jombi Level 1 of the Dungeon [Shop] Buotuum's Armour Emporium a +0 leather armour (20 gold) a +0 robe (7 gold) a +2 leather armour of fire resistance (190 gold) the +0 chain mail "Fuohuurr" {rPois rN+ Str-4 Int+2} (157 gold) Str: It affects your strength (-4). Int: It affects your intelligence (+2). rPois: It protects you from poison. rN: It protects you from negative energy. a +0 scale mail (40 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) (0, 0, D:1) a potion of resistance (9, -12, D:1) a +0 chain mail (21, -1, D:1) 4 stones (21, 29, D:1) a +0 club (26, -14, D:1) a +0 club a stone a +0 short sword (29, 25, D:1) a +0 dagger (31, -14, D:1) a +0 club (32, 9, D:1) a +0 dagger (34, -3, D:1) a potion of brilliance (54, 9, D:1) 9 stones (58, -6, D:1) 2 stones (59, -4, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 spear (7, -31, D:2) a +0 whip (8, -36, D:2) 2 potions of lignification (8, -23, D:2) 6 stones (10, -23, D:2) a +0 ring mail (16, 6, D:2) a +0 club (23, -34, D:2) 8 stones (35, -21, D:2) a +0 dagger (42, -28, D:2) a +0 dagger (42, -9, D:2) a potion of invisibility (42, -8, D:2) an amulet of faith (44, -3, D:2) a potion of cancellation (51, -34, D:2) a +0 ring mail of poison resistance Level 3 of the Dungeon (0, 0, D:3) a +0 whip (6, 22, D:3) a +2 vampiric dagger (9, 12, D:3) a +0 club (11, 0, D:3) a +0 dagger a +0 dagger a +0 dagger (12, 0, D:3) a +0 quarterstaff a +0 club (13, 0, D:3) a potion of heal wounds a +0 flail of protection a +0 ring mail a +0 whip (16, 27, D:3) 2 large rocks (18, 27, D:3) 3 large rocks (19, 26, D:3) a +0 giant club a +0 club a +0 dagger a +0 club (20, 25, D:3) a +0 club a +0 club a +0 club a +0 dagger a +0 dagger (26, 17, D:3) a staff of air (27, -1, D:3) a potion of might (33, -3, D:3) a +0 short sword (36, -6, D:3) a potion of flight (39, 10, D:3) a potion of lignification Level 4 of the Dungeon (0, 0, D:4) 7 stones (3, -8, D:4) a potion of resistance (6, -2, D:4) 5 stones (8, -21, D:4) a +0 robe (16, -14, D:4) a potion of heal wounds (16, -3, D:4) a +0 hand axe (19, 15, D:4) a +0 war axe 3 boomerangs a +0 leather armour (20, -1, D:4) a +0 plate armour a +0 mace (20, 15, D:4) a +0 leather armour a +0 trident (21, -9, D:4) a +0 whip a +0 leather armour (21, 15, D:4) 3 stones a +1 dagger of venom (22, -17, D:4) a +0 robe (23, 16, D:4) a +0 war axe a +1 leather armour of poison resistance (25, -2, D:4) a +0 flail (46, 7, D:4) a +0 ring mail (49, -13, D:4) a +0 dagger (49, -12, D:4) a +0 whip (49, -11, D:4) a +0 hand axe (54, -6, D:4) a +1 spear of venom Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (0, 7, D:5) a potion of heal wounds (4, 1, D:5) a +0 ring mail (11, 34, D:5) a potion of heal wounds (12, 17, D:5) a potion of haste (12, 35, D:5) a +0 flail (12, 37, D:5) 7 stones (14, 18, D:5) a +0 hand axe a +0 leather armour a +0 short sword a +0 dagger a +0 hand axe (15, 38, D:5) a potion of haste (16, 17, D:5) 4 stones (17, 4, D:5) a stone a +3 short sword a +0 robe a +0 dagger (18, 5, D:5) a +0 dagger (24, -3, D:5) a +0 leather armour (28, 13, D:5) a potion of magic (29, 27, D:5) a potion of curing (36, 9, D:5) 3 stones (54, 12, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Daluhiuv's General Store a potion of heal wounds (65 gold) a phial of floods (520 gold) a +0 rapier of venom (88 gold) a potion of might (52 gold) a wand of charming (8) (249 gold) a +0 pair of boots (58 gold) a +2 hand crossbow of flaming (237 gold) (0, 0, D:6) a +0 chain mail (9, 3, D:6) a +0 whip (11, 3, D:6) a +0 hand axe (12, 