itsmu Level 1 of the Dungeon (16, 17, D:1) 23 arrows (32, 11, D:1) a +0 club a +0 club (41, 41, D:1) 22 stones (41, 47, D:1) a +0 chain mail (43, 26, D:1) 25 stones (46, 20, D:1) a +0 whip 2 stones (52, 33, D:1) a +0 dagger (53, 16, D:1) a cursed -3 club (55, 45, D:1) 29 stones (60, 15, D:1) a +0 dagger Level 2 of the Dungeon (8, -17, D:2) a +0 club (15, -20, D:2) a +0 club (16, -29, D:2) a +0 club (31, -48, D:2) 24 stones (35, -48, D:2) 8 poisoned needles (38, -26, D:2) a cursed +0 robe (40, 2, D:2) a +0 club (41, -3, D:2) a +0 ring mail (43, -44, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 23 stones (14, -8, D:3) a +0 dagger (29, -7, D:3) a +0 club (29, 6, D:3) a stone (31, -3, D:3) a +0 scale mail (31, 1, D:3) a +0 dagger (33, 8, D:3) a +0 hand axe (33, 9, D:3) a +0 club (34, -4, D:3) a +0 chain mail (40, 15, D:3) a +0 robe (46, 6, D:3) 21 stones (52, 13, D:3) 27 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (2, -18, D:4) a +0 spear 2 tomahawks (4, -7, D:4) a potion of degeneration (7, -41, D:4) 13 bolts (8, -22, D:4) a tomahawk (11, -21, D:4) a +0 club (19, -12, D:4) 7 stones (21, -31, D:4) a cursed -3 giant club (25, -24, D:4) a +0 dagger a +0 dagger a +0 robe (26, -24, D:4) a +0 flail a +0 scale mail (33, -7, D:4) a +1 leather armour a +0 robe (36, -18, D:4) a +0 morningstar a +0 scale mail (38, -7, D:4) a +0 ring mail a +0 flail a +0 short sword Level 5 of the Dungeon (6, 11, D:5) a cursed -1 fustibalus (11, 7, D:5) an arrow (11, 9, D:5) 2 arrows (12, 7, D:5) an arrow (13, 1, D:5) a +0 ring mail (13, 9, D:5) an arrow (16, 12, D:5) 17 arrows a +0 shortbow (17, -3, D:5) a cursed -2 club a +0 leather armour (20, -3, D:5) a +0 morningstar a +0 leather armour (22, 7, D:5) 23 stones (23, -17, D:5) a +0 plate armour (23, 16, D:5) a +0 hand axe a +0 dagger a +0 robe (24, 13, D:5) 17 bolts (24, 16, D:5) a +0 short sword (24, 17, D:5) a cursed -1 mace (27, -6, D:5) a +0 club (28, -12, D:5) a +0 leather armour a +0 flail (28, -7, D:5) a +0 dagger a +0 short sword (29, -8, D:5) a +0 leather armour a +0 flail (31, -10, D:5) a +0 robe (31, -3, D:5) a +0 ring mail (32, 15, D:5) 2 poisoned needles (33, -8, D:5) a +0 robe (34, -8, D:5) a +0 dagger (34, 5, D:5) a +0 scythe (35, -9, D:5) a +0 ring mail a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 spear (10, 20, D:6) an uncursed staff of poison (12, -14, D:6) a +0 trident (12, -11, D:6) a +0 pair of boots (12, 6, D:6) a +0 giant club a +0 giant club (12, 15, D:6) a +0 plate armour a +0 trident (12, 26, D:6) a +0 leather armour a +0 dagger a +0 whip (13, 11, D:6) a +0 flail a cursed +0 leather armour (13, 15, D:6) a +0 robe a +2 dagger of protection (17, 22, D:6) 4 arrows (17, 24, D:6) a +0 leather armour a +0 hand axe (19, 26, D:6) 14 arrows a +0 shortbow (37, 13, D:6) 10 stones (45, -10, D:6) a +0 trident (51, -11, D:6) a +0 dagger a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (5, 18, D:7) a +0 flail (9, -10, D:7) a +0 mace (10, -8, D:7) 19 arrows a +0 shortbow (13, -13, D:7) a +0 club (15, -15, D:7) a +0 flail (15, -8, D:7) 20 stones (17, -22, D:7) an arrow (19, -19, D:7) an arrow (19, -18, D:7) an arrow (20, -21, D:7) an arrow (20, -18, D:7) 2 arrows (22, -16, D:7) 14 arrows a +0 shortbow (27, -21, D:7) a +0 leather armour (27, -8, D:7) a +0 hand axe (28, 4, D:7) a +4 dagger a cursed +0 robe (28, 20, D:7) 16 stones (30, 4, D:7) a +0 giant club (31, 8, D:7) a +0 dagger a +0 animal skin (32, -17, D:7) a +4 ring mail a cursed -1 short sword (38, 4, D:7) a +0 leather armour a +3 dagger a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (41, -19, D:7) 24 stones (44, 18, D:7) a