Dungeon Crawl Stone Soup version 0.34-a0-1955-g0f66c09651 (webtiles) character file. Game seed: 1767195050183501736 556764 ixrisor the Gnoll Blade (level 26, -2/209 (211) HPs) Began as a Gnoll Ice Elementalist on Dec 28, 2025. Was the Champion of Cheibriados. Slain by a war gargoyle ... wielding a +0 great mace (49 damage) ... on level 5 of the Vaults on Jan 7, 2026. The game lasted 07:51:23 (53877 turns). ixrisor the Gnoll Blade (Gnoll Ice Elementalist) Turns: 53877, Time: 07:51:24 HP: -2/209 (211) AC: 30 Str: 28 XL: 26 Next: 50% MP: 5/45 EV: 34 Int: 43 God: Cheibriados [******] Gold: 1855 SH: 20 Dex: 34 Spells: 9/62 levels left rFire + . . (50%) F - +5 war axe (heavy) rCold + + + (20%) y - +2 kite shield {Reflect} rNeg + . . (50%) v - +7 faerie dragon scales {rPois rCorr Int+2 Hexes} rPois + (33%) j - +1 helmet rElec . (100%) J - scarf {rC+ rF+} rCorr + (50%) i - +2 pair of gloves "Etoes" {rC++ Regen+} SInv . w - +0 pair of boots "Zeedgh" {rCorr Slay+2} Will ++... s - amulet of magic regeneration Stlth +++++++ x - ring of Giych {rN+ Will+ Str+3 Int+2 Stlth-} HPRegen 1.34/turn k - ring of Rynweige {AC+4 Dex+6} MPRegen 0.69/turn %: reflection @: weakened, forested, studying 2 skills, lightly drained, very slow A: fangs 1, treasure sense, distributed training, poor constitution 1 }: 3/15 runes: serpentine, barnacled, slimy a: Renounce Religion (0%), Bend Time (0%), Temporal Distortion (0%), Slouch (0%), Step From Time (0%) You were on level 5 of the Vaults. You worshipped Cheibriados. Cheibriados was exalted by your worship. You visited 10 branches of the dungeon, and saw 48 of its levels. You also visited: Bailey and Gauntlet. You collected 6005 gold pieces. You spent 4150 gold pieces at shops. Inventory: Hand Weapons c - a +2 hand axe of distortion g - a +4 demon trident of flaming h - a +5 demon blade of flaming F - a +5 heavy war axe (weapon) U - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it on level 5 of the Pits of Slime) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Missiles a - 73 poisoned darts r - 7 throwing nets E - 13 silver javelins (quivered) L - 18 atropa-tipped darts M - 7 curare-tipped darts V - 28 javelins Y - 17 boomerangs Armour f - a +2 kite shield of positive energy i - the +2 pair of gloves "Etoes" (worn) {rC++ Regen+} (You found it on level 4 of the Dungeon) rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. j - a +1 helmet (worn) v - the +7 faerie dragon scales (worn) {rPois rCorr Int+2 Hexes} (You took it off the Enchantress on level 2 of the Depths) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Hexes: It increases the power of your Hexes spells. It cannot be enchanted further. w - the +0 pair of boots "Zeedgh" (worn) {rCorr Slay+2} (You found it in a bailey) rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. y - a +2 kite shield of reflection (worn) J - a scarf of resistance (worn) Magical Staves d - the air staff of Heclirie {Fly rElec SInv Air Alch} (You found it on level 3 of the Elven Halls) [staff of air] Fly: It grants you flight. rElec: It insulates you from electricity. SInv: It lets you see invisible. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. A - the fire staff "Irougaib" {Fly rPois rF+ Fire Ice} (You found it on level 11 of the Dungeon) [staff of fire] Fly: It grants you flight. rPois: It protects you from poison. rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. G - the cold staff of a treasure trove {rC+ rN+ Will+ Ice} (You took it off a minotaur in a Gauntlet) [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. Jewellery b - an amulet of wildshape e - a ring of willpower k - the ring of Rynweige (worn) {AC+4 Dex+6} (You found it on level 5 of the Lair of Beasts) [ring of protection] AC+4: It affects your AC (+4). Dex+6: It affects your dexterity (+6). l - a ring of magical power m - a ring of wizardry n - a +4 ring of slaying o - an amulet of the acrobat p - a +6 ring of dexterity q - the amulet "Cutsa" {Fly rPois rN+ Regen+ Slay-2} (You found it on level 3 of the Elven Halls) [amulet of regeneration] Fly: It grants you flight. rPois: It protects you from poison. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). s - an amulet of magic regeneration (worn) t - the ring "Kegopn Zagen" {rF- rN+ Str+6 Dex+10} (You took it off the Enchantress on level 2 of the Depths) [ring of strength] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Dex+10: It affects your dexterity (+10). u - the amulet "Fafuxzy" {Acrobat rC+} (You found it on level 3 of the Elven Halls) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rC+: It protects you from cold. x - the ring of Giych (worn) {rN+ Will+ Str+3 Int+2 Stlth-} (You bought it in a shop on level 3 of the Depths) [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. z - a +4 ring of slaying B - a ring of flight C - a +6 ring of intelligence D - a +6 ring of dexterity H - a +6 ring of intelligence I - a ring of see invisible K - a +6 ring of strength N - a +5 ring of evasion O - a ring of protection from cold P - a +5 ring of evasion Q - a ring of poison resistance R - a +6 ring of strength W - a ring of resist corrosion X - the ring of Unyuwnull {rPois Slay+5} (You found it on level 5 of the Pits of Slime) [ring of poison resistance] rPois: It protects you from poison. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Z - a ring of protection from fire Talismans S - a granite talisman T - a hive talisman Wands e - a wand of paralysis (52) p - a wand of polymorph (27) a - a wand of flame (73) b - a wand of light (33) d - a wand of digging (23) c - a wand of warping (47) f - a wand of mindburst (21) Scrolls S - 2 scrolls of silence V - 6 scrolls of vulnerability p - 3 scrolls of poison t - 18 scrolls of teleportation I - 5 scrolls of immolation g - 6 scrolls of fog w - 12 scrolls of enchant weapon f - 5 scrolls of fear W - 2 scrolls of brand weapon a - 4 scrolls of enchant armour b - 9 scrolls of blinking x - 3 scrolls of amnesia s - 2 scrolls of butterflies r - 4 scrolls of revelation Potions g - 4 potions of magic e - 8 potions of enlightenment A - 5 potions of attraction w - 10 potions of heal wounds L - 9 potions of lignification i - 5 potions of invisibility B - 5 potions of berserk rage b - 7 potions of brilliance c - 26 potions of curing M - 4 potions of mutation r - 2 potions of resistance m - 3 potions of might a - 3 potions of ambrosia C - 3 potions of cancellation Miscellaneous k - a +1 lightning rod (4/4) h - a +3 phantom mirror i - a +1 tin of tremorstones (2/2) j - a +2 Gell's gravitambourine (2/2) l - a +0 box of beasts Baubles g - 5 flux baubles Skills: + Level 18.0 Fighting + Level 18.0 Short Blades + Level 21.6 Long Blades + Level 18.0 Axes + Level 18.0 Maces & Flails + Level 18.0 Polearms + Level 18.0 Staves + Level 18.0 Ranged Weapons + Level 18.0 Throwing + Level 18.0 Armour + Level 18.5 Dodging + Level 18.4 Stealth + Level 18.0 Shields + Level 18.0 Unarmed Combat + Level 18.6 Spellcasting + Level 15.3 Conjurations + Level 15.3 Hexes + Level 15.3 Summonings + Level 15.3 Necromancy + Level 15.3 Translocations + Level 15.3 Forgecraft + Level 15.3 Fire Magic + Level 21.5 Ice Magic + Level 15.3 Air Magic + Level 15.3 Earth Magic + Level 15.3 Alchemy + Level 19.4 Invocations + Level 18.0 Evocations + Level 16.6 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Lesser Beckoning Tloc 100% N/A 0% 2 b - Frozen Ramparts Ice 100% 1d16 0% 3 c - Ozocubu's Armour Ice 100% N/A 0% 3 d - Summon Ice Beast Ice/Summ 100% N/A 0% 3 e - Mephitic Cloud Conj/Alch/Air 100% N/A 0% 3 f - Stone Arrow Conj/Erth 100% 3d13 0% 3 h - Blink Tloc 100% N/A 0% 2 i - Ozocubu's Refrigerat Ice 61% 4d21 1% 7 j - Plasma Beam Fire/Air 53% 2x1d68 1% 6 k - Cause Fear Hex 65% N/A 0% 4 l - Summon Forest Summ/Tloc 53% N/A 1% 5 m - Silence Hex/Air 65% N/A 1% 5 n - Manifold Assault Tloc 53% N/A 1% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 0% 1 Freeze Ice 100% 1d10 0% 1 Kinetic Grapnel Frge 100% 1d8 0% 1 Magic Dart Conj 100% 1d8 0% 1 Poisonous Vapours Alch/Air 100% 1d4 0% 1 Sandblast Erth 100% 2d20 0% 1 Slow Hex 100% N/A 0% 1 Soul Splinter Necr 100% N/A 0% 1 Summon Small Mammal Summ 100% N/A 0% 1 Grave Claw Necr 100% 2d14 0% 2 Jinxbite Hex 100% 2d4 0% 2 Momentum Strike Conj/Tloc 100% 3d10 0% 2 Scorch Fire 100% 2d9 0% 2 Static Discharge Conj/Air 100% 3-8/arc 0% 2 Call Canine Familiar Summ 100% N/A 0% 3 Fugue of the Fallen Necr 100% N/A 0% 3 Hailstorm Conj/Ice 100% 3d16 0% 3 Inner Flame Hex/Fire 100% N/A 0% 3 Launch Clockwork Bee Frge 100% N/A 0% 3 Maxwell's Portable Pile Tloc 100% (3-9)d9 0% 3 Vampiric Draining Necr 100% 2d13 0% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 0% 3 Anguish Hex/Necr 65% N/A 0% 4 Awaken Armour Erth/Frge 100% N/A 0% 4 Brom's Barrelling Bould Conj/Erth 100% 2d14 0% 4 Cigotuvi's Putrefaction Necr/Air 100% N/A 0% 4 Eringya's Surprising Cr Summ 100% N/A 0% 4 Flame Wave Conj/Fire 100% 2d21 0% 4 Forge Blazeheart Golem Fire/Frge 100% N/A 0% 4 Fulminant Prism Conj/Alch 53% 3d22 0% 4 Iskenderun's Battlesphe Conj/Frge 100% 2d18 0% 4 Iskenderun's Mystic Bla Conj/Tloc 100% 2d19 (+2d10% 4 Leda's Liquefaction Alch/Erth 53% N/A 0% 4 Olgreb's Toxic Radiance Alch 100% N/A 0% 4 Petrify Alch/Erth 53% N/A 0% 4 Rending Blade Conj/Frge 100% 2d14 0% 4 Vhi's Electric Charge Tloc/Air 100% N/A 0% 4 Hoarfrost Cannonade Ice/Frge 57% 3d9/3d19 0% 5 Alistair's Intoxication Alch 71% N/A 1% 5 Curse of Agony Necr 100% N/A 1% 5 Fireball Conj/Fire 53% 3d21 1% 5 Freezing Cloud Conj/Ice/Air 56% 6-21 1% 5 Irradiate Conj/Alch 53% 3d29 1% 5 Lee's Rapid Deconstruct Erth 53% 3d25* 1% 5 Nazja's Percussive Temp Frge 53% 4d12 1% 5 Summon Mana Viper Hex/Summ 100% N/A 1% 5 Bombard Conj/Erth 53% 9d9 1% 6 Conjure Ball Lightning Conj/Air 53% 3x3d18 1% 6 Death Channel Necr 53% N/A 1% 6 Dispersal Tloc 53% N/A 1% 6 Eringya's Noxious Bog Alch 53% 4d6 1% 6 Forge Monarch