joklet the Dungeon (0, 51, D) a fan of gales (0, 52, D) 4 potions of heal wounds (1, 32, D) a +1 scale mail of cold resistance (1, 33, D) a +2 leather armour of magic resistance (1, 34, D) a crystal ball of energy (1, 51, D) a +3 mace of crushing (1, 52, D) a potion of agility (2, 14, D) a +1 flail of protection (2, 32, D) a +2 crystal plate armour (2, 33, D) an uncursed staff of cold (2, 52, D) a +1 plate armour of positive energy (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) an uncursed staff of energy (3, 16, D) a +2 centaur barding of flying (3, 32, D) an uncursed amulet of magic regeneration (3, 33, D) the ring of Okkuahou {Ice rElec} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. (3, 34, D) a +2 shield of cold resistance (3, 52, D) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 dagger (4, 15, D) an uncursed staff of earth (4, 18, D) a +2 antimagic hand axe (4, 24, D) a cursed -3 giant club (unseen) (4, 32, D) a crystal ball of energy (4, 34, D) a +0 vampiric whip (4, 51, D) a +2 demon blade of venom (4, 52, D) a +2 hunting sling of freezing (5, 16, D) an uncursed staff of conjuration (5, 20, D) a +0 glaive a +0 plate armour an uncursed amulet of faith a +0 battleaxe a +8 blowgun a +0 plate armour a +0 dagger a +2 robe a +2 war axe of flaming a +0 chain mail 5 large rocks an uncursed staff of power a +1 robe of magic resistance a +0 dagger a +2 robe of positive energy a +0 long sword an orc corpse an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a troll corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, 21, D) a cursed -3 mace a +0 chain mail a +0 broad axe a +0 arbalest 20 bolts a +0 chain mail an uncursed amulet of faith an orc corpse (skeletalised by now) (5, 22, D) a +5 antimagic mace a +0 flail a +0 plate armour an orc corpse (skeletalised by now) (5, 23, D) a cursed +0 dagger (unseen) (5, 32, D) an uncursed staff of conjuration (5, 34, D) an uncursed ring of flight (5, 60, D) a swamp drake corpse (6, 4, D) a +0 animal skin the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +0 mace (6, 14, D) a fan of gales (6, 15, D) a phial of floods (6, 20, D) a large rock (unseen) (6, 21, D) a +0 dire flail (still there?) a +4 antimagic flail (still there?) a bolt (still there?) 6 tomahawks (still there?) 2 large rocks (still there?) a +2 hand crossbow of freezing (still there?) a +5 antimagic morningstar (still there?) a +0 giant spiked club (still there?) an ogre corpse (skeletalised by now) (still there?) (6, 33, D) a +5 blowgun (6, 34, D) an uncursed staff of wizardry (6, 37, D) a +2 falchion of flaming a +4 hand crossbow of flaming a +1 flail of protection (6, 38, D) a +2 scythe of protection (6, 41, D) a +3 antimagic demon whip a +5 hand crossbow of velocity a +2 mace of protection (6, 42, D) 8 poisoned javelins (6, 51, D) the +8 hunting sling of Gutemose {venom, rElec rN+} It poisons the ammo it fires. It insulates you from electricity. It protects you from negative energy. (6, 52, D) a cursed staff of summoning (6, 59, D) +0 fire dragon scales (unseen) (7, 6, D) 4 scrolls of amnesia (7, 14, D) a +1 battleaxe of chopping (7, 16, D) an uncursed ring of protection from fire (7, 20, D) a +0 troll leather armour (unseen) (7, 21, D) a +0 great sword (unseen) (7, 22, D) a large rock (7, 23, D) a large rock (7, 33, D) the +11 mace of the Undead {holy, rElec rPois rN+ SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It lets you see invisible. (7, 34, D) an uncursed staff of earth (7, 