Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 11584295338569168533 40 jombi the Grave Robber (level 3, -19/24 HPs) Began as a Mummy Necromancer on Nov 30, 2023. Demolished by an ogre ... wielding a +0 giant club (21 damage) ... on level 2 of the Dungeon. The game lasted 00:03:32 (889 turns). jombi the Grave Robber (Mummy Necromancer) Turns: 889, Time: 00:03:33 Health: -19/24 AC: 5 Str: 11 XL: 3 Next: 30% Magic: 0/7 EV: 12 Int: 18 God: Gold: 23 SH: 0 Dex: 12 Spells: 4/8 levels left rFire x . . b - +0 short sword rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ f - +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles c - 5 atropa-tipped darts Armour a - a +0 robe (worn) f - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv} (You found it on level 2 of the Dungeon) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. Scrolls d - a scroll of fog {unknown} e - 3 scrolls of identify {unknown} g - a scroll of vulnerability {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting * Level 4.9 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 31% 2d8 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 68% 2d10 6% 1 Animate Dead Necr 31% N/A 21% 4 Dispel Undead Necr 31% 3d14 21% 4 Confusing Touch Hex 2% N/A 43% 3 Agony Necr 31% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Aim: an ogre, wielding a +0 giant club (blind, chance to affect: 83%) You feel a surge of power! The ogre writhes in agony. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway? Aiming: Vampiric Draining (quite dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, blind) You feel a surge of power! You draw life force from the ogre! You feel life coursing into your body. Unknown command. Casting: Vampiric Draining (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway? Aiming: Vampiric Draining (quite dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, blind) You feel a surge of power! You draw life force from the ogre. You feel life coursing into your body. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Unknown command. You hit the ogre. The ogre is almost dead. The ogre is no longer blind. The ogre barely misses you. You hit the ogre but do no damage. The ogre is almost dead. You aren't carrying any items that you can evoke. Unknown command. Unknown command. You barely miss the ogre. The ogre is almost dead. The ogre closely misses you. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ####### #.....# #....># #....$# #.....## . #...<..###########.... #......(....(O@!...... #.....############._.. #.....# ### . .##.....####.# ..#.....#....# ...###.#..##.# .....#.#.##..# ...#.#...##.##### #..#..........Z.## You could see an ogre. Vanquished Creatures 2 adders (D:2) 2 endoplasms (D:2) 2 giant cockroaches (D:1) 4 goblins (D:1) A quokka (D:1) 5 bats 2 frilled lizards (D:1) A kobold (D:1) 2 rats 21 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 1 creature vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jombi the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 253 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 677 | D:2 | Found the +3 crown of Dyrovepreva {rElec Int+2 SInv} 688 | D:2 | Gained mutation: You are in touch with the powers of death. | [Mummy growth] 688 | D:2 | Reached XP level 3. HP: 22/24 MP: 1/7 803 | D:2 | Learned a level 3 spell: Vampiric Draining 869 | D:2 | Noticed an ogre 878 | D:2 | Found a faded altar of an unknown god. 885 | D:2 | HP: 1/24 [ogre/+0 giant club (11)] 889 | D:2 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_rooms D:2: layout_rooms, basic_ecumenical_altar, nicolae_concentric_dashed_squares_wild, minmay_misc_feat_enclosed, grunt_decor_arrowhead, kennysheep_cluttered_room, minmay_shallow_snake_nest Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.5 Stealth | | 1.5 Necromancy | | 4.9 Action || total ---------------------------++------- Melee: Short sword || 8 Throw: Dart || 2 Cast: Necrotise || 42 Vampiric Draining || 2 Armour: Robe || 2 Dodge: Dodged || 12