jombi Level 1 of the Dungeon (0, 0, D:1) 18 stones (12, 28, D:1) a +0 dagger (19, 28, D:1) a +0 club (37, 9, D:1) a +0 robe (37, 23, D:1) a +0 club (39, 13, D:1) a +0 dagger (40, 24, D:1) a +0 leather armour (45, 39, D:1) a +0 ring mail Level 2 of the Dungeon (1, 8, D:2) a +0 club (1, 27, D:2) a stone (1, 35, D:2) a +0 dagger (2, 38, D:2) a +0 leather armour (6, 30, D:2) a +0 short sword a stone (15, 24, D:2) a +0 dagger (17, 5, D:2) 30 bolts (30, -3, D:2) a +0 robe (34, 9, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -7, D:3) a +0 cloak (6, -5, D:3) a +0 dagger (8, 15, D:3) 12 sling bullets (15, 22, D:3) a +0 dagger (19, 20, D:3) a +0 scale mail (32, 10, D:3) a +0 leather armour a +0 whip (33, 12, D:3) a +0 hand axe (34, 27, D:3) a +0 hunting sling (48, 25, D:3) 4 stones (49, 22, D:3) a stone (54, 12, D:3) a +0 whip Level 4 of the Dungeon [Shop] Sigywulu's Food Emporium a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, D:4) a +0 giant club (5, 8, D:4) a +0 dagger a +0 chain mail (13, 26, D:4) a +0 hunting sling (16, 36, D:4) 21 sling bullets (21, 4, D:4) 16 stones (24, -1, D:4) a +0 scale mail (31, 15, D:4) a +0 robe (40, 2, D:4) a +0 hand axe (40, 27, D:4) a +0 mace (41, 2, D:4) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (41, 27, D:4) a +0 flail (42, 2, D:4) 11 bolts (43, 12, D:4) a +0 giant club (46, 31, D:4) 15 stones (46, 35, D:4) a +0 mace (48, 39, D:4) a +0 club Level 5 of the Dungeon [Shop] Kuutedd's Weapon Emporium a +2 rapier of venom (184 gold) the +9 shortbow of Massacring {freeze, Str+3} (700 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). a +0 halberd (44 gold) the +9 dagger "Immaups" {antimagic, Int+7} (799 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+7). a +0 mace (33 gold) 12 stones (13 gold) a +0 quarterstaff (44 gold) 22 sling bullets (121 gold) (0, 0, D:5) 18 stones (5, -5, D:5) a +0 shortbow 9 arrows (7, -2, D:5) 6 arrows (8, 0, D:5) an arrow (9, 2, D:5) an arrow (28, 25, D:5) a +0 war axe (35, -14, D:5) a +1 dagger of electrocution (36, -2, D:5) 23 stones (41, 14, D:5) 15 arrows (46, -3, D:5) 6 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 whip (2, -3, D:6) a +0 trident a +0 leather armour a +0 dagger a +0 robe (2, -2, D:6) a +0 scale mail a +0 club (3, -3, D:6) a +0 flail a +0 ring mail (3, -1, D:6) a +0 shortbow 25 arrows (10, 33, D:6) 23 stones (12, 21, D:6) a +0 whip (15, 12, D:6) a stone (16, 12, D:6) a stone (17, 21, D:6) a +0 dagger (17, 22, D:6) a +0 dagger (18, 11, D:6) 21 stones (20, 0, D:6) 21 arrows (20, 11, D:6) a +0 hand axe (24, 21, D:6) a +0 leather armour a +0 dagger (25, 17, D:6) 10 arrows a +0 shortbow (31, 23, D:6) 4 arrows (32, 21, D:6) a +0 cloak (35, -4, D:6) 12 sling bullets (38, 32, D:6) a +0 leather armour (47, 18, D:6) a +3 ring of dexterity (56, 9, D:6) a +1 whip of electrocution a +0 robe Level 7 of the Dungeon (0, 0, D:7) 23 stones (10, -18, D:7) a poisoned dart (10, -17, D:7) 14 arrows (11, -19, D:7) a +0 whip (12, -13, D:7) a +0 quarterstaff (15, -13, D:7) a +0 trident a +0 shortbow 32 arrows (20, -15, D:7) 2 arrows (21, -35, D:7) a +0 halberd (22, -17, D:7) an arrow (22, -16, D:7) an arrow (22, -15, D:7) an arrow (24, -35, D:7) a +0 halberd a +0 