46, D) a manual of Shields (7, 51, D) an uncursed staff of summoning (7, 52, D) a +4 amulet of reflection (7, 58, D) quicksilver dragon scales (still there?) quicksilver dragon scales (still there?) a +2 mace of draining (still there?) a +4 morningstar of draining (still there?) (7, 59, D) 8 silver javelins a +3 flail of protection a +1 flail of protection (7, 60, D) +0 gold dragon scales (unseen) (7, 61, D) +0 shadow dragon scales (unseen) (8, 16, D) an uncursed staff of wizardry (8, 20, D) a cursed -1 bardiche a +0 plate armour an orc corpse (8, 34, D) an uncursed staff of wizardry (8, 51, D) an uncursed staff of poison (8, 52, D) a +3 triple sword of protection (8, 57, D) a rime drake corpse (8, 59, D) a +2 antimagic morningstar (8, 60, D) +0 fire dragon scales (unseen) (9, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (9, 16, D) a +1 long sword (9, 24, D) a bolt (9, 32, D) an uncursed staff of conjuration (9, 33, D) a +5 spear of piercing (9, 34, D) the +1 short sword "Zunuor" {freeze, rPois Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from poison. (9, 51, D) a potion of might (9, 59, D) +0 steam dragon scales (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) an uncursed ring of see invisible (10, 15, D) a +7 short sword of speed (10, 16, D) the +3 leather armour "Vaolat" {Int+2} It affects your intelligence (+2). (10, 21, D) a +0 battleaxe (unseen) (10, 32, D) an uncursed staff of death (10, 33, D) an uncursed ring of stealth (10, 34, D) an uncursed ring of fire (10, 51, D) a +0 hand crossbow of freezing (10, 52, D) an uncursed staff of fire (10, 57, D) a fire dragon corpse (10, 59, D) +0 steam dragon scales (unseen) (11, 1, D) the +7 Singing Sword the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 15, D) an uncursed staff of wizardry (11, 16, D) an uncursed staff of wizardry (11, 18, D) a +0 glaive (unseen) (11, 24, D) a +0 giant club (11, 27, D) a +0 giant club (unseen) (11, 32, D) a +2 robe of positive energy (11, 33, D) an uncursed staff of earth (11, 34, D) the ring of Levity {*Contam rElec rPois Str+5} [ring of poison resistance] It affects your strength (+5). It insulates you from electricity. It protects you from poison. It causes magical contamination when unequipped. (11, 51, D) an uncursed staff of wizardry (12, 14, D) a +5 hunting sling (12, 16, D) a +3 longbow of flaming (12, 18, D) a +0 dagger of freezing (unseen) (12, 26, D) a bolt (12, 33, D) a +1 vampiric hand axe (12, 34, D) a +0 glaive of distortion (12, 51, D) the +4 dagger of Eppook {drain, +Blink MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It lets you blink. (12, 52, D) a +2 scythe of venom (13, 27, D) a +0 broad axe (unseen) (13, 32, D) a +4 blowgun (13, 33, D) a +2 hunting sling of velocity (13, 51, D) a crystal ball of energy (13, 52, D) a +2 falchion of holy wrath (14, 51, D) a +0 pair of gloves of archery (14, 52, D) a +2 antimagic rapier (19, 1, D) an uncursed amulet of regeneration (19, 16, D) a +4 dagger of draining (19, 32, D) a +3 ring of dexterity (19, 33, D) 4 potions of haste (20, 0, D) a +3 leather armour of positive energy (20, 16, D) a lamp of fire (20, 17, D) an uncursed staff of wizardry (20, 18, D) the amulet "Yvaor" {+Rage Dex+3} [amulet of rage] It affects your dexterity (+3). It lets you go berserk. (20, 32, D) a +0 buckler of reflection (20, 33, D) the ring "Vyx Coetz" {rF+ Dex+3} [ring of protection from fire] It affects your dexterity (+3). It protects you from fire. (21, 0, D) an uncursed staff of fire (21, 1, D) a cursed ring of protection from fire (21, 16, D) the ring of Zituj {rF+ AC+4} [ring of protection] It affects your AC (+4). It protects you from fire. (21, 32, D) a +2 ring of intelligence (21, 33, D) the cursed ring "Cetuciog" {rC+ MR+ Str+3 Dex-2} [ring of dexterity] It affects your strength (+3). It affects your dexterity (-2). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (21, 34, D) a crystal ball of energy (22, 0, D) a fan of gales (22, 3, D) +0 steam dragon scales (22, 33, D) a +5 blowgun (22, 34, D) the +2 helmet of Daisies {*Contam rElec rF+ Regen+} It protects you from fire. It insulates you from electricity. It causes magical contamination when unequipped. It increases your rate of regeneration. (23, 1, D) the ring "Avvicka" {Fire Str+3} [ring of fire] It enhances your fire magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. (23, 6, D) +0 ice dragon scales (23, 7, D) +0 ice dragon scales (23, 16, D) a +4 rapier of flaming (23, 17, D) an uncursed ring of protection from magic (23, 18, D) an uncursed staff of air (23, 22, D) +0 ice dragon scales (23, 24, D) +0 ice dragon scales (23, 34, D) a cursed ring of loudness (23, 35, D) the ring of Ethics {+Fly rC+ Int+2} [ring of protection from cold] It affects your intelligence (+2). It protects you from cold. It lets you fly. (23, 39, D) 3 tomahawks of returning a +2 flail of protection (23, 40, D) a +1 antimagic morningstar (24, 0, D) an uncursed staff of wizardry (24, 1, D) a +1 vampiric falchion (24, 6, D) +0 acid dragon scales (24, 7, D) a +5 antimagic mace a +2 mace of draining a +4 antimagic morningstar (24, 18, D) a +0 long sword of holy wrath (24, 20, D) a +4 antimagic short sword (24, 23, D) a +2 antimagic hand axe a +8 hand crossbow of freezing 3 needles of paralysis (24, 24, D) 4 needles of sleeping (24, 32, D) a +2 morningstar of protection (24, 33, D) an uncursed ring of fire (24, 38, D) a +3 antimagic mace a +4 antimagic mace (25, 0, D) a +1 arbalest of velocity (25, 1, D) a +2 hunting sling of velocity (25, 3, D) 8 silver javelins (25, 8, D) +0 acid dragon scales (25, 16, D) a +2 great mace of protection (25, 17, D) a +3 battleaxe of venom (25, 18, D) a +1 leather armour of magic resistance (25, 23, D) +0 ice dragon scales (25, 32, D) a +1 chain mail of poison resistance (25, 34, D) a +2 ring of dexterity (26, 0, D) a +2 falchion of holy wrath (26, 1, D) a fan of gales (26, 16, D) +2 steam dragon scales (26, 17, D) a +0 vampiric morningstar (26, 32, D) a +2 mace of holy wrath (27, 0, D) an uncursed staff of air (27, 32, D) a +2 ring of intelligence (27, 33, D) the +5 dire flail "Newtbane" {crush, +Rage Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It lets you go berserk. (27, 34, D) a +0 dagger of draining (28, 0, D) the +5 scale mail "Huczer" {rF+ rN+} It protects you from fire. It protects you from negative energy. (28, 1, D) the cursed +3 short sword of Xoz Jepp {pierce, *Contam rC+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from cold. It causes magical contamination when unequipped. It has a curse placed upon it. (28, 16, D) the +2 hunting sling of Jadwaen {venom, rF+ Dex+3 Stlth+} It poisons the ammo it fires. It affects your dexterity (+3). It protects you from fire. It makes you more stealthy. (28, 17, D) a +2 glaive of chopping (28, 32, D) an uncursed staff of wizardry (29, 0, D) a +0 hand crossbow of flaming (29, 1, D) a +4 hand crossbow of flaming (29, 17, D) an uncursed staff of death (29, 33, D) a +4 hand