jombi Level 1 of the Dungeon [Shop] Ozaif's Distillery a potion of lignification (30 gold) a potion of ambrosia (80 gold) a potion of curing (30 gold) 2 potions of brilliance (80 gold) a potion of mutation (80 gold) a potion of lignification (30 gold) a potion of attraction (30 gold) a potion of lignification (30 gold) a potion of berserk rage (50 gold) a potion of resistance (100 gold) a potion of magic (80 gold) a potion of magic (80 gold) a potion of brilliance (40 gold) (0, 0, D:1) a +0 hand axe (1, 0, D:1) 5 boomerangs (7, -17, D:1) 6 bolts (12, -14, D:1) a +0 rapier (16, 17, D:1) a +0 ring mail (18, -1, D:1) a +0 dagger (19, -2, D:1) a +0 dagger (20, -14, D:1) a +0 club (31, -7, D:1) a +0 short sword (50, -9, D:1) a +0 ring mail (56, -10, D:1) a +0 dagger 3 stones (57, -11, D:1) a +0 dagger a stone (58, -12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 21, D:2) a +0 leather armour (3, -18, D:2) 15 stones (15, 11, D:2) a +0 short sword (18, 2, D:2) 16 bolts (18, 9, D:2) a +0 dagger (18, 11, D:2) 19 stones (20, 9, D:2) 28 stones (22, 6, D:2) a +0 ring mail a +0 short sword (23, 6, D:2) a +0 short sword (25, 8, D:2) a +0 dagger (27, 3, D:2) 21 bolts (28, 10, D:2) 15 arrows (30, -6, D:2) a +0 hand axe (31, 22, D:2) 21 stones (37, 17, D:2) 3 stones a +0 dagger (38, 16, D:2) a +0 dagger (44, 15, D:2) 16 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 ring mail (2, -23, D:3) a +0 club (4, -19, D:3) a +0 short sword (4, 10, D:3) a +0 ring mail (14, 10, D:3) a +0 mace (17, 10, D:3) a +0 dagger (18, 0, D:3) a +0 halberd (25, 8, D:3) 22 sling bullets (35, 14, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, -15, D:4) a +0 giant club (7, -14, D:4) a +0 giant club (12, -39, D:4) a +0 robe (13, -15, D:4) a +0 leather armour a +0 hand axe (13, -13, D:4) a +0 robe a +0 dagger (13, -12, D:4) 25 stones a +0 scale mail a +0 flail (14, -12, D:4) a +0 short sword (15, -18, D:4) a +0 whip (16, 9, D:4) a stone a +0 dagger (19, -22, D:4) a +0 chain mail a +0 club (19, 12, D:4) 20 arrows (23, -31, D:4) a +0 dagger (25, -6, D:4) a +0 giant club (28, -5, D:4) a +0 mace Level 5 of the Dungeon [Shop] Wyjoaf's Weapon Shop a +0 whip (30 gold) a +0 falchion (36 gold) the +7 broad axe of Focus {holy, rC+ Dex+6} (825 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+6). rC: It protects you from cold. a +0 quarterstaff (48 gold) a +0 trident of flaming (99 gold) a +0 great sword (78 gold) a +0 long sword (42 gold) a +0 whip (30 gold) 3 silver boomerangs (54 gold) a +0 flail (42 gold) a +0 glaive (78 gold) a +0 trident (42 gold) 12 stones (14 gold) a +0 scythe of pain (114 gold) (0, 0, D:5) a +0 giant spiked club (7, 28, D:5) a +0 giant club (9, 24, D:5) a +0 ring mail (9, 27, D:5) a +0 leather armour (9, 32, D:5) a +0 hand axe a +0 ring mail (11, 13, D:5) a +0 leather armour (16, 37, D:5) a +0 long sword (20, 19, D:5) a +0 giant spiked club (20, 20, D:5) a +0 trident (22, 33, D:5) a +0 giant spiked club (23, 1, D:5) a +0 leather armour (30, 43, D:5) 12 arrows (31, 2, D:5) 3 javelins (32, 2, D:5) a +0 hand axe (32, 32, D:5) a +0 chain mail (33, 9, D:5) a +0 robe (39, 30, D:5) a +0 club a +0 hunting sling (39, 36, D:5) a +0 robe a +0 dagger (40, -2, D:5) 18 bolts (42, -1, D:5) 26 arrows (43, 17, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 glaive (4, 15, D:6) 20 bolts (12, 35, D:6) 18 bolts (28, 22, D:6) a +0 hunting