chain mail (25, -35, D:7) a +0 spear a +0 ring mail (27, -18, D:7) 12 sling bullets (29, -8, D:7) a +0 giant club (37, -5, D:7) 2 large rocks (37, 6, D:7) a scroll of random uselessness (39, -6, D:7) 3 large rocks (43, 0, D:7) a cursed -3 club (46, -9, D:7) a +0 leather armour Level 8 of the Dungeon (2, -1, D:8) a +0 short sword (5, -20, D:8) a +0 club (5, -19, D:8) a +0 giant club a +0 dagger a +0 short sword a +1 dagger of venom a +0 short sword (5, -10, D:8) 3 arrows (6, -9, D:8) an arrow (6, -8, D:8) an arrow (6, -7, D:8) an arrow (7, -10, D:8) an arrow (7, -3, D:8) 9 arrows a +0 shortbow (10, -2, D:8) a sling bullet (16, 0, D:8) a +0 scale mail (17, -3, D:8) a +0 leather armour a +0 quarterstaff 23 sling bullets a +0 hunting sling (39, -9, D:8) a +0 giant spiked club (45, -27, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) 23 arrows (0, 42, D:9) a +0 club (7, 9, D:9) a +0 dagger (8, 9, D:9) a +0 dagger a +0 dagger (9, 9, D:9) a +0 dagger (9, 34, D:9) a +0 troll leather armour (12, 14, D:9) 15 stones (13, -6, D:9) 19 stones (14, 38, D:9) a cursed +0 leather armour (unseen) (15, 38, D:9) a +0 war axe a +0 plate armour (16, 37, D:9) a +0 ring mail (unseen) (20, -5, D:9) a +0 ring mail (29, 14, D:9) a +0 pair of gloves (39, 7, D:9) a wand of clouds (2) an uncursed amulet of harm a +2 cloak an uncursed ring of wizardry (39, 13, D:9) a +0 short sword (41, 10, D:9) a +0 leather armour (47, 42, D:9) a +0 scale mail (50, 43, D:9) a cursed -2 giant club Level 10 of the Dungeon (0, 0, D:10) a +3 scimitar of flaming a +0 robe (1, 1, D:10) a scroll of vulnerability (1, 8, D:10) 14 sling bullets (8, -4, D:10) a +0 ring mail (9, -8, D:10) 33 arrows (17, -13, D:10) a +0 falchion (19, 21, D:10) a +0 robe (20, -5, D:10) a +0 robe (23, 23, D:10) 10 stones (23, 27, D:10) 20 stones (24, 6, D:10) a +0 giant spiked club (24, 7, D:10) a +0 leather armour a +0 falchion (24, 8, D:10) a +0 leather armour (25, 6, D:10) a +0 ring mail a +0 trident (25, 7, D:10) a +0 plate armour a +0 scimitar (26, 8, D:10) a cursed +0 scale mail a +0 dagger a cursed +0 robe (27, 0, D:10) a +0 club 3 stones (27, 14, D:10) 16 stones (28, -1, D:10) a +0 club 5 stones (28, 0, D:10) a +0 club a +0 dagger a +0 club (29, 12, D:10) 24 bolts (37, -1, D:10) 20 stones (48, 5, D:10) a +0 leather armour of cold resistance (49, 3, D:10) a +0 chain mail 3 boomerangs a +0 hand axe (49, 9, D:10) 2 potions of lignification (53, 7, D:10) a +0 leather armour a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (1, 0, D:11) a +0 club (2, 1, D:11) a +0 dagger a +0 robe (4, 2, D:11) a +0 dagger (7, 7, D:11) 13 stones (8, 26, D:11) an arrow (10, 23, D:11) an arrow (11, 21, D:11) a +0 shortbow 21 arrows (19, -3, D:11) a scroll of noise (20, -18, D:11) a +0 long sword (20, 21, D:11) a +0 leather armour (22, 25, D:11) a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 dagger a +0 robe (24, 17, D:11) 12 sling bullets (24, 25, D:11) a +0 short sword a +0 chain mail (28, 26, D:11) a +2 short sword of freezing a +0 robe a +0 mace a cursed +0 falchion a +0 robe a +3 flail a +0 robe (29, 3, D:11) a scroll of random uselessness (29, 23, D:11) a +0 dagger of chaos a +2 robe of cold resistance (36, -9, D:11) a +0 