jombi Level 1 of the Dungeon (0, 0, D:1) a cursed -1 dagger (2, 18, D:1) a +0 club (12, -9, D:1) a +0 club (24, 19, D:1) a +0 pair of boots (25, 14, D:1) a +0 whip (35, -2, D:1) a +0 short sword (36, -12, D:1) a +0 club (38, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +0 spear (14, -13, D:2) a +0 scythe a +0 robe (19, -6, D:2) a +0 club (20, -6, D:2) a +0 short sword (22, -8, D:2) a +0 leather armour (27, 23, D:2) a +0 robe (29, 13, D:2) a +0 dagger (39, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -29, D:3) a +0 club (4, -4, D:3) a cursed -1 flail (5, -4, D:3) a +0 whip a +0 halberd (6, -4, D:3) a +0 whip (9, 0, D:3) a cursed +0 club (24, -5, D:3) a +0 leather armour (25, -3, D:3) a +0 dagger (28, -29, D:3) a +0 club a +0 whip a +0 ring mail (28, -28, D:3) a cursed +0 scale mail a +0 flail a +0 chain mail (29, -29, D:3) a +1 flail of protection (32, -30, D:3) a +0 mace a +0 leather armour (35, -30, D:3) a +0 mace a +0 leather armour Level 4 of the Dungeon [Shop] Mipsamn's General Store a ration (70 gold) 8 sling bullets (56 gold) a wand of random effects (21) (161 gold) 16 arrows (44 gold) a +1 flail of crushing (170 gold) an uncursed amulet of the gourmand (420 gold) a potion of heal wounds (70 gold) (4, 8, D:4) a cursed -2 halberd (23, 4, D:4) a +0 leather armour a +0 hand axe (23, 5, D:4) a +0 giant club (24, 6, D:4) a +0 ring mail a +0 whip a +0 war axe (24, 7, D:4) an uncursed amulet of inaccuracy (25, 7, D:4) a +0 flail (25, 13, D:4) a +0 spear (28, 6, D:4) a +0 dagger (31, 20, D:4) a +0 leather armour a +0 mace of protection (37, -2, D:4) a +0 giant spiked club (56, 6, D:4) 23 bolts Level 5 of the Dungeon (0, 0, D:5) a cursed -3 short sword (3, -12, D:5) a +0 dagger (5, -10, D:5) a +0 dagger (6, -14, D:5) a +0 dagger (7, 2, D:5) a +0 buckler (9, 9, D:5) a +3 spear of freezing a +0 ring mail (11, -5, D:5) a +0 giant spiked club (12, 20, D:5) a +0 whip (16, 6, D:5) a +0 whip (16, 12, D:5) a +0 rapier (24, 23, D:5) a +0 pair of gloves (33, -26, D:5) a +1 hunting sling of flaming (36, -26, D:5) a +1 flail of draining (36, -5, D:5) a +0 club (41, 17, D:5) a +0 halberd a +0 leather armour a +0 whip a +0 hunting sling (41, 18, D:5) a +0 buckler a +0 scale mail a +4 trident of freezing (42, -13, D:5) a +0 dagger (44, -19, D:5) a +0 robe a +0 club (45, -20, D:5) a +0 shield a +0 scale mail a +0 vampiric spear (48, 5, D:5) a potion of degeneration (55, 11, D:5) 20 arrows Level 6 of the Dungeon [Shop] Ykas's Magic Scroll Shop a scroll of remove curse (42 gold) a scroll of enchant armour (105 gold) a scroll of noise (14 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) (0, 0, D:6) a +0 dagger a +0 robe (2, 0, D:6) a cursed +0 club (8, 6, D:6) a +0 trident a +0 long sword a +0 chain mail (11, -5, D:6) a +0 robe (16, -10, D:6) 17 bolts (17, 25, D:6) a +0 long sword (18, 26, D:6) a potion of degeneration (21, 34, D:6) a +1 flail of protection (22, 34, D:6) a +0 dagger a +0 robe a +0 club a +0 leather armour (23, 34, D:6) a +0 dagger a +0 robe (24, 26, D:6) a +0 pair of gloves (26, 5, D:6) a +0 glaive (33, -5, D:6) a +0 trident (34, -5, D:6) a +0 ring mail a +0 falchion a +0 club a +0 leather armour a +0 hand axe (34, 20, D:6) a +0 giant spiked club (36, -5, D:6) a +0 scale mail (38, 7, D:6) a +0 long sword (38, 22, D:6) 21 arrows (44, 34, D:6) a +0 broad axe Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, 0, D:7) a +0 dire flail a +0 plate armour a +0 dagger (4, 57, D:7) a +0 dagger (7, 3, D:7) a +0 chain mail (19, 15, D:7) 17 arrows (25, 5, D:7) a +0 shortbow 21 arrows (25, 20, D:7) a cursed +0 robe a +5 dagger of freezing a +0 robe a cursed +0 falchion (25, 21, D:7) a cursed +0 robe a +0 spear (25, 23, D:7) a +0 dire flail (27, 27, D:7) a +2 rapier of speed (30, 5, D:7) a +0 ring mail (35, 17, D:7) a +0 robe a cursed +4 halberd (42, 30, D:7) a +0 giant club (45, 8, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Irriesum's Book Boutique a book of Enchantments (650 gold) a book of Necromancy (390 gold) a book of Minor Magic (260 gold) a book of Power (585 gold) a book of Battle (520 gold) a book of Beasts (715 gold) a book of Summonings (910 gold) a book of Debilitation (520 gold) a book of the Earth (845 gold) a book of Dreams (975 gold) the Compendium of Lucky Black Rituals (930 gold) Spells Type Level Known a - Swiftness Charms/Air 2 yes b - Song of Slaying Charms 2 yes c - Corpse Rot Necromancy 2 no d - Spectral Weapon Hexes/Charms 3 yes e - Agony Necromancy 5 no f - Simulacrum Ice/Necromancy 6 no Yxes's Collected Works on Unholy Earth (822 gold) Spells Type Level Known a - Sandblast Earth 1 yes b - Regeneration Charms/Necromancy 3 yes c - Stone Arrow Conjuration/Earth 3 yes d - Vampiric Draining Necromancy 3 yes e - Excruciating Wounds Charms/Necromancy 5 no f - Dispel Undead Necromancy 5 no a book of Conjurations (390 gold) (0, 0, D:8) a cursed -2 spear (3, 31, D:8) a +0 ring mail (7, 23, D:8) the +0 ring mail of the Abyss {Int+2} It affects your intelligence (+2). (9, 25, D:8) a +0 leather armour (13, -7, D:8) a +0 falchion (15, 5, D:8) a +0 giant club a +0 giant spiked club (15, 21, D:8) a +0 war axe (20, 11, D:8) a +0 dagger (20, 12, D:8) a +0 club a +0 dagger (20, 15, D:8) a +0 whip (32, 33, D:8) a +0 ring mail (38, 27, D:8) a +0 mace (39, 24, D:8) a +0 leather armour a +1 flail of crushing (40, 34, D:8) a +0 whip (40, 38, D:8) a +0 pair of boots (42, 2, D:8) a +0 falchion (45, 23, D:8) a +0 trident a cursed +0 leather armour (48, 23, D:8) a +0 short sword (49, 21, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (4, 20, D:9) the cursed +0 leather armour of the Lizard {-Tele rElec MR++ Dex+2} It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It has a curse placed upon it. (8, -15, D:9) a +0 giant spiked club a +0 dire flail (10, 7, D:9) a +0 robe a +0 scimitar (11, 7, D:9) a +0 robe a cursed +6 long sword (12, 15, D:9) a cursed +0 spear (12, 16, D:9) a +0 halberd (14, 7, D:9) a cursed +0 robe a +3 spear (15, 7, D:9) a +0 robe a cursed +0 battleaxe a +0 battleaxe a cursed -2 robe (26, -14, D:9) a +0 robe a +1 dagger of venom (27, -12, D:9) a +0 spear a +0 leather armour a +0 robe (29, -12, D:9) a +0 giant club (29, 5, D:9) a +0 giant spiked club a +0 ring mail a +0 mace a +0 ring mail a +0 short sword (31, -3, D:9) a +2 dire flail of draining a +0 giant club (31, 4, D:9) a +0 leather armour a +0 dagger (32, -1, D:9) a +0 dagger (41, -3, D:9) a +0 leather armour a +1 mace of venom (42, -16, D:9) a cursed -2 flail (44, -16, D:9) a +0 leather armour a +0 short sword (44, -15, D:9) the +3 falchion of the Mind {slice, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). (45, 3, D:9) a +0 spear (45, 4, D:9) a +0 spear a +0 spear a +0 spear (49, -16, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon [Shop] Hamotafoxt's General Store an uncursed amulet of the acrobat (510 gold) a scroll of teleportation (51 gold) a scroll of amnesia (59 gold) a lamp of fire (680 gold) a +2 ring mail of fire resistance (357 gold) a potion of berserk rage (85 gold) (0, 0, D:10) a +0 war axe (3, 14, D:10) a +1 vampiric war axe a +0 chain mail (3, 15, D:10) a +0 dagger a +0 robe (7, 2, D:10) 22 sling bullets (9, 3, D:10) 15 arrows (13, 13, D:10) an arrow a +0 dagger (16, 26, D:10) an arrow (16, 27, D:10) 3 arrows (17, 9, D:10) a +0 giant spiked club a cursed -1 giant club (17, 26, D:10) a +0 falchion (18, 8, D:10) 11 arrows a +0 shortbow (21, 24, D:10) a +0 spear (21, 25, D:10) 12 arrows a cursed +0 shortbow (26, -5, D:10) a +0 robe a +4 short sword of freezing (27, -5, D:10) a +0 robe a +2 scimitar a cursed +3 great sword a +0 robe (30, 17, D:10) a +0 robe a +0 dagger a +2 trident of holy wrath (35, 34, D:10) a +0 giant club (35, 39, D:10) 27 bolts (48, 24, D:10) a +0 giant spiked club Level 11 of the Dungeon [Shop] Patoofup's Book Emporium a manual of Armour (1104 gold) a book of Fire (650 gold) a book of Battle (400 gold) a book of Necromancy (300 gold) a book of Debilitation (400 gold) a book of Power (450 gold) a book of the Earth (650 gold) a book of the Tempests (700 gold) a book of Maledictions (250 gold) a Young Poisoner's Handbook (400 gold) a Young Poisoner's Handbook (400 gold) (0, 3, D:11) a cursed -1 shortbow 15 arrows (0, 5, D:11) an arrow (0, 6, D:11) 2 arrows (9, 19, D:11) a cursed +0 robe a +0 dagger (9, 20, D:11) a +0 chain mail a +0 halberd (10, 18, D:11) a +0 club a +0 chain mail (10, 20, D:11) a +0 dagger a +0 robe a +0 hand axe a +1 chain mail of poison resistance (12, 17, D:11) a +0 whip (12, 18, D:11) a +0 chain mail (23, 4, D:11) a +0 short sword a +1 chain mail of magic resistance (25, 2, D:11) a +0 longbow (27, 16, D:11) a +0 giant spiked club a +0 giant spiked club (28, -2, D:11) a +1 mace of draining a +0 leather armour (30, 6, D:11) a +0 hunting sling (31, 7, D:11) a +0 hunting sling of freezing a +0 hat a +0 robe (32, 6, D:11) 18 bolts (32, 10, D:11) a +0 short sword a cursed +0 chain mail (33, 9, D:11) 17 bolts (44, 17, D:11) a +0 scale mail (46, 3, D:11) a cursed +0 quarterstaff Level 12 of the Dungeon [Shop] Ter Zet's Distillery 2 potions of agility (112 gold) a potion of curing (42 gold) a potion of resistance (140 gold) a potion of curing (42 gold) a potion of agility (56 gold) a potion of curing (42 gold) [Shop] Vynonopt's Antique Armour Shop a +1 scale mail of magic resistance (368 gold) a +0 ring mail (92 gold) a +0 scale mail of poison resistance (184 gold) a +0 chain mail (103 gold) a +0 helmet (103 gold) a +0 scale mail (92 gold) a +0 plate armour (529 gold) a +1 plate armour of fire resistance (805 gold) a +2 chain mail of positive energy (425 gold) the +6 scale mail of the Earth {-Cast rPois rF+ Slay+5} (1522 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It protects you from poison. It prevents spellcasting. a +0 chain mail (103 gold) a +0 