jacquesderrida Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 6, D:1) a stone (5, 7, D:1) 2 stones (10, -2, D:1) a +0 short sword (13, -5, D:1) a +0 hand axe (28, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 9, D:2) 17 sling bullets (32, 3, D:2) a stone (34, 3, D:2) 2 stones (38, 15, D:2) a +0 short sword (unseen) (39, 8, D:2) a +0 short sword (45, 15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, -9, D:3) a +0 dagger (still there?) a scroll of identify (still there?) (5, 5, D:3) 18 sling bullets (6, -6, D:3) a +0 trident a +0 leather armour (6, 8, D:3) a +0 vampiric dagger a +0 robe (8, 6, D:3) a +0 club (8, 7, D:3) a +0 hand axe a +0 leather armour (33, -18, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (3, -5, D:4) a +0 leather armour (5, -7, D:4) a +0 mace of protection (7, 2, D:4) a +0 scale mail a +0 short sword (8, -5, D:4) a tomahawk (9, -8, D:4) a +0 leather armour a +0 club (10, -8, D:4) a cursed -2 whip (10, -7, D:4) a +0 club a +0 dagger (10, -6, D:4) a tomahawk (33, -31, D:4) a +0 cloak (48, -37, D:4) 8 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 whip (4, -4, D:5) a +0 spear (6, -1, D:5) a +0 whip (6, 0, D:5) a +0 spear (21, -18, D:5) a +0 chain mail a +0 hand axe (23, -18, D:5) 5 stones (23, -16, D:5) a +0 robe (unseen) (23, -14, D:5) a +0 leather armour (24, -14, D:5) a +0 club (26, -7, D:5) a +0 trident a +0 ring mail (27, 12, D:5) 31 stones (28, -10, D:5) a +0 war axe (29, -13, D:5) a +0 club (unseen) (29, -10, D:5) a +0 flail (30, -9, D:5) a +0 battleaxe (38, -11, D:5) a +0 club (unseen) (38, -8, D:5) a +0 buckler a +0 ring mail a +0 spear (45, -9, D:5) 20 stones (48, -3, D:5) a +0 whip a +0 halberd Level 6 of the Dungeon (7, 2, D:6) a +0 club a +0 short sword a +0 dagger a +0 blowgun (7, 4, D:6) a +0 dagger a +0 dagger of draining 5 stones (7, 13, D:6) a +0 giant club (8, 3, D:6) a +0 club a +0 blowgun a +0 whip a +0 whip (9, 3, D:6) a +0 club 8 stones a +0 whip (10, 3, D:6) a +0 blowgun (10, 4, D:6) a +0 club a +0 robe (11, 3, D:6) 2 poisoned needles (11, 4, D:6) a +0 short sword (11, 5, D:6) a +0 blowgun (13, 5, D:6) a stone (still there?) 2 poisoned needles (still there?) (21, 11, D:6) a +0 club a +0 blowgun (22, 10, D:6) a +0 short sword 5 stones (26, -17, D:6) a +0 giant club (38, 15, D:6) a +0 leather armour a +0 robe (40, 13, D:6) a +0 cloak (52, -3, D:6) 14 stones (56, 2, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Neosecwu's Weapon Emporium a +0 spear (39 gold) a +0 falchion (39 gold) a +2 short sword of freezing (226 gold) the +5 great sword of Efryd {holy, +Inv rElec Dex+3} (832 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It insulates you from electricity. It lets you turn invisible. 22 stones (28 gold) a +0 arbalest (58 gold) 19 bolts (49 gold) a +1 mace of protection (137 gold) a +0 morningstar (52 gold) 35 stones (45 gold) the +6 morningstar "Wifuom" {crush, Str+3} (640 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). 