halberd a +0 plate armour (37, -8, D:11) a +0 scale mail a +0 hand axe (39, 5, D:11) a +0 dagger of speed a stone (40, 4, D:11) a stone (41, 4, D:11) a +0 whip a +0 dagger (42, 4, D:11) a +0 dagger a +0 short sword 3 stones (43, 3, D:11) a +0 whip a stone (43, 4, D:11) a +0 dagger a stone (45, 4, D:11) a stone (50, 10, D:11) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak (3, 1, Lair:1) a +4 rapier a cursed -3 trident (7, -8, Lair:1) 29 stones (7, 20, Lair:1) a +0 falchion (9, 8, Lair:1) a +0 chain mail (10, 28, Lair:1) a +0 leather armour (19, 38, Lair:1) a +1 war axe (24, -11, Lair:1) a +0 short sword (38, -10, Lair:1) a cursed +0 hand crossbow (40, -13, Lair:1) a potion of lignification (44, 9, Lair:1) a +0 club (45, 11, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 atropa-tipped darts (16, -14, Lair:2) 13 sling bullets (20, -9, Lair:2) a +0 robe (33, 17, Lair:2) a scroll of noise (36, -12, Lair:2) a +0 robe (37, 11, Lair:2) a +0 hand crossbow (43, 4, Lair:2) 19 arrows (47, 12, Lair:2) a +1 robe of cold resistance a +0 quarterstaff of freezing Level 3 of the Lair of Beasts (8, 32, Lair:3) 16 bolts (12, 22, Lair:3) a +0 flail (25, 27, Lair:3) a +0 rapier (28, 4, Lair:3) 17 sling bullets (28, 28, Lair:3) a +0 great sword (29, 12, Lair:3) a cursed -3 morningstar (29, 35, Lair:3) a potion of agility (29, 36, Lair:3) 17 gold pieces (31, 35, Lair:3) 17 gold pieces (31, 36, Lair:3) a scroll of identify (34, -2, Lair:3) 15 stones (35, -11, Lair:3) a +0 scimitar (48, 27, Lair:3) a scroll of random uselessness (51, 13, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (13, -1, Lair:4) a +0 helmet (29, 6, Lair:4) 16 arrows (35, -3, Lair:4) a +0 rapier (36, -3, Lair:4) a +0 robe (37, 0, Lair:4) a +2 dagger of venom (57, -1, Lair:4) 22 sling bullets Level 5 of the Lair of Beasts (6, -5, Lair:5) a +0 leather armour (9, -17, Lair:5) the +9 scale mail of Lethargy {rC- Str+5} It affects your strength (+5). It makes you vulnerable to cold. Level 6 of the Lair of Beasts (1, 0, Lair:6) a rime drake corpse (skeletalised by now) (1, 1, Lair:6) a blink frog corpse (skeletalised by now) (6, 3, Lair:6) an elephant corpse (skeletalised by now) (14, 4, Lair:6) a komodo dragon corpse (15, 1, Lair:6) an elephant corpse (16, 2, Lair:6) a poisoned dart (17, 2, Lair:6) 2 poisoned darts (18, 1, Lair:6) a poisoned dart (19, -8, Lair:6) 13 arrows (19, -7, Lair:6) a +0 shield (19, -6, Lair:6) 15 gold pieces (19, -5, Lair:6) 23 gold pieces (19, 0, Lair:6) a poisoned dart (20, -8, Lair:6) a scroll of teleportation (20, -5, Lair:6) 20 arrows (20, -1, Lair:6) a poisoned dart (21, -8, Lair:6) a cursed +0 long sword (21, -5, Lair:6) a +4 mace of crushing (22, -8, Lair:6) the +9 plate armour of Focus {*Contam rF+ Dex+4} It affects your dexterity (+4). It protects you from fire. It causes magical contamination when unequipped. (22, -7, Lair:6) 19 gold pieces (22, -6, Lair:6) an uncursed staff of poison (22, -5, Lair:6) 16 gold pieces (22, 20, Lair:6) an elephant skeleton (23, 19, Lair:6) an elephant corpse (23, 20, Lair:6) an elephant corpse (26, 14, Lair:6) a yak corpse (27, 14, Lair:6) a yak corpse (28, 15, Lair:6) a hippogriff skeleton (33, 12, Lair:6) a poisoned dart