helmet (103 gold) a scarf of resistance (736 gold) a +0 leather armour (46 gold) [Shop] Dag Inec's Book Emporium a book of Minor Magic (240 gold) a book of Necromancy (360 gold) a book of Alchemy (900 gold) a book of Misfortune (240 gold) a Young Poisoner's Handbook (480 gold) a book of Transfigurations (660 gold) a book of Conjurations (360 gold) a book of Callings (360 gold) [Shop] Anub's Antique Weapon Boutique a +0 hand axe (105 gold) a +0 spear (105 gold) a +0 double sword of holy wrath (1015 gold) the +7 spear of the Unliving {holy, *Slow rF++ MR+} (2271 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from fire. It affects your resistance to hostile enchantments. It may slow you when you take damage. a +1 short sword of draining (434 gold) a +0 hand axe (105 gold) a +0 flail (122 gold) a +0 arbalest (157 gold) a +0 trident (122 gold) a +0 club (35 gold) a +3 glaive of pain (1162 gold) a +0 hunting sling (52 gold) [Shop] Waehor's Weapon Shoppe a +4 glaive of flaming (438 gold) a +0 flail (45 gold) 24 sling bullets (156 gold) the +3 flail "Watoy" {flame, *Drain rN+++ Str+5} (704 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It renders you almost immune to negative energy. It causes draining when unequipped. a +10 giant spiked club (700 gold) a +0 hunting sling (19 gold) 18 stones (23 gold) a +0 battleaxe (84 gold) 27 stones (35 gold) a +1 flail of protection (145 gold) a +1 flail of holy wrath (172 gold) the +8 short sword of the Median {speed, rF+ Str+6} (982 gold) Attacks with this weapon are significantly faster. It affects your strength (+6). It protects you from fire. [Shop] Dyum Too's Distillery a potion of curing (45 gold) a potion of curing (45 gold) 2 potions of flight (90 gold) a potion of lignification (45 gold) a potion of lignification (45 gold) a potion of flight (45 gold) (0, 0, D:12) the +0 ice dragon scales of Inference {rF- rC++ MR+ Str+5} It affects your strength (+5). It makes you vulnerable to fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. a scarf of spirit shield the cursed +1 robe of Xepeaniw {Str+6 Int+4} It affects your strength (+6). It affects your intelligence (+4). It has a curse placed upon it. 515 stones (0, 1, D:12) a +3 ring of intelligence a +3 ring of intelligence a scroll of enchant armour a scroll of brand weapon a +0 war axe a +0 giant club a +3 dagger of venom a potion of mutation (12, -10, D:12) 31 arrows a +1 shortbow of freezing (13, -14, D:12) 9 arrows a +0 shortbow (13, -13, D:12) 18 arrows a +0 shortbow (13, -11, D:12) an arrow (13, -10, D:12) an arrow (13, -9, D:12) an arrow (13, -8, D:12) an arrow (14, -8, D:12) an arrow (16, -49, D:12) a +0 naga barding (16, -6, D:12) an arrow (20, -51, D:12) 14 sling bullets (20, 3, D:12) a +0 short sword of venom (21, 4, D:12) a +0 long sword (22, -52, D:12) a +0 whip a +0 chain mail (23, -16, D:12) 16 stones (24, -4, D:12) a +0 leather armour (24, 3, D:12) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (24, 4, D:12) a +0 short sword a +0 scale mail (25, 4, D:12) a +0 dire flail a +0 giant spiked club a +0 dagger a +0 robe a +0 mace a +1 leather armour of cold resistance (26, 4, D:12) a +0 giant club (27, -14, D:12) a +1 cloak of invisibility (29, -19, D:12) +0 ice dragon scales (29, 3, D:12) a +0 plate armour a +0 dire flail (30, 3, D:12) a cursed -2 club (31, 3, D:12) a +0 robe a +0 dagger (33, 2, D:12) a +0 long sword (45, -44, D:12) a +0 giant spiked club (46, -6, D:12) a +0 robe (50, -40, D:12) a stone (50, -36, D:12) a stone (51, -47, D:12) a +1 flail of draining (51, -38, D:12) 22 gold pieces (53, -37, D:12) a stone (55, -39, D:12) 12 gold pieces (55, -36, D:12) 5 large rocks (57, -16, D:12) a +0 ring mail a +0 battleaxe (58, -1, D:12) a +0 giant spiked club (59, -3, D:12) a +0 giant club a +0 giant club a +0 spear a +0 robe (59, -2, D:12) a +0 giant club a +0 giant spiked club (59, -1, D:12) a +0 giant spiked club a +0 giant club (60, -26, D:12) 12 arrows (60, -3, D:12) a +0 giant spiked club a +0 giant club a +0 giant club (63, -39, D:12) a +0 morningstar Level 13 of the Dungeon [Shop] Gusosar's Antique Weapon Boutique the cursed +0 longbow "Mivakoq" {freeze, rC++ Stlth+} (1101 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from cold. It makes you more stealthy. It has a curse placed upon it. a +0 war axe (119 gold) the +6 great mace of the Five Spirits {venom, rElec} (1761 gold) It poisons the flesh of those it strikes. It insulates you from electricity. a +0 falchion (102 gold) a +0 hunting sling (51 gold) a +0 falchion (102 gold) a +0 hand axe (102 gold) a +0 falchion (102 gold) a +2 hunting sling of flaming (499 gold) a +0 whip (85 gold) a +0 hand axe (102 gold) (0, 0, D:13) 9 arrows a +0 shortbow (3, 24, D:13) a +1 shortbow of flaming 15 arrows (15, -9, D:13) a +0 chain mail a +0 morningstar (27, -15, D:13) a +0 trident a +0 plate armour (28, -2, D:13) a -5 ring of strength (29, -16, D:13) a +0 whip (39, -17, D:13) 19 arrows (39, 37, D:13) a scroll of torment (42, -21, D:13) a +0 spear (49, 20, D:13) 17 arrows (52, -13, D:13) a +0 giant spiked club a +0 giant club a +0 giant spiked club (52, -12, D:13) a +0 club a +0 robe a +0 giant club a cursed -3 giant spiked club (54, -16, D:13) a +0 giant club Level 14 of the Dungeon (0, 0, D:14) a +0 long sword (3, 0, D:14) a +2 antimagic great sword a +0 ring mail (12, 4, D:14) 8 arrows (13, 12, D:14) 18 sling bullets (21, 11, D:14) a +0 dagger an uncursed ring of stealth (22, 17, D:14) a +0 flail a +0 ring mail (24, 12, D:14) a +0 giant club (24, 13, D:14) a +0 giant club a +0 giant spiked club (24, 16, D:14) a +0 war axe a +0 plate armour (24, 18, D:14) a +0 giant club a cursed +0 giant spiked club (30, 4, D:14) a +0 giant club a +0 giant spiked club (31, -4, D:14) a +0 robe a +0 falchion (31, 22, D:14) a +0 flail (34, -3, D:14) a +0 robe a +2 falchion (34, 22, D:14) a +0 long sword a +0 robe (36, 22, D:14) a +0 robe a cursed -1 whip (37, 34, D:14) a +2 ring of evasion a cursed -1 dagger a +0 leather armour (38, -5, D:14) a +0 morningstar a +0 robe a cursed +3 mace a +0 robe (38, 32, D:14) a +0 war axe a +0 plate armour (38, 40, D:14) an arrow (39, -5, D:14) a +1 dire flail a +0 robe (39, 27, D:14) a +0 falchion (39, 29, D:14) a +0 scale mail (39, 35, D:14) a +0 robe a +0 dagger a +0 dagger a +0 robe (39, 37, D:14) a +0 giant club a +0 great mace (39, 38, D:14) an arrow (39, 42, D:14) an arrow (39, 43, D:14) 2 arrows (39, 44, D:14) a +0 war axe (39, 45, D:14) 22 arrows a +0 longbow (40, 45, D:14) 18 arrows a +0 giant club a +0 dire flail