3, D:6) a +0 long sword a +0 plate armour (15, -9, D:6) a +0 club a +0 hand axe a +0 dagger a +0 scale mail (17, -1, D:6) a +0 leather armour (19, -16, D:6) a potion of curing (28, -19, D:6) a potion of ambrosia (29, 27, D:6) a +0 shortbow (34, -5, D:6) a +0 halberd a +0 flail a +0 flail a +0 leather armour (35, -7, D:6) a +0 club (36, -8, D:6) a +0 flail a +0 chain mail (37, 5, D:6) 7 stones (41, 23, D:6) a +0 spear a +0 halberd (42, 23, D:6) a +0 whip (43, -17, D:6) a potion of flight (47, -8, D:6) 3 stones (48, -1, D:6) a +0 giant club (50, 19, D:6) a potion of haste Level 7 of the Dungeon (0, 0, D:7) a +0 whip (16, -3, D:7) a +0 shortbow (16, 41, D:7) 5 stones (17, -10, D:7) a +0 leather armour (21, 2, D:7) 8 stones (29, -3, D:7) a +0 hammer (29, -1, D:7) a +0 hammer (30, -3, D:7) a +0 hammer (30, -2, D:7) a +0 hammer (30, -1, D:7) a +1 hammer of venom (30, 33, D:7) a +0 quarterstaff a +0 sling a +0 ring mail of poison resistance a potion of flight (31, -3, D:7) a +0 hammer (31, -2, D:7) a +0 hammer (31, -1, D:7) a +0 hammer (32, -2, D:7) a +4 quarterstaff of chaos (32, 19, D:7) a +0 rapier (33, -2, D:7) a +0 hammer (34, -1, D:7) a +0 hammer (36, 0, D:7) a +0 hammer (37, -1, D:7) the +9 hammer "Qoumpa" {elec, rF- Will+ Str+4} Str: It affects your strength (+4). rF: It makes you vulnerable to fire. Will: It increases your willpower. (38, 0, D:7) a +0 hammer (42, 30, D:7) a +0 dagger a +0 robe (44, 31, D:7) a +0 short sword a +1 leather armour of fire resistance (56, 2, D:7) a +0 club (59, 41, D:7) a potion of curing Level 8 of the Dungeon (0, 0, D:8) a +0 whip (1, 1, D:8) a +0 mace a +0 leather armour a +0 club (2, 3, D:8) a potion of might (6, 30, D:8) a +2 morningstar of flaming (14, 8, D:8) a potion of haste (17, -1, D:8) a +0 club (17, 0, D:8) a +0 hand axe (17, 1, D:8) a +0 dagger a +0 robe (18, -1, D:8) a +2 dagger of venom (18, 1, D:8) a +0 battleaxe a +0 plate armour (23, 27, D:8) a potion of brilliance (29, 6, D:8) a +4 arbalest (39, 36, D:8) 6 stones (49, 45, D:8) a +0 leather armour (50, 13, D:8) a +0 dagger (50, 52, D:8) a scroll of immolation (55, 30, D:8) a +0 whip a +0 club 6 stones (55, 31, D:8) a +0 whip 3 stones a +0 whip a curare-tipped dart (55, 32, D:8) a +0 dagger (59, 18, D:8) 6 boomerangs (62, 30, D:8) a potion of curing Level 9 of the Dungeon (0, 0, D:9) a +0 spear (1, -1, D:9) a +0 spear (1, 0, D:9) a +0 spear a goblin corpse (skeletalised by now) (1, 1, D:9) a +0 spear the Ecumenical Temple (0, 0, Temple) a +0 leather armour a +0 mace (0, 2, Temple) a +0 long sword a +0 plate armour (1, 2, Temple) a +0 robe a +1 dagger of speed a +0 short sword (2, 0, Temple) a +0 short sword (2, 2, Temple) a +0 club a bailey (0, 0, Bailey) a +0 spear (7, 0, Bailey) a +1 heavy morningstar (8, -1, Bailey) a +0 spear a +3 spear (8, 0, Bailey) a +0 halberd (9, -1, Bailey) a +0 spear (9, 0, Bailey) a +0 spear (10, 2, Bailey) a +0 spear (17, 5, Bailey) a +0 trident (17, 6, Bailey) a +0 halberd (18, 5, Bailey) an orc skeleton (18, 7, Bailey) an orc skeleton (24, -8, Bailey) a +0 spear a +0 trident (27, -3, Bailey) a +0 spear (34, 0, Bailey) a potion of cancellation (34, 1, Bailey) the Annotations on Weird Congelation Spells Type Level a - Slow Hexes 1 b - Dazzling Flash Conjuration/Hexes 3 c - Summon Mana Viper Hexes/Summoning 5 d - Polar Vortex Ice 9 (unseen) (34, 4, Bailey) a potion of mutation (34, 5, Bailey) a potion of heal wounds (35, 2, Bailey) a +4 scale mail of cold resistance (unseen) (35, 3, Bailey) a +3 plate armour of cold resistance (unseen)