Dungeon Crawl Stone Soup version 0.34-a0-587-g153a2d6dee (webtiles) character file. Game seed: 9946115017787376983 19 jimmbo the Conjurer (level 2, -1/19 HPs) Began as a Coglin Conjurer on Aug 11, 2025. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (1430 turns). jimmbo the Conjurer (Coglin Conjurer) Turns: 1430, Time: 00:01:51 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 75% Magic: 1/5 EV: 11 Int: 17 God: Gold: 46 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Missiles b - 2 curare-tipped darts Armour a - a +0 robe (worn) Wands f - a wand of mindburst (14) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} k - a scroll of fear {unknown} m - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of mutation {unknown} j - a potion of resistance {unknown} l - a potion of invisibility {unknown} Skills: + Level 2.1 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 3.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 2% 2d2 28% 2 Lesser Beckoning Tloc 2% N/A 28% 2 Call Canine Familiar Summ 1% N/A 50% 3 Inner Flame Hex/Fire 1% N/A 50% 3 Flame Wave Conj/Fire 8% 2d5 65% 4 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Sticky Flame Fire/Alch 1% 2d4 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Sigmund the Dreaded comes into view. He is wielding a +0 scythe and wearing a +1 robe of fire resistance. Sigmund shouts! Sigmund is nearby! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund points at you and mumbles some strange words. You are confused. You bump into the rock wall. Sigmund casts a spell at you. The magic dart hits you. You bump into the rock wall. Sigmund's eyes start glowing with a red light. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. You feel less confused. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something hits you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) There is a strange disturbance nearby! There is a strange disturbance nearby! Something hits you! Something hits you! Ouch! That really hurt! You die... .. .# ... .# .... #.# .....#### #.# ........# #.# #.# #.# #.####.# #..{...##### #####@...<.# ####.....# ######.....#### ..## #......##[## #......#####....# ..# #....# ..# #....# #.# ##....# #.# ####.....# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) 4 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats 2 frilled lizards 4 goblins A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jimmbo the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 399 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/4 1234 | D:2 | Learned a level 2 spell: Searing Ray 1414 | D:2 | Noticed Sigmund 1430 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring, roderic_lattice_a D:2: layout_rooms, minmay_quantized, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Spellcasting | 2 | 2.0 Stealth | | 1.9 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 45 Cast: Magic Dart || 40 Searing Ray || 1 Stab: Distracted || 1 Armour: Robe || 34 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1429 | 1403 | 26 | 168 | 1036 | 2 | 714.5 | Dungeon | 1429 | 1403 | 26 | 168 | 1036 | 2 | 714.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1204 daAuts D:2: 225 daAuts