jackserious Level 1 of the Dungeon [Shop] Roheurio's Jewellery Emporium an amulet of faith (400 gold) the ring "Patz" {Wiz Str+4 Stlth+} (482 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+4). Stlth: It makes you more stealthy. a ring of flight (175 gold) a ring of positive energy (200 gold) a ring of wizardry (300 gold) a ring of willpower (250 gold) a ring of protection from fire (250 gold) a ring of flight (175 gold) (0, 0, D:1) a +0 leather armour (0, 1, D:1) a +0 dagger (2, -1, D:1) a +0 ring mail (9, -1, D:1) a +0 club (9, 0, D:1) a +0 dagger of venom (9, 1, D:1) a +0 dagger (9, 2, D:1) a +0 dagger (28, -5, D:1) 23 arrows (32, 41, D:1) a +0 club (39, -11, D:1) 22 stones (39, 29, D:1) a +0 short sword (41, 1, D:1) a +0 dagger (42, 41, D:1) a +0 whip (44, 15, D:1) a +0 leather armour (54, 24, D:1) a +0 dagger a stone (55, 47, D:1) a +0 whip (57, 45, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Roattoc's Jewellery Boutique a ring of see invisible (195 gold) a ring of see invisible (195 gold) a +4 ring of slaying (1014 gold) the ring "Siexueq" {rPois rF+ rC+ Int+3} (614 gold) [ring of poison resistance] Int: It affects your intelligence (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the ring "Reseprez" {Will+ MP+9} (661 gold) [ring of willpower] MP: It affects your magic capacity (+9). Will: It increases your willpower. an amulet of magic regeneration (390 gold) an amulet of magic regeneration (390 gold) an amulet of guardian spirit (390 gold) a ring of positive energy (260 gold) (0, 0, D:2) a +0 short sword 4 stones a +0 dagger (4, 4, D:2) a +0 dagger (4, 11, D:2) a +0 whip (12, -27, D:2) 23 stones (29, -2, D:2) a +0 leather armour (36, -30, D:2) 18 stones (40, -36, D:2) a +0 club (41, -36, D:2) 19 stones Level 3 of the Dungeon [Shop] Saov's Antique Weapon Boutique a +0 club (27 gold) a +0 mace (81 gold) a +3 trident of venom (572 gold) a +3 glaive of venom (669 gold) a +0 trident (94 gold) a +0 trident (94 gold) a +0 whip (67 gold) the +7 short sword of Effuetedd {vamp, Contam Will+ rCorr} (1528 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 falchion (81 gold) (0, 0, D:3) a +0 dagger (2, -8, D:3) a +0 club (10, -15, D:3) 13 stones (18, 14, D:3) a +0 dagger 7 poisoned darts (24, 4, D:3) a +0 robe (38, -5, D:3) a +0 hunting sling (50, -27, D:3) a +0 hunting sling (52, 27, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a staff of air (4, 13, D:4) a +0 club (9, 8, D:4) 21 stones (10, 12, D:4) a +0 club a +0 flail a +0 club a +0 ring mail (21, 10, D:4) 14 bolts (21, 24, D:4) a +0 short sword a stone (21, 25, D:4) a +0 falchion a +0 scale mail (25, 21, D:4) a +0 leather armour (30, 25, D:4) a +0 war axe (31, -7, D:4) a +0 dagger (49, -3, D:4) a +0 dagger a +0 ring mail (56, -1, D:4) a +0 dagger (58, 10, D:4) a +0 dagger a +0 robe (60, 10, D:4) a +0 short sword a +0 ring mail of poison resistance Level 5 of the Dungeon (0, 0, D:5) the Unrestrained Analects (9, -10, D:5) a +2 whip of flaming a +0 robe (16, -9, D:5) a +0 club a +0 ring mail (18, -35, D:5) a +0 dagger (19, -26, D:5) a +0 pair of gloves (27, 5, D:5) a +0 club a +0 club (28, -28, D:5) 20 stones (28, 