jojo4000 Level 1 of the Dungeon (0, 0, D:1) a stone (0, 3, D:1) a +0 short sword a stone (7, 19, D:1) a +0 falchion (9, 19, D:1) a +0 mace (9, 21, D:1) a +0 spear (11, -24, D:1) a +0 short sword (12, -12, D:1) a +1 vampiric whip (15, 10, D:1) a +0 dagger (16, 15, D:1) 17 sling bullets (21, 4, D:1) a +0 club (24, -21, D:1) a +0 spear (29, 19, D:1) 24 stones (33, -7, D:1) 4 curare-tipped needles (35, 4, D:1) 7 tomahawks (36, -14, D:1) a +0 robe (43, 24, D:1) 14 stones (51, 5, D:1) a +0 short sword (53, 6, D:1) a +0 club (54, -10, D:1) a +0 ring mail (58, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 23 stones (2, -1, D:2) 13 arrows (13, -16, D:2) a +0 ring mail (17, -24, D:2) a +0 dagger (18, -22, D:2) 6 poisoned needles (33, -19, D:2) a +3 short sword (35, -19, D:2) a stone (48, -14, D:2) 18 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -29, D:3) a +0 short sword (2, -28, D:3) a +0 blowgun 6 poisoned needles (2, -3, D:3) a +0 club (3, -13, D:3) a +0 club (3, 11, D:3) a +0 club (4, 11, D:3) a +0 dagger (5, -30, D:3) 2 poisoned needles a stone (22, -26, D:3) a +0 club (28, 7, D:3) a +0 dagger a +0 leather armour (38, 20, D:3) a +0 short sword (40, 12, D:3) a +0 mace of holy wrath (41, 10, D:3) a +2 quarterstaff of chaos a +0 cloak Level 4 of the Dungeon (2, 4, D:4) 15 stones (26, 26, D:4) a +0 falchion (29, -5, D:4) 29 stones (35, 26, D:4) a +0 mace (40, 17, D:4) 14 stones Level 5 of the Dungeon [Shop] Wuunyihi's Book Shop a book of Frost (490 gold) a Young Poisoner's Handbook (560 gold) a book of Minor Magic (280 gold) a book of Callings (420 gold) a book of Misfortune (280 gold) a book of the Earth (910 gold) a book of Necromancy (420 gold) a book of Callings (420 gold) the Guide on Poison and the Oath (560 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Tukima's Dance Hexes 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 Trog disapproves of the use of such an item. Qoeh's Handbook of Shifting Conjuration (891 gold) Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Venom Bolt Conjuration/Poison 5 d - Hydra Form Transmutation 6 Trog disapproves of the use of such an item. (1, -1, D:5) a +0 hand axe (1, 0, D:5) a +0 flail a +0 falchion a +1 ring mail of magic resistance (4, -18, D:5) 19 stones (19, 28, D:5) 15 sling bullets (25, 24, D:5) 17 arrows (28, -2, D:5) a +0 giant spiked club (29, 11, D:5) a cursed -1 dagger (38, 14, D:5) 14 arrows (41, 7, D:5) a +0 dagger a +0 robe (42, 7, D:5) a +0 mace a cursed +0 ring mail a +0 flail a +0 chain mail (43, 22, D:5) a +0 robe (44, -4, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (9, 22, D:6) a cursed -3 short sword a +0 ring mail (10, 20, D:6) a +2 flail of holy wrath a +3 chain mail of fire resistance (10, 22, D:6) a +0 short sword (10, 23, D:6) a +0 dagger a +0 leather armour (11, 19, D:6) a +0 hunting sling (11, 24, D:6) a +0 dagger a +0 robe (14, -5, D:6) a +0 giant club (14, 2, D:6) a +0 ring mail (20, -6, D:6) a +0 dagger a +0 robe (21, 15, D:6) a +0 giant club (24, 3, D:6) an arrow (24, 4, D:6) an arrow (24, 5, D:6) 