored. q - a potion of heal wounds A harpy comes into view. The harpy screeches! Found a mace. The harpy misses you. The harpy claws you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the harpy. The harpy is moderately wounded. The harpy's fire resistance burns away. The harpy closely misses you. x2 Found a bloodstained chain mail and a potion of curing. The harpy closely misses you. The harpy claws you. You barely miss the harpy. The harpy is moderately wounded. The harpy claws you but does no damage. The harpy barely misses you. The harpy claws you! x2 You closely miss the harpy. Your tail-slap misses the harpy. The harpy is moderately wounded. The harpy claws you. The harpy claws you but does no damage. You closely miss the harpy. You tail-slap the harpy. The harpy is moderately wounded. The harpy barely misses you. The harpy claws you but does no damage. The harpy claws you. The harpy closely misses you. You slash the harpy! You burn the harpy. Your tail-slap misses the harpy. The harpy is severely wounded. The harpy is no longer more vulnerable to fire. The harpy claws you. The harpy claws you but does no damage. You slice the harpy!! You burn the harpy. You kill the harpy! You start resting. HP restored. You see here a +0 mace. You see here the +1 chain mail "Intot" {rF- Dex+4 Slay+3}. m - 5 potions of curing (gained 1) Things that are here: a +0 hand axe; a +0 robe A queen bee comes into view. The queen bee buzzes angrily. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the queen bee. The queen bee is heavily wounded. The queen bee's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the queen bee. The queen bee is burned terribly! The queen bee is almost dead. You hit the queen bee. You burn the queen bee. You kill the queen bee! You see here a queen bee corpse. You see here a +0 mace. Magic restored. Found a stone staircase leading up. An acid dragon comes into view. The acid dragon roars! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the acid dragon. The acid dragon is moderately wounded. The acid dragon's fire resistance burns away. The acid dragon spits acid at you. The splash of acid hits you! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the acid dragon. The acid dragon is burned terribly! The acid dragon is severely wounded. You slash the acid dragon! You burn the acid dragon. You kill the acid dragon! You see here a +0 leather armour. Things that are here: a +0 robe; a +0 dagger There is an open door here. There is an open door here. Done exploring. There is a stone staircase leading up, spattered with blood here. You see here a +0 leather armour. Items here: )))). There is a stone staircase leading down here. You fly downwards. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! The vampire mosquito buzzes angrily. The centaur warrior shouts! The centaur shouts! x4; You hear an angry buzzing noise. Found 17 sling bullets. Found a stone staircase leading up. There is a stone staircase leading up here. Okay, then. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the centaur!! The centaur is almost dead. The flame wave engulfs the centaur!! You kill the centaur! (Press . to intensify the flame waves.) You hear an angry buzzing noise. x3 A meliai comes into view. It is wielding a +0 war axe. A vampire mosquito comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow completely misses you. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow misses you. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur hits you. The centaur kicks you but does no damage. A vampire mosquito comes into view. A wave of flame ripples out! The flame wave engulfs the centaur!! You kill the centaur! The flame wave engulfs the centaur! The centaur is heavily wounded. The flame wave engulfs the centaur warrior! The centaur warrior is lightly wounded. The vampire mosquito buzzes angrily. You hear an angry buzzing noise. You hear a roar! A vampire mosquito comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! A wave of flame ripples out! The flame wave engulfs the centaur warrior. The centaur warrior is moderately wounded. The flame wave engulfs the centaur! The centaur is almost dead. The flame wave engulfs the centaur!! You kill the centaur! The flame wave engulfs the meliai! The meliai is severely wounded. The flame wave engulfs the centaur! The centaur is severely wounded. You finish channelling waves of flame. You hear a horrible gurgling sound! You hear a roar! The centaur unwields a +0 shortbow. The centaur barely misses you. The centaur kicks you but does no damage. The centaur shoots an arrow. The arrow hits you. The centaur warrior unwields a +0 shortbow. The centaur warrior hits you but does no damage. The centaur warrior kicks you but does no damage. Save game and exit? You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! Welcome back, jt the Black Draconian Cinder Acolyte. The flames of Ignis gently warm you. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! Welcome back, jt the Black Draconian Cinder Acolyte. The flames of Ignis gently warm you. Press ? for a list of commands and other information. Cast which spell? (? or * to list) Casting: Flame Wave (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the vampire mosquito! The vampire mosquito is heavily damaged. The flame wave engulfs the centaur warrior! The centaur warrior is heavily wounded. The flame wave engulfs the meliai. The meliai is almost dead. The flame wave engulfs the centaur! You kill the centaur! (Press . to intensify the flame waves.) The meliai hits you with a +0 war axe. The meliai stings you! A meliai comes into view. It is wielding a +0 war axe. The meliai calls down the wrath of its god upon you. Something smites you! The vampire mosquito barely misses you. The centaur warrior hits you! The centaur warrior kicks you but does no damage. The meliai buzzes angrily. A wave of flame ripples out! The flame wave engulfs the vampire mosquito! The vampire mosquito is almost destroyed. The flame wave engulfs the centaur! You kill the centaur! The flame wave engulfs the centaur warrior! The centaur warrior is severely wounded. The flame wave engulfs the meliai! You kill the meliai! The flame wave engulfs the vampire mosquito! The vampire mosquito is heavily damaged. The flame wave engulfs the vampire mosquito! The vampire mosquito is heavily damaged. The flame wave engulfs the vampire mosquito! The vampire mosquito is heavily damaged. You hear a horrible gurgling sound! You hear a roar! The vampire mosquito closely misses you. x2 The centaur warrior closely misses you. The centaur warrior kicks you but does no damage. The centaur warrior barely misses you. The centaur warrior kicks you but does no damage. A wave of flame ripples out! The flame wave engulfs the vampire mosquito!! You destroy the vampire mosquito! The flame wave engulfs the vampire mosquito! The vampire mosquito is almost destroyed. The flame wave engulfs the centaur warrior! You kill the centaur warrior! The flame wave engulfs the vampire mosquito! The vampire mosquito is almost destroyed. The flame wave engulfs the vampire mosquito!! You destroy the vampire mosquito! The flame wave engulfs the meliai!! The meliai is almost dead. You finish channelling waves of flame. The vampire mosquito bites you. The vampire mosquito draws strength from your injuries! The vampire mosquito bites you but does no damage. The meliai closely misses you. The meliai stings you but does no damage. Training target 4.0 for Air Magic reached! Your Air Magic skill increases to level 4! The vampire mosquito bites you. The vampire mosquito draws strength from your injuries! The vampire mosquito bites you. The vampire mosquito draws strength from your injuries! The meliai closely misses you. The meliai stings you but does no damage. The vampire mosquito closely misses you. The vampire mosquito barely misses you. The meliai closely misses you. The meliai stings you. You are poisoned. The meliai poisons you! Casting: Flame Wave (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the vampire mosquito! You destroy the vampire mosquito! The flame wave engulfs the meliai. You kill the meliai! The flame wave engulfs the vampire mosquito!! You destroy the vampire mosquito! (Press . to intensify the flame waves.) You feel very sick. Your Conjurations skill increases to level 9! You feel very sick. You fly upwards. You feel very sick. There is a stone staircase leading down here. You start resting. You feel sick. x7 You are no longer poisoned. You start resting. HP restored. You start resting. Magic restored. You fly downwards. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! You hear the faint crackling of a melting archway nearby. There is a stone staircase leading up, spattered with blood here. Items here: )) [[ †. Things that are here: 13 arrows; a +0 shortbow There is a stone staircase leading up, spattered with blood here. You hit the efreet but do no damage. The efreet misses you. You hit the efreet but do no damage. The efreet gestures at you. The bolt of fire hits you. You resist. You slash the efreet! The efreet is lightly wounded. A six-headed hydra comes into view. The efreet gestures at you. The fireball explodes! The fireball engulfs you. You resist. The fireball engulfs the efreet. The efreet completely resists. You hit the efreet. The efreet is moderately wounded. The efreet gestures at you. The fireball explodes! The fireball engulfs you. You resist. The fireball engulfs the efreet. The efreet completely resists. You hear a horrible gurgling sound! You hit the efreet but do no damage. Your tail-slap misses the efreet. The efreet is moderately wounded. The efreet gestures at you. The bolt of fire hits you. You resist. The efreet gestures at you. The fireball explodes! The fireball engulfs you. You resist. The fireball engulfs the efreet. The efreet completely resists. You fly upwards. There is a stone staircase leading down here. You slice the efreet!! You tail-slap the efreet. The efreet is almost dead. The efreet hits you with a +0 scimitar of flaming! You slash the efreet! You kill the efreet! You start resting. HP restored. You fly downwards. