Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.28-a0-390-gb254ac4902 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16301892949319264958, deterministic pregen: 1 Command line: /usr/games/crawl-git-b254ac4902 -name jt -rc /dgldir/rcfiles/crawl-git/jt.rc -macro /dgldir/rcfiles/crawl-git/jt.macro -morgue /dgldir/morgue/jt/ -webtiles-socket /crawl-master/webserver/sockets/jt:2021-09-03.19:33:21.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 35 stack frames. /usr/games/crawl-git-b254ac4902(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x56456dbcfa9b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-b254ac4902(_Z13do_crash_dumpv+0x47a) [0x56456dbd80aa]: do_crash_dump() /usr/games/crawl-git-b254ac4902(_Z20crash_signal_handleri+0xae) [0x56456dbcfe0e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7fa7b11e0f20]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xc7) [0x7fa7b11e0e97]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x141) [0x7fa7b11e2801]: /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x8c957) [0x7fa7b1df4957] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x92ab6) [0x7fa7b1dfaab6] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x92af1) [0x7fa7b1dfaaf1] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x92d24) [0x7fa7b1dfad24] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x8e809) [0x7fa7b1df6809] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x124899) [0x7fa7b1e8c899] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE12_M_constructEmc+0x5c) [0x7fa7b1e8c92c] /usr/games/crawl-git-b254ac4902(_Z16fill_status_infoiR11status_info+0x42e) [0x56456e0ba99e]: fill_status_info(int, status_info&) /usr/games/crawl-git-b254ac4902(_ZN14TilesFramework12_send_playerEb+0x1ac1) [0x56456e1c1491]: TilesFramework::_send_player(bool) /usr/games/crawl-git-b254ac4902(_ZN14TilesFramework6redrawEv+0xa2) [0x56456e1c40f2]: TilesFramework::redraw() /usr/games/crawl-git-b254ac4902(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x178) [0x56456e1c43b8]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-git-b254ac4902(_ZN13mouse_controlC1E10mouse_mode+0x19) [0x56456de04b39]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-git-b254ac4902(+0x649d8b) [0x56456de8fd8b]: /usr/games/crawl-git-b254ac4902(_ZN14message_window4moreEbb+0x1ba) [0x56456de9102a]: message_window::more(bool, bool) /usr/games/crawl-git-b254ac4902(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3fc) [0x56456de9170c]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-git-b254ac4902(_ZN13message_store9store_msgERK12message_line+0x136) [0x56456de91eb6]: message_store::store_msg(message_line const&) /usr/games/crawl-git-b254ac4902(_ZN13message_store10flush_prevEv+0x1af) [0x56456de920cf]: message_store::flush_prev() /usr/games/crawl-git-b254ac4902(+0x646eec) [0x56456de8ceec]: /usr/games/crawl-git-b254ac4902(_Z3mprRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x47) [0x56456de8d437]: mpr(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-b254ac4902(_Z15cast_flame_waveib+0x26b) [0x56456e06115b]: cast_flame_wave(int, bool) /usr/games/crawl-git-b254ac4902(_Z11your_spells10spell_typeibPK8item_defP4dist+0x1ef9) [0x56456e056859]: your_spells(spell_type, int, bool, item_def const*, dist*) /usr/games/crawl-git-b254ac4902(_Z12cast_a_spellb10spell_typeP4dist+0x138) [0x56456e057b78]: cast_a_spell(bool, spell_type, dist*) /usr/games/crawl-git-b254ac4902(_Z17do_cast_spell_cmdb+0x14) [0x56456e0587e4]: do_cast_spell_cmd(bool) /usr/games/crawl-git-b254ac4902(_Z15process_command12command_typeS_+0x10d6) [0x56456e1d0556]: process_command(command_type, command_type) /usr/games/crawl-git-b254ac4902(+0x988501) [0x56456e1ce501]: /usr/games/crawl-git-b254ac4902(+0x988eed) [0x56456e1ceeed]: /usr/games/crawl-git-b254ac4902(main+0x39b) [0x56456db2ae7b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7fa7b11c3b97]: /usr/games/crawl-git-b254ac4902(_start+0x2a) [0x56456db2b6ba]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b254ac4902/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b254ac4902/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b254ac4902/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 11 Level id: D:11 Level build method = , level layout type = rooms, absdepth0 = 10 Level vaults: layout_rooms minmay_orc_entry_temple_small serial_shops shop Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You slash the blink frog! You burn the blink frog. You kill the blink frog! You closely miss the blink frog. The blink frog hits you but does no damage. You completely miss the blink frog. You closely miss the bullfrog. The bullfrog hits you. You slash the blink frog! You burn the blink frog. You tail-slap the blink frog. The blink frog is heavily wounded. You closely miss the bullfrog. The blink frog hits you. The blink frog blinks! The bullfrog hits you but does no damage. You closely miss the blink frog. The blink frog is heavily wounded. You hit the bullfrog. You burn the bullfrog. The blink frog closely misses you. The bullfrog hits you but does no damage. You slash the blink frog! You burn the blink frog. Your tail-slap misses the blink frog. The blink frog is severely wounded. You barely miss the bullfrog. The blink frog hits you but does no damage. You closely miss the blink frog. The blink frog is severely wounded. You completely miss the blink frog. You hit the bullfrog but do no damage. The bullfrog hits you but does no damage. The blink frog blinks! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 17% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the bullfrog! The bullfrog is severely wounded. The flame wave engulfs the blink frog! The blink frog is moderately wounded. (Press . to intensify the flame waves.) The bullfrog hits you but does no damage. The blink frog hits you. The bullfrog closely misses you. The blink frog barely misses you. A wave of flame ripples out! The flame wave engulfs the bullfrog! You kill the bullfrog! The flame wave engulfs the blink frog! The blink frog is severely wounded. The flame wave engulfs the blink frog! You kill the blink frog! The blink frog hits you! The blink frog blinks! Your Fighting skill increases to level 7! A wave of flame ripples out! You finish channelling waves of flame. The blink frog hits you but does no damage. You hit the blink frog. You burn the blink frog. The blink frog is almost dead. The blink frog barely misses you. You hit the blink frog but do no damage. The blink frog is severely wounded. You closely miss the blink frog. The blink frog is severely wounded. The blink frog hits you. You slash the blink frog! You burn the blink frog. You kill the blink frog! Found a chain mail. Your pack is full. You see here an amulet of faith. Things that are here: a bullfrog corpse; a blink frog corpse Press: ? - help, v - describe, . - travel, g - get item Item here: an amulet of faith. The floor, spattered with blood. Unknown command. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 shortbow. You drop 99 arrows. p - an amulet of faith HP restored. Magic restored. Things that are here: 99 arrows; a +0 shortbow Found a steaming scale mail. You see here a +0 chain mail. Found a stone staircase leading up. You see here a +0 chain mail. Found a leather armour. You see here the +1 scale mail "Quseih" {Int+2 SInv}. G - 4 scrolls of teleportation (gained 1) i - 3 throwing nets (gained 2) Things that are here: a +0 chain mail; a +0 glaive f - 57 poisoned darts (gained 1) f - 59 poisoned darts (gained 2) You now have 451 gold pieces (gained 19). You now have 471 gold pieces (gained 20). Found a stone staircase leading down. You now have 487 gold pieces (gained 16). You now have 503 gold pieces (gained 16). Found 17 stones. Found a chain mail. Found a stone staircase leading down. Found an escape hatch in the floor. You see here a +0 chain mail. There is an escape hatch in the floor here. There is a stone staircase leading down here. You now have 510 gold pieces (gained 7). A water moccasin comes into view. The water moccasin hisses angrily. Casting: Flame Wave (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is moderately wounded. The water moccasin's fire resistance burns away. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is heavily wounded. You feel very sick. The water moccasin misses you. You slash the water moccasin! You burn the water moccasin. You kill the water moccasin! You feel sick. You feel sick. You see here a water moccasin corpse. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Things that are here: a +0 chain mail; a +0 glaive Found an escape hatch in the ceiling. You now have 526 gold pieces (gained 16). You pick up a book of the Wilderness and begin reading... You add the spells Summon Forest and Summon Cactus Giant to your library. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a glittering marble ring and a scroll of identify. Found a stone staircase leading down. There is a stone staircase leading up here. y - the ring of the Empire {Will++ Int+6} You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or l - a ring of see invisible; > or t - a ring of protection from fire You remove your ring of see invisible. You feel clever. y - the ring of the Empire (left hand) {Will++ Int+6} Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +6 ring of dexterity. You drop an amulet of faith. Z - 2 scrolls of identify (gained 1) As you read the scroll of identify, it crumbles to dust. D - 2 potions of invisibility As you read the scroll of identify, it crumbles to dust. T - a potion of attraction Found a runed robe. You