25 bolts (65 gold) a +2 dagger of pain (221 gold) (0, 0, D:7) an arrow (2, -5, D:7) a +0 shortbow 13 arrows (10, 10, D:7) a +0 scale mail (27, 29, D:7) a +1 mace of holy wrath (28, 40, D:7) a +3 trident a +0 robe (29, 41, D:7) a cursed +0 battleaxe a +0 robe (30, 8, D:7) a +0 halberd (30, 12, D:7) a +0 war axe of venom (36, 8, D:7) the +5 scimitar of the Ship {freeze, rElec rPois Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It insulates you from electricity. It protects you from poison. (36, 12, D:7) a +0 morningstar (39, 14, D:7) 2 potions of heal wounds (39, 16, D:7) 13 stones (44, -1, D:7) a cursed +0 hand axe Level 8 of the Dungeon [Shop] Oshroi Hafue's Distillery a potion of brilliance (60 gold) a potion of cure mutation (375 gold) a potion of invisibility (120 gold) a potion of heal wounds (75 gold) a potion of heal wounds (75 gold) a potion of mutation (37 gold) a potion of flight (45 gold) a potion of ambrosia (120 gold) a potion of ambrosia (120 gold) a potion of berserk rage (75 gold) (7, 23, D:8) a +0 rapier (9, 4, D:8) 12 stones (11, 1, D:8) 11 arrows (15, 28, D:8) a +0 flail (18, 0, D:8) a +0 short sword (22, -3, D:8) 24 stones (23, -1, D:8) a +1 mace of draining (23, 20, D:8) 13 stones (27, 8, D:8) a +0 whip a cursed +0 ring mail (31, -3, D:8) a +0 spear (31, 4, D:8) a tomahawk (33, 6, D:8) a +0 dire flail a +0 chain mail (34, 6, D:8) a +0 trident a tomahawk a +0 chain mail (40, 35, D:8) 6 sling bullets (45, 25, D:8) 15 arrows (48, 14, D:8) a +1 whip of electrocution (49, 14, D:8) a +0 chain mail a +0 dagger of venom a cursed +0 robe (54, 2, D:8) 20 sling bullets (54, 3, D:8) 14 stones (58, 2, D:8) 17 bolts (60, 20, D:8) 18 stones Level 9 of the Dungeon (10, -21, D:9) a +0 hand axe a +0 ring mail (11, -21, D:9) a cursed -1 short sword a +0 leather armour a +0 hand axe 4 tomahawks a +0 ring mail a +0 flail a +0 plate armour (12, -21, D:9) a +2 mace of holy wrath a +0 leather armour a +0 hand axe (13, -22, D:9) a cursed +0 mace (19, -26, D:9) a +0 ring mail (42, 22, D:9) a +0 giant spiked club (44, -24, D:9) a +0 robe a +0 dagger (45, -25, D:9) a +0 whip (45, -11, D:9) 4 large rocks (47, -3, D:9) a +0 robe (55, -7, D:9) a poisoned needle (55, -6, D:9) 2 poisoned needles (56, -23, D:9) 18 stones Level 10 of the Dungeon (5, -6, D:10) a beef jerky (12, 21, D:10) a poisoned needle (13, 24, D:10) a potion of curing (14, 22, D:10) a poisoned needle (15, 25, D:10) a poisoned needle (16, 25, D:10) 2 poisoned needles (17, 25, D:10) 2 poisoned needles (18, 25, D:10) a poisoned needle (19, 25, D:10) a poisoned needle (19, 42, D:10) 17 stones (20, 18, D:10) a +0 scale mail (22, 24, D:10) a poisoned needle (23, 25, D:10) a poisoned needle (25, 23, D:10) a poisoned needle (29, -11, D:10) a +0 hand axe (43, -8, D:10) a +0 trident Level 11 of the Dungeon (9, -24, D:11) 11 stones (15, -16, D:11) a +0 leather armour a +0 mace (15, -15, D:11) a +0 dire flail a +0 giant spiked club (16, -19, D:11) a +0 club (16, -16, D:11) a cursed +0 ring mail a +0 short sword (25, -13, D:11) 23 arrows a cursed -1 shortbow (43, -18, D:11) a +0 war axe (46, -7, D:11) a potion of flight (53, -17, D:11) a +0 leather armour Level 12 of the Dungeon [Shop] Ziokhloips's Magic Scroll Shoppe a scroll of blinking (120 gold) a scroll of random uselessness (16 gold) a scroll of fog (32 gold) a scroll of identify (32 gold) a scroll of amnesia (56 gold) [Shop] Vusteg's Book Boutique the Incunabulum of Conjuration and the Mountains (572 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Passwall Transmutation/Earth 2 c - Throw Icicle