2 arrows (24, 6, D:6) an arrow (24, 7, D:6) an arrow (25, 9, D:6) a +0 shortbow 21 arrows (27, -3, D:6) a +0 short sword (29, 13, D:6) a +0 whip (32, 23, D:6) a +0 long sword (41, 28, D:6) a +0 rapier a +0 leather armour (43, 3, D:6) a +0 dagger a +0 robe (44, 2, D:6) a +0 dagger a +0 robe (44, 3, D:6) a +0 leather armour (45, -15, D:6) 17 stones Level 7 of the Dungeon (0, 0, D:7) 22 bolts (2, 1, D:7) a +0 club (3, -20, D:7) a +0 giant club (4, -20, D:7) a +0 club a +0 robe (4, -19, D:7) a +0 shortbow 23 arrows (4, -16, D:7) an arrow (5, 11, D:7) a +0 dagger a +0 robe (5, 12, D:7) a +6 great mace of protection (6, -4, D:7) 23 stones (6, 11, D:7) a +0 scale mail (6, 12, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour (6, 20, D:7) a +0 dagger a +0 robe (17, 18, D:7) a +0 leather armour (19, 18, D:7) a +0 dagger a +0 robe (28, -21, D:7) a +0 dire flail a +0 plate armour (29, -21, D:7) a +0 flail (29, -20, D:7) a +0 flail a +0 scale mail (32, -7, D:7) a +0 club a +0 dagger a +0 robe (37, -6, D:7) 17 stones (40, 8, D:7) a +0 hand axe a +0 leather armour (40, 9, D:7) a +0 club a +0 leather armour (41, 10, D:7) a +0 dagger a +0 robe (41, 12, D:7) a +1 dagger of speed a +0 robe Level 8 of the Dungeon (0, 0, D:8) 23 stones (1, -10, D:8) 25 arrows (6, -8, D:8) a +0 club (8, 1, D:8) 2 stones (9, 1, D:8) 4 stones (10, 1, D:8) 19 stones (21, -14, D:8) the +3 short sword "Rolintut" {vamp, *Contam +Rage Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It lets you go berserk. It causes magical contamination when unequipped. (21, 3, D:8) 22 arrows (25, 6, D:8) 15 arrows (29, 9, D:8) 17 arrows a +0 shortbow (29, 10, D:8) a +0 giant club a +0 giant spiked club (31, 10, D:8) an arrow (36, -25, D:8) 2 tomahawks of dispersal (37, -18, D:8) a +0 short sword (42, 14, D:8) an uncursed staff of poison (46, 2, D:8) 16 poisoned needles Level 9 of the Dungeon (0, 0, D:9) 23 stones (3, 1, D:9) a +0 leather armour (5, -7, D:9) a +0 scimitar (14, -19, D:9) a +0 ring mail (17, 12, D:9) a throwing net (18, 11, D:9) a cursed -3 long sword (25, -10, D:9) a stone (26, -10, D:9) a cursed -3 short sword (27, -10, D:9) a +0 dagger (27, -9, D:9) a +0 club 3 stones (28, -10, D:9) a stone (28, -9, D:9) 2 stones (29, -11, D:9) a cursed -2 club a stone (30, -12, D:9) a +0 robe (30, 13, D:9) an arrow (30, 17, D:9) a cursed -3 shortbow 25 arrows (39, -18, D:9) a +0 hand axe a +0 scale mail (41, -15, D:9) a +0 ring mail (41, -14, D:9) a +0 dagger a +0 robe (42, -12, D:9) a +0 whip a +0 dagger a +0 robe (42, -11, D:9) a +0 mace (43, -11, D:9) a +0 halberd 25 stones a +0 robe (44, -10, D:9) a +3 spear a +0 robe (46, -10, D:9) a stone (47, -10, D:9) a stone a +0 robe (48, -24, D:9) a +1 dagger of protection a +0 robe (48, -23, D:9) a +1 glaive of flaming a +0 plate armour (48, -22, D:9) a +0 dagger a +0 robe (52, -31, D:9) a +2 short sword of flaming a +0 scale mail (52, -30, D:9) a +0 ring mail a +1 trident of protection a +0 chain mail (53, -28, D:9) a +0 scimitar (55, -2, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +0 