5, D:5) a +0 club (29, 6, D:5) a +0 spear (33, -19, D:5) 19 stones Level 6 of the Dungeon [Shop] Qaaps's Jewellery Boutique a +4 ring of protection (360 gold) a +6 ring of strength (585 gold) an amulet of guardian spirit (300 gold) a ring of ice (250 gold) a +6 ring of strength (585 gold) an amulet of guardian spirit (300 gold) the ring "Luarr" {Will+ Str+2 Int+2} (404 gold) [ring of willpower] Str: It affects your strength (+2). Int: It affects your intelligence (+2). Will: It increases your willpower. a ring of positive energy (200 gold) a ring of see invisible (150 gold) the amulet of the Four Winds {rN+ Will+++ Clar} (439 gold) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. a +4 ring of evasion (360 gold) an amulet of regeneration (300 gold) an amulet of regeneration (300 gold) a +6 ring of intelligence (585 gold) a ring of resist corrosion (200 gold) an amulet of regeneration (300 gold) (0, 0, D:6) a +0 hand axe (2, 8, D:6) a +2 flail of protection (2, 12, D:6) a +0 club a +0 scale mail (9, 8, D:6) a throwing net (24, 18, D:6) a +0 club (25, -26, D:6) a +0 chain mail (27, 10, D:6) a +0 pair of gloves (40, 0, D:6) a +0 chain mail of positive energy (42, 6, D:6) a +0 shortbow 18 arrows (44, 15, D:6) a +0 rapier (49, -19, D:6) a +0 scale mail (52, -4, D:6) a +0 club 3 stones (53, -16, D:6) a +0 hand crossbow (54, -16, D:6) a +0 whip a +0 chain mail (54, -4, D:6) a +0 dagger (55, -4, D:6) a +0 dagger 4 poisoned darts (56, -14, D:6) 22 stones (56, -5, D:6) a +0 dagger (56, -4, D:6) a +0 short sword a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 14 arrows (3, 8, D:7) Great Wizards, Vol. VII (6, -16, D:7) a +0 shortbow 18 arrows (8, 8, D:7) a +0 whip (9, 8, D:7) a +0 whip a +0 robe (9, 9, D:7) a +0 club (10, 8, D:7) a +0 spear (11, -11, D:7) 24 arrows (19, -4, D:7) a +0 mace (21, -27, D:7) 28 arrows (23, -27, D:7) a +0 robe (29, -14, D:7) a +0 club 4 boomerangs (29, -13, D:7) a +0 flail a +0 chain mail a +0 war axe a +0 chain mail (30, -23, D:7) 27 arrows (33, 6, D:7) a +0 war axe (35, -30, D:7) a +0 shortbow 23 arrows (38, -20, D:7) a +0 robe (39, -5, D:7) a +0 whip a +2 trident of freezing a +0 ring mail (39, -4, D:7) a +0 club a +0 whip 2 throwing nets (46, -19, D:7) a +0 chain mail (48, -19, D:7) a +0 flail (50, 1, D:7) a +0 plate armour Level 8 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:8) a +0 scale mail (5, 17, D:8) a +0 whip (5, 18, D:8) a +0 dagger a +0 scale mail (5, 19, D:8) a +0 trident a +0 plate armour (7, -5, D:8) 5 poisoned darts (8, -4, D:8) 15 stones (14, 8, D:8) a +0 long sword (14, 20, D:8) 24 stones (15, 7, D:8) 12 stones (20, 11, D:8) a +0 quarterstaff (37, -10, D:8) a +0 leather armour (39, -13, D:8) 16 stones (47, 27, D:8) a +0 whip (49, 28, D:8) a +0 short sword 3 stones (49, 29, D:8) a +0 dagger 8 poisoned darts (49, 30, D:8) a +0 short sword a +2 dagger of speed Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 leather armour (1, 2, D:9) a +0 flail a +0 ring mail (1, 3, D:9) 11 bolts (9, 19, D:9) a +0 shortbow 18 arrows (11, 47, D:9) a +0 giant club a +0 giant club (11, 51, D:9) a +0 mace (12, 0, D:9) a +0 club a +0 leather armour (13, 0, D:9) a +0 club a +0 leather armour (13, 1, D:9) a +0 club a +0 leather armour (13, 16, D:9) 7 poisoned darts (15, 22, D:9) a +0 shortbow 29 arrows (16, 23, D:9) a +0 dagger (23, -3, D:9) a +0 whip (25, -1, D:9) 19 stones (25, 28, D:9) a book of Armaments (25, 32, D:9) a lightning rod (4/4) (25, 34, D:9) a book of Blasting (29, 0, D:9) a book of Pain (42, 9, D:9) 23 stones (53, 18, D:9) a +0 short sword (53, 19, D:9) a +0 glaive a +0 chain mail (54, 17, D:9) a +0 falchion (54, 18, D:9) a +0 club (62, 10, D:9) a +0 short sword 4 poisoned darts (63, 9, D:9) a +0 whip (63, 10, D:9) a +0 club a stone (63, 11, D:9) a +0 club 3 poisoned darts (64, 9, D:9) a +0 whip 6 poisoned darts (64, 10, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Taahocos's Jewellery Emporium a ring of fire (350 gold) a ring of poison resistance (280 gold) an amulet of guardian spirit (420 gold) an amulet of faith (560 gold) the ring of the Ancients {Wiz rElec MP+9 Str-3 Int+6} (968 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (-3). Int: It affects your intelligence (+6). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). a +4 ring of evasion (504 gold) an amulet of regeneration (420 gold) a +4 ring of evasion (504 gold) a ring of positive energy (280 gold) a ring of willpower (350 gold) (0, 0, D:10) a phantom mirror (3, 0, D:10) a +0 leather armour (5, 22, D:10) a +0 robe a +0 dagger (5, 25, D:10) 16 bolts a +0 arbalest (5, 26, D:10) 24 bolts a +0 arbalest (6, 21, D:10) a +0 robe a +0 dagger (8, 20, D:10) a +0 flail (8, 22, D:10) a +0 short sword (8, 26, D:10) 24 arrows a +0 shortbow (10, 20, D:10) a +0 broad axe of electrocution (13, -2, D:10) 20 stones (13, 7, D:10) a +0 ring mail (13, 22, D:10) a +0 ring mail a +0 great mace of protection (14, -15, D:10) a +0 chain mail 4 javelins (25, -20, D:10) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) (27, 6, D:10) 17 stones (29, -35, D:10) a book of Weapons (30, -17, D:10) a +0 leather armour (36, -23, D:10) a +0 robe (39, -4, D:10) a +0 hand axe a +0 leather armour 2 boomerangs a +0 short sword (40, -6, D:10) a +0 robe a +0 vampiric dagger (40, -4, D:10) a +0 ring mail a +0 flail a +0 robe a +0 dagger (41, -4, D:10) a +0 flail (45, 9, D:10) a +0 quarterstaff (49, -10, D:10) a +0 scimitar (51, 0, D:10) a +0 dagger Level 11 of the Dungeon (1, -1, D:11) 4 large rocks (2, 0, D:11) 5 large rocks (3, 21, D:11) a +0 hunting sling (7, 8, D:11) a +0 antimagic dagger (13, 13, D:11) a +0 fustibalus (14, 21, D:11) a +0 giant club a +0 giant club (16, 0, D:11) a +0 mace (16, 5, D:11) 22 arrows (18, 4, D:11) a +0 giant spiked club a +0 giant club (23, -15, D:11) 23 stones (31, -7, D:11) 13 arrows (32, 2, D:11) a +0 robe a +0 dagger (33, 12, D:11) a +1 hat (35, 8, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 flail (1, -6, D:12) a +0 spear (3, -11, D:12) 3 large rocks (4, -17, D:12) a +0 leather armour (4, 0, D:12) a +0 spear (5, -21, D:12) a book of Dreams (5, -1, D:12) a +0 spear (7, -5, D:12) a +0 spear (17, -15, D:12) a +0 leather armour (29, -30, D:12) 22 stones (30, -30, D:12) 6 large rocks (32, -36, D:12) a +0 giant club (34, -33, D:12) a +0 troll leather armour (41, -1, D:12) a book of Debilitation (43, -2, D:12) a +0 leather armour (44, -4, D:12) 19 arrows (45, -7, D:12) 9 sling bullets (46, -17, D:12) a +0 troll leather armour (47, -4, D:12) a +1 scimitar of flaming (56, -24, D:12) a +0 giant club a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 long sword 6 boomerangs of dispersal a +0 plate armour (0, 1, D:13) a +0 flail a +0 plate armour (2, 2, D:13) a +0 shortbow 24 arrows (4, 2, D:13) a +0 great mace 10 stones a +0 chain mail (8, 1, D:13) a +1 long sword of holy wrath (9, -18, D:13) a +0 chain mail (9, 1, D:13) 17 stones (14, -28, D:13) a +0 chain mail a +1 vorpal battleaxe (17, -28, D:13) a +0 dagger a +0 robe (19, -22, D:13) a +0 ring mail (20, -21, D:13) a +0 battleaxe (23, -43, D:13) a +0 great sword a +0 plate armour (24, -43, D:13) a +0 war axe (24, -41, D:13) a +0 buckler (24, -38, D:13) 28 bolts a +0 arbalest of flaming (25, -43, D:13) a +0 chain mail (25, -31, D:13) a +0 scale mail (still there?) a +0 short sword (still there?) 10 bolts (still there?) a +0 arbalest (still there?) a wand of mindburst (8) (still there?) (43, -14, D:13) a +0 flail a +0 dagger a +0 chain mail (44, -14, D:13) a +2 hand axe of electrocution a +0 scale mail a +1 dagger of venom a +0 robe (44, -13, D:13) a +0 war axe (48, -23, D:13) a +0 rapier of venom Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail 23 bolts a +2 long sword a +0 arbalest (0, 1, Orc:1) a +0 plate armour (still there?) a +0 flail (still there?) (1, 0, Orc:1) a +0 chain mail a +0 long sword a +0 leather armour a +0 club (2, 0, Orc:1) a +0 chain mail a +0 flail (11, 1, Orc:1) a +0 short sword (unseen) (12, -1, Orc:1) a +0 leather armour a +3 dagger (13, 0, Orc:1) a +0 chain mail (still there?) a +0 long sword (still there?) Level 2 of the Orcish Mines [Shop] Kevaic's Armour Boutique a +0 robe (11 gold) a +0 scale mail (64 gold) a +0 leather armour (32 gold) a +0 chain mail (72 gold) a +0 scale mail (64 gold) a +0 plate armour (368 gold) a +0 robe (11 gold) a +3 plate armour of fire resistance (720 gold) a +2 robe of fire resistance (283 gold) [Shop] Rudas's Book Boutique a book of Weapons (448 gold) a book of Sloth (504 gold) a book of Geomancy (308 gold) a book of Sloth (504 gold) a book of the Hunter (364 gold) a book of the Tundra (476 gold) a book of Alchemy (392 gold) [Shop] Seckuyf's Book Shoppe a book of the Warp (448 gold) a Trismegistus Codex (392 gold) the Tome of Poisonous Calling (644 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Summon Ice Beast Ice/Summoning 4 no c - Eringya's Noxious Bog Transmutation/Poison 6 no d - Summon Horrible Things Summoning 8 no Trog disapproves of the use of such an item. a There-And-Back Book (420 gold) a book of Geomancy (308 gold) a book of Transfigurations (560 gold) a book of Weapons (448 gold) a book of Chaos (700 gold) a book of Minor Magic (252 gold) a book of Party Tricks (420 gold) [Shop] Xesagaoporph's Weapon Shoppe 18 stones (23 gold) a +0 rapier (52 gold) a +1 vorpal spear (149 gold) a +0 broad axe (52 gold) a +0 fustibalus (195 gold) a +0 great sword of distortion (236 gold) a +0 arbalest (58 gold) a +0 club (13 gold) a +0 