jkugl Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 0, D:1) 11 stones (14, 8, D:1) a +0 club (6, 18, D:1) a +0 robe (-4, 19, D:1) 11 poisoned needles (36, 22, D:1) a +0 club (0, 26, D:1) a cursed +0 club 2 stones (9, 26, D:1) a +0 dagger (-6, 29, D:1) a +0 ring mail (30, 29, D:1) a +0 spear (6, 32, D:1) a +0 club (6, 33, D:1) a +0 dagger (34, 37, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (-2, 1, D:2) 20 arrows (-1, 2, D:2) 17 stones (9, 2, D:2) a +0 dagger a +0 ring mail (15, 4, D:2) 23 arrows (22, 8, D:2) a cursed +0 scythe a +0 robe (17, 12, D:2) a +0 mace (28, 12, D:2) a +0 plate armour (7, 14, D:2) a stone (7, 16, D:2) 4 stones (38, 16, D:2) a +0 hunting sling (32, 18, D:2) 17 poisoned needles (39, 21, D:2) a +0 robe (-1, 31, D:2) a +0 club (11, 32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (14, 11, D:3) a +0 club (15, 11, D:3) 2 javelins (31, 11, D:3) a throwing net (20, 12, D:3) a +0 dagger (8, 13, D:3) a +0 dagger (8, 16, D:3) 29 arrows (22, 16, D:3) a +0 club (-9, 22, D:3) a +0 leather armour (-8, 22, D:3) a +0 club (5, 22, D:3) a +0 robe (-8, 23, D:3) a +0 club (0, 27, D:3) a +0 club (-9, 28, D:3) a +0 short sword (10, 33, D:3) 21 stones (18, 34, D:3) a +0 hunting sling (15, 35, D:3) a +0 club a +0 club (25, 38, D:3) a +0 chain mail (24, 41, D:3) a +0 whip (20, 43, D:3) 23 stones Level 4 of the Dungeon (0, 0, D:4) a +0 trident (6, 0, D:4) a +0 scale mail (53, 2, D:4) a +0 whip (37, 3, D:4) 20 arrows (31, 4, D:4) 18 stones (44, 4, D:4) 13 arrows (49, 9, D:4) a +0 leather armour (-13, 13, D:4) a +0 club (35, 20, D:4) a +0 scale mail (42, 32, D:4) 22 bolts (25, 36, D:4) a +0 leather armour (11, 38, D:4) 23 stones (17, 39, D:4) 20 stones Level 5 of the Dungeon (0, 0, D:5) the +6 trident of Causality {freeze, +Fly MP+9 Dex-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-2). It affects your magic capacity (+9). It lets you fly. (-27, 2, D:5) a +0 whip (-3, 3, D:5) 23 stones (19, 3, D:5) a cursed -1 dagger (-46, 5, D:5) a cursed +0 halberd (7, 10, D:5) 8 arrows (8, 19, D:5) a +0 giant spiked club (-26, 25, D:5) 9 stones (-40, 28, D:5) a +0 whip (3, 37, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Lasil's Distillery a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of haste (110 gold) a potion of cure mutation (385 gold) a potion of brilliance (44 gold) a potion of might (44 gold) (-5, 3, D:6) a +0 scale mail (30, 7, D:6) a +0 battleaxe a +0 robe (17, 13, D:6) a +0 hand axe (41, 35, D:6) a +0 dagger (29, 40, D:6) 15 stones (31, 41, D:6) a tomahawk a +0 dagger a +0 ring mail (26, 44, D:6) a +0 falchion (29, 44, D:6) a +3 dagger a cursed -1 dagger a +0 robe (30, 44, D:6) a +0 club a cursed +0 robe a +0 flail a +0 plate armour a +0 rapier a +0 leather armour (31, 44, D:6) a +0 flail a +0 whip (30, 45, D:6) a +0 mace a +0 leather armour 3 tomahawks a +0 short sword of venom (27, 46, D:6) a +0 trident a +0 plate armour (29, 46, D:6) a +0 flail a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) an arrow (32, 1, D:7) a +0 robe (-9, 2, D:7) 7 stones (0, 2, D:7) 2 arrows (25, 3, D:7) a +2 war axe of electrocution (22, 4, D:7) a +0 flail (1, 5, D:7) a +0 shortbow 22 arrows (24, 12, D:7) 2 bolts of frost (24, 16, D:7) a +3 quarterstaff of protection a +0 hunting sling a +0 leather armour 22 sling bullets (22, 17, D:7) a sling bullet (23, 17, D:7) a sling bullet a +1 leather armour of positive energy (9, 19, D:7) a +0 club (7, 20, D:7) 19 stones Level 8 of the Dungeon [Shop] Obylaaf's Antique Armour Boutique a +0 plate armour (575 gold) a +3 plate armour (575 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) the +2 ring mail of Faoty {Str+3} (225 gold) It affects your strength (+3). a +2 chain mail of poison resistance (112 gold) a +0 cloak of invisibility (112 gold) a +0 robe (17 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) (0, 0, D:8) a +0 spear (15, 23, D:8) a +0 ring mail (-34, 29, D:8) a +0 giant spiked club (-25, 33, D:8) a +0 dagger a +0 robe (-37, 35, D:8) a bolt of frost (-27, 35, D:8) a +0 flail a +0 leather armour a +0 hand axe a +0 dagger a +0 robe a +0 short sword a +0 club a +0 flail a +0 ring mail (-9, 44, D:8) a +0 flail (-9, 45, D:8) a +0 dagger (-15, 46, D:8) a +0 robe a +1 dagger of venom (-32, 48, D:8) a +1 quarterstaff of speed (-12, 48, D:8) 17 arrows of frost (-28, 49, D:8) 20 bolts (-30, 50, D:8) 16 stones Level 9 of the Dungeon (0, 0, D:9) 10 stones (45, 0, D:9) a plain deck of summoning (14, 3, D:9) an uncursed ring of teleportation (23, 6, D:9) a +0 giant spiked club (11, 10, D:9) 14 arrows (19, 10, D:9) a +0 whip a +0 dagger 3 stones (18, 11, D:9) a +1 dagger of holy wrath a +0 club a +0 leather armour 11 arrows of flame (19, 11, D:9) 4 stones (24, 11, D:9) a stone (17, 12, D:9) a +0 spear (19, 12, D:9) a cursed -1 flail a +0 whip (51, 12, D:9) a +2 rapier of holy wrath (21, 16, D:9) a +0 club (49, 16, D:9) a +0 scimitar (9, 18, D:9) 18 arrows (53, 18, D:9) a +0 leather armour (-7, 23, D:9) 19 stones (-7, 25, D:9) a poisoned needle a stone (36, 27, D:9) a +0 giant club (-5, 29, D:9) a poisoned needle a +0 dagger 8 stones (44, 29, D:9) a +0 giant club (-5, 30, D:9) a +0 club 3 stones (-5, 31, D:9) a +0 blowgun (-4, 31, D:9) a +0 club 4 stones (8, 36, D:9) a +0 ring mail (32, 38, D:9) a cursed +0 robe (27, 41, D:9) 18 sling bullets (26, 43, D:9) 14 poisoned sling bullets (19, 44, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a book of Maledictions (-9, 2, D:10) 2 javelins of penetration (-5, 11, D:10) 4 javelins of penetration the Ecumenical Temple