jombi Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 7, D:1) 5 stones (4, 8, D:1) a staff of air (6, 19, D:1) a +0 dagger 12 stones (8, 7, D:1) 5 stones (10, 20, D:1) a scarf of shadows (16, -1, D:1) a +0 club (24, -12, D:1) a +0 dagger 2 stones (26, -15, D:1) a +0 club (26, -6, D:1) a +0 dagger (27, -7, D:1) a +0 dagger (27, 18, D:1) a +0 short sword 4 stones (29, -16, D:1) a +1 ring mail of fire resistance (32, 13, D:1) a +0 dagger (41, 22, D:1) 4 stones (45, 22, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 7 stones (5, -36, D:2) a +0 flail (5, -10, D:2) 4 stones (7, -20, D:2) a +0 trident (7, -15, D:2) a +0 flail a +0 ring mail (19, -7, D:2) a +0 dagger (31, -23, D:2) a +0 club (32, -27, D:2) a +0 club (32, -4, D:2) 5 stones (39, -29, D:2) a +0 quarterstaff (40, -26, D:2) a +0 flail (40, -25, D:2) a +0 short sword a +0 leather armour (42, -28, D:2) a +0 scale mail a +0 flail (44, -23, D:2) a +0 dagger (56, -7, D:2) a +0 dagger a +0 scale mail Level 3 of the Dungeon [Shop] Toppof's General Store the +6 falchion of the Lamprey {flame, Str-4 Int+7 Stlth+} (566 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-4). Int: It affects your intelligence (+7). Stlth: It makes you more stealthy. a scroll of magic mapping (82 gold) a potion of invisibility (88 gold) a potion of resistance (110 gold) a +0 quarterstaff (44 gold) a potion of haste (110 gold) [Shop] Akyprug's Jewellery Shop a ring of fire (250 gold) a +4 ring of evasion (360 gold) a ring of protection from fire (250 gold) a ring of resist corrosion (200 gold) an amulet of regeneration (300 gold) a +6 ring of strength (360 gold) an amulet of magic regeneration (300 gold) [Shop] Tutaolu's Armour Shoppe a +0 leather armour (28 gold) a +1 ring mail of fire resistance (224 gold) a +2 helmet of see invisible (301 gold) a +0 scale mail (56 gold) a +0 plate armour (322 gold) a +0 robe (9 gold) a +0 plate armour (322 gold) the +2 pair of boots "Ysioff" {Int+2} (359 gold) Int: It affects your intelligence (+2). a +0 robe (9 gold) [Shop] Nitusoedu's Weapon Shoppe a +5 mace of protection (336 gold) a +0 hand axe (33 gold) a +0 long sword (38 gold) a +0 arbalest (49 gold) a +0 quarterstaff (44 gold) the +7 dagger "Leilen" {drain, Fragile Will++ Dex+7} (755 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+7). Fragile: It will be destroyed if unequipped. Will: It greatly increases your willpower. a +3 hand axe of draining (246 gold) the +11 spear "Ceoruc" {protect, SInv} (767 gold) It grants its wielder temporary protection when it strikes (+7 to AC). SInv: It lets you see invisible. 