glaive (84 gold) the +4 hand axe of Ru {antimagic, rF- Int+4 Dex+7} (677 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. a +5 vorpal spear (409 gold) 20 stones (26 gold) a +1 mace of draining (161 gold) a +1 longbow of freezing (196 gold) (0, 0, Orc:2) a +0 dire flail a +0 dire flail (2, -10, Orc:2) a +0 short sword a +0 leather armour (4, -12, Orc:2) a +0 dagger a +0 ring mail (4, -10, Orc:2) a +2 whip of draining (5, -12, Orc:2) 2 large rocks (5, -11, Orc:2) a +0 giant club a +0 hand axe a +0 leather armour (5, -10, Orc:2) a +0 dagger a +0 robe (10, -5, Orc:2) a +1 longbow of flaming 26 arrows a +0 barding (21, 13, Orc:2) a +0 whip a +0 leather armour (22, 12, Orc:2) a +0 spear (22, 13, Orc:2) a +0 club a +0 dagger a +0 robe (23, 14, Orc:2) a +0 whip (23, 15, Orc:2) a +0 whip (43, 16, Orc:2) 2 large rocks (48, 20, Orc:2) a +0 dagger a +0 robe (49, 14, Orc:2) a +0 hand axe a +0 plate armour (49, 17, Orc:2) a +0 war axe a +0 leather armour (49, 18, Orc:2) a +0 dagger a +0 robe a +0 trident a +0 scale mail (49, 19, Orc:2) a +0 great mace of draining a +0 arbalest 16 bolts a +0 chain mail (49, 20, Orc:2) a +0 mace a +0 chain mail a +0 trident a +0 ring mail (49, 21, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 halberd a +0 plate armour (49, 22, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword (49, 25, Orc:2) a +0 war axe a +0 plate armour (50, 15, Orc:2) a +0 dagger (50, 17, Orc:2) a +0 war axe a +0 chain mail (55, 21, Orc:2) a +0 war axe a +0 plate armour (55, 29, Orc:2) a +0 long sword a +0 plate armour (56, 25, Orc:2) a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (56, 26, Orc:2) a +0 glaive a +0 chain mail a +4 dagger of freezing a +0 robe a +0 hand axe a +0 chain mail (56, 28, Orc:2) a +0 dagger a +0 robe of willpower (56, 29, Orc:2) a +0 short sword (57, 27, Orc:2) a +0 dagger a +2 robe of positive energy a +0 dagger a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +4 scimitar of flaming a +2 robe of cold resistance (13, -2, Lair:1) 13 poisoned darts (14, 15, Lair:1) a book of Iron (20, -1, Lair:1) a +0 club (26, -38, Lair:1) a potion of brilliance (27, -19, Lair:1) a book of the Moon (30, -15, Lair:1) a +0 falchion (38, -38, Lair:1) the +5 robe of Supple Strength {Dex+4} Dex: It affects your dexterity (+4). Level 2 of the Lair of Beasts (2, -33, Lair:2) a book of Fire (2, -22, Lair:2) a +0 robe (4, -26, Lair:2) a +0 pair of boots (12, 15, Lair:2) 30 bolts (18, -19, Lair:2) 4 large rocks (22, -21, Lair:2) a +0 battleaxe (33, -30, Lair:2) a scroll of enchant armour (36, -30, Lair:2) a +0 long sword (48, -13, Lair:2) 18 bolts (54, -29, Lair:2) a +0 ring mail (61, 15, Lair:2) a potion of brilliance (61, 17, Lair:2) 14 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (9, 12, Lair:3) a +0 ring mail (21, 3, Lair:3) 15 bolts (41, -22, Lair:3) 3 scrolls of enchant armour (41, -18, Lair:3) a +0 longbow (47, -10, Lair:3) 13 arrows (57, -4, Lair:3) a potion of ambrosia (61, -8, Lair:3) a +0 rapier (61, -7, Lair:3) a +2 pair of boots (61, -5, Lair:3) a piece from Xom's chessboard (15/15) (61, -4, Lair:3) a book of Alchemy (63, -13, Lair:3) 28 