jombi Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, -8, D:1) a +0 dagger (22, 36, D:1) a +0 spear (28, 39, D:1) a +0 whip (35, 7, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip (9, 1, D:2) 5 stones (22, 3, D:2) 5 stones (25, 3, D:2) a +0 dagger (43, 27, D:2) a +0 dagger (52, 14, D:2) a +0 short sword (55, 13, D:2) a +0 club (65, 30, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Dyabu's Distillery a potion of flight (33 gold) a potion of mutation (88 gold) a potion of attraction (33 gold) a potion of lignification (33 gold) a potion of haste (110 gold) a potion of attraction (33 gold) a potion of haste (110 gold) a potion of curing (33 gold) (0, 0, D:3) a +0 dagger of protection (16, -39, D:3) 7 stones (35, -20, D:3) a +0 flail (54, -11, D:3) a +0 flail a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (17, -11, D:4) a +0 scimitar 7 stones (17, -3, D:4) a +0 mace (19, -11, D:4) a +0 barding (27, -4, D:4) 4 stones (30, -19, D:4) a +0 short sword (40, -14, D:4) a +0 dagger a +0 robe (40, -13, D:4) a +0 hand axe a +0 leather armour (40, -12, D:4) a +0 war axe (40, -11, D:4) a +2 flail of protection (41, -36, D:4) a +0 dagger (44, -5, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, 3, D:5) 8 stones (3, 8, D:5) a +0 falchion (4, -26, D:5) 4 stones (8, -30, D:5) a +0 trident (11, -2, D:5) a +0 spear (12, -13, D:5) a +0 robe a +0 war axe (12, -2, D:5) a +0 club a +0 club (13, -26, D:5) a +0 spear (13, -11, D:5) a +0 whip (13, -2, D:5) a +0 club a +0 leather armour a +0 flail a +0 dagger a +0 hand axe (14, -26, D:5) a +0 ring mail a +0 dagger (20, -23, D:5) 5 stones (43, 0, D:5) a +0 sling Level 6 of the Dungeon [Shop] Marhif's Assorted Antiques a +0 plate armour (598 gold) a +1 hand axe of electrocution (377 gold) a scroll of fog (104 gold) (0, 0, D:6) a +0 giant club (7, 0, D:6) a +0 dagger (9, -12, D:6) a +0 hand axe (28, 3, D:6) a +0 hand axe a +0 ring mail (29, 3, D:6) a +0 dagger a +0 robe (31, 2, D:6) a +0 dagger (31, 3, D:6) a +0 club (32, -31, D:6) a +0 dagger 2 stones (32, 2, D:6) a +0 club (33, -31, D:6) a +0 club (34, -33, D:6) a +0 dagger a curare-tipped dart (34, -32, D:6) a +0 dagger (34, -10, D:6) a +0 long sword (35, -33, D:6) a +0 dagger (35, 2, D:6) a +0 lajatang (36, -10, D:6) a +0 whip a +0 short sword a curare-tipped dart a +0 short sword 3 stones (36, -9, D:6) a +0 whip a +0 short sword a +0 dagger a +0 dagger (36, -8, D:6) a +0 short sword (41, -23, D:6) a +0 club (42, -42, D:6) a +0 rapier (42, -23, D:6) a +0 flail a +0 club (42, -22, D:6) a +0 flail a +2 vampiric whip a +0 whip a +0 robe (48, -16, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Loresy's Antique Weapon Emporium a +0 sling (37 gold) a +0 hand axe (75 gold) a +1 vampiric lajatang (1300 gold) a +0 hand axe (75 gold) a +0 long sword (87 gold) a +0 great sword (162 gold) a +0 trident (87 gold) [Shop] Zugueff's Weapon Shoppe a +0 arbalest (58 gold) a +0 rapier (52 gold) a +2 great sword of holy wrath (308 gold) the +7 dagger of a sewer {flame, Str+7} (783 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+7). a +0 hand axe (39 gold) a +1 rapier of holy wrath (184 gold) a +0 war axe (45 gold) [Shop] Josm's Assorted Antiques a +0 club (24 gold) a +5 short sword of flaming (777 gold) a +2 scale mail of poison resistance (432 gold) a +0 club (24 gold) a potion of cancellation (192 gold) a +2 vorpal battleaxe (520 gold) [Shop] Laqamnue's Magic Scroll Emporium a scroll of