a +0 leather armour a +0 shortbow a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 robe a +0 dagger a +4 dire flail of draining a cursed -1 dire flail a +0 mace a scroll of random uselessness (42, 45, D:14) an uncursed staff of power (48, 2, D:14) 2 scrolls of enchant armour Level 15 of the Dungeon (0, 0, D:15) 15 gold pieces (2, -18, D:15) a +0 plate armour (6, -17, D:15) an arrow (7, -18, D:15) an arrow (9, -18, D:15) a +0 longbow 18 arrows (18, -12, D:15) 8 stones a +0 robe (19, -4, D:15) a stone (20, -8, D:15) a stone (21, -9, D:15) a stone (25, -8, D:15) a stone (25, -7, D:15) a stone (26, -7, D:15) a stone a +0 mace (29, -9, D:15) a +0 giant club a +0 giant club (30, -18, D:15) a +2 scimitar of flaming (46, -21, D:15) 7 gold pieces (54, -26, D:15) a silver javelin (64, 11, D:15) 18 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 battleaxe (7, 11, Orc:1) a +0 halberd (8, 1, Orc:1) a +0 glaive a +0 chain mail (9, 1, Orc:1) a +0 morningstar (9, 2, Orc:1) a +0 dagger a +0 robe (9, 3, Orc:1) a +0 mace a +0 scale mail (10, -17, Orc:1) a +0 robe a +0 dagger (10, 1, Orc:1) a +0 long sword a +0 plate armour (10, 2, Orc:1) a +0 war axe a +0 scale mail (11, -19, Orc:1) a +0 chain mail a cursed -3 battleaxe a cursed +0 chain mail a +0 trident a +0 ring mail a +0 short sword (11, 1, Orc:1) a +0 hand axe a +0 plate armour (12, -20, Orc:1) a +0 robe a +0 dagger a +0 hand axe (12, 3, Orc:1) a +0 flail (13, -19, Orc:1) a cursed -1 club (13, -18, Orc:1) a +0 club a +0 club a +0 ring mail a +0 trident a +0 chain mail a +0 trident (13, -4, Orc:1) a +0 mace a +0 chain mail a +3 chain mail of positive energy a +1 dire flail of holy wrath (13, -3, Orc:1) a cursed +0 plate armour a +0 mace a +0 chain mail a +0 hand axe a +0 plate armour a +0 flail a +0 chain mail a +0 dire flail (13, -2, Orc:1) a +0 hand axe a +0 leather armour a +0 chain mail a +0 flail (13, 4, Orc:1) a +3 dire flail of protection a +0 plate armour (13, 5, Orc:1) a +2 halberd of protection a cursed +0 plate armour (13, 6, Orc:1) a +0 war axe a +0 leather armour (14, -21, Orc:1) a +0 plate armour a +0 broad axe (14, -3, Orc:1) a +0 chain mail a +0 trident (14, -2, Orc:1) a +0 mace a +0 leather armour (14, 0, Orc:1) a +0 dagger a +0 robe (14, 3, Orc:1) a cursed -1 trident (15, -20, Orc:1) a +0 plate armour a +2 halberd of chopping (15, 1, Orc:1) a +0 war axe a +0 chain mail (16, -25, Orc:1) a +0 leather armour a +0 flail (16, -15, Orc:1) a +0 dagger a +0 robe a +0 club a +0 scale mail (16, 2, Orc:1) a +0 dagger a +0 robe (16, 3, Orc:1) a +0 giant spiked club (17, -26, Orc:1) a cursed +0 plate armour a +0 trident (17, -16, Orc:1) a +0 leather armour a cursed +0 hand axe (17, -15, Orc:1) a +0 chain mail a +0 halberd (17, 2, Orc:1) a +0 chain mail a cursed +0 scimitar (17, 3, Orc:1) a +0 whip (18, -27, Orc:1) a +0 short sword a cursed -1 falchion (18, 3, Orc:1) a +0 hand axe (18, 4, Orc:1) a +0 whip (20, -27, Orc:1) a +0 club a +0 club a +0 falchion (21, -27, Orc:1) a +0 plate armour a +0 war axe a +0 plate armour a +0 long sword (21, -26, Orc:1) a +0 ring mail a +0 leather armour a +0 whip (22, -26, Orc:1) a +0 leather armour a +2 robe of positive energy a +0 dagger a +0 short sword (26, -35, Orc:1) a +0 robe a +0 dagger (27, -1, Orc:1) a +0 leather