jombi Level 1 of the Dungeon (1, 3, D:1) a +0 club (10, -11, D:1) a +0 dagger (22, -29, D:1) a +0 dagger (23, 2, D:1) 17 stones (28, -21, D:1) a +0 club (28, -12, D:1) 23 sling bullets (28, -7, D:1) 17 bolts (32, -29, D:1) a +0 leather armour (35, -11, D:1) 28 stones (36, -10, D:1) 8 stones (38, -27, D:1) a +0 whip (39, -26, D:1) a stone (42, -8, D:1) a cursed -1 dagger Level 2 of the Dungeon (0, 0, D:2) 17 bolts (3, 5, D:2) a +0 club (6, 8, D:2) a +0 ring mail (15, 15, D:2) a +0 war axe (17, 22, D:2) a +0 hunting sling (21, -2, D:2) a +0 robe (23, 27, D:2) a +0 dagger a stone (25, 26, D:2) a stone (28, 26, D:2) a stone (32, 32, D:2) a stone (41, 17, D:2) 14 stones (55, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (10, 35, D:3) a +0 dagger (11, 14, D:3) 3 stones (12, 21, D:3) a stone (13, 22, D:3) a +0 leather armour (17, 19, D:3) a +0 mace (18, 25, D:3) a +0 club (19, 39, D:3) a +0 leather armour (20, 25, D:3) 8 javelins (27, 22, D:3) a +0 plate armour Level 4 of the Dungeon [Shop] Zuomodom's General Store 28 arrows (67 gold) a potion of cancellation (96 gold) a scroll of enchant armour (90 gold) a beef jerky (18 gold) the +2 leather armour of Starshine {Slay+3} (379 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). a +0 leather armour (24 gold) the +5 rapier of Sequestration {elec, rPois} (554 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. (23, 43, D:4) 16 sling bullets (50, 31, D:4) 19 stones (54, 23, D:4) 30 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (6, -1, D:5) 6 stones (15, 23, D:5) 14 gold pieces (16, 22, D:5) 7 gold pieces (17, 19, D:5) 7 arrows (18, 20, D:5) an arrow (19, 18, D:5) an arrow (19, 19, D:5) an arrow (19, 21, D:5) an arrow (21, 23, D:5) an arrow (22, 24, D:5) an arrow (23, 25, D:5) 4 arrows