jombi Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -7, D:1) a +0 club a stone (14, 6, D:1) a +0 robe (15, -9, D:1) 4 large rocks (32, -24, D:1) a +0 short sword (33, 0, D:1) 4 stones (35, 1, D:1) a +0 dagger (41, -1, D:1) a +0 dagger (42, -16, D:1) a +0 ring mail (51, -14, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -12, D:2) a +0 dagger (2, 34, D:2) a +0 pair of boots (4, 26, D:2) a +0 club (6, 12, D:2) a +0 hand crossbow (8, 6, D:2) a +0 ring mail (12, -11, D:2) a +0 trident (19, -6, D:2) a +0 sling (22, -6, D:2) a +0 club (31, 15, D:2) a +0 club (41, 14, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +2 helmet (7, -15, D:3) a book of Misfortune (9, -22, D:3) 8 stones (13, 13, D:3) a +0 robe (15, -21, D:3) a +0 whip (15, 14, D:3) a +0 club a +0 club (16, 13, D:3) a +0 whip (16, 14, D:3) a +0 flail (16, 16, D:3) an amulet of guardian spirit a +0 spear a +0 leather armour a +0 whip (18, -25, D:3) a +2 hand axe of venom (20, 17, D:3) a book of the Dragon (29, 7, D:3) a +0 leather armour a +0 club (32, -4, D:3) a +0 club (44, 0, D:3) a +0 dagger (46, 1, D:3) a +0 club a +0 sling a +0 mace a +0 animal skin a +0 club (46, 2, D:3) a +0 dagger (48, 9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (2, 0, D:4) a +0 dagger (4, -18, D:4) a +0 scale mail (11, -28, D:4) a +0 whip (12, -28, D:4) a +0 club (13, -28, D:4) a +1 halberd of protection (13, -27, D:4) a +0 spear (17, -5, D:4) a +0 spear (22, -20, D:4) a +0 scale mail (24, -13, D:4) a +0 dagger a +0 sling (24, -10, D:4) a +0 club 5 stones (31, -16, D:4) 4 stones (32, -24, D:4) a +0 short sword 2 stones (32, 2, D:4) a +0 whip a +0 ring mail (34, 1, D:4) a +0 hand axe (35, 2, D:4) a +0 hand axe a +0 leather armour (39, 3, D:4) a +0 club a +0 chain mail (40, 2, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a stone (20, 15, D:5) a +0 robe (21, -22, D:5) a +0 dagger (22, -21, D:5) a +0 hand axe (22, -20, D:5) a +0 short sword of venom (23, -21, D:5) a +2 dagger of electrocution a +0 leather armour a +0 dagger a +0 robe (25, 19, D:5) a +0 trident (40, 25, D:5) a +0 war axe (40, 26, D:5) a +0 dagger (40, 27, D:5) a +0 dagger a +0 robe (41, 27, D:5) a +0 hand axe (42, 20, D:5) Maxwell's Memoranda (44, -7, D:5) a +0 club (48, 7, D:5) 6 stones (64, -8, D:5) Ozocubu's Autobiography Level 6 of the Dungeon (0, 0, D:6) a +0 sling (8, -19, D:6) a +0 leather armour (12, -15, D:6) 2 stones a +0 club a +0 club (13, -2, D:6) a +0 hand axe (14, -16, D:6) a +0 club (14, -3, D:6) a +0 club a +0 leather armour (15, -16, D:6) a +0 dagger (17, -4, D:6) a +0 flail 5 stones (18, -38, D:6) a +0 war axe (25, -4, D:6) a +0 robe Level 7 of the Dungeon [Shop] Zisux's General Store a potion of attraction (36 gold) 6 poisoned darts (43 gold) a scroll of vulnerability (48 gold) a scroll of vulnerability (48 gold) a +0 leather armour (24 gold) a +2 plate armour of poison resistance (444 gold) the +10 giant spiked club "Jeas" {flame, rF+ Int+3} (884 gold) Int: It affects your intelligence (+3). rF: It protects you from fire. a +5 spear of venom (367 gold) a book of Dangerous Friends (480 gold) (0, 0, D:7) a +0 dagger (1, 1, D:7) a +0 long sword a +0 chain mail a +1 dagger of draining a +0 chain mail (2, 0, D:7) a +0 dagger of electrocution (2, 3, D:7) a +0 dagger a +0 robe (4, 21, D:7) 20 stones (4, 22, D:7) 10 stones (4, 25, D:7) a +0 scimitar a +0 plate armour (17, 8, D:7) a +0 scale mail (19, 47, D:7) a +0 club (19, 58, D:7) 6 stones (23, 46, D:7) a +0 leather armour (28, 45, D:7) a +0 falchion a +0 leather armour (29, 7, D:7) a +0 spear (31, 8, D:7) a +0 spear (32, 42, D:7) a +0 chain mail a +0 dagger (33, 8, D:7) a +0 spear (34, 9, D:7) a +0 spear (34, 25, D:7) 8 stones (38, 42, D:7) a +0 scale mail (39, 39, D:7) a +0 robe (42, 12, D:7) a +0 robe (42, 14, D:7) a +0 leather armour a boomerang a +0 short sword (43, 14, D:7) a +0 robe a +0 dagger (43, 15, D:7) a +0 dagger (43, 17, D:7) a +0 chain mail a +0 flail (45, 15, D:7) a +0 club (52, 56, D:7) a +0 morningstar of venom (56, 42, D:7) a book of the Tundra Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +2 scimitar of flaming (4, 14, D:8) a +0 robe (7, 16, D:8) a +0 leather armour a +0 flail a +0 chain mail a +0 club a +0 chain mail a +0 short sword a +0 arbalest a +0 dagger (8, 17, D:8) a +0 robe a +0 dagger (9, 13, D:8) a +0 animal skin a +1 halberd (9, 18, D:8) a +0 hand axe (10, 19, D:8) a +0 flail (14, 8, D:8) a +0 plate armour a +0 halberd (15, 6, D:8) a +0 leather armour a +0 short sword (17, 36, D:8) a +0 dagger a +0 robe (20, 21, D:8) a +0 chain mail (30, 8, D:8) 5 stones a +0 flail (31, 10, D:8) a +0 short sword (32, 9, D:8) a +0 club (32, 10, D:8) a +0 hand axe (35, 11, D:8) a +0 short sword (36, 9, D:8) a +0 whip (36, 10, D:8) 2 stones a +0 club (43, 7, D:8) a +0 flail a +0 scale mail (44, 5, D:8) a +0 mace (44, 6, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a scroll of identify (0, 3, D:9) the +10 rapier of the Whale {heavy, rPois Int-5 SInv Stlth+} Int: It affects your intelligence (-5). rPois: It protects you from poison. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (5, 2, D:9) an amulet of the acrobat (12, -9, D:9) +0 steam dragon scales a +1 scimitar of pain (12, 7, D:9) a +0 ring mail (16, 3, D:9) a book of Power (17, -12, D:9) a +0 robe a +0 dagger (19, -4, D:9) the +6 bardiche of Taxation {elec, rElec MP+9 Str+2 Stlth-} Str: It affects your strength (+2). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Stlth: It makes you less stealthy. (20, -4, D:9) a +0 ring mail (21, -3, D:9) a book of the Warp (25, 21, D:9) 5 large rocks (27, 9, D:9) a +0 giant spiked club a +0 giant spiked club (28, 8, D:9) a +0 robe a +0 dagger (29, 8, D:9) a +0 longbow a +0 morningstar 3 stones (29, 9, D:9) a +0 scale mail a +0 whip (32, -12, D:9) a +0 mace (32, 11, D:9) a +0 robe a +0 dagger (33, 9, D:9) a +0 shortbow (34, 9, D:9) a +0 robe a +0 dagger (34, 12, D:9) a +0 robe a +0 trident a +0 robe a +7 flail a +0 robe a +3 halberd (34, 13, D:9) a +0 flail (35, 12, D:9) a +0 robe a +3 morningstar (36, 11, D:9) a +0 robe a +3 spear (36, 12, D:9) 3 silver boomerangs a +0 robe a +0 great sword a +0 robe a +0 spear (45, 2, D:9) a +0 club a +0 scale mail (48, -6, D:9) a +2 mace a +0 robe a +3 battleaxe a +0 robe (48, 10, D:9) a +0 club (49, -4, D:9) a +2 trident of freezing a +0 robe (51, -5, D:9) a +0 great sword a +0 robe (51, -4, D:9) a +2 long sword a +0 robe (51, 22, D:9) 6 stones (54, 17, D:9) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 boomerangs (4, -31, Lair:1) a +0 long sword (27, -4, Lair:1) the +1 ring mail of Music {-Cast rElec Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. -Cast: It prevents spellcasting. (33, 7, Lair:1) a +0 ring mail (36, -20, Lair:1) a +0 robe (40, -19, Lair:1) a stone (43, 3, Lair:1) a book of the Senses (46, 9, Lair:1) 3 boomerangs (48, -12, Lair:1) 2 scrolls of identify a +2 lajatang of flaming a +2 spear of flaming a +1 hat of intelligence a +2 executioner's axe of freezing the +0 triple sword of Purpose {freeze, rElec Str-3 Int+6 Stlth+} Str: It affects your strength (-3). Int: It affects your intelligence (+6). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (53, -24, Lair:1) a book of Party Tricks (54, 19, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (16, -2, Lair:2) a +0 pair of gloves (30, 30, Lair:2) 4 boomerangs (43, -1, Lair:2) a +0 arbalest (48, 25, Lair:2) a scarf of repulsion Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 stones (8, 9, Lair:3) 6 stones (8, 10, Lair:3) a scroll of blinking (8, 11, Lair:3) 20 gold pieces (8, 12, Lair:3) 20 gold pieces (13, 11, Lair:3) a +0 trident (14, -10, Lair:3) 6 boomerangs (17, 17, Lair:3) a scroll of identify (45, 9, Lair:3) a +2 chain mail of cold resistance (47, 21, Lair:3) a +0 plate armour (51, -28, Lair:3) a +0 flail (59, -10, Lair:3) a +0 club Level 4 of the Lair of Beasts (2, 18, Lair:4) a book of Storms (4, -17, Lair:4) a death yak corpse (5, -17, Lair:4) a death yak corpse (8, -16, Lair:4) a dream sheep corpse (14, -20, Lair:4) 34 gold pieces (14, -19, Lair:4) 5 javelins (22, -3, Lair:4) an amulet of magic regeneration (22, 5, Lair:4) 9 stones (25, -14, Lair:4) 3 stones (26, 1, Lair:4) a staff of poison (35, -29, Lair:4) a +0 mace (38, -21, Lair:4) a +3 longbow of flaming a +0 barding (39, -19, Lair:4) 8 stones (44, -11, Lair:4) a stone (45, -11, Lair:4) a scroll of identify (49, -23, Lair:4) a +0 robe (49, -8, Lair:4) a cane toad corpse (49, -6, Lair:4) 7 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of berserk rage (6, 6, Lair:5) a yak skeleton (7, 6, Lair:5) a yak skeleton (48, -17, Lair:5) a +0 rapier (49, -12, Lair:5) a potion of ambrosia (49, -5, Lair:5) a scarf of harm (unseen) (56, -42, Lair:5) a +0 ring mail (57, -29, Lair:5) a blink frog corpse (skeletalised by now)