armour (37, -20, Orc:1) a +0 dagger of draining a +0 robe (40, -19, Orc:1) a +0 giant club (43, -16, Orc:1) a +0 dagger (43, -15, Orc:1) a +0 whip (44, -16, Orc:1) a +0 flail (44, -15, Orc:1) a +0 leather armour a +0 flail a +0 chain mail a +0 scimitar (52, -27, Orc:1) a +0 mace (52, -26, Orc:1) a +0 hand axe (53, -27, Orc:1) a +0 flail a +0 chain mail (59, -14, Orc:1) a +0 plate armour a +0 great sword (64, -29, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Qaodghaff's Weapon Emporium the +7 scimitar of Amod {freeze, Dex+3} (721 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). a +0 hand axe (39 gold) a +0 short sword (39 gold) a +0 hand crossbow (45 gold) a +0 falchion (39 gold) 4 stones (5 gold) the +9 sword of Zonguldrok {reap} (1040 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +0 hand crossbow (45 gold) 7 arrows (18 gold) [Shop] Heuwaxt's Armour Shop a +0 leather armour (32 gold) a +2 leather armour of magic resistance (304 gold) a +0 plate armour (368 gold) a +0 robe (11 gold) a +0 leather armour (32 gold) a +0 leather armour (32 gold) a +0 ring mail (64 gold) a +0 ring mail (64 gold) a +3 leather armour of cold resistance (384 gold) the +10 plate armour of Jeucotin {rElec Int+6 Stlth+} (1627 gold) It affects your intelligence (+6). It insulates you from electricity. It makes you more stealthy. a +0 ring mail (64 gold) [Shop] Hesegudd's Armour Shop a +0 robe (11 gold) a +0 leather armour of poison resistance (102 gold) a +3 leather armour of poison resistance (357 gold) a +0 chain mail (76 gold) a +0 ring mail (68 gold) a +0 plate armour (391 gold) a +1 ring mail of poison resistance (221 gold) a +0 scale mail (68 gold) the +5 chain mail of Proximity {rF++ rC+} (1037 gold) It greatly protects you from fire. It protects you from cold. (0, 0, Orc:2) a +0 plate armour a +0 dire flail of draining a cursed +0 robe a +0 dagger a +2 robe of positive energy a +0 dagger a +0 chain mail a +0 great mace (1, -1, Orc:2) a cursed +0 plate armour a cursed +0 war axe a +1 robe of magic resistance a +0 dagger (2, -3, Orc:2) a +0 plate armour a +0 war axe (2, 3, Orc:2) a +0 giant club (3, -10, Orc:2) a +1 robe of magic resistance a +0 dagger (3, -8, Orc:2) a +0 chain mail of fire resistance a +0 war axe a +0 dire flail (3, -6, Orc:2) a +0 robe a cursed -3 dagger a +0 chain mail a +0 great mace (3, -4, Orc:2) a +0 chain mail a +0 dire flail a +0 chain mail of fire resistance a +3 great mace (3, 3, Orc:2) a +0 plate armour a +0 trident (4, 4, Orc:2) a +0 club (5, 5, Orc:2) a cursed +0 chain mail a +0 war axe (9, 12, Orc:2) a +0 trident (10, 14, Orc:2) a +0 giant spiked club (12, 7, Orc:2) a +0 hand axe (13, 6, Orc:2) a +0 robe a +0 dagger a +1 dagger of holy wrath (14, 4, Orc:2) a +0 robe a +0 dagger (17, 15, Orc:2) a +0 plate armour a +0 trident (18, 6, Orc:2) a +0 trident (19, 6, Orc:2) a +0 robe a cursed -2 dagger (33, 2, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts [Shop] Zaffykk's Antique Weapon Boutique a +1 dagger of venom (329 gold) a +1 war axe of chopping (427 gold) the cursed +3 great sword of Harmony {drain, -Tele Fragile +Rage rN+++ SInv} (1687 gold) A truly terrible weapon, it drains the life of those it strikes. It renders you almost immune to negative energy. It lets you