Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 12629210663609716843 17 jombi the Insei (level 2, -2/18 HPs) Began as an Octopode Transmuter on May 20, 2023. Slain by a kobold ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:19 (504 turns). jombi the Insei (Octopode Transmuter) Turns: 504, Time: 00:01:20 Health: -2/18 AC: 1 Str: 9 XL: 2 Next: 62% Magic: 1/5 EV: 13 Int: 15 God: Gold: 30 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: appendages, wereblooded, very slightly contaminated A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} c - a scroll of immolation {unknown} Potions a - a potion of lignification Skills: + Level 1.4 Fighting - Level 2.0 Dodging * Level 3.4 Unarmed Combat - Level 2.0 Spellcasting + Level 2.2 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 b - Wereblood Tmut 8% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 4% N/A 38% 3 Portal Projectile Hex/Tloc 2% N/A 54% 3 Tukima's Dance Hex 1% N/A 54% 3 Ice Form Ice/Tmut 4% N/A 80% 4 Blade Hands Tmut 4% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History * * * LOW HITPOINT WARNING * * * You tentacle-slap the dart slug. You feel a bit better. You kill the dart slug! You howl as the wereblood boils in your veins! A kobold comes into view. It is wielding a +0 dagger. Unknown command. Your tentacle spike disappears. Your primal bloodlust is almost over. The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You howl as the wereblood boils in your veins! The kobold throws a stone. The stone completely misses you. Your primal bloodlust has ended. The kobold throws a stone. The stone closely misses you. An endoplasm comes into view. Casting: Wereblood (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm quivers. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The endoplasm closely misses you. You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. You pierce the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. You die... #.####K#....####.....##.# ## #.# #.............).##.# # .#####K# ####............##.# # .......# ###.###.........# ## (.....## #.# #.######..# #. .####.# #.# #.######..# #' . #.# #.# #.........###. #.# #K# ########...#8. #.# #@# ###. #.# #J# #. #.# #.# ##. .# ### #.# #8. ... #.. ..# ##########. #.# #.# ### ####8##8##8##. #.# #.# ####.'........... #.# #.# #....##8##8##8##. #.# ##.## #.##############. You could see an endoplasm and a kobold. Vanquished Creatures 2 dart slugs (D:1) A bat (D:1) 3 hobgoblins (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jombi the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 163 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 249 | D:1 | Learned a level 2 spell: Wereblood 504 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_loops_ring, minmay_misc_feat_tower, minivault_5, minivault_24, dk_noncrumbling_2 Action || total -------------------------++------- Melee: Unarmed || 26 Constrict || 10 Kick || 9 Tentacles || 3 Punch || 1 Cast: Beastly Appendage || 11 Wereblood || 5 Stab: Sleeping || 1 Armor: Skin || 3 Dodge: Dodged || 16