Conjuration/Ice 4 d - Iskenderun's Mystic Blast Conjuration 4 e - Leda's Liquefaction Hexes/Earth 4 a book of Changes (325 gold) a book of Callings (390 gold) a book of Ice (845 gold) a book of Summonings (910 gold) a Fen Folio (975 gold) a book of Conjurations (390 gold) a Fen Folio (975 gold) a book of Changes (325 gold) a book of Maledictions (325 gold) a manual of Axes (1435 gold) Sif Muna's Collected Works on Supportive Unholy Secrets (1040 gold) Spells Type Level a - Corpse Rot Necromancy 2 b - Vampiric Draining Necromancy 3 c - Excruciating Wounds Charms/Necromancy 5 d - Summon Mana Viper Hexes/Summoning 5 e - Cigotuvi's Embrace Necromancy 5 a book of Misfortune (260 gold) a book of Necromancy (390 gold) the Tome of Earth and Damage Dealing (650 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Sandblast Earth 1 c - Dazzling Spray Conjuration/Hexes 3 d - Conjure Flame Conjuration/Fire 3 e - Freezing Cloud Conjuration/Ice/Air 6 f - Statue Form Transmutation/Earth 6 a book of Frost (455 gold) (0, 0, D:12) a +0 buckler (2, -15, D:12) a potion of degeneration (2, -14, D:12) 22 stones (4, -12, D:12) 3 potions of degeneration (32, -11, D:12) 5 large rocks (36, -9, D:12) a +0 chain mail a +0 war axe (40, 13, D:12) a scroll of immolation (44, -20, D:12) 2 poisoned needles Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 robe (1, -11, D:13) a +0 ring mail a +0 ring mail a +0 dagger (2, -11, D:13) a +0 leather armour a +0 trident (7, -19, D:13) a cursed -1 giant spiked club (15, 4, D:13) a wand of iceblast (5/15) (20, -18, D:13) 32 arrows (27, -6, D:13) a potion of heal wounds (29, -7, D:13) a +0 giant spiked club (32, 13, D:13) (unseen) (34, 8, D:13) a wand of flame (35/48) (35, -18, D:13) a +0 mace (35, -17, D:13) a +0 chain mail 8 tomahawks a +0 halberd (35, -16, D:13) a +0 trident (37, 23, D:13) a +0 long sword (39, 4, D:13) a +0 crystal plate armour (44, 25, D:13) a +0 giant spiked club (48, -2, D:13) a +0 troll leather armour a +0 shield a +0 giant club a cursed -3 giant club (52, -3, D:13) a +0 buckler Level 14 of the Dungeon (0, 0, D:14) a wand of lightning (8/15) (1, -1, D:14) a +0 fustibalus (2, 8, D:14) a book of Power (8, 20, D:14) 3 arrows (8, 21, D:14) a +0 giant club (8, 22, D:14) a +0 shortbow 14 arrows (9, 13, D:14) 2 large rocks (9, 19, D:14) an arrow (12, 11, D:14) a large rock a cursed -1 hand axe a +0 leather armour an arrow (13, 10, D:14) an arrow (14, 10, D:14) a +0 war axe (unseen) (14, 12, D:14) (unseen) (14, 27, D:14) a +0 morningstar a +0 giant spiked club (15, 7, D:14) a +4 battleaxe of freezing (15, 11, D:14) a -1 dagger a -3 longbow a +0 leather armour a +0 longbow 23 arrows (15, 17, D:14) a +0 hand axe a +0 leather armour (16, 8, D:14) a large rock (16, 16, D:14) a +4 dire flail (unseen) (16, 38, D:14) a scroll of enchant weapon (17, 0, D:14) a +1 arbalest of flaming 13 bolts (20, 31, D:14) a +0 rapier (27, 35, D:14) a +0 shortbow a +0 shortbow a +0 shortbow a +0 shortbow 56 arrows (27, 36, D:14) 3 arrows (28, 37, D:14) 2 arrows (31, 6, D:14) a +0 chain mail (31, 31, D:14) a +0 giant spiked club (33, 40, D:14) a +0 pair of boots (48, 17, D:14) a +0 ring mail (55, 41, D:14) a scroll of teleportation (57, 8, D:14) 22 sling bullets (58, 9, D:14) a +0 shortbow 19 arrows (59, 