brand weapon (123 gold) a scroll of brand weapon (123 gold) a scroll of brand weapon (123 gold) a scroll of enchant armour (97 gold) a scroll of enchant armour (97 gold) [Shop] Xodis's Distillery a potion of lignification (36 gold) a potion of magic (96 gold) (0, 0, D:7) a scroll of brand weapon a scroll of enchant weapon 3 scrolls of noise (14, 34, D:7) 4 stones (16, 41, D:7) a +0 plate armour (35, 41, D:7) 4 stones (40, 41, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 flail (1, 15, D:8) a +0 long sword a +0 chain mail (1, 16, D:8) a +0 hand axe a +1 whip of freezing (2, 15, D:8) a +0 whip a +0 dagger a +0 leather armour (3, -9, D:8) 3 potions of degeneration (6, 26, D:8) a +0 trident (8, 19, D:8) a +0 mace a +0 club a +0 leather armour (8, 20, D:8) a +0 whip a +0 leather armour (10, 18, D:8) a +0 battleaxe a +0 chain mail (16, 2, D:8) 4 stones a +0 dagger (16, 6, D:8) a +0 club (17, 3, D:8) 2 stones a +0 dagger (17, 4, D:8) 6 stones a +2 dagger of electrocution a +0 club (22, 3, D:8) a +0 dagger (22, 26, D:8) a +0 shortbow (23, 26, D:8) a +0 shortbow (34, 20, D:8) a +0 giant spiked club a +0 giant club (35, 20, D:8) a +0 short sword (36, 3, D:8) a staff of death (39, 16, D:8) a +0 whip of electrocution a +0 scale mail a +0 short sword a +0 ring mail (39, 17, D:8) a +0 mace a +0 chain mail a +0 falchion a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (6, 10, D:9) a +0 robe (12, 0, D:9) a +0 long sword a +0 robe (13, -10, D:9) a +0 trident a +0 plate armour (14, -2, D:9) the +7 trident of Pestilence {spect, rF+ rCorr Int+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. a +0 shortbow 2 stones (16, -12, D:9) a +0 giant club a +0 giant club (17, -11, D:9) a curare-tipped dart a +0 dagger (18, -13, D:9) a +0 hand axe (19, -13, D:9) a +0 plate armour a +0 short sword (21, 0, D:9) a +0 whip (22, -15, D:9) a stone a +0 whip (22, -14, D:9) a curare-tipped dart a +0 club 5 stones a +0 club a +0 robe a +0 dagger (23, -14, D:9) 3 stones a +0 short sword (24, -13, D:9) a +1 dagger of draining a +0 short sword 9 stones a +0 dagger (28, 0, D:9) a stone (31, 12, D:9) 17 gold pieces (31, 14, D:9) a scroll of immolation (32, 12, D:9) 23 gold pieces (32, 13, D:9) a potion of might (32, 14, D:9) a +0 barding of fire resistance (unseen) (36, -9, D:9) a +1 war axe of venom (39, 13, D:9) a potion of resistance (41, -6, D:9) a +0 shortbow (45, -10, D:9) 6 stones (48, 5, D:9) a +0 mace (48, 13, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) the +18 Lear's hauberk 6 stones (5, -4, D:10) a +0 chain mail (6, -25, D:10) a +0 shortbow (18, -24, D:10) a +0 trident (24, -26, D:10) a +0 halberd (24, -25, D:10) a +0 whip (25, -27, D:10) a +0 whip a +0 leather armour a +0 whip (25, -15, D:10) a +0 scale mail (26, -25, D:10) a +0 whip (29, -31, D:10) a +0 spear (31, -13, D:10) 3 boomerangs (33, -30, D:10) a +0 dire flail (34, -29, D:10) a +0 giant spiked club a +0 giant spiked club (35, -29, D:10) a +0 spear a +0 leather armour (35, -28, D:10) a +0 spear (35, -27, D:10) a +0 spear (36, -29, D:10) a +0 giant club (38, -32, D:10) a +0 giant spiked club (38, -30, D:10) a +0 giant club (39, -31, D:10) a +0 giant club (41, -13, D:10) 7 stones (43, -29, D:10) the +0 leather armour of Brilliance {rPois rC- Int+4} Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. rPois: It protects you from poison. a +3 leather armour of cold resistance (46, -7, D:10) 4 boomerangs (48, -25, D:10) a +0 falchion