axe of chopping (34, 34, D) a +2 trident of flaming +1 steam dragon scales (34, 35, D) a +4 flail of crushing (35, 0, D) a +2 battleaxe of chopping (35, 15, D) the ring "Ujoiqo" {rPois MR+ Str+4} [ring of poison resistance] It affects your strength (+4). It protects you from poison. It affects your resistance to hostile enchantments. (35, 28, D) an uncursed staff of poison (35, 29, D) a +2 ring mail of magic resistance (36, 0, D) a +3 arbalest of freezing (36, 1, D) the +5 chain mail of the Salmon {MP+9} It affects your magic capacity (+9). (36, 14, D) a lightning rod (4/4) (36, 15, D) a +0 robe (36, 28, D) a +0 trident (37, 0, D) a +2 dagger of venom (37, 14, D) a fan of gales (37, 15, D) the amulet of Bimpubol {Reflect Int+2 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+2). It affects your SH (+5). (37, 18, D) a +4 halberd of freezing (unseen) (37, 20, D) a +0 robe (37, 28, D) a +0 robe (37, 29, D) a +1 robe of magic resistance (37, 34, D) 13 sling bullets a +0 spear a +0 fustibalus a +2 rapier of venom 8 tomahawks a +1 spear of flaming 14 javelins a cursed +0 leather armour (37, 35, D) a +0 robe (unseen) (38, 3, D) the +8 flail "Fonivepogh" {venom, *Rage *Drain rPois Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from poison. It may make you go berserk in combat. It causes draining when unequipped. a +6 antimagic mace (38, 15, D) an uncursed staff of earth (38, 19, D) a +0 flail a cursed +2 great sword a +0 robe (38, 20, D) a +8 flail of protection a +4 mace of venom (38, 33, D) a +0 leather armour a +4 trident of flaming (38, 34, D) a +2 robe a +1 war axe of electrocution a +3 demon trident of venom a sling bullet (38, 35, D) a +0 robe (still there?) a +0 trident (still there?) a sling bullet (still there?) a +3 eveningstar of distortion (still there?) a +2 dagger of holy wrath (still there?) (38, 36, D) a +0 robe (unseen) (39, 0, D) a +2 hand axe of freezing (39, 1, D) a +1 spear of piercing (39, 5, D) a +1 battleaxe of freezing (39, 6, D) a +4 antimagic morningstar (39, 15, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (39, 19, D) a cursed +0 morningstar (unseen) (39, 20, D) a +0 mace of protection a cursed +0 battleaxe a +0 plate armour (39, 28, D) a +0 trident (39, 29, D) the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (39, 30, D) an uncursed ring of fire (39, 33, D) a +0 leather armour 10 steel javelins a +0 spear (39, 34, D) a steel javelin (39, 36, D) a +4 antimagic quarterstaff a throwing net 2 javelins a sling bullet (40, 0, D) a +0 helmet of intelligence (40, 1, D) an uncursed staff of power (40, 5, D) a +0 battleaxe of freezing (40, 14, D) a +3 ring of slaying an uncursed amulet of regeneration an uncursed ring of positive energy an uncursed staff of air (40, 15, D) a +0 dagger (40, 19, D) a cursed +0 falchion (unseen) (40, 20, D) a +0 dagger of freezing (unseen) (40, 28, D) a +2 mace of draining (40, 29, D) a +2 robe of magic resistance (40, 35, D) a +0 trident (unseen) (41, 1, D) a +5 blowgun (41, 15, D) a +1 ring of protection (41, 28, D) a +2 rapier of distortion (41, 29, D) a +1 hunting sling of flaming (42, 0, D) a +1 bardiche of venom (42, 1, D) a +2 robe of the Archmagi (43, 14, D) the +6 chain mail of Freedom {rF+ Regen+} It protects you from fire. It increases your rate of regeneration. (43, 15, D) an uncursed staff of earth (43, 28, D) the +7 scimitar of Dishonour {antimagic, rF- MR+ MP+9 Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (43, 29, D) a +1 plate armour of cold