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! The six-headed hydra misses you. The six-headed hydra bites you! x3 The six-headed hydra bites you. The six-headed hydra bites you but does no damage. There is a stone staircase leading up, spattered with blood here. Unknown command. You barely miss the six-headed hydra. You tail-slap the six-headed hydra. The six-headed hydra is lightly wounded. The six-headed hydra bites you. x2; The six-headed hydra bites you! The six-headed hydra bites you but does no damage. x3 You slice one of the six-headed hydra's heads off! The flame cauterises the wound! You hit the five-headed hydra. You burn the five-headed hydra. The five-headed hydra is lightly wounded. The five-headed hydra closely misses you. The five-headed hydra bites you. The five-headed hydra closely misses you. The five-headed hydra bites you. The five-headed hydra bites you but does no damage. Unknown command. You lop one of the five-headed hydra's heads off! The flame cauterises the wound! You hit the four-headed hydra. You burn the four-headed hydra. The four-headed hydra is moderately wounded. The four-headed hydra closely misses you. The four-headed hydra bites you but does no damage. x2 The four-headed hydra closely misses you. You chop one of the four-headed hydra's heads off! The flame cauterises the wound! You slice the three-headed hydra!! You burn the three-headed hydra! You tail-slap the three-headed hydra. The three-headed hydra is severely wounded. The three-headed hydra misses you. The three-headed hydra barely misses you. The three-headed hydra bites you! You hack one of the three-headed hydra's heads off! The flame cauterises the wound! You slash the two-headed hydra! You burn the two-headed hydra. The two-headed hydra is almost dead. The two-headed hydra bites you but does no damage. The two-headed hydra completely misses you. You barely miss the two-headed hydra. The two-headed hydra is almost dead. The two-headed hydra bites you. The two-headed hydra misses you. Unknown command. You barely miss the two-headed hydra. The two-headed hydra is almost dead. The two-headed hydra closely misses you. The two-headed hydra bites you but does no damage. You slice one of the two-headed hydra's heads off! The flame cauterises the wound! You slash the one-headed hydra! You burn the one-headed hydra. You kill the one-headed hydra! You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. You fly downwards. You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! You hear the crackling of a melting archway nearby. There is a stone staircase leading up, spattered with blood here. Things that are here: 27 arrows; a +0 shortbow Items here: )) [[ †. There is a stone staircase leading up, spattered with blood here. Things that are here: 28 arrows; a +0 shortbow; a vampire mosquito corpse Found a runed translucent door. Things that are here: 18 arrows; a +0 shortbow Okay, then. Found a scroll of identify. A cyan ugly thing comes into view. The cyan ugly thing gurgles horribly! Found a knobbly onyx ring. Throw: 70 darts (poison) Press: ? - help, Shift-Dir - straight line, f - cyan ugly thing Aim: a cyan ugly thing (62% to hit) You throw a poisoned dart. The poisoned dart hits the cyan ugly thing. The cyan ugly thing is poisoned. A four-headed hydra comes into view. Okay, then. Casting: Flame Wave (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cyan ugly thing. The cyan ugly thing is lightly wounded. The cyan ugly thing's fire resistance burns away. The four-headed hydra roars! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the cyan ugly thing. The cyan ugly thing is burned terribly! The cyan ugly thing is lightly wounded. You barely miss the cyan ugly thing. The cyan ugly thing is lightly wounded. The cyan ugly thing is no longer more vulnerable to fire. The cyan ugly thing stings you. The cyan ugly thing shocks you. You resist. You hit the cyan ugly thing. You burn the cyan ugly thing. You tail-slap the cyan ugly thing, but do no damage. The cyan ugly thing is moderately wounded. The cyan ugly thing stings you but does no damage. You completely miss the cyan ugly thing. The cyan ugly thing is moderately wounded. The cyan ugly thing looks more healthy. The cyan ugly thing completely misses you. You slash the cyan ugly thing! You burn the cyan ugly thing! The cyan ugly thing is severely wounded. The cyan ugly thing stings you! The cyan ugly thing shocks you. You resist. You closely miss the cyan ugly thing. The cyan ugly thing is severely