sling (38, 32, D:6) a +0 club a +0 giant club (39, 29, D:6) a +0 club (39, 30, D:6) a +0 dagger (40, 29, D:6) a +0 club a +0 dagger (41, 29, D:6) a +0 short sword (43, 26, D:6) 28 stones (48, 24, D:6) a +3 quarterstaff of chaos a +0 cloak (48, 25, D:6) a +0 mace (55, 43, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Qenao's Armour Shoppe a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 pair of gloves (49 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) the +0 plate armour of Complete Protection {Int+3 Dex-3 Stlth+} (360 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (-3). Stlth: It makes you more stealthy. a +0 plate armour (253 gold) (0, 0, D:7) a +0 ring mail (2, 23, D:7) 19 stones (5, 39, D:7) a +0 giant club (10, 24, D:7) a scroll of immolation (10, 36, D:7) 32 stones (14, 6, D:7) a +0 long sword (24, 29, D:7) a +0 war axe (30, 10, D:7) a +0 club (35, 55, D:7) a +0 tower shield (38, -3, D:7) 20 arrows (38, 38, D:7) 3 poisoned darts (38, 41, D:7) 3 poisoned darts (unseen) (39, 39, D:7) a poisoned dart (41, 33, D:7) a staff of earth (61, 52, D:7) a +0 scale mail (65, -1, D:7) a staff of conjuration Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe a scroll of vulnerability (10, -23, D:8) a +0 leather armour (11, -11, D:8) a +0 short sword a stone (12, -12, D:8) a +0 club (12, -10, D:8) a +0 dagger (15, -9, D:8) a +0 club (16, 20, D:8) a +0 robe (18, 18, D:8) a +2 mace of holy wrath (19, 18, D:8) a +0 robe a +0 dagger (19, 19, D:8) a +0 robe a +0 dagger (21, 17, D:8) a +0 club (23, 26, D:8) a +0 mace (28, 1, D:8) a +0 club (29, 0, D:8) a +0 short sword a +0 ring mail (29, 1, D:8) a +0 dagger a +0 chain mail (31, -7, D:8) a +0 short sword (38, 24, D:8) a +0 leather armour (42, 21, D:8) 20 sling bullets (44, 0, D:8) a +0 dagger (49, -4, D:8) a +0 robe (still there?) a +2 whip of flaming (still there?) Level 9 of the Dungeon (4, 6, D:9) a +0 falchion (8, -3, D:9) a +0 ring mail (10, -38, D:9) a +0 dagger (10, -23, D:9) a +0 shortbow 26 arrows a +0 robe (16, -10, D:9) a +0 dagger a +0 short sword (16, -9, D:9) a +0 dagger of draining a stone (27, 3, D:9) a +0 battleaxe 15 stones a +0 chain mail a +0 dagger a +0 robe (27, 4, D:9) a +0 club a +0 chain mail (27, 5, D:9) a +0 whip a +0 robe (31, -27, D:9) a +0 dagger (40, -28, D:9) a +1 scimitar of flaming a +1 robe of the Archmagi (48, -24, D:9) a +0 leather armour (49, -21, D:9) 12 bolts (55, -31, D:9) 12 arrows (60, -27, D:9) a +0 dagger (62, -41, D:9) a +0 cloak Level 10 of the Dungeon (1, 7, D:10) a +0 scale mail (7, 21, D:10) 20 arrows (15, -4, D:10) the +9 great sword "Balaahept" {spect, Str+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+3). (17, 0, D:10) 24 arrows (21, -9, D:10) 26 stones (21, 22, D:10) a +4 dagger a +3 dagger (21, 29, D:10) a +0 shortbow 7 arrows (22, 28, D:10) a +0 morningstar (23, 11, D:10) a +0 leather armour (24, 37, D:10) 32 stones (25, 29, D:10) a +0 hand axe (29, 34, D:10) a +0 club (29, 35, D:10) 11 arrows (45, -8, D:10) a +0 robe (48, -2, D:10) a +0 ring mail (52, 6, D:10) a staff of fire (53, 3, D:10) a +0 cloak the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wolf corpse (19, -2, Lair:1) a bullfrog corpse (20, -4, Lair:1) a cane toad corpse (25, -3, Lair:1) the +1 helmet of the Shrike {Dex+2} Dex: It affects your dexterity (+2). +0 acid dragon scales a +0 robe (27, -4, Lair:1) a scroll of fog