jools Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 1, D:1) a +0 dagger (7, 1, D:1) a +0 club (12, 1, D:1) 15 bolts (5, 3, D:1) a cursed -3 dagger (5, 11, D:1) a +0 helmet (22, 11, D:1) a +0 dagger (37, 17, D:1) 2 stones (33, 18, D:1) 4 needles of sleeping (39, 18, D:1) a stone (30, 21, D:1) a +0 club (6, 27, D:1) a stone (8, 27, D:1) a +0 club 3 stones (15, 30, D:1) a +0 club (23, 38, D:1) a +0 dagger (23, 39, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (15, 4, D:2) a +0 short sword of electrocution (-14, 11, D:2) a +0 club (8, 11, D:2) 27 stones (22, 12, D:2) a +0 leather armour (-6, 14, D:2) a +0 ring mail (20, 15, D:2) a +0 dagger a +0 chain mail (-22, 21, D:2) a +0 club (-21, 27, D:2) a +0 spear (13, 41, D:2) a +0 whip (16, 46, D:2) a +0 club (18, 46, D:2) a +0 short sword Level 3 of the Dungeon (-25, 10, D:3) a +0 hand axe (-24, 10, D:3) a +0 dagger a +0 robe (-22, 10, D:3) a +0 dagger a +0 robe (13, 11, D:3) a +0 hand axe an orc corpse (14, 11, D:3) a +2 whip of electrocution an orc corpse (15, 11, D:3) a +0 short sword an orc corpse (-42, 20, D:3) an adder corpse (skeletalised by now) (3, 23, D:3) 18 stones (6, 23, D:3) 31 stones (1, 25, D:3) a +0 blowgun a +0 short sword 4 poisoned needles (3, 25, D:3) a poisoned needle (5, 25, D:3) a poisoned needle (6, 25, D:3) a poisoned needle (7, 25, D:3) a poisoned needle (-19, 36, D:3) a +0 short sword (-8, 36, D:3) a +0 war axe (-10, 42, D:3) a +0 glaive Level 4 of the Dungeon (0, 0, D:4) an uncursed ring of positive energy (-7, 1, D:4) a +0 hand axe (0, 2, D:4) 24 stones (-6, 8, D:4) a potion of resistance (3, 11, D:4) 28 stones (-1, 22, D:4) a +0 club (6, 24, D:4) 14 stones (8, 24, D:4) a +0 rapier a +0 leather armour the human corpse of Eustachio (5, 26, D:4) a +0 mace (7, 26, D:4) the cursed +3 hunting sling "Killer Bee's Doom" {venom, Contam rElec Dex+5} It poisons the ammo it fires. It affects your dexterity (+5). It insulates you from electricity. It causes magical contamination when unequipped. It has a curse placed upon it. (19, 31, D:4) a +0 club (20, 32, D:4) a +2 flail of draining (17, 35, D:4) a +0 hand axe