resistance (44, 28, D) the +5 ring mail "Seteniff" {*Corrode MR+++ Dex-5 Slay+2} It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. It may corrode you when you take damage. (49, 0, D) an uncursed staff of energy (49, 1, D) a +0 war axe (49, 36, D) a +0 great sword (49, 38, D) a +5 hand crossbow of freezing a +6 antimagic morningstar a +0 antimagic morningstar (50, 0, D) an uncursed staff of earth (50, 1, D) a +4 great sword of holy wrath (50, 12, D) a +7 blowgun (50, 13, D) a +4 ring of intelligence (50, 37, D) the +2 scale mail "Luloy" {rN+ Str+5} It affects your strength (+5). It protects you from negative energy. (50, 40, D) a +0 arbalest 14 bolts a +0 glaive a cursed +0 chain mail (50, 42, D) +0 shadow dragon scales (51, 0, D) a crystal ball of energy (51, 1, D) the cursed +1 robe of Cuozo {rElec rN+} It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (51, 5, D) a cursed -1 long sword a +0 chain mail a +0 halberd a +0 chain mail (51, 6, D) a +3 scimitar of draining a +0 chain mail a +0 giant spiked club (51, 12, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (51, 13, D) an uncursed staff of conjuration (51, 25, D) a +7 flail of draining (51, 29, D) the +7 dagger of Zunox {freeze, rElec rPois MP+9 Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). a +1 plate armour of fire resistance a +0 flail a +2 longbow of freezing a cursed +0 robe (51, 37, D) an uncursed staff of summoning (51, 41, D) an uncursed staff of cold a +0 arbalest 6 bolts the +6 quarterstaff "Dragon's Tongue" {freeze, Fragile +Inv Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It lets you turn invisible. It will be destroyed if unequipped. a +0 chain mail a +0 great sword a +0 chain mail (51, 42, D) a large rock 2 bolts a +1 eveningstar of draining (51, 44, D) a bolt 2 large rocks (52, 0, D) a +5 vampiric glaive (52, 1, D) a +0 trident (52, 3, D) a +6 antimagic mace (52, 5, D) a +0 battleaxe a +0 chain mail a +0 dagger a cursed +0 robe a +2 halberd of venom a +0 plate armour (52, 6, D) a +0 giant club a +3 battleaxe a +0 chain mail (52, 7, D) a +3 flail of holy wrath a +2 hunting sling of freezing (52, 12, D) a +6 vampiric whip (52, 13, D) a +1 falchion of electrocution (52, 18, D) a +5 antimagic mace (52, 24, D) a +0 robe (52, 25, D) an uncursed amulet of faith (52, 28, D) a +6 dagger of venom a +0 robe a potion of blood (52, 29, D) a +3 antimagic eveningstar a +3 hand axe a +0 robe (52, 30, D) a +2 robe of the Archmagi a +2 buckler of fire resistance (52, 31, D) the +11 shortbow of Xeloreoll {freeze, rF+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. (52, 37, D) a +1 leather armour of magic resistance (52, 41, D) a +0 long sword a +0 plate armour (52, 42, D) a +0 battleaxe a +0 chain mail (53, 0, D) a +2 robe of magic resistance (53, 1, D) an uncursed amulet of magic regeneration (53, 5, D) a cursed -2 dire flail a +0 chain mail a +0 mace a +0 plate armour (53, 6, D) a cursed +0 giant club a +0 giant spiked club a +0 giant club (53, 12, D) a +1 leather armour of positive energy (53, 13, D) an uncursed ring of flight (53, 24, D) a +0 halberd (53, 29, D) a +0 hand axe of chopping a +0 robe (53, 31, D) a +0 robe (53, 37, D) an uncursed staff of earth (53, 40, D) a +0 glaive a +0 plate armour (54, 0, D) a lightning rod (4/4) (54, 13, D) an uncursed amulet of harm (55, 0, D) an uncursed staff of poison (55, 1, D) a +1 glaive of flaming (55, 12, D) a +1 chain mail of magic resistance (55, 13, D) a +4 giant spiked club (55, 24, D) a +0 dagger (59, 37, D) an uncursed staff of death (60, 36, D) a +0 short sword (61, 8, D) the +6 quarterstaff of Teorph {pain, -Tele rF- rN+++ MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you vulnerable to fire. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (61, 36, D) a +5 triple sword of protection (61, 44, D) an arrow (62, 0, D) a +2 flail of protection (62, 1, D) a lightning rod (4/4) (62, 9, D) an uncursed staff of conjuration (62, 16, D) a +0 trident (62, 17, D) a +0 trident (62, 19, D) a +0 trident 3 tomahawks (62, 20, D) the cursed +3 lajatang "Orb Guardian's Curse" {slice, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It has a curse placed upon it. (62, 27, D) the +10 crystal plate armour of Sif Muna's Supremacy {Int+4} It affects your intelligence (+4). (62, 36, D) an uncursed staff of earth (62, 37, D) a +1 hunting sling of velocity (62, 41, D) a +0 glaive of protection (62, 43, D) a +0 long sword (63, 0, D) a +4 great sword of protection (63, 16, D) a +2 flail of protection (63, 19, D) a +1 trident of distortion a throwing net (63, 20, D) 2 large rocks a +0 shortbow 20 arrows (63, 21, D) a large rock (63, 22, D) a large rock (63, 23, D) a tomahawk 3 arrows (63, 26, D) the +11 battleaxe of Ipyt {drain, rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. (63, 27, D) the ring "Wyodweom" {rPois Int+4 SInv} [ring of see invisible] It affects your intelligence (+4). It protects you from poison. It lets you see invisible. a +6 ring of strength a +6 ring of strength an uncursed ring of magical power (63, 37, D) an uncursed staff of death (63, 42, D) a -1 short sword a +0 shortbow 14 arrows a +0 leather armour (63, 43, D) a +1 antimagic flail a +0 long sword a +0 ring mail a +2 hand axe of freezing (63, 44, D) 4 needles of confusion a +0 long sword (64, 17, D) a +2 leather armour of fire resistance (64, 19, D) a +0 shortbow (unseen) (64, 27, D) an uncursed staff of cold (65, 26, D) a +2 scythe of flaming (67, 0, D) a +2 ring mail of fire resistance (67, 2, D) a +0 trident 5 tomahawks (68, 2, D) a +3 trident (68, 4, D) a tomahawk (69, 0, D) an uncursed staff of energy (69, 2, D) a +0 trident (69, 36, D) +1 gold dragon scales (70, 8, D) a +2 halberd of flaming (70, 36, D) an uncursed staff of power (71, 9, D) an uncursed ring of ice (71, 12, D) 3 javelins of penetration (71, 18, D) a +3 ring of evasion (71, 27, D) an uncursed staff of power (71, 30, D) a +3 antimagic flail the +7 war axe of Punishment {chop, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (71, 36, D) a crystal ball of energy (71, 37, D) a +3 ring of evasion an uncursed staff of fire (71, 43, D) a +1 antimagic mace (72, 8, D) the +9 hand axe of Guilloafi {chop, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (72, 17, D) a +2 scale mail of cold resistance (72, 22, D) a cursed -1 long sword a +0 ring mail a +0 rapier a +0 leather armour (72, 23, D) a +1 vampiric scimitar a cursed +0 shortbow 24 arrows a +0 ring mail (72, 26, D) a +1 scale mail of cold resistance (72, 32, D) a +3 hand axe of electrocution (72, 36, D) a +3 chain mail of fire resistance (72, 37, D) a +6 ring of evasion (73, 3, D) a +0 rapier (73, 16, D) the cursed +0 ring mail "Guggolir" {rF+ Str+4 Stlth-} It affects your strength (+4). It protects you from fire. It makes you less stealthy. It has a curse placed upon it. (73, 22, D) a +0 dire flail of protection (73, 26, D) a +7 giant club (73, 37, D) an uncursed staff of air (75, 1, D) a +2 plate armour of cold resistance