9, D:14) a +0 shortbow 12 arrows (59, 10, D:14) a +0 shortbow 26 arrows (60, 9, D:14) a +0 shortbow a +0 great mace a +0 leather armour 22 arrows (61, 9, D:14) 2 arrows (63, 51, D:14) 17 gold pieces (64, 45, D:14) a potion of degeneration (65, 9, D:14) an arrow (71, 16, D:14) a +1 cloak Level 15 of the Dungeon (1, -17, D:15) a +2 glaive a +0 chain mail (4, 0, D:15) a potion of heal wounds (16, -20, D:15) a +0 ring mail (21, -17, D:15) a large rock (21, -15, D:15) a large rock (22, -18, D:15) a large rock (24, -20, D:15) 2 large rocks (26, -32, D:15) a +0 glaive (34, -12, D:15) a +0 hand axe a +0 plate armour (34, -11, D:15) a +0 dagger a +0 robe a +0 giant club (35, -12, D:15) a +0 war axe a +0 plate armour a cursed -1 giant club a +0 giant spiked club (35, -11, D:15) a +0 long sword a +0 chain mail (43, 15, D:15) an arrow (45, 16, D:15) a +0 longbow 13 arrows (45, 20, D:15) 6 stones (46, -17, D:15) 23 arrows the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Daeblih's Antique Weapon Shop a +3 arbalest of velocity (758 gold) the cursed +0 falchion of Hyqaclac {venom, *Drain +Rage rN+} (310 gold) It poisons the flesh of those it strikes. It protects you from negative energy. It lets you go berserk. It causes draining when unequipped. It has a curse placed upon it. a +0 quarterstaff (128 gold) the +7 halberd of Deuto {drain, *Drain rN++ Int+8 Dex+2} (2403 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+8). It affects your dexterity (+2). It greatly protects you from negative energy. It causes draining when unequipped. a +1 rapier of venom (377 gold) a +0 long sword (112 gold) a +1 flail of protection (358 gold) a +0 quarterstaff (128 gold) a +0 quarterstaff (128 gold) a +0 scimitar (128 gold) (0, 0, Orc:1) a +0 club (0, 1, Orc:1) a +0 short sword (0, 8, Orc:1) a +0 robe a +0 dagger a +0 dagger a +0 dagger a +0 robe (1, 1, Orc:1) a +0 robe a +0 dagger a +0 giant club a +0 leather armour a +0 flail a +0 chain mail (1, 2, Orc:1) a +0 ring mail a +0 dagger (1, 3, Orc:1) a +0 hand axe a cursed -3 mace a +0 chain mail (1, 7, Orc:1) a +0 plate armour a cursed -1 war axe (1, 8, Orc:1) a +0 giant club (7, -1, Orc:1) a +0 giant club (7, 1, Orc:1) a +0 scale mail a +4 eveningstar of protection (8, 2, Orc:1) a +0 chain mail a +0 halberd (8, 3, Orc:1) a +0 hand axe (8, 4, Orc:1) a javelin Level 2 of the Orcish Mines [Shop] Nemodoiwk's Antique Armour Boutique a +4 ring mail of poison resistance (728 gold) a +0 pair of gloves (117 gold) a +0 ring mail (104 gold) a +0 chain mail (117 gold) a +0 ring mail (104 gold) a +0 pair of gloves (117 gold) a cursed +0 leather armour (2 gold) a +0 chain mail (117 gold) [Shop] Ytuitta's General Store a +2 mace of holy wrath (208 gold) a scroll of remove curse (36 gold) a scroll of vulnerability (90 gold) a wand of slowing (28/48) (270 gold) 14 poisoned needles (67 gold) a wand of lightning (11/15) (180 gold) 13 bolts (31 gold) 21 stones (25 gold) 6 needles of sleeping (36 gold) [Shop] Ugeowkan's Book Emporium a book of Debilitation (560 gold) a book of Party Tricks (700 gold) a book of Alchemy (1050 gold) a book of Changes (350 gold) the Handbook of the Snowflakes and Conjuration (630 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Throw Flame Conjuration/Fire 2 