see here a +0 robe of willpower. A bullfrog comes into view. There is a stone staircase leading down here. There is a stone staircase leading down here. Found 14 sling bullets. The bullfrog croaks. You closely miss the bullfrog. The bullfrog barely misses you. You hit the bullfrog. You burn the bullfrog. The bullfrog is lightly wounded. The bullfrog snags a nearby fly with its tongue. The bullfrog barely misses you. You closely miss the bullfrog. The bullfrog is lightly wounded. The bullfrog hits you but does no damage. You hit the bullfrog. You burn the bullfrog. The bullfrog is moderately wounded. The bullfrog hits you but does no damage. You slash the bullfrog! You burn the bullfrog. The bullfrog is almost dead. The bullfrog barely misses you. You slash the bullfrog! You burn the bullfrog. You kill the bullfrog! You see here a bullfrog corpse. h - 132 sling bullets (gained 14) Things that are here: an amulet of faith; a +6 ring of dexterity There is a stone staircase leading up here. Found a leather armour. A water moccasin comes into view. You see here a +0 leather armour. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is moderately wounded. The water moccasin's fire resistance burns away. You hear a howl! x2 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is burned terribly! You kill the water moccasin! Training target 5.0 for Conjurations reached! Your Conjurations skill increases to level 5! No target in view! A wolf comes into view. You see here a water moccasin corpse. A wolf comes into view. The wolf howls! A wolf comes into view. x2 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wolf. The wolf is moderately wounded. The wolf's fire resistance burns away. The wolf howls! x2 The wolf barely misses you. The wolf misses you. A wolf comes into view. The wolf howls! You hit the wolf. You burn the wolf. You tail-slap the wolf. The wolf is severely wounded. The wolf barely misses you. You slash the wolf! You burn the wolf. You kill the wolf! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! (Press . to intensify the flame waves.) The wolf bites you. A wave of flame ripples out! The flame wave engulfs the wolf! The wolf is heavily wounded. The flame wave engulfs the wolf. The wolf is lightly wounded. You hear a howl! A wave of flame ripples out! The flame wave engulfs the wolf! The wolf is severely wounded. The flame wave engulfs the wolf! You kill the wolf! The flame wave engulfs the wolf. The wolf is lightly wounded. The flame wave engulfs the wolf!! The wolf is almost dead. You finish channelling waves of flame. You hear an angry hiss. You hear a howl! x2 The wolf barely misses you. x2 You hit the wolf. You burn the wolf. You kill the wolf! You hit the wolf. You burn the wolf. You kill the wolf! The wolf barely misses you. You slash the wolf! You burn the wolf. You tail-slap the wolf, but do no damage. The wolf is heavily wounded. The wolf barely misses you. You hit the wolf but do no damage. The wolf is heavily wounded. The wolf closely misses you. You barely miss the wolf. Your tail-slap misses the wolf. The wolf is heavily wounded. The wolf bites you. You slash the wolf! You burn the wolf. Your tail-slap misses the wolf. The wolf is severely wounded. The wolf barely misses you. You miss the wolf. The wolf is severely wounded. The wolf closely misses you. You hit the wolf. You burn the wolf. You kill the wolf! A water moccasin comes into view. Things that are here: a wolf corpse; a wolf corpse; a wolf corpse The water moccasin hisses angrily. Casting: Flame Wave (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! (Press . to intensify the flame waves.) A wave of flame ripples out! The flame wave engulfs the water moccasin! The water moccasin is heavily wounded. You hear a howl! The water moccasin bites you. The water moccasin bites you but does no damage. A wave of flame ripples out! The flame wave engulfs the water moccasin! The water moccasin is almost dead. You finish channelling waves of flame. You hear a howl! The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. You tail-slap the water moccasin. The water moccasin is almost dead. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is almost dead. The water moccasin closely misses you. You barely miss the water moccasin. You tail-slap the water moccasin. You kill the water moccasin! Unknown command. Things that are here: a wolf corpse; a wolf corpse; a wolf corpse You see here a water moccasin corpse. You see here a +0 leather armour. There is a stone staircase leading up here. You start resting. Magic restored. You see here a +0 leather armour. A swamp worm and a bog body come into view. Found a chain mail. The swamp worm fires a harpoon shot at you. The harpoon shot hits you but does no damage. Press: ? - help, v - describe, . - travel Here: a bog body The floor. Search for what [Enter for "identify", or ? for help]? rC+ Can't find anything matching that. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f - bog body Aim: a bog body The mass of ice explodes! The iceblast engulfs the bog body!! The bog body partially resists. The bog body is heavily damaged. The iceblast engulfs the swamp worm!! The swamp worm is heavily wounded. You hear a bellow! x4 Okay, then. Unknown command. You breathe a wild blast of lightning! You hear a mighty clap of thunder! The orb of electricity explodes! The orb of electricity engulfs you! You resist. The orb of electricity engulfs the plant!! The plant begins to die. The plant is lightly damaged. You hear a bellow! x2; You hear a howl! x3 Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f/p - bog body Aim: a bog body (heavily damaged) The mass of ice explodes! The iceblast engulfs the bog body! The bog body partially resists. The bog body is severely damaged. The iceblast engulfs the plant!! The plant is moderately damaged. The iceblast engulfs the swamp worm! The swamp worm is almost dead. You hear a bellow! Unknown command. Casting: Flame Wave (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bog body. The bog body resists. The bog body is severely damaged. The bog body's fire resistance burns away. The bog body gestures at you while chanting. The bolt of cold hits you!! Press: ? - help, v - describe, . - travel Here: a bog body (severely damaged, more vulnerable to fire) The floor. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bog body. The bog body is severely damaged. A nearby plant withers and dies. You slash the bog body! You burn the bog body. You destroy the bog body! Your Fighting skill increases to level 8! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the swamp worm. The swamp worm is almost dead. The swamp worm's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the swamp worm. The swamp worm is burned terribly! You kill the swamp worm! You start resting. You have got your breath back. You start resting. HP restored. A blink frog comes into view. The blink frog moves out of view. A death yak comes into view. The blink frog gives a loud, deep croak! The death yak bellows! You hear a bellow! x2; You hear a croak. 2 death yaks come into view. The death yak bellows! x2 A death yak comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the blink frog. The blink frog is moderately wounded. The blink frog's fire resistance burns away. You hear a bellow! x2 A death yak comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the death yak. The death yak is lightly wounded. The death yak's fire resistance burns away. The death yak bellows! You hear a croak. The blink frog hits you but does no damage. A blink frog comes into view. A death yak comes into view. The blink frog croaks. The death yak bellows! You hit the blink frog. You burn the blink frog. The blink frog is moderately wounded. The blink frog blinks! The death yak is no longer more vulnerable to fire. The blink frog closely misses you. You closely miss the blink frog. Your tail-slap misses the blink frog. The blink frog is moderately wounded. The blink frog is no longer more vulnerable to fire. The blink frog completely misses you. The blink frog hits you but does no damage. You breathe a wild blast of lightning! You hear a mighty clap of thunder! The bolt of lightning hits you! You resist. The zap hits you. You resist. The zap hits the blink frog! The blink frog is heavily wounded. The zap hits the blink frog! The blink frog is severely wounded. The zap hits you. You resist. The zap misses you. The zap hits the death yak. The death yak is lightly wounded. The zap hits the death yak. The death yak is lightly wounded. You hear a howl! x3; You hear a roar! You hear a bellow! The blink frog misses you. The death yak closely misses you. The blink frog closely misses you. The blink frog blinks! The blink frog hits you! The blink frog blinks! The blink frog blinks! The blink frog hits you. The blink frog blinks! You hit the blink frog. You burn the blink frog. The blink frog is moderately wounded. The blink frog closely misses you. The blink frog hits you! You see here a +0 leather armour. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the death yak. The death yak is lightly wounded. The death yak's fire resistance burns away. The blink frog hits you! The blink frog blinks! Unknown command. The blink frog hits you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The blink frog hits you! The blink frog blinks! The death yak is no longer more vulnerable to fire. The blink frog blinks! You hit the death yak. You burn the death yak. The death yak is lightly wounded. You hit the plant but do no damage. The blink frog blinks! The death yak gores you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the death yak! The death yak is lightly wounded. (Press . to intensify the flame waves.) You hear a howl! x3 A wave of flame ripples out! The flame wave engulfs the death yak! The death yak is moderately wounded. The flame wave engulfs the plant! The plant begins to die. The plant is lightly damaged. The flame wave engulfs the blink frog! The blink frog is severely wounded. The flame wave engulfs the death yak but does no damage. A wolf comes into view. The death yak gores you!! A wave of flame ripples out! The flame wave engulfs the death yak. The death yak is heavily wounded. The flame wave engulfs the death yak. The death yak is lightly wounded. The flame wave engulfs the plant! The plant is lightly damaged. The flame wave engulfs the death yak. The death yak is lightly wounded. The flame wave engulfs the blink frog! You kill the blink frog! You finish channelling waves of flame. You hear a howl! A wolf comes into view. The death yak gores you! * * * LOW HITPOINT WARNING * * * The death yak gores something!! You have got your breath back. The death yak gores you!! * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: a death yak (lightly wounded) The floor. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. Throw: 59 darts (poison) Press: ? - help, Shift-Dir - straight line, f - death yak Aim: a death yak (translocational energy, lightly wounded, 79% to hit) You throw a poisoned dart. The poisoned dart hits the death yak. The death yak is poisoned. The death yak is lightly wounded. Throw: 58 darts (poison) Press: ? - help, Shift-Dir - straight line, f - death yak, p - death yak Aim: a death yak (moderately wounded, 79% to hit) You throw a poisoned dart. The poisoned dart hits the death yak. The death yak is poisoned. The death yak is moderately wounded. Throw: 57 darts (poison) Press: ? - help, Shift-Dir - straight line, f - death yak, p - death yak Aim: a death yak (lightly wounded, poisoned, 79% to hit) You throw a poisoned dart. The poisoned dart hits the death yak. The death yak looks even sicker. The death yak is lightly wounded. There is a stone staircase leading up here. Press: ? - help, v - describe, . - travel Here: a death yak (lightly wounded, very poisoned) The floor. Okay, then. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. The death yak gores you. The death yak gores you! There is a stone staircase leading up here. Unknown command. The death yak gores you but does no damage. You climb upwards. There is a stone staircase leading down here. Casting: Flame Wave (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the death yak. The death yak is lightly wounded. (Press . to intensify the flame waves.) The death yak gores you but does no damage. A wave of flame ripples out! The flame wave engulfs the death yak. The death yak is lightly wounded. The death yak gores you! A wave of flame ripples out! The flame wave engulfs the death yak! The death yak is lightly wounded. You finish channelling waves of flame. The death yak gores you! Casting: Flame Wave (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the death yak. The death yak is moderately wounded. The death yak's fire resistance burns away. The death yak completely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. You are very lightly contaminated with residual magic. Nothing appears to happen. The death yak closely misses you. Casting: Flame Wave (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the death yak!! The death yak is burned terribly! The death yak is heavily wounded. (Press . to intensify the flame waves.) The death yak gores you. A wave of flame ripples out! The flame wave engulfs the death yak!! The death yak is burned terribly! The death yak is severely wounded. The death yak gores you! A wave of flame ripples out! The flame wave engulfs the death yak! The death yak is burned terribly! The death yak is almost dead. You finish channelling waves of flame. The death yak gores you! Casting: Flame Wave (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Flame Wave (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the death yak. You burn the death yak. The death yak is almost dead. The death yak is no longer more vulnerable to fire. You are too injured to fight recklessly! You hit the death yak. You burn the death yak. The death yak is almost dead. The death yak completely misses you. You hit the death yak. You burn the death yak. The death yak is almost dead. The death yak gores you! You hit the death yak but do no damage. You tail-slap the death yak. The death yak is almost dead. Your magical contamination has completely faded away. You hit the death yak but do no damage. The death yak is almost dead. The death yak gores you. * * * LOW HITPOINT WARNING * * * Casting: Flame Wave (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the death yak. You kill the death yak! Your Fighting skill increases to level 9! You have reached level 12! Your experience leads to an increase in your attributes! Your base attributes are Str 17, Int 17, Dex 7. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your scales feel tougher. You start resting. HP restored. You start resting. Magic restored. You see here the +1 scale mail "Quseih" {Int+2 SInv}. There is a stone staircase leading down here. You climb downwards. The blink frog gives a loud, deep croak! Found a dyed leather armour. There is a stone staircase leading up here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the blink frog. The blink frog is moderately wounded. The blink frog's fire resistance burns away. The blink frog hits you! You barely miss the blink frog. The blink frog is moderately wounded. The blink frog hits you. You hit the blink frog. You burn the blink frog. The blink frog is heavily wounded. The blink frog hits you! The blink frog blinks! The blink frog hits you. You hit the blink frog. You burn the blink frog. The blink frog is severely wounded. The blink frog hits you. You hit the blink frog. You burn the blink frog. The blink frog is almost dead. The blink frog hits you but does no damage. You hit the blink frog but do no damage. You tail-slap the blink frog. You kill the blink frog! No target in view! Found 24 stones. You see here a +1 leather armour of poison resistance. Magic restored. HP restored. You see here 24 stones. c - a potion of magic Okay, then. You see here a +0 leather armour. A death yak is nearby! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the death yak but do no damage. You hear a bellow! x3 Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the death yak but do no damage. The death yak gores you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You see here a blink frog skeleton. You see here a +0 leather armour. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. Casting: Flame Wave (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the death yak but do no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the death yak! The death yak is lightly wounded. (Press . to intensify the flame waves.) The death yak gores you but does no damage. A wave of flame ripples out! The flame wave engulfs the death yak! The death yak is moderately wounded. The flame wave engulfs the death yak. The death yak is lightly wounded. The death yak closely misses you. A wave of flame ripples out! The flame wave engulfs the death yak! The death yak is moderately wounded. The flame wave engulfs the death yak! The death yak is lightly wounded. The flame wave engulfs the death yak! The death yak is lightly wounded. You finish channelling waves of flame. The death yak gores you but does no damage. Casting: Flame Wave (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the death yak. The death yak is lightly wounded. The death yak's fire resistance burns away. The death yak closely misses you. You slash the death yak! You burn the death yak. The death yak is heavily wounded. The death yak gores you! You hit the death yak but do no damage. The death yak is heavily wounded. The death yak gores you. You hit the death yak but do no damage. The death yak is heavily wounded. You breathe a wild blast of lightning! The zap hits the death yak but does no damage. The death yak is heavily wounded. The zap hits the death yak. The death yak is heavily wounded. The zap hits the death yak. The death yak is moderately wounded. The death yak is no longer more vulnerable to fire. The death yak gores you. You hit the death yak but do no damage. The death yak is heavily wounded. The death yak gores you! Okay, then. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the death yak. The death yak is heavily wounded. (Press . to intensify the flame waves.) The death yak gores you! A wave of flame ripples out! The flame wave engulfs the death yak. The death yak is severely wounded. The flame wave engulfs the death yak! The death yak is moderately wounded. The flame wave engulfs the death yak! The death yak is moderately wounded. The death yak gores you!! A wave of flame ripples out! The flame wave engulfs the death yak! The death yak is severely wounded. The flame wave engulfs the death yak but does no damage. The death yak is moderately wounded. The flame wave engulfs the death yak! The death yak is moderately wounded. The flame wave engulfs the death yak! The death yak is moderately wounded. The flame wave engulfs the death yak! The death yak is lightly wounded. You finish channelling waves of flame. The death yak gores you!! You have got your breath back. There is a stone staircase leading up, spattered with blood here. The death yak gores you. You climb upwards. There is a stone staircase leading down here. You breathe a wild blast of lightning! You hear a mighty clap of thunder! The zap hits you. You resist. The zap misses you. The death yak misses you. Casting: Flame Wave (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the death yak but do no damage. The death yak completely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the death yak. The death yak is severely wounded. The death yak's fire resistance burns away. The death yak gores you! You hit the death yak. You burn the death yak. The death yak is severely wounded. Okay, then. