jombi Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 4, D:1) a +0 ring mail (0, 26, D:1) a +0 scale mail 20 sling bullets (10, 17, D:1) a +0 club (11, 18, D:1) a +0 club (12, -11, D:1) a +0 hunting sling (12, 7, D:1) a +0 robe (23, -2, D:1) a +0 mace (24, 0, D:1) a +0 whip (27, 18, D:1) a cursed -1 club (36, 5, D:1) a +1 short sword of electrocution (43, 28, D:1) a +0 short sword a +0 ring mail (44, 14, D:1) 26 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, -23, D:2) a +0 dagger (4, -20, D:2) 11 bolts (4, 9, D:2) a +0 whip of freezing (4, 10, D:2) a +0 short sword (5, -24, D:2) a +0 plate armour (11, -31, D:2) a +0 club (23, 9, D:2) 18 sling bullets (27, 7, D:2) a cursed -1 dagger (31, -14, D:2) a +0 centaur barding (41, -22, D:2) a +0 club (41, -11, D:2) a +0 dagger (46, -22, D:2) 9 poisoned needles (50, -23, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, 21, D:3) a cursed -1 club (9, -23, D:3) 8 poisoned needles (9, -10, D:3) a +0 whip (14, -16, D:3) a +0 scale mail a +0 dagger (15, -16, D:3) a cursed -3 flail a +0 leather armour a +0 dagger a +0 leather armour a +0 club (16, -17, D:3) a +0 robe (20, 0, D:3) a +0 dagger (23, 24, D:3) a +0 club (24, 24, D:3) a +0 mace (25, 26, D:3) a +0 hand axe (33, 22, D:3) 24 arrows (40, 20, D:3) 6 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (1, -4, D:4) a +0 hand axe (14, 10, D:4) a +0 ring mail (15, -5, D:4) 18 bolts (20, -5, D:4) a +0 club (27, -15, D:4) a +0 halberd a +0 robe (27, 0, D:4) 13 sling bullets (58, -3, D:4) a +0 dagger (66, -6, D:4) a +0 leather armour (66, -5, D:4) a +0 club a +0 club (69, 21, D:4) 13 arrows Level 5 of the Dungeon [Shop] Cuotimus's Weapon Shop a cursed -3 flail (1 gold) a +0 trident (49 gold) 17 arrows (47 gold) the +7 war axe of Geebeit {venom, Str+6} (823 gold) It poisons the flesh of those it strikes. It affects your strength (+6). 7 poisoned needles (39 gold) a +0 quarterstaff (56 gold) a +0 club (14 gold) 21 stones (29 gold) the +6 hand crossbow "Gaiw" {freeze, MP+9 Str+3 Int+4 Dex+3} (900 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (+3). It affects your magic capacity (+9). 4 javelins (44 gold) a +0 flail (49 gold) a +4 scimitar of holy wrath (408 gold) (0, 0, D:5) 16 sling bullets (1, 0, D:5) a +0 leather armour (5, 27, D:5) a +0 flail of protection a +0 chain mail (6, -5, D:5) 11 poisoned needles (13, 30, D:5) 28 arrows (29, 35, D:5) a +0 dagger of pain a +0 dagger of chaos (29, 36, D:5) a +2 spear of chaos (41, 12, D:5) a +0 mace (50, 5, D:5) a +0 scale mail (52, 10, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (1, -1, D:6) a +0 hand axe (10, -8, D:6) a +0 hand axe a +0 leather armour a +0 dagger of flaming a +0 robe (12, -7, D:6) a +0 hand axe (12, -5, D:6) a +0 whip a +0 ring mail (15, -26, D:6) a +0 war axe (17, -27, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a tomahawk (3, 13, D:7) a giant frog corpse (12, 2, D:7) a +0 ring mail (15, 1, D:7) a +0 hunting sling (21, 13, D:7) a +0 short sword (40, 4, D:7) a +0 hunting sling