see invisible. It lets you go berserk. It prevents most forms of teleportation. It will be destroyed if unequipped. It has a curse placed upon it. a +2 scimitar of holy wrath (672 gold) a +7 halberd of chopping (1505 gold) a +1 hand axe of venom (371 gold) a +3 hand axe of freezing (784 gold) a +3 hunting sling of freezing (689 gold) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} (3321 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +2 glaive of chopping (759 gold) (1, -15, Lair:1) 15 sling bullets (5, -7, Lair:1) the +9 hand axe of Hirirgh {antimagic, *Drain rElec rPois MP+9} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). It causes draining when unequipped. (22, 0, Lair:1) a +1 long sword of protection (35, -10, Lair:1) 14 arrows (38, -1, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (9, -12, Lair:2) 23 stones (9, -11, Lair:2) 8 stones (13, 22, Lair:2) a scroll of immolation (16, -11, Lair:2) 18 stones (17, -12, Lair:2) 16 stones (17, -10, Lair:2) 13 stones (17, -4, Lair:2) 16 stones (25, 19, Lair:2) a +0 plate armour (26, 26, Lair:2) 20 arrows (28, 25, Lair:2) a +0 robe (39, -4, Lair:2) 19 arrows (45, 22, Lair:2) a cursed +0 pair of gloves (56, 0, Lair:2) a +1 scale mail of positive energy (62, -5, Lair:2) a lamp of fire Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (11, 24, Lair:3) a +0 ring mail (12, 38, Lair:3) a +0 leather armour (22, 6, Lair:3) a +0 quarterstaff (26, 13, Lair:3) a cursed -2 falchion (33, 9, Lair:3) a +0 falchion (51, 5, Lair:3) a +0 hand axe (52, 2, Lair:3) an uncursed ring of attention Level 4 of the Lair of Beasts (3, 13, Lair:4) 22 sling bullets (13, -6, Lair:4) a +0 plate armour (46, -22, Lair:4) 21 gold pieces Level 5 of the Lair of Beasts [Shop] Lode's Magic Scroll Shop a scroll of identify (34 gold) a scroll of fear (59 gold) a scroll of vulnerability (127 gold) a scroll of magic mapping (59 gold) a scroll of identify (34 gold) a scroll of magic mapping (59 gold) a scroll of remove curse (51 gold) a scroll of identify (34 gold) a scroll of remove curse (51 gold) a scroll of identify (34 gold) a scroll of fear (59 gold) a scroll of remove curse (51 gold) (0, 0, Lair:5) a manual of Slings a crystal ball of energy (11, 12, Lair:5) a scroll of immolation (12, 20, Lair:5) a +0 battleaxe (40, 23, Lair:5) an uncursed ring of teleportation an uncursed amulet of magic regeneration an uncursed ring of magical power (51, 21, Lair:5) 20 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (1, -24, Lair:6) a +0 hand crossbow (1, 2, Lair:6) a +0 club (6, 1, Lair:6) a +0 scale mail (15, 0, Lair:6) the +2 ring mail of Paquthren {rElec rPois rC- rCorr} It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It provides partial protection from all sources of acid and corrosion. (19, -13, Lair:6) a javelin (19, -12, Lair:6) a +0 great sword (32, -14, Lair:6) a cursed +0 ring mail (38, -19, Lair:6) a +0 ring mail of poison resistance (38, 4, Lair:6) a scroll of immolation (39, -20, Lair:6) the +9 chain mail of the Orb {+Inv MP+9 Stlth-} It affects your magic capacity (+9). It lets you turn invisible. It makes you less stealthy. (40, 11, Lair:6) 26 arrows (48, 9, Lair:6) 21 arrows (52, 4, Lair:6) a +2 leather armour of fire resistance (53, -31, Lair:6) a +0 scale mail