cursed -3 falchion (46, -15, D:7) 14 arrows (48, 0, D:7) a +0 flail a +0 chain mail (51, -6, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Lar Qano's Weapon Shoppe the +6 hand axe of the Bouncing Orbs {speed, rF+ Dex+6} (918 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+6). It protects you from fire. a +4 arbalest (371 gold) a +0 hand axe (42 gold) a +0 blowgun (35 gold) a +0 spear (42 gold) a +0 blowgun (35 gold) 8 steel javelins (268 gold) a +1 falchion of draining (173 gold) 27 stones (37 gold) the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} (518 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. a +0 mace (42 gold) a +0 hand axe (42 gold) (0, 0, D:8) a stone (1, 2, D:8) 5 stones (1, 3, D:8) a +0 short sword 2 stones a +0 short sword a +0 short sword (6, 2, D:8) 21 stones (35, 17, D:8) an arrow (42, -1, D:8) a +0 shortbow 17 arrows (42, 28, D:8) a +0 giant spiked club a cursed +0 dire flail (44, 0, D:8) a +0 dagger a +0 robe (46, 12, D:8) a +0 giant club (47, 10, D:8) a +0 ring mail a +0 flail (47, 11, D:8) a +0 dagger a +0 whip (48, -1, D:8) 2 arrows (57, 22, D:8) 12 stones Level 9 of the Dungeon (0, 0, D:9) 4 arrows (4, -18, D:9) 14 poisoned needles (7, -7, D:9) a +0 club a +0 trident a +0 chain mail (12, -53, D:9) an arrow (12, -52, D:9) an arrow a +4 scimitar of flaming a +2 robe of positive energy (12, -51, D:9) 18 stones (14, -49, D:9) a +0 shortbow 16 arrows (14, -17, D:9) a +0 longbow (22, -33, D:9) a +0 pair of boots (22, -7, D:9) a +1 ring mail of cold resistance (52, -20, D:9) a +0 chain mail (57, -8, D:9) 11 poisoned needles (60, 0, D:9) 18 stones Level 10 of the Dungeon (0, 0, D:10) a +0 large shield (0, 2, D:10) 13 poisoned needles (9, 12, D:10) a +0 club (21, 18, D:10) 15 arrows a +0 shortbow (24, 9, D:10) a +0 robe a +0 trident (28, 5, D:10) a +0 halberd a +0 robe a +0 robe a +4 mace of freezing (34, 7, D:10) a +0 robe a +4 great sword (38, -6, D:10) a +0 flail (44, -6, D:10) a +0 troll leather armour (48, 6, D:10) an arrow (49, 6, D:10) an arrow (52, -11, D:10) a +0 trident a +0 ring mail (52, 6, D:10) an arrow (55, 6, D:10) a +0 shortbow 24 arrows (55, 12, D:10) a +0 club (58, 2, D:10) 14 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail a +0 long sword (0, 1, D:11) a +0 robe a cursed +0 mace (1, 0, D:11) a tomahawk (2, 0, D:11) a cursed -1 hand axe a +0 flail (2, 1, D:11) a +0 flail (3, 0, D:11) a +0 ring mail a +0 trident (3, 18, D:11) a +0 giant club a +0 giant spiked club (6, -1, D:11) a +0 robe a +0 dagger (10, 24, D:11) a +0 spear (13, 24, D:11) a +0 giant club a +0 giant club (21, 8, D:11) a +0 giant club a +0 giant spiked club (21, 22, D:11) a +0 plate armour a +0 mace (29, 13, D:11) a +0 whip (31, 14, D:11) a +0 scale mail a +0 short sword (34, 7, D:11) a +0 giant club a cursed -3 giant club (34, 19, D:11) a +0 leather armour a +0 trident (35, -6, D:11) 4 large rocks (35, 20, D:11) a tomahawk (36, 20, D:11) a tomahawk (38, -1, D:11) a +3 ring mail a +0 hand axe (39, 1, D:11) 2 large rocks (40, 0, D:11) a +0 short sword (40, 24, D:11) a +0 leather armour (40, 25, D:11) 21 arrows a +0 shortbow (40, 30, D:11) an arrow (41, 1, D:11) a +0 leather armour a +0 short sword a cursed +0 robe a +0 dagger a +0 antimagic hand axe (42, 2, D:11) a +0 scale mail a +0 mace (43, 22, D:11) a +0 club (43, 24, D:11) a +0 leather armour a cursed -1 war axe (44, 21, D:11) 19 arrows a +0 shortbow (44, 22, D:11) a +0 short sword (44, 23, D:11) a +0 robe a +0 dagger a +0 short sword (44, 25, D:11) a +0 leather armour (45, 9, D:11) 3 large rocks (46, 10, D:11) a +0 club (46, 11, D:11) a +0 ring mail (46, 