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (8, -2, Lair:4) a +0 leather armour (12, 0, Lair:4) a +0 whip (16, 6, Lair:4) a +0 dagger a +0 robe (20, 22, Lair:4) 15 stones (23, 30, Lair:4) 18 stones (27, -14, Lair:4) an Everburning Encyclopedia (33, 10, Lair:4) 19 arrows (33, 14, Lair:4) a +0 trident (36, -9, Lair:4) a book of Pain (43, 1, Lair:4) 27 stones (43, 42, Lair:4) 18 stones (44, 24, Lair:4) 12 stones (48, 26, Lair:4) a +0 mace (58, 2, Lair:4) the +3 long sword of Cuteumue {venom, rF++ Will- rCorr MP+9} It poisons the flesh of those it strikes. rF: It greatly protects you from fire. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (70, 10, Lair:4) Great Wizards, Vol. VII Level 5 of the Lair of Beasts (0, 0, Lair:5) 21 stones (0, 2, Lair:5) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (1, 2, Lair:5) a yak corpse (skeletalised by now) (19, -9, Lair:5) 12 arrows (33, -17, Lair:5) 17 bolts (37, 3, Lair:5) 29 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) an electric eel corpse (1, -17, Lair:6) a komodo dragon corpse (skeletalised by now) (2, -17, Lair:6) a cane toad corpse (3, -22, Lair:6) a death yak corpse (skeletalised by now) (3, -19, Lair:6) a blink frog corpse (3, -16, Lair:6) a black mamba corpse (4, -24, Lair:6) a blink frog corpse (skeletalised by now) (4, -23, Lair:6) a cane toad corpse (skeletalised by now) (4, -22, Lair:6) a blink frog corpse (skeletalised by now) (4, 1, Lair:6) a vampire mosquito corpse (4, 3, Lair:6) a blink frog corpse (5, -22, Lair:6) a blink frog corpse (skeletalised by now) (7, -30, Lair:6) 24 stones (10, -16, Lair:6) 18 bolts (12, 1, Lair:6) a +0 flail (14, 12, Lair:6) an elephant corpse (15, 10, Lair:6) a yak corpse (16, 10, Lair:6) a yak corpse (17, 11, Lair:6) an elephant corpse (18, -2, Lair:6) a bullfrog corpse (19, -5, Lair:6) a water moccasin corpse a torpor snail corpse a yak corpse (24, -20, Lair:6) a yak corpse (24, -19, Lair:6) a yak corpse (26, 5, Lair:6) a +0 spear (27, 13, Lair:6) a +3 whip of pain Level 1 of the Swamp (12, -2, Swamp:1) a +0 quarterstaff a +0 robe (23, -17, Swamp:1) 12 sling bullets (29, -4, Swamp:1) a book of Power (32, -19, Swamp:1) a +0 spear (32, 19, Swamp:1) 2 scrolls of enchant armour (33, 6, Swamp:1) 42 gold pieces (34, 6, Swamp:1) a +1 short sword of venom (34, 11, Swamp:1) 26 gold pieces (unseen) (35, 6, Swamp:1) the ring of the Komtur {Contam rPois MP+9 AC+4 Dex-3 SInv} [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (-3). rPois: It protects you from poison. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (35, 7, Swamp:1) the amulet of Ucsero Meob {Spirit rC+ Slay+5} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rC: It protects you from cold. (36, 6, Swamp:1) a scroll of fear (36, 10, Swamp:1) a +0 pair of boots (37, 6, Swamp:1) a +2 robe of positive energy (38, 6, Swamp:1) a potion of mutation (40, -27, Swamp:1) a +0 robe a +0 quarterstaff (41, 10, Swamp:1) 18 gold pieces (47, -25, Swamp:1) a +0 robe a +0 quarterstaff (50, -23, Swamp:1) a +0 dagger a +0 robe a +0 buckler (62, -34, Swamp:1) a +0 spear (64, -30, Swamp:1) a +0 spear (65, -12, Swamp:1) a +0 spear (66, -25, Swamp:1) 6 poisoned darts