mace a +0 robe (1, -6, D:10) a throwing net (1, 0, D:10) a cursed +0 falchion a +0 robe a cursed +4 dire flail of freezing a +1 robe of resistance (4, -3, D:10) a +0 battleaxe a +0 robe (5, -1, D:10) a +0 flail a +1 leather armour of positive energy (5, 0, D:10) a +0 dagger of protection a +0 robe (5, 1, D:10) a +0 giant club a cursed -2 giant spiked club (9, -28, D:10) 12 sling bullets (14, -10, D:10) 14 stones (18, -26, D:10) a +0 hand axe a +0 ring mail (18, -25, D:10) a +0 dagger a +0 leather armour (19, -25, D:10) a +0 dagger a +0 robe (19, -24, D:10) a +0 club a +0 chain mail (20, -25, D:10) a stone (21, -27, D:10) a +0 mace (21, -26, D:10) a +0 dagger of pain (21, -25, D:10) a +0 trident a +0 chain mail (21, -24, D:10) a +0 flail (22, -23, D:10) a +0 rapier 11 stones (23, -51, D:10) a +0 whip (23, -25, D:10) a +0 club (23, -23, D:10) a stone (25, -22, D:10) a stone (32, -25, D:10) a +0 mace (33, -4, D:10) 25 stones (36, -26, D:10) a +0 dagger of venom a +0 robe (37, -25, D:10) a +0 short sword a +0 plate armour (37, -24, D:10) a +0 dagger a +0 robe (38, -27, D:10) a +0 hand axe (38, -26, D:10) a +0 whip a +0 leather armour (49, -2, D:10) 16 arrows (50, -38, D:10) a +0 cloak (56, 2, D:10) 15 stones Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (14, -49, D:11) 24 stones (24, -15, D:11) a +0 hand crossbow (27, -42, D:11) a +0 flail a +0 club a +0 club a +0 leather armour a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, -41, D:11) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (32, -31, D:11) the +7 rapier of Umafuta {flame, *Corrode rF+ rN+ Dex+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+8). It protects you from fire. It protects you from negative energy. It may corrode you when you take damage. (40, -17, D:11) a +0 dagger a +0 robe (45, -26, D:11) 19 arrows (54, 2, D:11) a +0 trident (55, -45, D:11) 17 stones Level 12 of the Dungeon (0, 0, D:12) a bullfrog corpse (0, 1, D:12) a human corpse (skeletalised by now) (1, 1, D:12) a +0 arbalest 14 bolts a +0 hand axe a bullfrog corpse a yaktaur corpse an orc corpse (skeletalised by now) (1, 4, D:12) a human corpse (skeletalised by now) (2, 0, D:12) a +0 giant club a +0 mace a +0 flail a +0 plate armour a komodo dragon corpse a killer bee corpse an ogre corpse the human corpse of Kirke (skeletalised by now) an orc corpse (skeletalised by now) (3, -13, D:12) a +0 robe (3, -1, D:12) a bolt (3, 1, D:12) +0 storm dragon scales (still there?) +0 storm dragon scales (still there?) (4, 0, D:12) a +0 war axe (still there?) a +0 hand axe (still there?) (4, 1, D:12) the +3 broad axe of Cugymef {chop, *Rage rC- rN+++ Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It makes you vulnerable to cold. It renders you almost immune to negative energy. It may make you go berserk in combat. (4, 2, D:12) a killer bee corpse (5, -3, D:12) a bolt (5, 0, D:12) a killer bee corpse a manticore corpse a killer bee corpse a hippogriff corpse (12, -13, D:12) 12 stones (12, 2, D:12) a killer bee corpse (13, 2, D:12) a +1 dire flail a +0 ring mail