26, D:11) a +0 ring mail a +0 morningstar a +0 giant club (46, 27, D:11) an arrow (46, 37, D:11) the +7 falchion of Honesty {flame, rPois rC- Str+6 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from poison. (47, 24, D:11) a +0 robe a +0 dagger (48, 24, D:11) a +0 mace a +0 club (49, 37, D:11) a +0 giant spiked club a +0 giant club (53, 2, D:11) a +0 flail (53, 6, D:11) 14 arrows (54, 1, D:11) 4 large rocks a +0 chain mail a +0 scimitar (60, 33, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (2, -2, D:12) 2 javelins (19, 7, D:12) a +0 ring mail (25, 21, D:12) +0 acid dragon scales (27, 4, D:12) 17 stones (37, 10, D:12) a +0 troll leather armour (44, 9, D:12) 16 stones Level 13 of the Dungeon (0, 0, D:13) a cursed +0 ring mail (1, 9, D:13) a bread ration Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 fustibalus (5, 17, Lair:1) a +0 rapier (6, -19, Lair:1) 11 stones (8, -7, Lair:1) a +0 robe (9, -32, Lair:1) 15 poisoned needles (9, 10, Lair:1) a +0 glaive (14, -21, Lair:1) 21 stones (15, -30, Lair:1) a +0 flail (25, -16, Lair:1) 13 poisoned needles (27, 10, Lair:1) 30 stones (28, 15, Lair:1) a book of Ice a book of Power a book of Minor Magic a book of Frost the Grimoire of Black Rituals and Cold Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Ozocubu's Armour Charms/Ice 3 d - Vampiric Draining Necromancy 3 e - Ice Form Ice/Transmutation 4 f - Metabolic Englaciation Hexes/Ice 5 2 potions of mutation {!q} an uncursed ring of fire a scroll of enchant weapon 5 scrolls of enchant armour a +1 whip of electrocution 125 sling bullets a +1 dagger of venom (32, -13, Lair:1) a +0 hunting sling (34, -20, Lair:1) a +0 scale mail (39, 10, Lair:1) 7 poisoned needles (43, -20, Lair:1) a +0 robe (56, 10, Lair:1) a +0 ring mail (60, -13, Lair:1) a +3 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 30 arrows (0, 1, Lair:2) a +0 rapier (1, 3, Lair:2) 18 stones (5, 7, Lair:2) 21 stones (5, 13, Lair:2) 17 stones (18, 20, Lair:2) a +0 leather armour (28, -3, Lair:2) 29 stones (44, -10, Lair:2) a +0 buckler (62, -15, Lair:2) a +0 leather armour (68, 19, Lair:2) 15 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 14 stones (30, -5, Lair:3) an uncursed ring of fire (34, -24, Lair:3) a +0 chain mail (38, -26, Lair:3) a +0 short sword (38, 8, Lair:3) a +0 rapier (42, -35, Lair:3) 15 poisoned needles (57, -21, Lair:3) 18 stones Level 4 of the Lair of Beasts (5, 34, Lair:4) a +0 ring mail (14, 10, Lair:4) a +0 robe (18, 18, Lair:4) a +0 spear (22, 49, Lair:4) 26 stones (38, 14, Lair:4) 9 poisoned needles (42, 42, Lair:4) a +0 chain mail (48, 43, Lair:4) 3 arrows (54, 46, Lair:4) a +1 longbow of flaming 15 arrows a +0 centaur barding (60, -8, Lair:4) a scroll of immolation (65, 38, Lair:4) 33 stones (67, 16, Lair:4) 23 stones (67, 27, Lair:4) a cursed amulet of inaccuracy (68, 38, Lair:4) 7 needles of sleeping Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (3, -11, Lair:5) a +0 club (4, -28, Lair:5) a +0 hand crossbow (5, 3, Lair:5) a +0 long sword (10, -22, Lair:5) a +0 falchion (13, -33, Lair:5) a +0 war axe (13, -12, Lair:5) a +0 chain mail (21, -1, Lair:5) a +0 great mace (26, -11, Lair:5) a scroll of immolation (27, -39, Lair:5) a +0 dagger (45, -29, Lair:5) a death yak corpse (skeletalised by now) (45, -18, Lair:5) 21 arrows (46, -29, Lair:5) a death yak corpse (skeletalised by now) (55, -17, Lair:5) a +0 trident (58, -19, Lair:5) a water moccasin corpse (skeletalised by now) Level 6 of the Lair of Beasts (0, 0, Lair:6) a royal jelly (8, -11, Lair:6) a water moccasin corpse (10, -8, Lair:6) 23 arrows (24, 0, Lair:6) a water moccasin corpse