wounded. The cyan ugly thing barely misses you. You hit the cyan ugly thing. You burn the cyan ugly thing. Your tail-slap misses the cyan ugly thing. The cyan ugly thing is severely wounded. The cyan ugly thing stings you! The cyan ugly thing shocks you. You resist. You slice the cyan ugly thing!! You burn the cyan ugly thing! You kill the cyan ugly thing! You barely miss the four-headed hydra. You tail-slap the four-headed hydra. The four-headed hydra is lightly wounded. The four-headed hydra bites you. The four-headed hydra bites you! x2 The four-headed hydra bites you. You slice one of the four-headed hydra's heads off! The flame cauterises the wound! You slice the three-headed hydra!! You burn the three-headed hydra! The three-headed hydra is moderately wounded. The three-headed hydra barely misses you. The three-headed hydra bites you. x2 You lop one of the three-headed hydra's heads off! The flame cauterises the wound! You slice the two-headed hydra!! You burn the two-headed hydra! The two-headed hydra is almost dead. The two-headed hydra barely misses you. The two-headed hydra misses you. You lop one of the two-headed hydra's heads off! The flame cauterises the wound! You slice the one-headed hydra!! You burn the one-headed hydra. You kill the one-headed hydra! No target in view! You see here a hydra corpse. You start resting. Magic restored. You start resting. You hear the steady crackling of a melting archway very nearby. Found a rapier. Found a stone staircase leading up. A spriggan simulacrum comes into view. Save game and exit? You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! Level annotation: 1 runed translucent door Welcome back, jt the Black Draconian Cinder Acolyte. The flames of Ignis gently warm you. Press ? for a list of commands and other information. A spriggan simulacrum comes into view. You see here a poisoned dart. f - 70 poisoned darts (gained 1) 2 simulacra come into view. Found 16 gold pieces. Found a frozen archway. A cane toad simulacrum comes into view. You see here a scroll of identify. Cast which spell? (? or * to list) Flames lash the spriggan simulacrum. The spriggan simulacrum melts! The spriggan simulacrum is almost destroyed. The spriggan simulacrum's fire resistance burns away. The spriggan simulacrum completely misses you. A polar bear simulacrum comes into view. You closely miss the spriggan simulacrum. Your tail-slap misses the spriggan simulacrum. The spriggan simulacrum is almost destroyed. You slash the spriggan simulacrum! You melt the spriggan simulacrum! The spriggan simulacrum vaporises! The spriggan simulacrum completely misses you. You hit the spriggan simulacrum. You melt the spriggan simulacrum. Your tail-slap misses the spriggan simulacrum. The spriggan simulacrum is almost destroyed. The spriggan simulacrum hits you but does no damage. A spriggan simulacrum comes into view. You completely miss the spriggan simulacrum. The spriggan simulacrum is almost destroyed. A naga simulacrum comes into view. Okay, then. Flames leap up around you! The spriggan simulacrum barely misses you. The foxfire hits the death yak simulacrum but does no damage. You slice the spriggan simulacrum!! You melt the spriggan simulacrum. The spriggan simulacrum vaporises! The foxfire hits the death yak simulacrum. The death yak simulacrum melts! The death yak simulacrum is lightly damaged. The foxfire hits the death yak simulacrum. The death yak simulacrum is lightly damaged. The foxfire hits the death yak simulacrum but does no damage. The death yak simulacrum is lightly damaged. Your foxfire is engulfed in freezing vapours. The foxfire hits the death yak simulacrum but does no damage. The death yak simulacrum is lightly damaged. The foxfire hits the death yak simulacrum. The death yak simulacrum melts! The death yak simulacrum is lightly damaged. The foxfire hits the death yak simulacrum. The death yak simulacrum melts! The death yak simulacrum is moderately damaged. The foxfire hits the death yak simulacrum but does no damage. The death yak simulacrum is moderately damaged. Your foxfire is engulfed in freezing vapours. The foxfire hits the death yak simulacrum but does no damage. The death yak simulacrum is moderately damaged. The foxfire hits the death yak simulacrum but does no damage. The death yak simulacrum is moderately damaged. The foxfire hits the death yak simulacrum. The death yak simulacrum is moderately damaged. The foxfire hits the death yak simulacrum but does no damage. The death yak simulacrum is moderately damaged. The foxfire hits the death yak simulacrum but does no damage. The death yak simulacrum is moderately damaged. The foxfire hits the death yak simulacrum but does no damage. The death yak simulacrum is moderately damaged. The foxfire hits the death yak simulacrum but does no damage. The foxfire hits the death yak simulacrum. The death yak simulacrum melts! The death yak simulacrum is heavily damaged. The foxfire hits the death yak simulacrum but does no damage. Unknown command. Press: ? - help, v - describe, . - travel, g - get item Item here: a scroll of identify. The floor. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the death yak simulacrum. The death yak simulacrum melts! The death yak simulacrum is heavily damaged. The death yak simulacrum's fire resistance burns away. The foxfire hits the death yak simulacrum. The death yak simulacrum is heavily damaged. The foxfire hits the death yak simulacrum but does no damage. The death yak simulacrum is heavily damaged. The foxfire hits the death yak simulacrum but does no damage. The death yak simulacrum is heavily damaged. Your foxfire is engulfed in freezing vapours. The foxfire hits the death yak simulacrum. The death yak simulacrum melts! The death yak simulacrum is heavily damaged. The foxfire hits the death yak simulacrum but does no damage. The death yak simulacrum is heavily damaged. The foxfire hits the death yak simulacrum but does no damage. The death yak simulacrum is heavily damaged. Unknown command. Your +2 battleaxe of flaming stops flaming. n - a staff of cold (weapon) Unknown command. Save game and exit? You feel a wave of frost pass over you. There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! Level annotation: 1 runed translucent door Welcome back, jt the Black Draconian Cinder Acolyte. The flames of Ignis gently warm you. Press ? for a list of commands and other information. Cast which spell? (? or * to list) Casting: Flame Wave (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the death yak simulacrum!! The death yak simulacrum melts! The death yak simulacrum is almost destroyed. You hear a sizzling sound! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28-a0-390-gb254ac4902 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [jt] Species: Black Draconian Job: Cinder Acolyte HP: 114/124; mods: 0/0 MP: 19/26; mod: 0 Stats: 17 (17) 25 (25) 10 (10) Position: (27, 29), god: Ignis (27), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 16 | 11 | 3054 | 153/630 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 16 | 15 | 7171 | 121/1150 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/59 Bows | X | 0 | 0 | 0 | 0 | 0/59 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 6 | 1272 | 24/416 Stealth | X | 0 | 0 | 0 | 0 | 0/50 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 16 | 8 | 2452 | 312/535 Conjurations | X | 1 | 16 | 9 | 2305 | 55/550 Hexes | X | 0 | 0 | 3 | 356 | 0/238 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 3 | 300 | 0/200 Transmutations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 16 | 9 | 2616 | 366/550 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 4 | 353 | 0/177 Earth Magic | X | 0 | 0 | 0 | 0 | 0/70 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 16 | 7 | 1582 | 182/400 Spell bugs: Durations: Attributes: #12: 1689 #13: 505 #23: 16708 #24: -863691199 #49: 2692 Mutations: big wings: 1 (innate) mutation resistance: 1 shaggy fur: 1 electricity resistance: 1 (innate) cold-blooded: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #13: staff of cold eq slot #1, inv slot #14: +0 cloak eq slot #2, inv slot #49: +1 hat eq slot #3, inv slot #3: +0 pair of gloves of dexterity eq slot #4, inv slot #9: +0 pair of boots eq slot #7, inv slot #24: ring of the Empire {Will++ Int+6} eq slot #8, inv slot #19: ring of protection from fire eq slot #9, inv slot #43: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: #... .. ##...# ∩Z. #.....# ...######### ##......# $....=.....#####........ .............†.......... .....ZZ......##......... ....ZZZ....#####........ .......@...# ##........ ...........# #......... ............# #..(...<.. ....).......# #.((...... ............# #†<(...... .........<..# #([....... ##..........# #......... ##.........# #......... #.........# #......... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (20, 23): {{{{ CLASS: TimedMarker dur: 3838 started: true ticktype: 1 msg: CLASS: TimedMessaging noisemaker: melting archway _have_entered_level: true range_adjectives: 1: 1: 28 2: very distant 2: 1: 21 2: distant 3: 1: 14 2: $F nearby 4: 1: 7 2: $F very nearby 5: 1: 0 2: $F check: 3480 finalmsg: The crackling of melting ice is subsiding rapidly. ranges: 1: 1: 5000 2: faint 2: 1: 4000 2: 3: 1: 2500 2: steady 4: 1: 1500 2: quick 5: 1: 0 2: loud entity: archway verb: crackling initmsg: 1: You feel a wave of frost pass over you. 2: There is an entrance to an ice cave on this level. Hurry and find it before the portal melts! sound_channel: 29 dur_short: 6160 props: feat_tile: dngn_portal_ice_cave_gone floor: expired_portal high: 616 low: 616 high_short: 61 single_timed: true entity: archway turns: 616 low_short: 61 disappear: The archway melts and disappears. }}}} >>>>>>>>>>>>>>>>>>>>>> terminate called recursively Recursive crash.