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Metabolic Englaciation Hexes/Ice 5 a book of the Earth (910 gold) a book of Unlife (910 gold) a book of Battle (560 gold) a book of Party Tricks (700 gold) a book of Geomancy (490 gold) a book of Changes (350 gold) a book of the Sky (910 gold) a book of Callings (420 gold) a book of Beasts (770 gold) a book of Conjurations (420 gold) [Shop] Siteas's Antique Weapon Shop a +4 bardiche of flaming (1146 gold) a cursed -1 shortbow (3 gold) a +0 war axe (105 gold) a +1 hand axe of venom (318 gold) the cursed +3 quarterstaff of the Common Good {crush, rF- Str+6} (918 gold) It inflicts extra damage upon your enemies. It affects your strength (+6). It makes you vulnerable to fire. It has a curse placed upon it. the +8 whip of Tomib {slash, rF+} (1731 gold) It inflicts extra damage upon your enemies. It protects you from fire. the +4 dagger "Morg" {pain, MR+ Int+5} (1443 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 broad axe (120 gold) a +0 morningstar (120 gold) a +0 long sword of holy wrath (249 gold) a +0 battleaxe (195 gold) a +0 morningstar (120 gold) (0, 0, Orc:2) a +3 great sword a +0 chain mail (2, -47, Orc:2) a +0 troll leather armour (2, -23, Orc:2) a +0 robe a +0 dagger of freezing (3, -26, Orc:2) a +0 giant club (4, -29, Orc:2) a +1 battleaxe of chopping (5, -30, Orc:2) a +0 halberd (8, -20, Orc:2) a +0 plate armour a +0 trident (8, -19, Orc:2) a +0 chain mail a +0 long sword (10, -19, Orc:2) a large rock a +0 chain mail a +0 scimitar a +0 chain mail a +0 scimitar a +0 leather armour a +0 trident (10, -18, Orc:2) 4 large rocks (10, -17, Orc:2) a +0 plate armour a +0 dire flail (10, -9, Orc:2) a +0 mace a +0 leather armour (11, -17, Orc:2) a +0 ring mail a +0 hand axe (11, -9, Orc:2) a +0 war axe a +0 scale mail a +0 giant club (12, -31, Orc:2) a +0 dire flail a +0 chain mail (12, -17, Orc:2) a +0 scale mail a +0 robe a +2 short sword of speed a +0 dagger (12, -7, Orc:2) a +0 hand axe (13, -16, Orc:2) a +0 plate armour (unseen) (13, -7, Orc:2) a +0 glaive a +0 chain mail (19, -17, Orc:2) a +0 scimitar (23, -48, Orc:2) a +0 short sword (23, -47, Orc:2) a +0 battleaxe a +0 plate armour a +3 great sword a +0 arbalest 19 bolts a +0 plate armour a +0 long sword a +0 plate armour a +0 flail a +0 chain mail (23, -46, Orc:2) a +1 long sword of slicing a cursed +0 plate armour a +0 war axe a cursed +0 chain mail a +0 giant club (24, -47, Orc:2) 2 tomahawks a bolt (26, -43, Orc:2) a +0 troll leather armour (27, -44, Orc:2) a +0 short sword a +0 plate armour (27, -43, Orc:2) a tomahawk a +0 dire flail a +0 chain mail (27, -38, Orc:2) 2 tomahawks (28, -44, Orc:2) a +0 mace a +0 scale mail (38, -32, Orc:2) a +0 ring mail (41, -29, Orc:2) a tomahawk (42, -28, Orc:2) a cursed +0 dagger a +0 robe (43, -28, Orc:2) a +0 mace (43, -27, Orc:2) a +0 long sword 6 tomahawks a +0 chain mail (48, -49, Orc:2) a +0 club (unseen) (49, -50, Orc:2) a +0 dire flail a +0 chain mail 31 gold pieces (49, -49, Orc:2) a cursed -2 whip a +0 short sword a +0 chain mail (49, -48, Orc:2) a +0 whip Level 1 of the Lair of Beasts (13, 6, Lair:1) a +0 mace (29, -32, Lair:1) 27 arrows (35, -27, Lair:1) a +0 flail (36, -9, Lair:1) 22 stones (45, -37, Lair:1) a +0 flail (53, 5, Lair:1) 16 arrows (60, -7, Lair:1) a book of Frost a cursed +0 halberd a +4 short sword of venom a +0 ring mail an uncursed ring of stealth a +4 ring of intelligence a +0 hat a book of Minor Magic a book of Geomancy a +0 pair of gloves a +1 dagger of draining a potion of mutation 2 bread rations a book of Misfortune the Disquisition on Evil Magic Spells Type Level a - Animate Skeleton Necromancy 1 b - Vampiric Draining Necromancy 3 a Young Poisoner's Handbook Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 bolts (26, 2, Lair:2) a potion of heal wounds (32, -9, Lair:2) a cursed +0 long sword (34, 23, Lair:2) an uncursed ring of loudness (41, -14, Lair:2) a +0 cloak (41, 10, Lair:2) a +0 chain mail (45, -14, Lair:2) 9 stones (48, -11, Lair:2) a +0 quarterstaff (49, -9, Lair:2) a scroll of remove curse (52, 12, Lair:2) a +0 hunting sling (54, -4, Lair:2) 19 stones Level 3 of the Lair of Beasts (5, -6, Lair:3) a +0 scale mail (44, -3, Lair:3) a +0 robe (51, -8, Lair:3) a +0 large shield Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (10, -1, Lair:4) a +0 leather armour (35, -17, Lair:4) 10 arrows (49, 32, Lair:4) 13 stones (53, -13, Lair:4) 5 tomahawks Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (12, 1, Lair:5) 18 arrows (19, 32, Lair:5) a +2 halberd of chopping (42, 23, Lair:5) 32 stones (47, 19, Lair:5) a +0 arbalest Level 6 of the Lair of Beasts (8, 22, Lair:6) 4 poisoned needles (30, 5, Lair:6) a potion of heal wounds (30, 6, Lair:6) 2 potions of resistance (30, 7, Lair:6) a +0 scale mail (30, 22, Lair:6) 2 potions of degeneration (31, 4, Lair:6) a wand of flame (21/48) (31, 5, Lair:6) 23 gold pieces (31, 6, Lair:6) a +1 flail of protection (31, 7, Lair:6) a cursed -1 dagger (32, 4, Lair:6) an uncursed ring of wizardry (34, 13, Lair:6) a +2 arbalest of freezing (50, 20, Lair:6) a potion of curing Level 1 of the Swamp (0, 0, Swamp:1) 16 bolts (16, 5, Swamp:1) 15 sling bullets the +1 robe of Youthful Indiscretion {+Blink} It lets you blink. (17, -16, Swamp:1) the +9 long sword of Zarul {flame, +Fly Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It lets you fly. a wand of lightning (5/15) 2 scrolls of amnesia (20, -9, Swamp:1) a +0 halberd (21, -2, Swamp:1) 19 stones (28, 23, Swamp:1) 20 bolts Level 2 of the Swamp (3, -6, Swamp:2) a cursed +0 pair of gloves (25, 14, Swamp:2) a cursed -2 spear a spriggan corpse (skeletalised by now) (27, 14, Swamp:2) a swamp drake corpse (skeletalised by now) (37, -11, Swamp:2) a +0 chain mail (41, 24, Swamp:2) a +0 leather armour Level 3 of the Swamp (0, 0, Swamp:3) an alligator corpse (skeletalised by now) (3, -21, Swamp:3) 19 bolts (6, 3, Swamp:3) a +3 long sword of protection (17, 0, Swamp:3) an uncursed ring of positive energy (17, 1, Swamp:3) a wand of iceblast (6/15) an uncursed ring of protection from cold a wand of flame (27/48) a scroll of brand weapon an uncursed ring of stealth a wand of polymorph (8/24) (28, 4, Swamp:3) 4 tomahawks (29, 0, Swamp:3) a swamp worm corpse (39, -6, Swamp:3) 14 stones Level 4 of the Swamp (0, 0, Swamp:4) a +0 short sword (still there?) a +0 dagger (still there?) (6, 2, Swamp:4) an uncursed amulet of regeneration (25, 16, Swamp:4) an uncursed amulet of regeneration (33, 9, Swamp:4) a scroll of enchant weapon (34, 9, Swamp:4) a bog body corpse