7 stones (7 gold) [Shop] Waiwacou's Antique Weapon Shop a +2 vorpal flail (326 gold) a +0 short sword (57 gold) a +0 hand axe (57 gold) a +0 falchion (57 gold) a +2 whip of freezing (313 gold) a +0 hand axe (57 gold) a +0 quarterstaff (76 gold) a +0 arbalest (85 gold) (0, 0, D:3) a +0 falchion (12, 10, D:3) a +0 flail (12, 38, D:3) a +0 halberd 3 stones (13, 3, D:3) a +0 dagger (13, 11, D:3) a +0 dagger (14, -6, D:3) a +0 club (15, 37, D:3) a +0 dagger (17, 19, D:3) a +0 halberd 9 stones (18, 37, D:3) a +0 flail (23, 2, D:3) 3 stones (28, 31, D:3) 8 stones (36, 15, D:3) a +0 dagger (39, -4, D:3) 8 stones (40, 2, D:3) a +0 pair of boots (52, 36, D:3) a +0 club a +0 scale mail (58, 10, D:3) a +0 flail a +0 leather armour (61, 36, D:3) a +0 falchion a +2 chain mail of poison resistance Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (12, 0, D:4) a +0 great mace (12, 33, D:4) a +0 ring mail a +0 spear (13, 32, D:4) 2 stones (15, 26, D:4) a +0 ring mail a +0 halberd (24, 12, D:4) a +0 short sword (31, 8, D:4) 9 stones (33, 21, D:4) a +0 spear (34, 35, D:4) a +0 dagger (35, 7, D:4) a +0 club a +0 war axe (36, 7, D:4) a +0 dagger a +0 robe (43, 33, D:4) 5 stones (48, 35, D:4) a +0 dagger a +0 sling of freezing Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, -1, D:5) a +0 spear (4, 17, D:5) 5 stones (6, 11, D:5) a +0 flail (7, 11, D:5) a +0 spear (8, 12, D:5) a +0 ring mail (10, 36, D:5) a +0 rapier (13, 15, D:5) a +0 trident (15, 45, D:5) a +0 club (18, 42, D:5) a +0 great mace (26, 33, D:5) a +0 flail (29, 0, D:5) 3 stones (31, -1, D:5) a +0 spear (35, 33, D:5) a +0 whip (55, 35, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (2, -23, D:6) a +0 giant spiked club (5, -14, D:6) a +0 giant club (18, 2, D:6) 6 silver boomerangs (21, -8, D:6) a +2 glaive of flaming +0 swamp dragon scales (25, 7, D:6) a +0 robe a +0 club (25, 9, D:6) a +0 whip (25, 10, D:6) a +0 robe a +0 dagger (26, 7, D:6) a +0 whip (26, 10, D:6) a +0 flail a +0 robe a +0 dagger a +0 club a +0 halberd (27, 10, D:6) a +0 club (28, 6, D:6) a +0 mace (30, 5, D:6) 2 stones (30, 7, D:6) a +0 robe (35, 14, D:6) the +2 war axe "Moumi" {flame, rElec rN++ Int-4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-4). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. (46, 17, D:6) a +1 vampiric long sword a +0 robe (48, 9, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +0 spear (0, 1, D:7) a +0 whip a +0 leather armour (0, 2, D:7) a +0 flail (1, 2, D:7) a +0 flail (3, 4, D:7) a +0 halberd a +0 flail (5, 3, D:7) a +0 whip (5, 5, D:7) a +0 spear (5, 14, D:7) a +0 robe (6, 4, D:7) a +0 spear a +0 ring mail (9, 16, D:7) a scroll of noise (9, 47, D:7) a staff of fire (32, 35, D:7) a +0 dagger (33, 36, D:7) a +0 dagger a +0 robe (34, 38, D:7) a +0 whip a +0 leather armour (38, 49, D:7) a +0 flail a +0 leather armour (39, 49, D:7) a +0 flail (40, 49, D:7) a +0 short sword (40, 50, D:7) a +0 war axe a +0 chain mail (48, 1, D:7) a +0 short sword a +0 short sword a +0 club 9 stones a +0 short sword (48, 2, D:7) a +0 whip a +0 dagger a +0 whip a +0 dagger (48, 5, D:7) 6 stones (53, 0, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a wand of roots (6) (2, 1, D:8) a poisoned dart (2, 2, D:8) a poisoned dart (2, 3, D:8) a poisoned dart (2, 4, D:8) a poisoned dart (2, 6, D:8) a poisoned dart (8, 16, D:8) a +0 war axe (10, 7, D:8) a +0 quarterstaff (12, 16, D:8) a +0 robe (38, -5, D:8) a +4 shortbow of freezing the Ecumenical Temple