jombi Level 1 of the Dungeon (3, -11, D:1) a +0 short sword (11, 17, D:1) a +0 club 3 stones (12, 21, D:1) a +0 leather armour (13, 7, D:1) a +0 robe (16, 7, D:1) a +0 chain mail (22, -19, D:1) 5 stones (28, 11, D:1) a +0 whip (29, 11, D:1) a +0 club (41, -3, D:1) 2 stones (41, 0, D:1) 6 stones (54, 18, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (30, -11, D:2) 3 stones (30, 5, D:2) a +0 short sword (31, -8, D:2) 4 stones Level 3 of the Dungeon [Shop] Sikler's Assorted Antiques a +0 spear of venom (162 gold) a +0 club (29 gold) a +0 short sword (87 gold) a +0 leather armour (58 gold) the +7 sling of the Wizarding Gods {freeze, +Blink rPois rN+} (1742 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. rN: It protects you from negative energy. +Blink: It lets you blink. a +2 trident of pain (600 gold) a +0 spear (87 gold) (0, 0, D:3) a staff of air (2, -6, D:3) a +0 war axe a +0 leather armour (4, 9, D:3) a +0 short sword (9, -8, D:3) a +0 mace (11, -16, D:3) a +0 club (20, -10, D:3) a +0 club (37, -1, D:3) 4 stones (45, -5, D:3) a +0 leather armour (45, 1, D:3) the +11 mace "Xucijafasy" {flame, *Corrode Str+5 Int+3} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+5). Int: It affects your intelligence (+3). *Corrode: It may corrode you when you take damage. (69, -6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -17, D:4) a +0 spectral quarterstaff (1, 8, D:4) a +0 quarterstaff (5, -2, D:4) a +5 club a +0 leather armour (6, -25, D:4) a +0 hand axe (8, -25, D:4) a +0 trident (9, -2, D:4) a +0 morningstar a +1 ring mail of willpower (15, -16, D:4) a +0 whip (15, 9, D:4) a +0 long sword (17, -11, D:4) a +0 robe (18, -10, D:4) a +0 dagger a +0 robe (20, -12, D:4) a +2 short sword of venom a +0 chain mail (30, 12, D:4) a +0 short sword (31, 11, D:4) 5 stones (36, 5, D:4) 6 stones (38, -13, D:4) a +0 barding (39, -8, D:4) a +0 dagger a +0 flail (39, 2, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (1, -19, D:5) 5 stones (9, -16, D:5) a +0 ring mail (28, 4, D:5) 5 stones (30, -19, D:5) a +0 whip a +1 spear of venom (30, -17, D:5) a +0 halberd (42, -38, D:5) a +0 trident (43, -30, D:5) a +0 hand axe a +0 club a +0 chain mail (44, -30, D:5) a +0 flail a +0 hand axe (46, -31, D:5) the +2 ring mail of Qoxku {Regen+} Regen: It increases your rate of health regeneration. (49, -16, D:5) a +0 dagger (56, -38, D:5) a +0 robe (60, -16, D:5) a +0 whip Level 6 of the Dungeon (8, 12, D:6) a +0 rapier (8, 13, D:6) 5 stones (9, 6, D:6) 3 stones (9, 13, D:6) a +0 whip (11, 9, D:6) a +0 whip (15, 13, D:6) a +0 club (30, 25, D:6) 6 stones (30, 26, D:6) a +0 great sword (31, 24, D:6) 17 gold pieces (31, 53, D:6) a +0 giant club (32, 9, D:6) a +0 whip (32, 20, D:6) a +0 quarterstaff (32, 25, D:6) a ring of fire (35, 12, D:6) a +0 scale mail (35, 29, D:6) an amulet of magic regeneration (38, 22, D:6) a +0 club a +0 chain mail (40, 5, D:6) a +0 dagger (46, 11, D:6) the +2 scale mail of Nearuwet {Int+4} Int: It affects your intelligence (+4). (51, 51, D:6) a +0 shortbow (57, 15, D:6) a +0 arbalest Level 7 of the Dungeon (0, 0, D:7) a +0 club a manticore corpse (4, 1, D:7) a +0 dagger (5, -7, D:7) a black bear skeleton (9, 0, D:7) a +0 leather armour (11, -6, D:7) 5 stones (14, 1, D:7) a necrophage corpse (15, 1, D:7) a +0 shortbow a +0 scimitar a +0 chain mail a centaur corpse a hound corpse (16, 1, D:7) a +1 short sword of venom a +0 leather armour (17, 1, D:7) a +0 spear a +0 ring mail a gnoll corpse the Ecumenical Temple