Bomb Fire/Frge 53% 4d18 1% 6 Forge Phalanx Beetle Frge 53% N/A 1% 6 Fortress Blast Frge 100% 6d15 1% 6 Gell's Gavotte Tloc 53% 2d(35-52) 1% 6 Permafrost Eruption Ice/Erth 57% 2x4d12 1% 6 Starburst Conj/Fire 53% 6d14 1% 6 Enfeeble Hex 65% N/A 1% 7 Haunt Necr/Summ 53% N/A 1% 7 Orb of Destruction Conj 53% 9d13 1% 7 Sphinx Sisters Hex/Summ 65% N/A 1% 7 Borgnjor's Revivificati Necr 53% N/A 11% 8 Fulsome Fusillade Conj/Alch 53% (3-5)d18 11% 8 Lehudib's Crystal Spear Conj/Erth 53% 10d13 11% 8 Polar Vortex Ice 61% 12d8* 13% 9 Chain Lightning Conj/Air 53% 3d71 86% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:11 Shoals (4/4) Lair:2 Snake (4/4) Lair:3 Slime (5/5) Lair:4 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (4/4) D:15 Zot (0/5) Depths:4 Bailey (visited) Gauntlet (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:10 [ Orc:2 [!!* Elf:1 :: Elf:2 := Depths:1 :[ Depths:3 ::= Depths:4 *[: Portals: Hell: Lair:5 Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:3 Pandemonium: Depths:2 Depths:3 Ziggurat: Depths:1 Trove: Shoals:1 (give 2 scrolls of acquirement) Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Your body sometimes grows weak upon taking damage. Message History You encounter a deep elf high priest. It is wielding a +0 long sword. You block the war gargoyle's attack. Your dryad hits the war gargoyle but does no damage. You block the war gargoyle's attack. Something touches you! * * * LOW HITPOINT WARNING * * * You hear two shouts! You hear a deafening roar! You hear a shout! x7 You unwield your +5 demon blade of flaming. Your +5 demon blade of flaming stops flaming. F - a +5 heavy war axe (weapon) Branches wave dangerously above you. A tree reaches out and hits the deep troll!! A tree reaches out and hits the phantasmal warrior!! The ogre is hit by a branch!! The war gargoyle misses you. The war gargoyle barely misses you. Something misses you. The deep troll completely misses you. x2; You block the deep troll's attack. The ironbound preserver mumbles some strange words. The ironbound preserver begins to accept its allies' injuries. The vault sentinel closely misses your dryad. You encounter a vault sentinel. It is wielding a +0 morningstar and wearing a +2 ring mail of fire resistance. The deep elf high priest utters a dark prayer and points at you. Your life force is offered up. * * * LOW HITPOINT WARNING * * * The phantasmal warrior is healed. The ogre is healed. The ironbound preserver is healed. The deep troll is healed. You block the phantasmal warrior's attack. You barely miss something. You barely miss the phantasmal warrior. You hit the war gargoyle but do no damage. You hit the war gargoyle. You barely miss the deep troll. Branches wave dangerously above you. A root smacks the ogre from below!! The ogre dies! Cheibriados appreciates the change of pace. A root smacks the deep troll from below!! A root smacks the phantasmal warrior from below!! A tree reaches out and hits the ogre!! Something touches you but does no damage. You block the war gargoyle's attack. The war gargoyle hits you with a +0 great mace!!! You die... Cheibriados appreciates the motionlessness of death. ∆∆∆#....##)#.∆ #♣#♣....♣.e. ........... #♣........#♣#♣♣♣## ..$.[))))..).....o ....)<<♣O.♣.)..♣.. ....v.)<([))..).). .....