Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 1477518871735019962 128 jeanmemeur the Sneak (level 5, -1/32 HPs) Began as an Octopode Fire Elementalist on Jan 23, 2025. Succumbed to a kobold's poison ... in a sewer. The game lasted 00:18:44 (1949 turns). jeanmemeur the Sneak (Octopode Fire Elementalist) Turns: 1949, Time: 00:18:45 Health: -1/32 AC: 1 Str: 8 XL: 5 Next: 11% Magic: 8/8 EV: 12 Int: 25 God: Gold: 24 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . f - +6 ring of intelligence rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-1 -> -7) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 24 gold pieces. Inventory: Jewellery f - a +6 ring of intelligence (left tentacle) Wands j - a wand of flame (16) (quivered) Scrolls b - a scroll of vulnerability {unknown} c - a scroll of brand weapon {unknown} g - 2 scrolls of noise {unknown} h - a scroll of revelation {unknown} i - 2 scrolls of identify {unknown} k - a scroll of teleportation {unknown} Potions a - a potion of magic d - a potion of heal wounds {unknown} e - a potion of haste {unknown} Skills: + Level 0.9 Fighting - Level 1.5 Axes + Level 2.6 Dodging + Level 4.1 Stealth + Level 0.2 Unarmed Combat + Level 2.3 Spellcasting + Level 1.2 Conjurations * Level 3.7 Fire Magic + Level 0.1 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 42% 2d6 3% 2 Inner Flame Hex/Fire 12% N/A 16% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 Flame Wave Conj/Fire 15% 2d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Kikubaaqudgha Sif Muna Shops: D:1 ((! D:3 ! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (60% to hit) The puff of flame hits the kobold. You kill the kobold! The jackal closely misses you. The jackal misses you. The jackal closely misses you. The kobold completely misses you. The jackal closely misses you. You are too injured to fight recklessly! You tentacle-slap the kobold but do no damage. Your grab misses the kobold. You squeeze the kobold. The kobold is severely wounded. The jackal closely misses you. The jackal bites you but does no damage. The kobold closely misses you. You barely miss the kobold. Your grab misses the kobold. The kobold is severely wounded. The jackal bites you. The jackal misses you. The kobold hits you with a +2 short sword of venom. You are lethally poisoned! You tentacle-slap the kobold but do no damage. Your grab misses the kobold. The kobold is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The jackal closely misses you. The jackal bites you but does no damage. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +2 short sword of venom. * * * LOW HITPOINT WARNING * * * You tentacle-slap the kobold but do no damage. You grab the kobold. You squeeze the kobold. You kill the kobold! * * * LOW HITPOINT WARNING * * * You feel sick. The jackal barely misses you. x2 You tentacle-slap the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. You kill the jackal! You die... ############# #....#......## #.∩∩.#.......! #....#)†....# ###..#@)..# ####...#†h.#### #~~~~~~~~~~~~~~# ####..~....##### ####.#### #.# #.# .~. ..~ You could see a jackal. Vanquished Creatures 4 adders 2 river rats (D:3) 2 ribbon worms (D:2) A dart slug (D:1) 7 bats 7 endoplasms 4 giant cockroaches 8 hobgoblins 8 jackals 3 kobolds 3 quokkas 3 ball pythons (D:2) A frilled lizard (D:2) 3 goblins 7 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jeanmemeur the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 92 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 590 | D:1 | Found Courgh's Antique Weapon Emporium. 592 | D:1 | Found Gyllessio's Distillery. 682 | D:1 | Found Buzot's Weapon Shoppe. 802 | D:2 | Reached XP level 3. HP: 17/21 MP: 6/6 875 | D:2 | Reached skill level 3 in Stealth 1116 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1237 | D:2 | Reached XP level 4. HP: 10/27 MP: 7/7 1720 | D:3 | Found a shimmering blue altar of Sif Muna. 1769 | D:3 | Reached skill level 4 in Stealth 1771 | D:3 | Found Zadeaxo's Distillery. 1836 | D:3 | Reached skill level 1 in Axes 1914 | D:3 | Reached XP level 5. HP: 29/32 MP: 8/8 1920 | D:3 | Found a glowing drain. 1924 | Sewer | Entered a sewer 1948 | Sewer | HP: 1/32 [poisoned by a kobold] 1949 | Sewer | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic, serial_shops, shop, shop, nicolae_shop_bloodbath_and_beyond D:2: layout_basic, basic_altar D:3: layout_basic, mainiacjoe_overflow_brackets, gup_sewer_entry_spiral, serial_shops, nicolae_shop_gibbet_a_chance, uniq_terence Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.1 Axes | 1 | 1.5 Fighting | | 0.9 Dodging | | 2.6 Unarmed Combat | | 0.2 Spellcasting | | 2.3 Conjurations | | 1.2 Fire Magic | | 3.7 Evocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 22 | 61 || 83 Constrict | 25 | 17 || 42 Tentacles | 23 | 16 || 39 Club | 6 | || 6 Hand axe | 55 | || 55 Evoke: Wand | | 4 || 4 Stab: Sleeping | 6 | 9 || 15 Armour: Skin | 40 | 31 || 71 Dodge: Dodged | 56 | 52 || 108