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - death yak Aim: a death yak (severely wounded, more vulnerable to fire, chance to affect: 5%) Okay, then. You hit the death yak. You burn the death yak. The death yak is severely wounded. The death yak barely misses you. You hit the death yak. You burn the death yak. The death yak is almost dead. You hit the death yak but do no damage. The death yak is almost dead. The death yak barely misses you. You hit the death yak but do no damage. You tail-slap the death yak, but do no damage. The death yak is almost dead. The death yak gores you but does no damage. You hit the death yak. You burn the death yak. The death yak is almost dead. The death yak is no longer more vulnerable to fire. You barely miss the death yak. The death yak is almost dead. You have got your breath back. The death yak gores you! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You breathe a wild blast of lightning! You hear a mighty clap of thunder! The death yak gores you but does no damage. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the death yak. The death yak is almost dead. The death yak's fire resistance burns away. The death yak closely misses you. You hit the death yak but do no damage. The death yak is almost dead. The death yak closely misses you. You hit the death yak but do no damage. You tail-slap the death yak, but do no damage. The death yak is almost dead. You hit the death yak but do no damage. Your tail-slap misses the death yak. The death yak is almost dead. The death yak gores you but does no damage. You hit the death yak but do no damage. You tail-slap the death yak, but do no damage. The death yak is almost dead. You barely miss the death yak. The death yak is almost dead. The death yak is no longer more vulnerable to fire. The death yak gores you. You hit the death yak but do no damage. You tail-slap the death yak, but do no damage. The death yak is almost dead. The death yak gores you! Aiming: Iceblast Press: ? - help, Shift-Dir - straight line The mass of ice explodes! The iceblast engulfs the death yak! You kill the death yak! You start resting. You have got your breath back. You start resting. HP restored. (D) Dungeon (T) Temple (L) Lair Where to? (Enter - Lair:2 @ (x,y), ? - help) What level of the Lair of Beasts? (default 1, ? - help) You see here 30 stones. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Done exploring. There is a stone staircase leading down here. You climb downwards. The yak bellows! x2; You hear a bellow! You hear a shout! The yak bellows! Found a war axe, 28 stones and 13 sling bullets. Found two stone staircases leading down. There is a stone staircase leading up here. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the yak. The yak is lightly wounded. The yak's fire resistance burns away. A yak comes into view. You hit the yak. You burn the yak. The yak is moderately wounded. A cyclops comes into view. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the yak!! The yak is burned terribly! The yak is severely wounded. (Press . to intensify the flame waves.) You hear a shout! The yak barely misses you. A wave of flame ripples out! The flame wave engulfs the yak!! The yak is burned terribly! You kill the yak! The flame wave engulfs the yak! The yak is moderately wounded. The flame wave engulfs the cyclops! The cyclops is lightly wounded. The cyclops throws a large rock. The large rock hits you! A wave of flame ripples out! The flame wave engulfs the yak! The yak is severely wounded. The flame wave engulfs the yak! The yak is moderately wounded. The flame wave engulfs the yak. The yak is lightly wounded. The flame wave engulfs the cyclops. The cyclops is moderately wounded. The flame wave engulfs the yak! The yak is moderately wounded. You finish channelling waves of flame. You hear a shout! x9 The yak barely misses you. Press: ? - help, v - describe, . - travel Here: a yak (lightly wounded) The floor. Casting: Flame Wave (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the yak! The yak is almost dead. The flame wave engulfs the yak! The yak is heavily wounded. (Press . to intensify the flame waves.) The yak gores you! A wave of flame ripples out! The flame wave engulfs the yak! The yak is moderately wounded. The flame wave engulfs the yak. The yak is severely wounded. The flame wave engulfs the yak! You kill the yak! The flame wave engulfs the cyclops! The cyclops is moderately wounded. The flame wave engulfs the yak! The yak is heavily wounded. The flame wave engulfs the yak! The yak is heavily wounded. You hear a shout! The yak gores you! A wave of flame ripples out! The flame wave engulfs the yak!! The yak is severely wounded. The flame wave engulfs the yak! The yak is almost dead. The flame wave engulfs the cyclops! The cyclops is heavily wounded. The flame wave engulfs the yak! The yak is severely wounded. The flame wave engulfs the yak! The yak is almost dead. You finish channelling waves of flame. You hear a shout! The yak gores you but does no damage. The cyclops completely misses you. Casting: Flame Wave (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the yak! You kill the yak! The flame wave engulfs the yak! You kill the yak! The flame wave engulfs the yak! The yak is almost dead. The flame wave engulfs the cyclops! The cyclops is almost dead. (Press . to intensify the flame waves.) The yak misses you. The cyclops hits you. Your Dodging skill increases to level 1! A wave of flame ripples out! The flame wave engulfs the yak!! You kill the yak! The flame wave engulfs the yak. You kill the yak! The flame wave engulfs the cyclops! You kill the cyclops! You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up, spattered with blood here. You see here 5 large rocks. Found an escape hatch in the floor. You see here a +0 war axe. Okay, then. An orc priest comes into view. It is wielding a +0 mace. An orc priest is nearby! Found a staircase to the Orcish Mines. An orc comes into view. It is wielding a +0 dagger. Casting: Flame Wave (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is heavily wounded. The orc priest's fire resistance burns away. You hear a shout! x2 An orc comes into view. It is wielding a +0 flail. You hear a shout! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is burned terribly! You kill the orc priest! An orc warrior comes into view. It is wielding a +0 mace. Found 17 gold pieces. An orc priest comes into view. It is wielding a +0 hand axe. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! The orc warrior closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc warrior. The orc warrior is lightly wounded. The orc warrior's fire resistance burns away. The orc warrior hits you with a +0 mace. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the orc priest! The orc priest is severely wounded. The flame wave engulfs the orc warrior!! The orc warrior is burned terribly! The orc warrior is almost dead. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28-a0-390-gb254ac4902 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [jt] Species: Black Draconian Job: Cinder Acolyte HP: 101/104; mods: 0/0 MP: 7/20; mod: 0 Stats: 17 (17) 25 (25) 10 (10) Position: (60, 20), god: Ignis (27), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 20 | 9 | 2029 | 137/462 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 14 | 6000 | 0/1050 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/59 Bows | X | 0 | 0 | 0 | 0 | 0/59 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 20 | 1 | 113 | 54/119 Stealth | X | 0 | 0 | 0 | 0 | 0/50 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 20 | 5 | 1017 | 126/357 Conjurations | X | 1 | 20 | 5 | 877 | 127/300 Hexes | X | 0 | 0 | 3 | 356 | 0/238 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 3 | 300 | 0/200 Transmutations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 20 | 6 | 1176 | 126/350 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/35 Earth Magic | X | 0 | 0 | 0 | 0 | 0/70 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 5 | 750 | 0/300 Spell bugs: Durations: Attributes: #12: 956 #13: 430 #49: 1161 Mutations: electricity resistance: 1 (innate) cold-blooded: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 hand axe of flaming eq slot #1, inv slot #14: +0 cloak eq slot #2, inv slot #49: +1 hat eq slot #3, inv slot #3: +0 pair of gloves of dexterity eq slot #4, inv slot #9: +0 pair of boots eq slot #7, inv slot #24: ring of the Empire {Will++ Int+6} eq slot #8, inv slot #19: ring of protection from fire eq slot #9, inv slot #43: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: #### .$.# ...## ^>..# ....# ....# ########o)..# #######..(...@o..# ...............### ...............# ...>..††..###.## ##..##<..##..# ##..†(..)...# #.........>.# #.........(..# #...#..##......... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> terminate called recursively Recursive crash.