Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.28-a0-390-gb254ac4902 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16301892949319264958, deterministic pregen: 1 Command line: /usr/games/crawl-git-b254ac4902 -name jt -rc /dgldir/rcfiles/crawl-git/jt.rc -macro /dgldir/rcfiles/crawl-git/jt.macro -morgue /dgldir/morgue/jt/ -webtiles-socket /crawl-master/webserver/sockets/jt:2021-09-03.20:37:54.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 35 stack frames. /usr/games/crawl-git-b254ac4902(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x560e11023a9b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-b254ac4902(_Z13do_crash_dumpv+0x47a) [0x560e1102c0aa]: do_crash_dump() /usr/games/crawl-git-b254ac4902(_Z20crash_signal_handleri+0xae) [0x560e11023e0e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f858c7a3f20]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xc7) [0x7f858c7a3e97]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x141) [0x7f858c7a5801]: /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x8c957) [0x7f858d3b7957] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x92ab6) [0x7f858d3bdab6] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x92af1) [0x7f858d3bdaf1] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x92d24) [0x7f858d3bdd24] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x8e809) [0x7f858d3b9809] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x124899) [0x7f858d44f899] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE12_M_constructEmc+0x5c) [0x7f858d44f92c] /usr/games/crawl-git-b254ac4902(_Z16fill_status_infoiR11status_info+0x42e) [0x560e1150e99e]: fill_status_info(int, status_info&) /usr/games/crawl-git-b254ac4902(_ZN14TilesFramework12_send_playerEb+0x1ac1) [0x560e11615491]: TilesFramework::_send_player(bool) /usr/games/crawl-git-b254ac4902(_ZN14TilesFramework6redrawEv+0xa2) [0x560e116180f2]: TilesFramework::redraw() /usr/games/crawl-git-b254ac4902(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x178) [0x560e116183b8]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-git-b254ac4902(_ZN13mouse_controlC1E10mouse_mode+0x19) [0x560e11258b39]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-git-b254ac4902(+0x649d8b) [0x560e112e3d8b]: /usr/games/crawl-git-b254ac4902(_ZN14message_window4moreEbb+0x1ba) [0x560e112e502a]: message_window::more(bool, bool) /usr/games/crawl-git-b254ac4902(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3fc) [0x560e112e570c]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-git-b254ac4902(_ZN13message_store9store_msgERK12message_line+0x136) [0x560e112e5eb6]: message_store::store_msg(message_line const&) /usr/games/crawl-git-b254ac4902(_ZN13message_store10flush_prevEv+0x1af) [0x560e112e60cf]: message_store::flush_prev() /usr/games/crawl-git-b254ac4902(+0x646eec) [0x560e112e0eec]: /usr/games/crawl-git-b254ac4902(_Z3mprRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x47) [0x560e112e1437]: mpr(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-b254ac4902(_Z15cast_flame_waveib+0x26b) [0x560e114b515b]: cast_flame_wave(int, bool) /usr/games/crawl-git-b254ac4902(_Z11your_spells10spell_typeibPK8item_defP4dist+0x1ef9) [0x560e114aa859]: your_spells(spell_type, int, bool, item_def const*, dist*) /usr/games/crawl-git-b254ac4902(_Z12cast_a_spellb10spell_typeP4dist+0x138) [0x560e114abb78]: cast_a_spell(bool, spell_type, dist*) /usr/games/crawl-git-b254ac4902(_Z17do_cast_spell_cmdb+0x14) [0x560e114ac7e4]: do_cast_spell_cmd(bool) /usr/games/crawl-git-b254ac4902(_Z15process_command12command_typeS_+0x10d6) [0x560e11624556]: process_command(command_type, command_type) /usr/games/crawl-git-b254ac4902(+0x988501) [0x560e11622501]: /usr/games/crawl-git-b254ac4902(+0x988eed) [0x560e11622eed]: /usr/games/crawl-git-b254ac4902(main+0x39b) [0x560e10f7ee7b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f858c786b97]: /usr/games/crawl-git-b254ac4902(_start+0x2a) [0x560e10f7f6ba]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b254ac4902/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b254ac4902/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b254ac4902/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 2, depth = 2 Level id: Orc:2 Level build method = random_map_for_place, level layout type = open_caves, absdepth0 = 11 Level vaults: st_orc_mages layout_caves uniq_sonja uniq_erolcha uniq_josephine Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Flames lash the gargoyle. The gargoyle is burned terribly! You destroy the gargoyle! The cyclops throws a large rock. The large rock hits you!! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Fur sprouts all over your body. You feel genetically stable. The cyclops throws a large rock. The large rock hits you!! * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: a cyclops, quivering large rocks The floor. Okay, then. Unknown command. Okay, then. As you read the scroll of fog, it crumbles to dust. The scroll dissolves into smoke. As you read the scroll labelled DOMUMI FYESCHU, it crumbles to dust. It is a scroll of amnesia. Really abort (and waste the scroll)? Okay, then. The manticore flicks its tail. The volley of spikes hits you. The barbed spikes become lodged in your body. * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: a manticore (grey smoke) The floor. You begin to rise into the air. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the manticore. The manticore is moderately wounded. The manticore's fire resistance burns away. With a burst of heat and light, you rocket upward! Found a long sword. There is a shaft here. You start resting. You carefully extract the barbed spikes from your body. You start resting. HP restored. Found 21 bolts. Magic restored. Found Vyintuc's Distillery. Found 18 gold pieces and 16 stones. There is an entrance to Vyintuc's Distillery here. Okay, then. p - a potion of heal wounds Thank you for shopping at Vyintuc's Distillery! You now have 492 gold pieces (gained 18). Okay, then. Okay, then. Found 8 gold pieces. You see here 16 stones. You now have 500 gold pieces (gained 8). A wyvern comes into view. The wyvern hisses angrily. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wyvern. The wyvern is lightly wounded. The wyvern's fire resistance burns away. You hit the wyvern. You burn the wyvern. Your tail-slap misses the wyvern. The wyvern is heavily wounded. The wyvern bites you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wyvern. The wyvern is burned terribly! The wyvern is severely wounded. The wyvern bites you. The wyvern bites you but does no damage. You barely miss the wyvern. The wyvern is severely wounded. You hit the wyvern. You burn the wyvern. The wyvern is almost dead. The wyvern is no longer more vulnerable to fire. The wyvern barely misses you. You hit the wyvern. You burn the wyvern. Your tail-slap misses the wyvern. The wyvern is almost dead. The wyvern misses you. You slash the wyvern! You burn the wyvern. You kill the wyvern! No target in view! No target in view! You see here a wyvern corpse. Found an amulet of the acrobat. z - an amulet of the acrobat You drop an amulet of the acrobat. Magic restored. 5 yaks come into view. Found 13 gold pieces. The yak bellows! x5 An eight-headed hydra comes into view. A yak comes into view. The yak bellows! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the yak. The yak is moderately wounded. The yak's fire resistance burns away. The yak gores you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the yak! The yak is moderately wounded. (Press . to intensify the flame waves.) Unknown command. Casting: Flame Wave (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Flame Wave (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Unknown command. A wave of flame ripples out! The flame wave engulfs the yak!! The yak is burned terribly! The yak is severely wounded. The flame wave engulfs the yak. The yak is lightly wounded. The flame wave engulfs the yak! The yak is severely wounded. The flame wave engulfs the eight-headed hydra! The eight-headed hydra is lightly wounded. A wave of flame ripples out! The flame wave engulfs the yak! The yak is burned terribly! The yak is almost dead. The flame wave engulfs the yak! The yak is heavily wounded. The flame wave engulfs the yak!! You kill the yak! The flame wave engulfs the eight-headed hydra! The eight-headed hydra is moderately wounded. The flame wave engulfs the yak!! The yak is heavily wounded. The flame wave engulfs the yak! The yak is severely wounded. You finish channelling waves of flame. The yak gores you! Casting: Flame Wave (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. You are very lightly contaminated with residual magic. A wave of violent energy washes through your body. Unknown command. Casting: Flame Wave (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the eight-headed hydra but do no damage. The eight-headed hydra is moderately wounded. You hit the eight-headed hydra but do no damage. The eight-headed hydra is moderately wounded. The eight-headed hydra barely misses you. The eight-headed hydra bites you. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you. The eight-headed hydra barely misses you. x2 The eight-headed hydra misses you. The eight-headed hydra bites you. You slice one of the eight-headed hydra's heads off! The flame cauterises the wound! You slash the seven-headed hydra! You burn the seven-headed hydra. The seven-headed hydra is moderately wounded. The yak is no longer more vulnerable to fire. The seven-headed hydra bites you but does no damage. The seven-headed hydra barely misses you. The seven-headed hydra closely misses you. The seven-headed hydra bites you but does no damage. The seven-headed hydra closely misses you. The seven-headed hydra misses you. The seven-headed hydra bites you but does no damage. You barely miss the seven-headed hydra. You tail-slap the seven-headed hydra. The seven-headed hydra is moderately wounded. You lop one of the seven-headed hydra's heads off! The flame cauterises the wound! You hit the six-headed hydra. You burn the six-headed hydra. You tail-slap the six-headed hydra. The six-headed hydra is heavily wounded. The six-headed hydra misses you. The six-headed hydra bites you! The six-headed hydra barely misses you. The six-headed hydra bites you! The six-headed hydra barely misses you. The six-headed hydra bites you. Casting: Flame Wave (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the six-headed hydra! The six-headed hydra is severely wounded. (Press . to intensify the flame waves.) The six-headed hydra barely misses you. The six-headed hydra bites you! The six-headed hydra misses you. The six-headed hydra bites you! The six-headed hydra bites you but does no damage. The six-headed hydra bites you. A wave of flame ripples out! The flame wave engulfs the six-headed hydra! The six-headed hydra is almost dead. The flame wave engulfs the yak. The yak is heavily wounded. The flame wave engulfs the yak! The yak is severely wounded. The flame wave engulfs the yak! You kill the yak! The six-headed hydra bites you! The six-headed hydra bites you but does no damage. The six-headed hydra completely misses you. The six-headed hydra misses you. x2 The six-headed hydra closely misses you. A wave of flame ripples out! The flame wave engulfs the six-headed hydra!! You kill the six-headed hydra! The flame wave engulfs the yak! The yak is almost dead. The flame wave engulfs the yak!! You kill the yak! The flame wave engulfs the yak! You kill the yak! The flame wave engulfs the yak but does no damage. The yak is lightly wounded. You finish channelling waves of flame. Your Conjurations skill increases to level 6! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the yak. You tail-slap the yak. The yak is almost dead. You hit the yak. You burn the yak. You kill the yak! Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the yak. The yak is heavily wounded. The yak's fire resistance burns away. The yak completely misses you. You hit the yak but do no damage. You tail-slap the yak. The yak is heavily wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the yak. The yak is burned terribly! The yak is severely wounded. The yak gores you but does no damage. You barely miss the yak. The yak is severely wounded. The yak gores you but does no damage. You completely miss the yak. The yak is severely wounded. The yak gores you but does no damage. Your magical contamination has completely faded away. You hit the yak. You burn the yak. The yak is almost dead. You hit the yak but do no damage. The yak is almost dead. The yak closely misses you. You hit the yak. You burn the yak. You kill the yak! Your Spellcasting skill increases to level 6! You start resting. HP restored. You start resting. Magic restored. Things that are here: a yak corpse; a hydra corpse You see here a yak corpse. Things that are here: a yak corpse; a yak corpse You now have 513 gold pieces (gained 13). Found a stone staircase leading up. Found a ring mail. Found 6 gold pieces. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Done exploring. Welcome back, jt the Black Draconian Cinder Acolyte. The flames of Ignis gently warm you. Press ? for a list of commands and other information. You now have 519 gold pieces (gained 6). You see here a +0 ring mail. O - 3 scrolls of enchant weapon (gained 1) A vampire mosquito comes into view. x2 The vampire mosquito moves out of view. The vampire mosquito buzzes angrily. The vampire mosquito buzzes angrily. Cast which spell? (? or * to list) Flames lash the vampire mosquito. The vampire mosquito is heavily damaged. The vampire mosquito's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the vampire mosquito. The vampire mosquito is burned terribly! The vampire mosquito is severely damaged. The vampire mosquito closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. You are very lightly contaminated with residual magic. Nothing appears to happen. The vampire mosquito bites you! The vampire mosquito draws strength from your injuries! The vampire mosquito closely misses you. Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the vampire mosquito! The vampire mosquito is heavily damaged. The flame wave engulfs the vampire mosquito!! The vampire mosquito is burned terribly! You destroy the vampire mosquito! (Press . to intensify the flame waves.) You hear a shout! x2 The vampire mosquito misses you. The vampire mosquito bites you but does no damage. Your Fire Magic skill increases to level 7! A wave of flame ripples out! The flame wave engulfs the vampire mosquito! The vampire mosquito is almost destroyed. You hear a shout! The vampire mosquito barely misses you. The vampire mosquito completely misses you. A wave of flame ripples out! The flame wave engulfs the vampire mosquito! You destroy the vampire mosquito! You finish channelling waves of flame. You hear a shout! x5 An orc comes into view. It is wielding a +0 dagger. You hear a shout! There is a stone staircase leading up, spattered with blood here. HP restored. You climb upwards. Your magical contamination has completely faded away. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The orc shouts! The orc hits you but does no damage. There is a stone staircase leading up, spattered with blood here. You closely miss the orc. The orc barely misses you. You hit the orc. You burn the orc. You kill the orc! Found a stone staircase leading down. The orc closely misses you. You slash the orc! You burn the orc. You kill the orc! You hit the orc but do no damage. You closely miss the orc. The orc hits you but does no damage. You hit the orc but do no damage. You slash the orc! You burn the orc. You kill the orc! An orc comes into view. It is wielding a +0 short sword. The orc shouts! You hear a shout! There is a stone staircase leading up, spattered with blood here. Things that are here: a +0 flail; a +0 scale mail The orc barely misses you. You slash the orc! You burn the orc. You kill the orc! No target in view! An orc priest comes into view. It is wielding a +0 mace. Items here: $ ) [ †. Found a staircase to the Orcish Mines. Save game and exit? Welcome back, jt the Black Draconian Cinder Acolyte. The flames of Ignis gently warm you. Welcome back, jt the Black Draconian Cinder Acolyte. The flames of Ignis gently warm you. Press ? for a list of commands and other information. The orc priest invokes the aid of Beogh against you. Beogh smites you! Items here: $ ) [ †. Okay, then. Unknown command. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Cast which spell? (? or * to list) Okay, then. Cast which spell? (? or * to list) Flames lash the orc priest. The orc priest is almost dead. The orc priest's fire resistance burns away. An orc warrior comes into view. It is wielding a +0 mace. An orc comes into view. It is wielding a +0 falchion of protection. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is lightly wounded. The orc warrior's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Save game and exit? Welcome back, jt the Black Draconian Cinder Acolyte. The flames of Ignis gently warm you. Press ? for a list of commands and other information. Cast which spell? (? or * to list) Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the orc priest!! The orc priest is burned terribly! You kill the orc priest! (Press . to intensify the flame waves.) A wave of flame ripples out! The flame wave engulfs the orc warrior!! The orc warrior is burned terribly! The orc warrior is almost dead. The flame wave engulfs the orc. The orc is almost dead. The orc warrior is no longer more vulnerable to fire. The orc warrior hits you with a +0 mace! A wave of flame ripples out! The flame wave engulfs the orc warrior. The orc warrior is almost dead. The flame wave engulfs the orc! You kill the orc! You finish channelling waves of flame. The orc warrior hits you but does no damage. Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. You kill the orc warrior! Your Dodging skill increases to level 3! You now have 536 gold pieces (gained 17). Things that are here: a +0 leather armour; a +0 short sword; an orc corpse You start resting. HP restored. Things that are here: a +0 mace; a +0 plate armour; an orc corpse You start resting. Magic restored. Items here: )) [ †. Okay, then. Found a roughly hewn altar of Beogh. There is an open door here. There is an open door here. There is a staircase to the Orcish Mines here. You climb downwards. Welcome to the Orcish Mines! The orc warrior shouts! The orc wizard shouts! The orc shouts! You hear a shout! The orc priest shouts! Found 14 gold pieces. There is a staircase back to the Dungeon here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! (Press . to intensify the flame waves.) You hear a shout! x3 An orc comes into view. It is wielding a +0 hand axe. Unknown command. Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A wave of flame ripples out! The flame wave engulfs the orc priest!! You kill the orc priest! An orc comes into view. It is wielding a +0 dagger. An orc priest comes into view. It is wielding a +0 hand axe. A wave of flame ripples out! The flame wave engulfs the orc warrior. The orc warrior is lightly wounded. The flame wave engulfs the orc! You kill the orc! You finish channelling waves of flame. You hear a shout! You hear a howl! An orc wizard comes into view. It is wielding a +0 dagger. Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is heavily wounded. The orc warrior's fire resistance burns away. The orc warrior hits you with a +0 war axe! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the orc warrior! The orc warrior is burned terribly! The orc warrior is severely wounded. (Press . to intensify the flame waves.) The orc warrior hits you with a +0 war axe. A wave of flame ripples out! The flame wave engulfs the orc warrior!! The orc warrior is burned terribly! You kill the orc warrior! The flame wave engulfs the orc wizard! You kill the orc wizard! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! A wave of flame ripples out! The flame wave engulfs the orc! You kill the orc! You finish channelling waves of flame. Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. You kill the orc priest! You climb upwards. Welcome back to the Dungeon! There is a staircase to the Orcish Mines here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. Welcome back to the Orcish Mines! There is a staircase back to the Dungeon, spattered with blood here. Things that are here: a +0 plate armour; a +0 war axe Items here: ))) [ ††. Things that are here: a +0 dagger; an orc corpse You now have 550 gold pieces (gained 14). Things that are here: a +0 dagger; an orc corpse Items here: ))) [ ††. Things that are here: a +0 plate armour; a +0 war axe There is a staircase back to the Dungeon, spattered with blood here. Found 22 gold pieces. Found 38 gold pieces. Things that are here: a +0 chain mail; a +0 hand axe You hit the orc wizard but do no damage. Your tail-slap misses the orc wizard. You closely miss the orc wizard. The orc wizard hits you but does no damage. You hit the orc wizard. You burn the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you but does no damage. You hit the orc wizard. You burn the orc wizard. The orc wizard is heavily wounded. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The orc wizard gestures at you while chanting. The magic dart hits you but does no damage. You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard closely misses you. You closely miss the orc wizard. You tail-slap the orc wizard. The orc wizard is heavily wounded. You barely miss the orc wizard. The orc wizard is heavily wounded. An ogre comes into view. It is wielding a +0 giant spiked club. The orc wizard hits you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. You kill the orc wizard! Things that are here: a +0 dagger; a +0 robe Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is heavily wounded. The ogre's fire resistance burns away. A troll comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is burned terribly! You kill the ogre! The warg falls through a shaft! The shaft crumbles and collapses. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the troll. The troll is moderately wounded. The troll's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the troll! The troll is burned terribly! The troll is heavily wounded. (Press . to intensify the flame waves.) The troll bites you but does no damage. The troll claws you. The troll claws you but does no damage. An ogre comes into view. It is wielding a +0 giant spiked club. A wave of flame ripples out! The flame wave engulfs the troll!! The troll is burned terribly! The troll is almost dead. The troll bites you! The troll closely misses you. The troll claws you! A wave of flame ripples out! The flame wave engulfs the troll. The troll is burned terribly! You kill the troll! The troll leather armour is intact enough to wear. You finish channelling waves of flame. Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Things that are here: a +0 chain mail; a +0 hand axe Your magical contamination has completely faded away. There is a staircase back to the Dungeon, spattered with blood here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Orcish Mines here. You start resting. HP restored. You start resting. Magic restored. Setting a skill training target for Axes at 16.0. You climb downwards. Welcome back to the Orcish Mines! The ogre hits you with a +0 giant spiked club!! The ogre hits you with a +0 giant spiked club! There is a staircase back to the Dungeon, spattered with blood here. Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ogre. The ogre is moderately wounded. The ogre's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the ogre! The ogre is burned terribly! The ogre is severely wounded. (Press . to intensify the flame waves.) The ogre hits you with a +0 giant spiked club. A wave of flame ripples out! The flame wave engulfs the ogre!! The ogre is burned terribly! You kill the ogre! You see here a +0 giant spiked club. You start resting. HP restored. Things that are here: a +0 chain mail; a +0 hand axe Things that are here: a +0 robe; a +0 dagger Things that are here: a +0 troll leather armour; a troll corpse Found 36 gold pieces. Found a stone staircase leading down. You see here a +0 giant spiked club. You now have 588 gold pieces (gained 38). Found 42 gold pieces. You now have 616 gold pieces (gained 28). Magic restored. You now have 635 gold pieces (gained 19). You now have 658 gold pieces (gained 23). A troll comes into view. Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the troll. The troll is lightly wounded. The troll's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the troll. The troll is burned terribly! The troll is severely wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the troll! The troll is burned terribly! The troll is almost dead. (Press . to intensify the flame waves.) The troll misses you. The troll claws you but does no damage. The troll misses you. A wave of flame ripples out! The flame wave engulfs the troll! The troll is burned terribly! You kill the troll! There is a staircase back to the Dungeon, spattered with blood here. You start resting. Magic restored. Things that are here: a +0 hand axe; an orc skeleton You now have 680 gold pieces (gained 22). You now have 688 gold pieces (gained 8). Found a shimmering altar of Xom. Found a runed translucent door. Peip's ghost turns its malevolent gaze towards you. Found a ring mail and 23 gold pieces. Found 19 gold pieces. Press: ? - help, v - describe, . - travel, g - get item Here: Peip's ghost, wielding a weapon of electrocution (fire blocked by a runed translucent door) Item here: a potion of haste. A shimmering altar of Xom. Found 29 gold pieces. Press: ? - help, v - describe, . - travel, g - get item Here: Peip's ghost, wielding a weapon of electrocution (fire blocked by a runed translucent door) Item here: a potion of haste. A shimmering altar of Xom. You now have 707 gold pieces (gained 19). You now have 730 gold pieces (gained 23). Peip's ghost wails, "You will join me soon!" You now have 759 gold pieces (gained 29). You now have 777 gold pieces (gained 18). Found an escape hatch in the floor. Found 31 gold pieces. You now have 791 gold pieces (gained 14). You now have enough gold to buy a manual of Conjurations on D:4. You can access your shopping list by pressing '$'. You now have 822 gold pieces (gained 31). Press: ? - help, v - describe, . - travel, g - get item Here: Peip's ghost, wielding a weapon of electrocution (fire blocked by a translucent stone wall) Item here: a ring mail. The floor. There is a stone staircase leading down here. You climb downwards. The warg howls! The ogre shouts! Found 44 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. Throw: 56 darts (poison) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (57% to hit) You throw a poisoned dart. The poisoned dart hits the orc warrior. The orc warrior is poisoned. The orc shouts! An orc comes into view. It is wielding a +0 short sword of draining. Throw: 55 darts (poison) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (lightly wounded, poisoned, 57% to hit) You throw a poisoned dart. The poisoned dart hits the orc warrior. The orc warrior looks even sicker. The orc warrior is lightly wounded. An orc comes into view. It is wielding a +0 hand axe. An orc comes into view. It is wielding a +0 mace. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Okay, then. You breathe a wild blast of lightning! You hear a mighty clap of thunder! The orb of electricity explodes! The orb of electricity engulfs the warg!!! You kill the warg! The orb of electricity engulfs the orc!!! You kill the orc! The orc shouts! x2; You hear a shout! You hear a howl! You hear a shout! x5 You hear a howl! You hear a shout! x4; You hear a howl! You hear a shout! x21 An orc wizard comes into view. It is wielding a +0 dagger. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! (Press . to intensify the flame waves.) You hear a howl! An orc warrior comes into view. It is wielding a +0 battleaxe. A wave of flame ripples out! The flame wave engulfs the orc!! You kill the orc! The flame wave engulfs the orc! You kill the orc! The flame wave engulfs the ogre!! The ogre is almost dead. You hear a howl! x2 A wave of flame ripples out! The flame wave engulfs the ogre! You kill the ogre! The flame wave engulfs the orc warrior! The orc warrior is heavily wounded. You finish channelling waves of flame. You hear a howl! x2; You hear a shout! x2 A warg comes into view. x2 Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the orc warrior! The orc warrior is almost dead. (Press . to intensify the flame waves.) The warg howls! x2; You hear a howl! The orc warrior completely misses you. The warg sets off the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. An orc wizard comes into view. It is wielding a +0 dagger. You hear a shout! x8; You hear a howl! You hear a shout! x3 A wave of flame ripples out! The flame wave engulfs the orc warrior!! You kill the orc warrior! The flame wave engulfs the orc!! You kill the orc! An orc sorcerer comes into view. It is wielding a +2 dagger of venom. A wave of flame ripples out! The flame wave engulfs the orc wizard! You kill the orc wizard! The flame wave engulfs the orc!! You kill the orc! The flame wave engulfs the orc warrior! The orc warrior is heavily wounded. You finish channelling waves of flame. Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is almost dead. The orc warrior's fire resistance burns away. A warg comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the orc warrior!! The orc warrior is burned terribly! You kill the orc warrior! The flame wave engulfs the warg! The warg is heavily wounded. (Press . to intensify the flame waves.) You have got your breath back. The warg bites you. A wave of flame ripples out! The flame wave engulfs the warg! You kill the warg! The flame wave engulfs the warg! The warg is heavily wounded. A warg comes into view. The warg bites you but does no damage. An orc priest comes into view. It is wielding a +0 dagger. Training target 10.0 for Fighting reached! Your Fighting skill increases to level 10! A wave of flame ripples out! The flame wave engulfs the warg!! You kill the warg! The flame wave engulfs the orc wizard! The orc wizard is almost dead. The flame wave engulfs the orc sorcerer!! The orc sorcerer is heavily wounded. You finish channelling waves of flame. The orc wizard gestures at you while chanting. The puff of flame misses you. The puff of flame hits the warg! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You climb upwards. Level annotation: 1 runed translucent door, Peip's ghost, journeyman DrBe There is a stone staircase leading down here. You slash the orc wizard! You burn the orc wizard. You kill the orc wizard! You now have 844 gold pieces (gained 22). Things that are here: a +0 dagger; a +0 robe; an orc corpse You start resting. HP restored. You start resting. The sentinel's mark upon you fades away. Unknown command. There is a stone staircase leading down here. You start resting. Magic restored. Left ring : y - the ring of the Empire {Will++ Int+6} Right ring : t - a ring of protection from fire Amulet : R - an amulet of regeneration Welcome back, jt the Black Draconian Cinder Acolyte. The flames of Ignis gently warm you. Press ? for a list of commands and other information. 2 orcs, 2 orc wizards and a troll come into view. Cast which spell? (? or * to list) Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the orc! You kill the orc! The flame wave engulfs the warg! The warg is moderately wounded. The flame wave engulfs the warg! The warg is moderately wounded. (Press . to intensify the flame waves.) The warg bites you. An orc comes into view. It is wielding a +0 flail. The warg barely misses you. x2 Unknown command. A wave of flame ripples out! The flame wave engulfs the warg! The warg is heavily wounded. The flame wave engulfs the orc!! You kill the orc! The flame wave engulfs the warg! The warg is heavily wounded. The warg bites you. The warg bites you! An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard casts a spell at you. The puff of flame hits you but does no damage. You resist. A wave of flame ripples out! The flame wave engulfs the warg! The warg is almost dead. The flame wave engulfs the warg! The warg is severely wounded. The flame wave engulfs the troll!! The troll is heavily wounded. You finish channelling waves of flame. An orc comes into view. It is wielding a +0 falchion. The warg bites you! The warg closely misses you. An orc warrior comes into view. It is wielding a +0 mace. Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the troll! The troll is severely wounded. The flame wave engulfs the warg! You kill the warg! The flame wave engulfs the warg. The warg is almost dead. (Press . to intensify the flame waves.) You hear a shout! The warg bites you! The troll bites you but does no damage. The troll claws you. The troll barely misses you. The warg bites you. A wave of flame ripples out! The flame wave engulfs the troll! The troll is almost dead. The flame wave engulfs the warg!! You kill the warg! The flame wave engulfs the orc priest! The orc priest is almost dead. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. An orc wizard comes into view. It is wielding a +0 dagger. The troll bites you but does no damage. The troll claws you. The troll barely misses you. A wave of flame ripples out! The flame wave engulfs the orc priest! You kill the orc priest! The flame wave engulfs the troll!! You kill the troll! The flame wave engulfs the orc!! You kill the orc! The flame wave engulfs the orc wizard! The orc wizard is severely wounded. The flame wave engulfs the orc! You kill the orc! The flame wave engulfs the orc! You kill the orc! The flame wave engulfs the orc wizard! The orc wizard is almost dead. You finish channelling waves of flame. You hear a shout! You hear a howl! You hear a shout! The orc sorcerer casts a spell at you. The bolt of negative energy hits the orc wizard! The orc wizard is drained! The orc wizard dies! The bolt of negative energy hits you!! You feel drained. The orc wizard gestures at you while chanting. The puff of flame misses you. You climb upwards. Level annotation: 1 runed translucent door, Peip's ghost, journeyman DrBe Reactivating autopickup. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. The orc warrior shouts! The orc closely misses you. An orc wizard comes into view. It is wielding a +0 dagger. The orc hits you with a +0 falchion. There is a stone staircase leading up, spattered with blood here. Unknown command. Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the orc! You kill the orc! (Press . to intensify the flame waves.) You hear a shout! You hear a howl! An orc warrior comes into view. It is wielding a +0 trident. An orc wizard comes into view. It is wielding a +0 dagger. A wave of flame ripples out! The flame wave engulfs the orc wizard. The orc wizard is moderately wounded. The flame wave engulfs the orc sorcerer! The orc sorcerer is heavily wounded. An orc warrior comes into view. It is wielding a +0 trident. A warg comes into view. Unknown command. A wave of flame ripples out! The flame wave engulfs the orc wizard!! You kill the orc wizard! The flame wave engulfs the orc wizard! You kill the orc wizard! The flame wave engulfs the orc sorcerer! The orc sorcerer is almost dead. The flame wave engulfs the orc warrior! The orc warrior is heavily wounded. You finish channelling waves of flame. You hear a shout! x4 The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc wizard casts a spell at you. The puff of flame hits you but does no damage. A wraith comes into view. An orc sorcerer comes into view. It is wielding a +0 dagger. Unknown command. Casting: Flame Wave (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the orc sorcerer! You kill the orc sorcerer! The flame wave engulfs the orc warrior! You kill the orc warrior! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28-a0-390-gb254ac4902 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [jt] Species: Black Draconian Job: Cinder Acolyte HP: 101/102; mods: -4/0 MP: 11/21; mod: 0 Stats: 17 (17) 25 (25) 10 (10) Position: (65, 54), god: Ignis (27), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 10 | 2354 | 0/547 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 20 | 14 | 6079 | 79/1050 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/59 Bows | X | 0 | 0 | 0 | 0 | 0/59 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 20 | 3 | 462 | 106/238 Stealth | X | 0 | 0 | 0 | 0 | 0/50 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 20 | 6 | 1386 | 138/416 Conjurations | X | 1 | 20 | 6 | 1242 | 192/350 Hexes | X | 0 | 0 | 3 | 356 | 0/238 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 3 | 300 | 0/200 Transmutations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 20 | 7 | 1539 | 139/400 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/35 Earth Magic | X | 0 | 0 | 0 | 0 | 0/70 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 5 | 750 | 0/300 Spell bugs: Durations: Attributes: #12: 1349 #13: 505 #23: 16446 #24: 1324275940 #49: 2219 Mutations: mutation resistance: 1 shaggy fur: 1 electricity resistance: 1 (innate) cold-blooded: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 hand axe of flaming eq slot #1, inv slot #14: +0 cloak eq slot #2, inv slot #49: +1 hat eq slot #3, inv slot #3: +0 pair of gloves of dexterity eq slot #4, inv slot #9: +0 pair of boots eq slot #7, inv slot #24: ring of the Empire {Will++ Int+6} eq slot #8, inv slot #19: ring of protection from fire eq slot #9, inv slot #43: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: ............... .o.....h....... ..o............ o.........$.... W...)...)...... {.o...)........ $...o.[)))..... .....[)@)[..((. ............... .....[......... .............[. ............... ...........<†.. ............... ............... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> terminate called recursively Recursive crash.